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Journey to a mystical world submerged in conflict , where anything is possible and no one is safe. Will you survive the Realm of Rykros? 

Tags: Steam Punk, Romance, Role Play, Fantasy, Darkness 

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VelvonVeden

PostPosted: Sat Feb 11, 2012 4:48 pm


NEW CHARACTER: KRONA THE FALLEN





User Image
KRONAXJones




__________________________________________________

【.main info.】


Full Name: Krona

Nicknames / Aliases: Crow

Gender: Female

Bloodline: Fallen

Class: Dark Avenger

Nation of Residence: Devil Eye Desert

Character Rank: C

Faction: None

Titles Earned: none

Played By: Velvonveden

__________________________________________________


【.vital stats.】



Speed: 6 (+2 with chosen weapon) (+1 in air)

Strength: 7

Energy Color: Wine


Hit Points: 780

Energy Reserve: 600

Talent:

- Council of Wraiths –
o Krona abandons all light, all sanity, and falls into completely into darkness. All light and color leaves her eyes, turning them into black pools. all color leaves her skin and hair, leaving her as white as the fresh snow. Her clothes fade, leaving her as nude as a newborn babe. And from her lips soft words begin to fall. A song, light, melodic, and beautiful. Yet, they hold a darkness that chills to the bone.

The air grows cold, and so silent, that only the sound of breaths heavy with the exertion of battle can be heard. And over the battlefield, a single not falls, not from her lips. It seems to come from the very air. And it crescendos, as from the ground rise figures wrapped in tattered cloaks of crimson. Former follows of light fallen to earth, then sacrificed for a dark cause, her minions of shadow “”.

While using this Talent Krona is completely insane. She will attack anyone friend or foe, without regard for self-preservation. Her attacks deal one rank higher damage, and her speed increases by two. She can feel no pain and will continue relentlessly attacking till stopped, or either her or the opponent is dead.

The Wraiths use shadow to attack. They cannot attack an opponent directly, as they have no bodies, rather they use “shadow waves to attack. These shadow waves ripple across the battle field and deal damage

Notes
- There are six of them. They attack as one unit. As they are destroyed, their attack loses power
- The Wraiths have “” heath
- Holy or light attacks kill them instantly.
- they have no bodies, and therefore are not affect by melee attacks or physical attacks. Spells, light attacks.
-

DrawBacks
- She is insane and completely naked. Her defense falls to zero
- Her energy is drained by 100 for each post sustained
- She cannot fell pain, so she will not be aware of when she is dying
- For Three posts after terimating
Lower Rank than Krona: “” Damage, Knocked down for one post
Equal Rank: “” Damage, Disoriented
Higher Rank: ‘’ Damange, otherwise unaffected



Battle Strength:
With senses sharp as the edge of the blade she carries, and an ability to mark ones very soul, Krona is a tracker that knows few rivals. One she has you in he sight, she does not lose youu, and will pursue you with a stealth aided by shadow.

Battle Weakness:

Stealth as she may be, her wings and her size make it difficult to main cover. SH is too large to blend in to many places, and th unique scent her wings emit, give her cover to those with sharpened senses.

Because she has forsaken light, It does not aid her, making her healing abilities low, and making her particularly susceptible to light attacks.



Primary Element: Air


Advanced Element:
((Only if you have earned one, and it must be derived from your Basic Element))



__________________________________________________



【.character inventory.】



Weapons: A whip of punishment, a sword of justice. Ceartais, a sword wrought from the cold hands of dying arch-angel, cast to earth with those who betrayed heaven, and re-forged in shadow. Its true form is a blood-red, seven, double tailed whip, forged from divine metals. Its tail moves as incomprehensible speeds and its bite can slice through diamond.
At will, Krona can transform the whip into a blade that upon striking the killing blow, judges the victim and deals with their soul accordingly.


Armor: When she took the oath of the void, Krona sacrificed the soul oog the angels who fell with her, in exchange for her "mothers' soul. And it was given to her bound to a cloak sewn with threads of shadow. Her mothers voice, whispers to her, guides her, from the hood that always conceals her face.

Kronas hood is designed to provide defesne from light and holy magic. Damage from attacks with these attributes is reduced by one rank. The cloak alows her to blend completely into shadow, protect her from the harsh light of day and sun.

Personal Belongings:

- Harmony - a book written by her mother. The beauty of its outside - a cover of goldand white, that reflects images of angels in glory, and pages and shine like polished diamond - belies the darkness of the words within. It is a biography of her mothers plan, and plan for the future, outlining the story of her mothers quest to achieve the vision of perfect justice detailed inside.

Important Objects:
--------

Various Items:
Pockets inside the cloak she wears hold:

-flint - Various dried fruits, vegetables, and meats - first aid kit - small canteen - pocket knife - money - soap - hairbrush - toothbrush - compass -

A black shoulder back holds -

- clothing - Her mothers book - a dairy listing the names of nations she toppled and the names of people shes killed -

__________________________________________________

【.character abilities and skills.】

Bloodline Abilities and Skills:

Rank E
  • Flight

    Rank D
  • Wings of our fathers


    Class Abilities and Skills:

    Rank E
  • Soul Sense
    Rank E/Passive
  • Soul Mark
    Rank E/Active
  • Precision Strike
    Rank E
  • Track
    Rank E/Active
  • Move Silently
    Rank E/Active

    Rank D
  • Feral Leap
    Rank D
  • Feint
    Rank D
  • Glimpse into Darkness
    Rank D/Active
  • Anonymous
    Rank D
  • Shadow Step
    Rank D

    Elemental Abilities and Skills:

    Custom Abilities and Skills:
    -Soul Screech -
    -
    -Shadow Vortex –
    o By flicking her whip in about her head with blinding speed, Krona creates a vortex of shadow


    __________________________________________________

    【.faith.】


    Chosen Deity:


    Other Deities Worshiped:


    Proven Faith:


    Transgressions Against...




    __________________________________________________

    【.character description.】



    Age: Appears 23 (500 years old in reality)

    Height: 6’ 6

    Weight: 190

    Build:
    o A body as divine in beauty as her face, it is lean, and perfect in shape; a trim waist ample breasts and hips, and toned limbs. It appears weak, but within the trim core lies “” strength.

    Eye Color: Deep Green

    Hair Color: A rich shade of red, similar to the color of blood

    Identifying Marks: Above her right breast is the symbol of heaven, harshly written over with numbers in red, that shows her as an angel damned
    ((Scars, tattoos, etcetera))

    Place of Birth: A World on a seperate plane from Rykros; now claims Devil's Eye Desert as her birthplace

    Personality: With a face ethereal in its beauty, a voice as powerful and seductive as the temptation of sin, and a mind as quick as the tip of the whip she weilds, Krona is the ultimate puppet master, using word and seduction to control others. Her true personality is unknown; she is whoever you want her to be, who she must be to gain your trust and favor. But beneath the mask lies a cruel, and merciless zealot. One who judges without mercy, kills without discrimination, One whose only love, whose only goal is justice. One who will do anything, and use anyone to achieve it. In her eyes, she is the god of justice, and everyone who does not bend to her will is inferior. Everyone who does not bend to her will must die.
    o


    Lovers:
    For now, her one and only love is Justice.


    Nemeses:
    The being who condemned her Father and his vision, who is the reason for her damnation, and the greatest obstacle to her vision of heaven and earth build on perfection, God.

    Likes:
    • Her mothers vision of justice...
    • ...and anyone/anything that will help her achieve it....for a little while.
    • Sweet things.
    • Singing. She has a love for music.
    • Pretty Boys and Gorgeous women. She'll toy with them for a while before killing them.
    • Infants. She sees them as completely untainted, and perfectly just.
    • Fighting
    • Winning...and she will rub her victory in your face.
    • Dark, silent places of exquiste beauty


    Dislikes:
    • ((Things your character finds))
    • God, and all who believe in him
    • Anyone who even twitches their finger against her Mother's vision
    • Spicy food
    • Arrogance (ironic, since she is immensely arrogant)
    • Losing. She becomes obsessed with winning against whatever or whomever she lost to.

      Personal Quote: “Justice has come, and justice is upon you, cower with the knowledge that your sins are known, and know that god has come to lay down the hammer of his wrath.”
      Theme Song:

      Battle Theme:
    The Night - Disturbed
    __________________________________________________

    【.character backstory.】

    Krona’s human life was naught. She died in the womb her mother, and rose to heaven as a baby. Here she was put under the care of Katrina, an angel known for her beauty, her kindness, and her gentleness. But behind her gentle touch, her soft words, her ready smile, lay a darkness that had been forgotten with time.

    Katrina was formerly an angel of judgment, a divine being who wielded the word of god as an instrument of justice. These angels were in charge of judging the souls of earth that came to heaven, in charge of deciding who was worthy to live in the presence of god, and who was too tainted to be anywhere but hell. Respected and feared by other angels, these divine beings wielded a power surpassed only by arch-angels, and God himself.
    But power corrupts, and free will breeds evil. Katrina through much reading, and reflection, began to turn from the written rules of justice. She began to form her own idea of right and wrong, ideas that she saw as more righteous than the one’s laid down by God.

    Hopeful that God and other angels would she the “light” she took her ideas to Divine Council. But they would not hear a word. They called her ideas corrupt, heretical, and driven by evil. They deemed her unfit to serve as a judgment angel, and demoted her to a child-bearer.

    Furious at being so harshly rejected and punished, Katrina began to turn. Her anger, her grief at her idea of justice being rejected, turned to hate, and determination. And she decided that they were unjust. That God himself was unjust. They were all sinners, who did not want to confess their seen. They were all unfit to be in heaven.

    They all deserved to die.

    In secret, she deceived and murdered one of the judgment angels, and took his sword. Brashly, she began handing out judgment, first to the souls that came, casting down any who did not measure up to her heretical standards, and then, as she became more twisted by her age, angels as well.
    Using the records of deeds done by angels in life and in death, she began to judge angels, killing those she deemed as no longer worthy of being in God’s presence.

    And as she killed she gathered. Followers who she charmed with her words, with her vision: A vision of a new heaven and a new earth, that lived in perfect, harmony, perfect peace, under her new, “perfect” justice. Those who did not agree were swiftly killed.

    Katrina began to design a new heaven, and a new earth, that she would rule as God.

    And she raised Krona with her tainted values, to be the “Jesus” of this new kingdom.

    For years this continued, the secret judgment, gather followers, and raising Krona to rule at her side. And the whole while she planned the day when the foundation would be laid to launch an assault against heaven, topple God’s kingdom, and re-build it as her own.

    A bloody day that was.

    Leading an army five thousand strong, Katrina stood atop the Tower of Praise, and shouted a challenge to the rule of heaven. A declaration of war.
    The sounds of the swords of God’s angels clashing with the swords of Katrina’s angels, screams of divine creatures being torn of life, the agony of wings being torn from backs, and roar of battle cries shook the heavens, and caused the earth to rage with storm.

    And at the end, Katrina lay defeated at the base of the tower she so proudly stood atop, her wings partially ripped from her back and Ceartais broken at her side.

    She, Krona, and the angels under her were gathered for judgment.
    Katrina was not even given the mercy of being cast to earth, or to hell. She was cast into the void, a place of nothingness, for her soul to be consumed.
    Krona and the other angels were branded with the mark of the betrayal, and cast to earth.


    (I’ll probably change this later, to be in first person….right now I’m blocked on what to write for that =w=)

    Lying broken, the sorrow of a creature from glory tearing her heart apart, Krona made a vow. She would not take this defeat. She would not let her mother’s vision of perfect justice die. And when that resolve came, a whisper came to her, dark, and seductive.

    It pleasured her with thoughts of the power she could wield, power that rivaled that of heaven and with thoughts of vengeance for her mother. It charmed her with visions of a heaven and earth as her mother envisioned it, and with the prospect of saving her mother from her fate.

    And Krona succumbed to the temptation, and swore oath to the void. In exchange for her divinity, she would give in to darkness. In exchange for power, she would give her soul. In exchange for justice, she would give light. In exchange for her mother, her betrayal.

    Ceartais, the weapon with her mother proudly served her own brand of justice, was reborn in shadow, twisted into a weapon of shadow that judged the soul back standards, and consumed it. Her followers, the angels who had stood as her side as family, putting all their faith in her mother’s justice, were sacrificed, and reborn as soulless minions of shadow, as wraiths hat followed her command. And in exchange for their souls, her mother was returned to her, bound to a cloak woven from shadow, from which her mother’s voice resonated with guidance, and which protected her from the wrath of the light she had betrayed.

    With Ceartais in her hand, and her army at her side, Krona led an assault on worlds like none seen before. Like the coming of night, swift, and inevitable, consuming all light. She swept through words the silence and totality of a moon in eclipse, destroying them, and rebuilding them in her mother’s image. And at each new world, she would place wraiths as rulers, and enforces of her dark law.

    One by one, worlds fell to her power. Each, more powerful than the last, each falling more brutally than the last.

    And now, she is here, At Rykros, her final obstacle to an earth of perfect justice. She aims to do the same as she’s done with the others: Sweep through, wielding justice as a mighty weapon, and topples all continents, and then rebuild them as her mother sees fit.

    Evil Comes disguised As a City of Angels




    __________________________________________________  
  • PostPosted: Sat Feb 11, 2012 5:19 pm


    Weapons


    RPC Name: Krona Jones
    RPC Profile Link:
    Your Customs Link:
    RPC Rank: Student
    RPC Bloodline: Black Blood
    RPC Class: Dark Avenger
    RPC Element: Air

    Name of Weapon/Armor: Ceartais ("Justice" in Irish)
    Description:

    A double-tailed whip of the same color of her aura: Wine. Veins of white and Black weave from its "heart" at the base of the handle and dance along to the ends of the tails.

    One lash is seven feet long for a distance, attacks; the other is just three feet in length, can be used for strangulation or other short range attacks. Because of its shadow-infused nature, the whip does not make the cracking sound of traditional whips; it is silent, other than the faint sound of rushing air that can only be detected by the most trained or sensitive of ears.

    If she is directly confronted, or revealed, the lashes take opposite ends of the handle, then harden and thicken to form a double bladed staff, one end long for slashes and swings, the other sort or quick jabs, and cuts.

    Rank: Rank evolves with Krona
    Passives:

    If the whip strikes an opponent whose element is Earth (air's opposing element), it causes one rank higher in damage.

    Weapon Skills - Just two, but like her whip, they Evolve with Krona, rising in rank as she does.


    BM - Blade Mode
    WM - Whip Mode

    Skill Name Festering Wound
    Rank D
    Description

    Krona delivers a blow that causes a nasty, open gash. At close range, the target suffers one rank higher in damage and bleed damage for 4 posts. At a distance, the target suffers normal damage and bleed damage for 2 posts. 6 post cool-down. Location also matters.

    Attack hits Legs: -2 speed at close range, -1 speed at a distance, for 4 posts
    Attack hits arms: -2 strength at close range, -1 strength at a distance, for 4 posts

    Skill Name Snake Sap
    Rank D
    Description

    Krona wraps the whip tightly about enemy. If the enemy is of equal or lesser rank than Krona, he or she is immoblized for one post, and 2 strength and 20 energy are transferred to Krona. If the enemy's rank is higher than Krona's, they have the option to break free. If they fail, 1 strength and 10 energy are transferred to Krona. 8 Post Cool-Down.


    Skill Name Drink (BM)
    Description

    Rank D
    Krona jams the blade into the enemy and their blood is infused into the weapon, and remains their for 4 posts. Damage against the enemy is one rank higher as long as the blood is within the weapon. 6 Post Cooldown


    Skill Name Air Stampede (BM & WM)
    Rank C
    Description

    Krona sweeps the blade in a circle about her, or cracks the whip in an arc. A stream of pressurized air is created, that hurtles toward its opponent at blinding speeds. At close range it causes a rank higher damage, and a distance a rank lower. If the opponent is of equal or lesser level than Krona, it also knocks them down and disorients them for one post. If the opponent is of a higher level, it simply disorients them for one post. 3 Post Cool-Down



    Rp Sample:

    Her fingers wrapped about her whip. As the guards raised their blades, she drew her whip and cracked it in an arc. With the silence of silk over skin, it cracked though the air. For a second nothing, then red. heads snapped back, gurgles tore from lips, and blood sprayed from throats sliced by her whips tail. Three bodies crumpled, amidst cries of pain and anger, three more rushed at her, now to close for her to wield her whip against them. A blade fell from the air. More red, her own blood, arched through the air from a cut on her arm. She saw he arm was cut, but could not feel the sting.

    Quickly she made use of it, hardening and tapering the liquid as it fell from the air, to form tiny spikes. She sent those spiraling toward her attacker. He dropped into a defensive stance, legs spread and bent at the knee sword-blade flat before his face. All the spikes but one crashed and splashed, harmless, against his blade. But one rang true, and drove through and exposed portion of his arm. The blade fell from his hand, a curse tore from his lips.

    Robes whipping, she leapt back, once, twice ,again, pulling back as they pulled forward. Her wrist flicked, once, twice, three times, and with each flick her lips uttered a word. The air gatherer behind each powerful, silent crack of the whip, and its particles rushed forward in an Air Stampede.

    It struck true, smashing into the stomachs of the incoming guards. At such close range the attack was somewhat devastating. They stumbled, the impact from the pressurized air having scrambled thought and movement, and delivering a blow similar to a fist plunged into the stomach. Two let out terrible, juciy coughs spraying blood from their lips. The third recovered quickly, and lept forward swing his blade in an arc before him, aiming to slice her in two.

    As his blade fell, her whip cracked. Blade and tail met; and blade slice clean through the tail.

    (( ok, in reality sucha simply attack would not harm her whip...but this is just for purposes of demonstating the regen.)

    A satisfied, grin crossed the guards face, and she locked eyes with Krona; hislips were upturnedina smirk. Krona's expression did not ripple. She only returned the smirk, and cracked her whip again...and the tail, that had just been sliced off rippled out as the whip cracked, new, identical to the one before it.


    (( Ive noticed that most people list all their weapon skills, for all ranks . Could I post skills for just a few ranks, and then add skills for the other ranks at a laster time))


    Krona leather is composed primarily of light leather: thigh-high leather boots, a flowing leather skirt, and a red-leather corset. All are infused with shadows, and provide extra protection against light attacks.

    Her primary piece of armor, however, is the cloak she wears. The cloak is made of a sturdy cloth, lined with leather. It provides excellent light protection reducing damage from light attacks by one rank. With a cost of a 7 energy she can manipulate this cloak to shield her from attacks. However, the cloak is fairly heavy, so unless she removes it for battle it reduces her speed by 2 points
     

    VelvonVeden


    VelvonVeden

    PostPosted: Sat Feb 11, 2012 5:20 pm


    Talents


    Rpc Name: Krona Jones

    Rpc Profile Link:

    Your Customs Thread:

    Rpc Rank: Student

    Combative Talent or Non Combative: Comative

    Talent Name: Shadow Spawn

    Description:

    The main purpose of this talent is to create shadow where there is none.

    Shadow-Gangers


    Krona summons shadow-gangers: mindless, blind minions formed from the shadow, and infused with the element of their summoner, which, in this case, is air. Krona can command these creatures to attack mindlessly, or can dispel their shape and use their shadow for other attacks.

    Attack Details


    Attacks by shadow gangers cause minor damage that mostly affects speed. The gangers either hand-to-hand melee attack, or do a ranged attack in which they swing their arms like a sword and create blades of air that can slice through light armor, and skin. When destroyed, their shadow energy is tranferred to Krona, and she recieves a one point boost for each one in play for the stat of her choice for three posts.

    Energy Costs

    •5 cost in energy, with a maximum of three gangers at Rank E-Rank B, and Five at Rank A and above. At Rank SSS Krona can summon more than five, but with double the energy cost for each additional one (10 Energy). The Number of Gangers cannot exceed 10. Gangers summoned after 10 cost a ridiculous 100 energy.

    •5 energy per post for as long as the gangers are in play, both in ganger and in shadow form

    Rules

    •Maximum of three gangers at Rank E-Rank B, and Five at Rank A and above. At Rank SSS Krona can summon more than five, but with double the energy cost for each additional one (10 Energy). The Number of Gangers cannot exceed 10. Gangers summoned after 10 cost a ridiculous 100 energy.

    •Gangers can be dispelled with three strikes. In shadow form, they are bit harder to dispel: they can be dispelled instantly with an elemental attack, or with an light attack.

    Shadow-Weres


    Unlike Shadow-Gangers, shadow-Weres are strictly for attack purposes; they cannot be dispelled to create shadow. However, they can be used as a shield, forming a wall between Krona and her opponent. They are smarter than Shadow-Gangers, attacking with purpose and technique, or according to Krona's command, but they are still blind, and rely on other senses to fight.

    Attack Detail


    Shadow-Weres can either melee attack with claws that can slice though light to medium armor and skin, or range attack with a roar that creates air waves that cause no damage, but can disorient or knock down the opponent, depending on his or her strength. When destroyed, they created a shadow shield that lowers the rank of attacks by one rank. The sheild lasts for two posts.

    Energy Cost

    •Shadow-Weres are 10 energy in cost

    •10 energy per post as long as they are in play, both in attack and defense mode

    Rules

    •Maximum of three Weres in play at Rank E-Rank B, and Five at Rank A and above. At Rank SSS Krona can summon more than five, but with double the energy cost for each additional one (20 Energy). The Number of Gangers cannot exceed 10. Weres summoned after 10 cost a ridiculous 200 energy.

    •Weres can be dispelled with fewer strikers than a ganger, two, but since weres are more intelligent than gangers, hitting them is tricky. In defense form, they take the same amount of strikes to dispel: three.


    ___________________________________________________________



    Rpc Name: Krona Jones

    Rpc Profile Link:

    Customs Thread

    Rpc Rank: Student

    Combative Talent or Non Combative: Non-Comative

    Talent Name: Rhythmic Hiss

    Description:

    Krona's senses, sharpened by her Class, and her own training, are able to detect the pattern of fighter. She can hear, and see, and feel the rhythm with which they fight, and as such can better avoid their attacks.

    Details.

    She can learned the rhythm in three posts and tracks it by hissing. Knowing a fighter's rhythm provides her +2 boost to speed. However, because this talent requires a bit of concentration, she suffers a -1 blow to strength.
     
    PostPosted: Sun Mar 25, 2012 5:59 pm


    ~~~~~~~~~~~~~~~~~~~~~~~~User Image~~~~~~~~~~~~~~~


    ╔════════════════════════╗
    "What injustice have you committed?"
    ╚════════════════════════╝


    Fallen
    Dark Avenger
    "God of Justice"


    Creator lend me...

    The Energy 450
    The Strength 7
    The Speed 6 (+2 with chosen weapon)


    To Deliver Swift Justice



    ☼☻↓∞†
    ╔══════════╗
    "Is that not Just?"
    ╚══════════╝



    User ImageUser Image
    It is not what you are, but that you have done
    Justice is absolute, and it's deliverance knows no limit
    Judgment is swift, and irrevocable
    No mercy for the unjust; Death is the only redemption

    VelvonVeden

    Reply
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