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Storm's Great Debates 1: Image VS Description Goto Page: 1 2 [>] [»|]

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Do you prefer images or descriptions for character profiles?
  Definitely images
  I prefer images, but will accept descriptions
  I have no strong feelings on the issue
  I prefer descriptions, but will accept images
  Definitely descriptions
View Results

Storm Aether

PostPosted: Mon Mar 12, 2012 9:26 am


We need a discussion thread, already, so try this one on for size. Sorry for the grandiose title.

This is one I've always wondered about, but nobody can ever seem to make a decent argument. Which is better for an RP character, a single image salvaged from the interweb, or a lengthy, personalized description? I sometimes sketch my characters, but my art is not very impressive so I rarely upload the images and stick with just a written description. I can never bring myself to substitute an image from the web because to me it feels like it violates the originality of my character. I can't stand to see "Image:" in a profile template in the place of "Appearance:" because it means that I simply can not participate in that thread, and I often miss out because even if descriptions are accepted, I would be the only one using one.

Discuss: Do you prefer images or descriptions? In your own threads, will you accept the alternative? How do you choose an image for your character? What do you include in a description? How long should a description be?
PostPosted: Mon Mar 12, 2012 10:53 am


This is going to sound snobbish but if you don't accept written descriptions you are doing it wrong. RP is a written media. It's not like we're doing graphic novels here. Though how cool would that be?

Of course this is not to say there is no place for images on a profile just they should not be more (or even as) important as the writing. I really think they are best done as additions after the RP has gotten along a bit and the characters have had time to further develop.

When I run threads I don't turn down images but I always require written descriptions and usually have the same template as what Umbraja used on Elsewhere. It nicely covers most the bases and seems to help players flesh out their characters by asking a bunch of questions. She also has a longer form for further help in character development and an often amusing random character generator based off the long form. She swears the code is not weighted to make lesbians but it is yet to produce a single straight female.

As for choosing an image - Commissioned Original Artwork Only. I live with an artist so I kind of have the money tree on that but seriously, artists are whores that will draw -anything- if you give them a little praise for it. Yes. Praise is the artist's currency. They are like dogs that must be petted (Umbraja is going to hit me for that one). It helps to have an interesting character design and good description. Post a good description of an interesting character to the Artists forums and you'll get back more than one drawing.

When submitting characters I make sure to give the GM what they asked for and base the length of the descriptions on those of the GM's example and/or already accepted characters. If there's no example I try to keep it between a half and full page. Much shorter than that and there's just not enough and longer risks annoying the GM.

Here's an additional question:

What do you think of the tableau that's become recently popular?

Personally I like it for a writing sample but my old school roots like to have the list style profiles for quick reference as well. And French, man, that word is hard to spell. It just looks wrong.

Ivaylo_Sai


Mr. Blackbird Lore

Dapper Codger

PostPosted: Mon Mar 12, 2012 4:35 pm


Description over images. I under no uncertain terms REFUSE to accept an image that is not theirs by right or was created for that specific character. So I'm with Ivaylo: originals or GTFO.

I tend to avoid those that demand an image because it tends to encourage a sloppier game with characters that have little personality. This is not true with all, but has been a running trend from what I've experienced.

As for tableaus: There's a good chance folks were following example and I just wanted to encourage people to think a little deeper. I feel Umbraja's method is far more successful in that regard and intend to learn from it.
PostPosted: Mon Mar 12, 2012 6:27 pm


I'm seeing an interesting trend in the poll. Anyone want to step up and defend images? I didn't make this thread so everyone who agrees with me can get together and drink wine, I want to know why some people feel differently. I want to understand the difference.

Storm Aether


StealthNeko

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PostPosted: Mon Mar 12, 2012 7:40 pm


Well... I am kind of new, so I don't want to step over the line but... As someone who is in a semi-lit RP, images suit it more because well, people are less descriptive there, as well as less imaginative. So for all the people who don't have the creativity or imagination to come up with a character from scratch, I prefer images. For me, Images allow me to better envision the character in motion, while descriptions burn the little amount of brain power I have just imagining what they look like.
PostPosted: Tue Mar 13, 2012 11:17 am


This makes for an interesting psychological study. I think what is happening here is a break between casual or beginner RP tendency vs the addicts.

A beginner or casual RPer will often prefer images because:

StealthNeko
. . . descriptions burn the little amount of brain power I have just imagining what they look like.


Couldn't have put it better myself.

Also, there is nothing wrong with this. I would much rather my players focus on personality, actions, and plot than physical appearance. We've all got a finite amount of energy and it needs to be prioritized. Sticking in an image instead of a description is fine so long as you make up for it in other areas.

However this does signal to a GM that you may have a lower level of energy dedicated to the RP than someone who gives a good written description. That's ok as well, not everyone is an addict.

Also lack of description does not necessarily make you an uncommitted player, just a non-descriptive one. This is why I like to use the attribute list, written description, and tableau combo for my character templates. The listed attributes give me a quick reference to scan as well as direction for the player. The written description gives them a chance to put in things not on the list and show how much description I should expect from this player. The tableau is a writing sample in general because description is not the whole of writing. A good tableau can easily make up for a lack of description by having good action, dialog, interest, and style.

I would like to take a moment to thank Blackbird for the tableau idea as well as his compliment on my forms. The addition of the tableau has rounded out my template nicely and proven to be a great tool.

Back on topic - In fact, if you pay attention you'll notice that some good writers in literature don't actually describe their chracters very much. They give a few defining basics then leave the rest up to the reader to fill in the description and they just focus on characterization and plot.

So, in short, as long as you give me the effort elsewhere I don't care that much about description. In fact too much description can be just as bad as not enough. Like all things it is a delicate balance.

Now then, this all assumes you have a good image. I am an artist. I believe in copyright. I also know that many artists are willing to do commission work for cheap or free. There is no excuse in Gaia not to have original work. Gold is so easy to come by and there are some excellent artists here. Go grind in ZOMG for a few hours then support a local artist. Or, I hate to admit it but Vay's right, make friends and pay them in compliments (aside to Vay: I am still going to hit you for that).

If you give me a bad image this is how I picture you: a 13 year old, pimple faced otaku with mild retardation, no social life, and poor writing skills.

I know that's not always true but nothing pisses me off quite like seeing a blocky jpg of a popular anime/manga character trying to be passed off as an OC with a note that says "except the -insert thing in picture the OC doesn't have-" especially if it's one of those looks-like-every-god-dam-other anime characters and I can come up with three of them that don't have the 'except' feature (this happens depressingly often). Also I despise seeing the same anime/manga character used for multiple characters in the same RP. Then I can't help but see the GM as the otaku. Especially if it's the same picture or slight variations thereof.

Snobbish maybe but then I'm pretty sure those people also have strong opinions about their anime.

umbraja
Crew


Storm Aether

PostPosted: Tue Mar 13, 2012 12:42 pm


This could be a major issue for the school side of the guild. Image VS Description can drive a wedge between more serious roleplayers, and the anime fans with a moderate interest in writing cooperative fanfic via roleplay forums that make up the majority of Gaian roleplayers.
PostPosted: Tue Mar 13, 2012 12:58 pm


Storm Aether
This could be a major issue for the school side of the guild. Image VS Description can drive a wedge between more serious roleplayers, and the anime fans with a moderate interest in writing cooperative fanfic via roleplay forums that make up the majority of Gaian roleplayers.


This is the School for Dedicated RPers is it not?

Do we want to lower the bar for the casual player?

I'm not saying exclude them from the guild just that we might not want to worry about catering to the lowest common denominator in the school aspect of things. Not unless that denominator is looking to improve. Then they can learn to step away from "cooperative fanfic" and into original writing.

Ivaylo_Sai


umbraja
Crew

PostPosted: Tue Mar 13, 2012 1:18 pm


Ivaylo_Sai
I'm not saying exclude them from the guild just that we might not want to worry about catering to the lowest common denominator in the school aspect of things. Not unless that denominator is looking to improve. Then they can learn to step away from "cooperative fanfic" and into original writing.


I believe that is the "wedge" Stormy was talking about, dear. You've been having a rough day at work, haven't you?

As for handling the problem, we simply need to have different levels of schooling with different expectations for each. I'm writing up the stuff for the Academy thing and have such a levels system that I hope will allow casual players to participate (as underclassmen) alongside intermediate (upperclassmen) and advanced players (faculty, staff, grad students).

I believe this is probably what started the RP Level system within the guild and it seems to work decently well allowing guild members to play with those of their same skill/commitment level in whatever style is most comfortable to them. The only improvement I could see making is possibly to move away from the "Beginner" stigma and use something like "Casual" instead as it carries less negative connotation.

Also I would say we may want to make a guild toolbox of character templates, RP rules, and so forth to help GMs but then I look at Venom's handling of SOUL's and am not sure we should standardize that.
PostPosted: Tue Mar 13, 2012 1:50 pm


I think perhaps that familiarizing our more advanced players with how and why casual (good word, Umbraja) players prefer images will help us figure out a way to draw them away from the habit and learn to make more original characters. Umbraja said in another thread that we may have more casual players than we realize, but they may not be active. This poll proves that, at least to some degree, she was right.

I would suggest that they do not participate because they are intimidated by the standard to which characters are held. We never see them in our RPs because they afraid to even take the first step and attempt to make a character. I think a character creation workshop would go a long way to remedy the issue.

I would like to pose a more specific question to adherents of the use of images: At what point in the thought process do you choose an image? Do you take an image you like and build a character around it, do you attempt to imitate an anime character you're already fond of, or do you come up with the character's background and personality, and then slap a face on it?

PS. Don't be afraid of Vay, he won't yell at you directly. Not in my thread, anyway. stare

PPS.
Umbraja
...Stormy...

I'm a pokemon! mrgreen

Storm Aether


umbraja
Crew

PostPosted: Tue Mar 13, 2012 2:52 pm


Storm Aether
I think perhaps that familiarizing our more advanced players with how and why casual (good word, Umbraja) players prefer images will help us figure out a way to draw them away from the habit and learn to make more original characters. Umbraja said in another thread that we may have more casual players than we realize, but they may not be active. This poll proves that, at least to some degree, she was right.


I'm always right wink

And I can answer that as when I first started I used to prefer images. Because a picture is worth 1,000 words and no matter how good a writer you are you're just not going to be able to describe it as well as an image would. Because that is just the nature of images vs words. Words are often quite arbitrary and especially in English have many meanings. I can say my character has "red hair" or even "dark auburn locks of copper curls" and both of those could mean several shades of red (though the later fewer than the former). A good picture would literally show you what color I mean.

The reason I no longer prefer images is the same as Blackbird. I GM and they encourage laziness.

In a perfect world I would prefer an image over a written character description but this is not a perfect world. Giving people the option of slapping an image on their character sheet instead of words encourages an image over substance mindset, a pervasive problem in modern culture, and it discourages those like Stormy who are better writers than artists and care too much about their characters to use a stock image. Those are the kind of players I want, not the ones I want to exclude. As Vay said, RP is a written medium. The writing is more important. I wish I could have both but we all have to prioritize.

Storm Aether
I would suggest that they do not participate because they are intimidated by the standard to which characters are held. We never see them in our RPs because they afraid to even take the first step and attempt to make a character. I think a character creation workshop would go a long way to remedy the issue.


Character creation is the first 'class' in the Academy. I'll have that up soon.

Also don't say never. Some of the players in Aelzwyr are not advanced and I've had a few more characters submit that fell closer to intermediate or beginner which I've had to put a hold on accepting to balance the expected load of the upcoming Academy and SOUL.

These more casual players don't stand out because my character submission process went like a workshop for those that did not submit sufficiently developed characters and because in the first few posts I set a very high standard of posting. Casual players will rise to your expectations if you ask them to. This is part of the learning process.

What I think is intimidating them is us.

I hate to say this guys but I think part of the reason we don't see the beginners is because of inbreeding. There's an active core that leaps into most of each others' games so they never really have to advertise their RPs. Not that I'm not guilty of it too but this clique is kind of daunting and if y'all weren't such friendly people and I wasn't strangely extroverted on the web (not irl) I wouldn't be an active member at all. In fact Vay has been a member of this guild for a while but until he convinced me to join to give him someone to talk to he just lurked in the background.

We all need to work on being more open and encouraging of new as well as lurking members.

Open discussion like this is a good step in the right direction and I hope we see more of it. Possibly a weekly topic?

Storm Aether
I would like to pose a more specific question to adherents of the use of images: At what point in the thought process do you choose an image? Do you take an image you like and build a character around it, do you attempt to imitate an anime character you're already fond of, or do you come up with the character's background and personality, and then slap a face on it?


My former self answers: All of the above.

Longer answer: I usually build the image mentally at the same time I develop the personality putting the pieces together organically as the ideas come. Often times certain physical traits will be manifestations of the personality or visa versa - depending which good idea I had first.

Sometimes I will draw the image or write the personality first and then learn their story or see them (respectively) after but this is only when true inspiration hits. Or occasionally as an exercise.

I will sometimes imitate characters however it is rarely anime instead taking my sources from literature, movies, and history. When I do this I always make a point to change the character enough to still be unique.

More often I will base characters off real people that I really know and those I often try to get as close to the real as possible, because it's fun to show them later.
PostPosted: Tue Mar 13, 2012 3:33 pm


Storm Aether
PS. Don't be afraid of Vay, he won't yell at you directly. Not in my thread, anyway. stare


Yes, sorry, didn't mean to be harsh. I won't yell. I won't even think less of you. In fact if anyone steps up to defend images I will respect them more for the bravery.

Ivaylo_Sai


Venom3001

PostPosted: Wed Mar 14, 2012 11:11 pm


I'm, thus far, the only vote for "I prefer descriptions, but will accept images" and feel the need to qualify what EXACTLY I mean:

You're going to have a description. This is not up to debate. If your description is good, but you want to have an image along for the ride, I won't stop you.

But if, upon reading, someone cannot visualize your character from the description, something has gone wrong.
PostPosted: Wed Mar 14, 2012 11:21 pm


Venom3001
I'm, thus far, the only vote for "I prefer descriptions, but will accept images" and feel the need to qualify what EXACTLY I mean:

You're going to have a description. This is not up to debate. If your description is good, but you want to have an image along for the ride, I won't stop you.

But if, upon reading, someone cannot visualize your character from the description, something has gone wrong.


I voted for "Definitely descriptions", but I'm of a similar mindset. I feel descriptions are an important part of fleshing your character out and making it your own. Pulling an image off of the internet makes your character less yours.

However, if the image is self-drawn or drawn by a friend of yours (if the image is original, in other words) I'll allow it to be included, but a description is still necessary. If you can't use words to get others to visualize your character, you're probably just being lazy.

NativeForeigner


Storm Aether

PostPosted: Thu Mar 15, 2012 5:36 am


I'm not leeeeearning enough, here. I want to hear from some image people. I want the hows and whys. Come out of the shadows and speak your opinion. I'll give you a cookie.
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