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This guild is based off of the Starwars movies, comics, and etc, with various add-ons by the guild. 

Tags: Sith, Jedi, Force, Battle, And More 

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Diablo en Musica 92

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PostPosted: Wed Mar 14, 2012 8:28 pm


O t h e r • C l a s s e s


___S t a r t i n g ○ O u t
• Classes set your character's abilities, strengths, weaknesses, and restrictions.
• While creating your character, you must select a Main Class and a Subclass.
• You can create any combination of Main Classes and Subclasses.
• After selecting your classes you cannot switch them. ( So please do some research! )
• The abilities from both classes are added together. ( Energy boosts, learning reductions, etc. )

___E n e r g y ○ P o o l s
• The Beginner rank of your Main Class tells you what your base energy pool ( starting number ) is.
• The Beginner rank of your Subclass has an immediate energy boost which comes into play simply by choosing that class.
• When you rank up, immediately add both energy pool increases to your character. ( One from Main Class, the other from Subclass. )
( To clarify; a Soldier has a base energy pool of [ 180 ] energy, and a Bounty Hunter modifier of [+15] energy. As thus, this they have [ 195 ]energy. )

___A t t r i b u t e s
• After you have selected your Main Class and Subclass, you will receive at least two [2] Class Attributes.
( Simply put these Class Attributes in the appropriate section on your profile. )
• Class Attributes overlap earlier attributes as you rank up.


___T e c h n i q u e ○ L i m i t s:
• All main classes and subclasses have technique limitations. To determine your character's overall limits, simply add the two together.
• Custom & Limit techniques do not count against overall limitations.
• ---

( Subclasses on page 2 - 3. )
 
PostPosted: Sat Apr 14, 2012 7:28 am


Main • Classes
 

Diablo en Musica 92

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Diablo en Musica 92

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PostPosted: Sat Apr 14, 2012 7:35 am


Soldier


___D e s c r i p t i o n:
A Soldiers were individuals trained in a variety of martial skills. These individuals fought for a variety of reasons (conscripts or mercenaries) and used a wide range of weaponry and combat tactics. A soldier was the lowest of infantry ranks. Spacefaring soldiers were known as star-warriors.


___S p e c i a l ○ N o t e s:
• Soldiers are not force sensitive.
• Follow the limits as they are given out.

-_-_-_-[ Beginner ]
-_-_-Base ○ Energy ○ Pool:
-_-_-_-• [ 195 ] energy.
-_-_-B e n e f i t s:
-_-_-_-• Learn weapon styles one [1] posts faster.
-_-_-_-• Learn combat styles one [1] post faster.
-_-_-_-• Class Attribute - Minor Muscles: physical endurance slightly increased.
-_-_-S k i l l ○ L i m i t s::
-_-_-_-• [4] Survival Techniques
-_-_-_-• [1] Weapon Styles
-_-_-_-• [0] Combat Style

-_-_-_-[ Novice ]
-_-_-B e n e f i t s:
-_-_-_-• Energy pool increase: [+15] energy..
-_-_-_-• Learn weapon styles two [2] posts faster.
-_-_-_-• Learn combat two [2] posts faster.
-_-_-_-• Class Attribute - Developing Muscles: Physical endurance increased.
-_-_-S k i l l ○ L i m i t s:
-_-_-_-• [6] Survival Techniques
-_-_-_-• [2] Weapon Styles
-_-_-_-• [1] Combat Style

-_-_-_-[ Skilled ]
-_-_-B e n e f i t s:
-_-_-_-• Energy pool increase: [+20] energy..
-_-_-_-• Learn weapon styles techniques three [3] posts faster.
-_-_-_-• Learn combat style three [3] posts faster.
-_-_-_-• Class Attribute - Developed Muscles: Physical endurance decently increased.
-_-_-S k i l l ○ L i m i t s:
-_-_-_-• [8] Survival Techniques
-_-_-_-• [3] Weapon Styles
-_-_-_-• [1] Combat Style

-_-_-_-[ Advance ]
-_-_-B e n e f i t s:
-_-_-_-• Energy pool increase: [+20] energy.
-_-_-_-• Learn weapon style four [4] posts faster.
-_-_-_-• Learn combat style four [4] posts faster.
-_-_-_-• Class Attribute - Trained Muscles: Physical endurance greatly increased.
-_-_-S k i l l ○ L i m i t s::
-_-_-_-• [12] Survival Techniques
-_-_-_-• [4] Weapon Styles
-_-_-_-• [1] Combat Style

-_-_-_-[ Elite ]
-_-_-B e n e f i t s:
-_-_-_-• Energy pool increase: [+25] energy.
-_-_-_-• Learn weapon style five [5] posts faster.
-_-_-_-• Learn combat styles five [5] posts faster.
-_-_-_-• Class Attribute - Toned Muscles: Physical endurance significantly increased.
-_-_-S k i l l ○ L i m i t s:
-_-_-_-• [18] Survival Techniques
-_-_-_-• [4] Weapon Styles
-_-_-_-• [2] Combat Style
 
PostPosted: Sat Apr 14, 2012 7:39 am


Diplomat


___D e s c r i p t i o n:
A diplomat was someone involved in diplomacy, the art and practice of conducting negotiations between representatives of groups or states. They were studious followers of politics and law. Some were devoted to free democracy. Others, like the Separatist senators, were more interested in their own needs.


-_-_-_-[ Beginner ]
-_-_-Base ○ Energy ○ Pool:
-_-_-_-• [ 150 ] energy.
-_-_-B e n e f i t s:
-_-_-_-• Learn survival techniques one [1] post faster.
-_-_-_-• Class Attribute - Keen Sense: Able to detect bluffs slightly increased
-_-_-S k i l l ○ L i m i t s:
-_-_-_-• [6] Survival Techniques
-_-_-_-• [1] Weapon Styles
-_-_-_-• [0] Combat Style

-_-_-_-[ Novice ]
-_-_-B e n e f i t s:
-_-_-_-• Energy pool increase: [+10] energy.
-_-_-_-• Learn survival techniques two [2] posts faster.
-_-_-_-• Class Attribute - Bold Sense: Able to detect bluffs increased.
-_-_-S k i l l ○ L i m i t s
-_-_-_-• [7] Survival Techniques
-_-_-_-• [2] Weapon Style
-_-_-_-• [0] Combat Style

-_-_-_-[ Skilled ]
-_-_-B e n e f i t s:
-_-_-_-• Energy pool increase: [+15] energy.
-_-_-_-• Learn survival techniques three [3] posts faster.
-_-_-_-• Class Attribute - Predictive Sense: Able to detect bluffs decently increased.
-_-_-S k i l l ○ L i m i t s
-_-_-_-• [8] Survival Techniques
-_-_-_-• [2] Weapon Styles
-_-_-_-• [0] Combat Style

-_-_-_-[ Advance ]
-_-_-B e n e f i t s:
-_-_-_-• Energy pool increase: [+15] energy.
-_-_-_-• Learn survival techniques four [4] posts faster.
-_-_-_-• Class Attribute - Insightful Sense: Able to detect bluffs greatly increased.
-_-_-S k i l l ○ L i m i t s
-_-_-_-• [10] Survival Techniques
-_-_-_-• [2] Weapon Styles
-_-_-_-• [1] Combat Style

-_-_-_-[ Elite ]
-_-_-B e n e f i t s:
-_-_-_-• Energy pool increase: [+15] energy.
-_-_-_-• Learn survival techniques four [4] posts faster.
-_-_-_-• Class Attribute - Instinctive Sense: Able to sense bluffs significantly increased.
-_-_-S k i l l ○ L i m i t s:
-_-_-_-• [12] Survival Techniques
-_-_-_-• [2] Weapon Styles
-_-_-_-• [1] Combat Style
 

Diablo en Musica 92

Benevolent Gaian

17,225 Points
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Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
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PostPosted: Sat Apr 14, 2012 7:46 am


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PostPosted: Sat Apr 14, 2012 7:54 am


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Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300

Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300
PostPosted: Sat Apr 14, 2012 7:59 am


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PostPosted: Sat Apr 14, 2012 8:13 am


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Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300

Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300
PostPosted: Sat Apr 14, 2012 8:22 am


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PostPosted: Sat Apr 14, 2012 8:23 am


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Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300

Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300
PostPosted: Sat Apr 14, 2012 8:29 am


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PostPosted: Sat Apr 14, 2012 8:45 am


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Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300

Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300
PostPosted: Sat Apr 14, 2012 8:58 am


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PostPosted: Sat Apr 14, 2012 9:31 am


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Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300

Diablo en Musica 92

Benevolent Gaian

17,225 Points
  • Signature Look 250
  • Person of Interest 200
  • Forum Sophomore 300
PostPosted: Sat Apr 14, 2012 9:32 am


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