The Open Canopy
General setting: The open canopy is a series of simple wooden structures that may see at first, rather precarious, especially while climbing upwards. The structures themselves are actually rather sound and ironically, rather comfortable looking, similar in style to the dorm rooms, only much larger. Foliage and trees cover up a good portion of the view, but from the ground up, like all the other structures in the clan, the drop down would be rather far.
OOC: EVENT ROLLS AND PROMPT MECHANICS:
- When your student has arrived in this setting, you can CHOOSE to roll a 100-sided dice at any point in time. You can only do this twice per RP you make. Match your dice roll to the results below for a prompt/ small reaction that your student may discover. RP out results accordingly.
1-20: The area itself seems rather abandoned, though as you look a little past the area, you can see a few Clan members flying away, seemingly towards the portal exit. It looks like they're in a hurry, and heavily armed.
21 - 40: Black feathers are scattered all over the room. It looks like two clan members got into a fight here, judging from the heavy scratches on the ground, though what exactly happened? (see below for horsemen point prompt)
- Horsemen point prompt! You also see something glint next to you, but is it just a trick of the light? Roll a 6-sided dice. If odd you obtain one horsemen point! You can only redeem a max of two from all prompt prps/orps your student is in per OOC 24 hours. You can redeem these here and here!
41 - 60: You hear a strange shrieking noise, as you look out, you notice a series of bird-like minipets perched next to this place. They are staring at you keenly for some reason.... maybe they want food?
61 - 80: You notice a single painting in the room, featuring a rather bloody, but illustrative, depiction of several Clan members of war cutting off the heads of what look like humans.
81- 100: The small fireplace inset in stone seems to contain bits and pieces of burnt, charred notes. Only the edges remain, revealing - maybe some sort of map?
Deprived of the chance to see the view at the observation point, Edel made her way around the tree lofts, finding herself a nice open canopy where she could sit and look out from, though the view would not be as prime with the trees in the way. Finally, after a long day of sparring and the unfortunate attempt at the swinging ladder, the ghoul could finally sit down and relax. Upon entering the premises, she would notice a scattering of black feathers all over the room. A fight most likely, she concluded, unsurprised as she traced the scratches on the wooden floor with her foot. Edel crossed the room, moving towards the open balcony when she caught a glint of something on the floor...