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Of Witches and Wishes. 

Tags: Witches, Humanoid, Majin, Makai, Fantasy 

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[Witch] ☢ Dane Foscari u/c

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Kurama no Koishi

Shameless Wench

PostPosted: Tue Feb 28, 2012 7:45 pm


User Image
PostPosted: Tue Feb 28, 2012 7:46 pm


☢ Table of Contents ☢


_______01 - Cert
_______02 - Table of Contents
_______03 - Basic Information
_______04 - Magical Skill
_______05 - Home
_______06 - Relationships
_______07 - RP Log
_______08 - Reserved
_______09 - Reserved
_______10 - Credits

Kurama no Koishi

Shameless Wench


Kurama no Koishi

Shameless Wench

PostPosted: Tue Feb 28, 2012 7:48 pm


☢ Basic Information ☢


User Image
Name: Dane Foscari (based on an OC)
Gender: Male
Age: 20
Orientation: Bisexual

Race: Human
Stage: Witch
Alignment: Chaotic-Good

RP Color: firebrick

Likes:
- Composing music
- People-watching

Dislikes:
- Troublesome things
- Liars

Appearance:
Height - 6'
Eye Color - Pale green
Hair - Black, with many red highlights, straight and runs down to the middle of his back.
Complexion - Pale, but nothing unhealthy.
Build - Athletic, slightly muscular

Personality: Independent. Aloof/Unconcerned --> Indolent/Reluctant. Systematic. Ethical/Tolerant?.
- pardon my dust lmao

History:
PostPosted: Tue Feb 28, 2012 7:50 pm


☢ Magical Skill ☢


Tea - Chaos Nocturne

_______Ingredients:
__________Chaos Fragment - The ability to create portals and hammerspaces.
__________Black Opal - It seems dark and dangerous, as if it might suck you inside its blackness.
__________Violin String - Taken from the instrument one used their whole life to play beautiful music.
__________Black Cat's Paw - It makes you feel lucky....or does it?
__________Obsidian Mirror - Mysterious, yet revealing.
__________Scarlet Ale - This alcoholic beverage is almost as dark red as blood.


Magical Skill

_______Concentration: Dane channels his magic through his music and guitar, which will take on the shape of an axe in his third stage. During his Academy days, he is most proficient with illusions and enchantments. As he becomes more skilled, he will learn to wield his axe to open portals in the fabric of space-time, and manipulate chaos (conjuration - calling/summoning) as his ultimate specialization.


_______Legend:
______
_____Darker color = higher proficiency

__________Abjuration
This school is focused on protective spells, as well as spells which cancel or interfere with other spells, magical effects or supernatural abilities, such as Break Enchantment, Dimensional Anchor, Dispel Magic or Remove Curse. Wizards who specialize in this school are known as Abjurers.

__________Conjuration
This school is focused on instantaneous transportation, conjuring manifestations of creatures, energy or objects and object creation. Healing spells are also part of the conjuration school, however of the three core arcane classes, these spells are generally restricted to bards. Conjuration is divided into five subschools: calling (spells which physically transporting extraplanar creatures to the caster, as well as granting them the ability to return to where they were called from), creation, healing, summoning (teleporting objects to the caster's location and / or causing creatures to physically manifest at the caster's location) and teleportation (instantly transporting creatures and / or objects). Wizards who specialize in this school are known as Conjurers.

__________Divination
This school is focused on acquiring information. Divination has one subschool: scrying, spells within the scrying subschool create invisible magical sensors which provide the caster with information, these sensors can be detected and dispelled. Wizards who specialize in this school are known as Diviners.

__________Enchantment
All Enchantment spells are mind-affecting and Enchantment is divided into two subschools: compulsion and charm. Charm spells, such as Charm Person or Symbol of Persuasion, affect the targets' attitudes, usually making them act more favorably toward the caster. Compulsion spells such as Confusion, Dominate Monster, Feeblemind, Sleep, Suggestion or Zone of Truth, can force the targets' to act in a certain way or avoid certain actions, affect the targets' emotions or affect the targets' minds in other ways. The Compulsion subschool also includes buffs, such as Aid and Heroism. Wizards who specialize in this school are known as Enchanters.

__________Evocation
Evocation is focused on damaging energy-based spells such as Fireball, Lightning Bolt and Cone of Cold. It also includes conjurations of magical energy, such as Wall of Force, Darkness, Light, Leomund's Tiny Hut and the Bigby's Hand spells. Wizards who specialize in this school are known as Evokers.

__________Illusion
This school is divided into five subschools: figment, glamer, pattern, phantasm and shadow. Figment spells create artificial sensations with no physical substance. Glamer spells alter the target's sensory properties, and can cause invisibility. Pattern spells create insubstantial images which affect the minds of the viewers, pattern spells can inflict harm. Phantasm spells create hallucinations which can be harmful. Shadow spells use magical shadows to create things with physical substance. Wizards who specialize in this school are known as Illusionists.

__________Necromancy
Necromancy spells involve death, undeath and the manipulation of life energy. Necromancy can usually be divided into three categories: spells that help or create the Undead, like Animate Dead; spells that hurt the Undead, like Disrupt Undead; and spells that hurt other people, like Enervation or Vampiric Touch. Wizards who specialize in this school are known as Necromancers.

__________Transmutation
Spells in this school alter the properties of their targets. Examples include Bull's Strength, Fabricate, Polymorph, Plant Growth, Move Earth, Water Breathing. Wizards who specialize in this school are known as Transmuters.

__________Universal - n/a
Universal spells have effects too broad to place into one class, or too useful for any specialist to consider forsaking. They often can perform multiple effects, or perform a very specific effect that does not fit into another category. As universal spells are not a school, per se, no one can specialize in them.

__________Magic based on Dungeons & Dragons

Kurama no Koishi

Shameless Wench


Kurama no Koishi

Shameless Wench

PostPosted: Tue Feb 28, 2012 7:54 pm


☢ Home ☢

PostPosted: Tue Feb 28, 2012 7:55 pm


☢ Relationships ☢


______Friends

______Name+link ♂/♀ : description


______Acquaintances

______Name+link ♂/♀ : description


______Enemies

______Name+link ♂/♀ : description

Kurama no Koishi

Shameless Wench


Kurama no Koishi

Shameless Wench

PostPosted: Tue Feb 28, 2012 7:57 pm


☢ Roleplay Log ☢


Title + link | Characters Involved | [Complete] [In Progress]


______Metaplot RP

____________Title


______ORP

____________Title


______PRV

____________Just Your Average Brawl | Dane & Cruor | [P]
____________Music in the Park | Dane & Paviella | [P]
____________Cleaning Up | Dane & Theron | [P]
PostPosted: Tue Feb 28, 2012 7:59 pm


☢ Reserved ☢

Kurama no Koishi

Shameless Wench


Kurama no Koishi

Shameless Wench

PostPosted: Tue Feb 28, 2012 8:01 pm


☢ Reserved ☢
PostPosted: Tue Feb 28, 2012 8:03 pm


☢ Credits ☢


Concept & Storyline
© Omiekins

Character Artwork
© Omiekins

Journal Graphics
© Kurama no Koishi

Dane Foscari
© Kurama no Koishi

Kurama no Koishi

Shameless Wench

Reply
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