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[Open Class] First aid and You2.0 (Mitsu)

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Inu-Mitsu

Werewolf

PostPosted: Fri Jan 06, 2012 6:33 pm
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NAME OF CLASS: First Aid 101
PROFESSOR NAME: Professor Cricket

General information: A general overview on basic illnesses a student might run into, as well as symptoms and quick fixes to things like breaks and deep cuts while on the go!

Each student is given a dummy to work on, though they may choose to partner up in fixing it.

Mechanics:
Roll 1 20-sided dice, what you roll is what your student gets to work with...

Dice Rolls and What they Mean!
1-4 - Broken Bone
4-8 - Fever
9-12 - Heat Stroke
13-16 - Hypothermia
17-20 - Lack of Bodily Function (such as breathing, pulse, etc) - this is unnaturally so.


After this, please roll 4, 4-sided Dice. Take into account their total and any repeating numbers

Total Results and their Meaning

1-6 - You do a rather poor job patching up your dummy, you might not want to try and heal anybody anytime soon!
7-12 - You do an average job, nothing extraordinary, but passable!
12-16 - Extra good work! Your student can now heal surface wounds!, but not repair HP! This means things like cuts and bleeding that might hinder another character can be patched up!


What Repeating Numbers Mean

No Repeating Numbers - You used just the right amount of supplies, good for you! Not wasteful at all.
Repeating 1s or 2s - You didn't use enough supplies, that's rather lazy and Cricket obviously disapproves of it.
Repeating 3s or 4s - You used too many supplies and that's wasteful! Naughty! Cricket might make you earn your supply rights back in a future class!


If you work as a group, split up the dice between yourselves as evenly as possible. So if you're paired up, each person rolls a 10 sided dice and you add up the results to get your dummy!

Then you split up your 4 sided dice to work on fixing it up!


Bonus Mechanics:
For every 3 times you attempt this course, your student may add +1 to their 4d4 dice roll's total to improve how well they patched up the dummy.



YOU LOSE/FINISH THIS CLASS WHEN...

- You are finished rolling both sets of dice and rping out the results. That means you have to make ANOTHER rp to try again!
 
Inu-Mitsu rolled 1 20-sided dice: 9 Total: 9 (1-20)
PostPosted: Fri Jan 06, 2012 6:34 pm
Mitsu had done a passable job last time but she hoped to hone her skills and do better. Learning first aid was something she really hoped to perfect so that she could help her friends when they needed her. True she hoped to be enough help to avoid them getting hurt in the first place but she was starting to realize that wasn't always a reality. People got hurt and often it was avoidable and she had no control.

So again she found herself in Nurse Crickets office, moving toward the dummies to pick out one and figure out what she would be dealing with today. It took her a moment to discern between the problem again. At first she thought it was fever but as it turned out it was heat stroke. That was a little different and something she was somewhat familiar with.  

Inu-Mitsu

Werewolf

Inu-Mitsu rolled 4 4-sided dice: 2, 3, 3, 3 Total: 11 (4-16)

Inu-Mitsu

Werewolf

PostPosted: Fri Jan 06, 2012 7:36 pm
Mitsu began to go to work on the dummy but it seemed last time and the warning about supplies hadn't caught her ear. That or she didn't remember. Once again she had grabbed a hand full of clean clothes and a water basin as well as grabbing something cool to drink for the victim. She remembered that with heat stroke it was best to replenish fluids they had lost since the body was probably dehydrated.

The cool drink was given and Mitsu went about the process of cooling down the dummies body while keeping them comfortable. When she was done Ms. Cricket gave her report which it seemed she had done a little better. That at least was something but she felt she could improve even more. Once again she was scolded about the supplies and Mitsu looked sheepishly to the floor apologizing hoping to remember for the next time. She had been in a rush to fix what was wrong and hadn't given it much thought at all.  
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