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Balthasarx

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PostPosted: Tue Dec 06, 2011 9:28 pm


Day 1
Word has reached me of Zero Omega's army of tin men, it would seem that he has taken over control of all sweet food factories, and is now sending them to go door to door to confiscate all sweets. This is troublesome for it is the time of year in which you can obtain fresh pumpkin pie, but you can't eat pumpkin pie without whipped cream.

Thankfully I have always been rather paranoid about invasions, which kinda makes sense seeing as we've already been invaded by aliens, zombies, vampires, gods, and even werewolves so I have moved all my whipped cream, and pumpkin pie there, where it should be safe.

Still I only have enough to get me through maybe 4 or 5 years so if I'm going to be able to have pie and whipped cream for the rest of my life I'm going to have to fight for it.
Balthasarx rolled 2 20-sided dice: 1, 13 Total: 14 (2-40)
PostPosted: Tue Dec 06, 2011 9:32 pm


Enemy: Zero Bot Army
AC: 10
HP: 40

AC rolled: 1
Attack unsuccessful

Enemy: Zero Bot Army
HP: 40

Daily attack: 1 of 2 - One more attack left today

Day 1 Attack 1
These tin men truly are a frightening site, and are tougher enemies than I expected. Still I have damaged one of them. So if these are all that is in the way there may be chance to save whipped cream yet.

Balthasarx

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Balthasarx rolled 2 20-sided dice: 13, 19 Total: 32 (2-40)

Balthasarx

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PostPosted: Tue Dec 06, 2011 9:34 pm


Enemy: Zero Bot Army
AC: 10
HP: 40

AC rolled: 13
Attack 19

Enemy: Zero Bot Army
HP: 21

Daily attack: 2 of 2 - no more attacks left today

Day 1 Attack 2

It would seem I have managed to dent its armor but it hasn't dropped its axe yet. I shall try and think of a way to disarm him for my assault tomorrow.
PostPosted: Wed Dec 07, 2011 6:23 am


Day 2

While I slept an idea came to me, perhaps if I were to get something in the tin men's joints it might just be able to take them down.
Thankfully I still have my private stash of whipped cream. I have enough stored to last me a few years, but it would be better used if its able to take out this enemy, to ensure I have enough to last my life.

Balthasarx

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Balthasarx rolled 2 20-sided dice: 15, 11 Total: 26 (2-40)

Balthasarx

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PostPosted: Wed Dec 07, 2011 6:31 am


Enemy: Zero Bot Army
AC: 10
HP: 21

AC rolled: 15
Attack successful

Enemy: Zero Bot Army
HP: 10

Daily attack: 1 of 2 - One more attack left today

Day 2 Attack 1

Yes it would seem this will work certainly it will be easier than pummeling them with my fists.
Balthasarx rolled 2 20-sided dice: 3, 3 Total: 6 (2-40)
PostPosted: Wed Dec 07, 2011 6:34 am


Enemy: Zero Bot Army
AC: 10
HP: 10

AC rolled: 3
Attack failed

Enemy: Zero Bot Army
HP: 10

Daily attack: 2 of 2 - No more attacks left today

Day 2 Attack 2
Gah it would seem that the cans of whipped cream I brought with me have run out I am going to have to retreat for the day and get some full cans for tomorrow.

Balthasarx

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Balthasarx rolled 2 20-sided dice: 4, 19 Total: 23 (2-40)

Balthasarx

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PostPosted: Thu Dec 08, 2011 10:21 pm


Enemy: Zero Bot Army
AC: 10
HP: 10

AC rolled: 4
Attack failed

Enemy: Zero Bot Army
HP: 10

Daily attack: 1 of 2 - 1 attack remaining

Day 3
It seems to be overcast and windy tonight. The clouds should help hide the moons light and make it easier for me to attack and get out unnoticed. The wind though could be a problem

Day 3 Attack 1
As I feared the wind blew away the whipped cream. Unfortunately for me it landed on their camps light switch so much for getting away unnoticed.
Balthasarx rolled 2 20-sided dice: 11, 14 Total: 25 (2-40)
PostPosted: Thu Dec 08, 2011 10:23 pm


Enemy: Zero Bot Army
AC: 10
HP: 10

AC rolled: 11
Attack Success

Enemy: Zero Bot Army
HP: 0

Daily attack: 2 of 2 - No more attacks left today

Day 3 attack 2
As the wind dies down I launch my final attack of the day and the Zero Bots head explodes as the whipped cream seeps between its heads plates into its positronic brain. Even as this one falls the victory is short lived as another rises into its place, with the lights on I see more coming. For now I must retreat or try to anyways.

Balthasarx

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PostPosted: Sun Dec 11, 2011 5:18 pm


Day 4
No transmission received.

Day 5
No transmission received.
PostPosted: Sun Dec 11, 2011 5:35 pm


Day 6
I barely made it out of there after my attack two days ago. However I did not make it out unscathed one of the bots's axes shattered my left arm in my escape. I made it to a friend of mine yesterday who experiments with nano bots. He injected me with a vial of some that hes been working on for medical purposes.

I don't think I ever experienced as much pain as when they began working. He says that in addition to them repairing my arm they rebuilt my entire skeletal system with carbon nano-tubing. Based on his estimates A blow like the one that shattered my arm should now only leave me badly bruised.

I am very thankful for that, because as I was escaping I saw something far worse than those bots. Whatever it is spraying cans of whipped cream won't cut it if I have to kill it. So I am going to have to develop something stronger to take it on.

Balthasarx

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PostPosted: Mon Dec 12, 2011 9:45 pm


Day 7
I have finished my prototype concussion grenade made by attaching miniature air pumps to the empty whipped cream cans. The pumps will fill it with enough pressure to make the can explode and hopefully send shrapnel at the enemy.

I will be working on a way to increase its reliability and lethality.
Balthasarx rolled 2 20-sided dice: 5, 1 Total: 6 (2-40)
PostPosted: Mon Dec 12, 2011 9:48 pm


Day 7 Attack 1

Enemy: Zero Zombie Army
AC: 13
HP: 60

AC rolled:5
Attack failed

Enemy: Zero Zombie Army
HP: 60

Daily attack: 1 of 2 - One more attack left today.

Gah the pump flew off before the pressure reached critical I will make a note as to how to improve its attachment. For now I shall launch my next attack in order to gather more data.

Balthasarx

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Balthasarx rolled 2 20-sided dice: 20, 19 Total: 39 (2-40)

Balthasarx

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PostPosted: Mon Dec 12, 2011 9:51 pm


Day 7 Attack 2

Enemy: Zero Zombie Army
AC: 13
HP: 60

AC rolled: 20
Attack Successful

Enemy: Zero Zombie Army
HP: 41

Daily attack: 2 of 2 - No more attacks left today

Ha that one worked flawlessly, Once I work the kinks out this should allow me to take out zombies quite easily. Ugh I still can't believe its zombies... yet again. I guess this army is made up of those killed by the Z-bots. Its just so twisted.
PostPosted: Wed Dec 14, 2011 10:37 pm


Day 8
I have finished modifying the grenades to increase reliability of the pumps. Tomorrow I will test them.

Balthasarx

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Balthasarx rolled 2 20-sided dice: 18, 20 Total: 38 (2-40)

Balthasarx

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PostPosted: Wed Dec 14, 2011 10:38 pm


Day 9
I shall now begin today's assault on the Zero Zombie Army, and test the new version of the Whipping Grenades

Enemy: Zero Zombie Army
AC: 13
HP: 41

AC rolled: 18
Attack successful

Enemy: Zero Zombie Army
HP: 21

Daily attack: 1 of 2 - One more attack left today

Day 9 attack 1

Awesome their performance has improved by slowing down the speed of the pump slightly, which has made it less likely to blow off prematurely. I shall continue their daily test shortly.
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Modmas 2k11 Roleplay Extravaganza

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