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Posted: Mon Mar 26, 2012 4:49 pm
NAME OF CLASS: First Aid 101 PROFESSOR NAME: Professor Cricket General information: A general overview on basic illnesses a student might run into, as well as symptoms and quick fixes to things like breaks and deep cuts while on the go! Each student is given a dummy to work on, though they may choose to partner up in fixing it. Mechanics: Roll 1 20-sided dice, what you roll is what your student gets to work with... Dice Rolls and What they Mean! 1-4 - Broken Bone 4-8 - Fever 9-12 - Heat Stroke 13-16 - Hypothermia 17-20 - Lack of Bodily Function (such as breathing, pulse, etc) - this is unnaturally so. After this, please roll 4, 4-sided Dice. Take into account their total and any repeating numbersTotal Results and their Meaning 1-6 - You do a rather poor job patching up your dummy, you might not want to try and heal anybody anytime soon! 7-12 - You do an average job, nothing extraordinary, but passable! 12-16 - Extra good work! Your student can now heal surface wounds!, but not repair HP! This means things like cuts and bleeding that might hinder another character can be patched up! What Repeating Numbers Mean No Repeating Numbers - You used just the right amount of supplies, good for you! Not wasteful at all. Repeating 1s or 2s - You didn't use enough supplies, that's rather lazy and Cricket obviously disapproves of it. Repeating 3s or 4s - You used too many supplies and that's wasteful! Naughty! Cricket might make you earn your supply rights back in a future class! If you work as a group, split up the dice between yourselves as evenly as possible. So if you're paired up, each person rolls a 10 sided dice and you add up the results to get your dummy! Then you split up your 4 sided dice to work on fixing it up! Bonus Mechanics:For every 3 times you attempt this course, your student may add +1 to their 4d4 dice roll's total to improve how well they patched up the dummy. YOU LOSE/FINISH THIS CLASS WHEN... - You are finished rolling both sets of dice and rping out the results. That means you have to make ANOTHER rp to try again!
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revenant aria rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Mon Mar 26, 2012 5:28 pm
Vaith didn't really see why dummies could be more attractive. If one had to take the time to simply stare and help a person, they should at least have a sort of relationship with that ghoul or boil. Even if that relationship was disgust or attraction .. He still thought this dummy should have a face.
16 - Hypothermia
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revenant aria rolled 4 4-sided dice:
3, 2, 2, 1
Total: 8 (4-16)
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Posted: Mon Mar 26, 2012 5:30 pm
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
Vaith frowned as he stared at the unhealed dummy in front of him.He was wrapping them and keeping them warm .. What else was he doing wrong? Hm. it was okay but it wasn't much more than that. But a bunch of unused supplies sat in the corner. Apparently, Vaith was skimping.
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revenant aria rolled 4 4-sided dice:
3, 2, 1, 3
Total: 9 (4-16)
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Posted: Mon Mar 26, 2012 5:31 pm
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
This time, Vaith used too many supplies. s**t, he looked at the amount he had left, cursing. Perhaps he could just unwrap the dummy and take some for the next try.
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revenant aria rolled 4 4-sided dice:
2, 3, 2, 2
Total: 9 (4-16)
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Posted: Mon Mar 26, 2012 5:33 pm
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
The third time was not the charm.
PASS BUT SKILL UNLEARNED
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revenant aria rolled 1 20-sided dice:
19
Total: 19 (1-20)
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Posted: Tue Mar 27, 2012 2:20 am
17-20 - Lack of Bodily Function (such as breathing, pulse, etc) - this is unnaturally so.
Vaith panicked. Why wasnt his dummy breathing? He stared at the dummy, tempting to knock on him like a door. Maybe if he .. knocked on it, it'd start breathing? At least his last one was breathing!
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revenant aria rolled 4 4-sided dice:
1, 1, 1, 4
Total: 7 (4-16)
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Posted: Tue Mar 27, 2012 2:21 am
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
Vaith tried to .. do CPR on a dummy. He was feeling a little sick after, trying to kiss a inanimate object. Think of it like his pillow, he tried to reassure himself weakly. There was no shame in putting your face in a pillow. Lip to cloth contact.
No shame in his game.
Riiiight.
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revenant aria rolled 4 4-sided dice:
3, 2, 2, 3
Total: 10 (4-16)
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Posted: Tue Mar 27, 2012 2:23 am
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
THERE WAS SOME SHAME IN THIS GAME.CLASS.
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revenant aria rolled 4 4-sided dice:
2, 3, 3, 4
Total: 12 (4-16)
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Posted: Tue Mar 27, 2012 2:24 am
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
LOTS OF SHAME.
PASS BUT SKILL UNLEARNED.
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revenant aria rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Tue Mar 27, 2012 2:26 am
Back to hypothermia..
At least it wasnt CPR again. Yet.
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revenant aria rolled 1 4-sided dice:
1
Total: 1 (1-4)
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Posted: Tue Mar 27, 2012 2:27 am
ROLL CANCELED ;; WRONG AMOUNT OF DICE.
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revenant aria rolled 4 4-sided dice:
2, 1, 2, 2
Total: 7 (4-16)
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Posted: Tue Mar 27, 2012 2:28 am
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
Vaith was tempted to just sleep under the blanket he had given the dummy.
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revenant aria rolled 4 4-sided dice:
3, 1, 4, 3
Total: 11 (4-16)
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Posted: Tue Mar 27, 2012 2:30 am
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
Vaith was tempted to just sleep under the blanket he had given the dummy.
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revenant aria rolled 4 4-sided dice:
1, 1, 4, 1
Total: 7 (4-16)
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Posted: Tue Mar 27, 2012 2:30 am
RESULT: 7-12 - You do an average job, nothing extraordinary, but passable!
SIIIIGH.
RESULT: PASSED BUT NOT LEARNED
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revenant aria rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Tue Mar 27, 2012 2:31 am
Attempted course three times by now ;;
4-8 - Fever
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