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Tags: Naruto, Shippuden, D100, Custom, System 

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ssAntonio
Captain

PostPosted: Thu Nov 03, 2011 9:02 am


Intro

Welcome to the Missions Office. Here you will have access to the World's Bingo Book of wanted shinobi. Also this is the one and only location to register for both Official and Unofficial Missions.


Rules
When picking up a mission or bounty of any sort, you must make a post in this thread with the details of the mission or bounty as well as all those who will be on your team.
Once you've picked up a bounty and/or mission, you must edit your post with a link to it's beginning and a link to it's end. Shall it move through multiple forums, please note and link to the beginning and ending post in each forum as well. This is used as simply recording and is not meant for updating, however you may link the same post in your update to make both mod and player's lives easier.

Please note, you MUST make a registering post BEFORE you start your missions. This is to prevent players from labeling everything they do as missions to abuse the system and gain tons of money - an issue we've had in the past and partly the reason why Freelance Missions have been absent for so long.

You may also use this subforum, through use of self made forums, as a bulletin board to contact other players for group gatherings, missions, bounties, and special events.
 
PostPosted: Sun Dec 11, 2011 12:47 pm


Quote:
Rank: D
Fetch
-Overview:
A astute collector of rare artifacts has found some ancient puzzle box. Dumbfounded by how to open it after many extensive prolonged attempts he has finally caved and called out for help. Looking to scrap up some extra spending money your team gladly accepts the challenge.
---Step 1:
A small dusty box with pictorial carvings of different Kanji lay upon the box, one named for each element of Chakra and one final side empty of any markings what so ever.
There appears to be no hinges, yet it seems each part would move somehow, you just can't figure it out for the life of you as you hold the object and stare down upon it.
...Count:
100 lines
...Check:
Int Check (Int(x2) + Int Stat Buff(x2) vs 100)
...Requirements:
Only one member needs to succeed the step 1 check. One member attempts this at a time, each time one fails it gets 20 harder. It may only be attempted twice per member.
......Rewards:
-Success grants each participant 300 Ryo
Notes:
May only be completed once.


Members: Youkon Rissa

Start: http://www.gaiaonline.com/guilds/viewtopic.php?t=20645667&page=22

End: http://www.gaiaonline.com/guilds/viewtopic.php?t=20645667&page=22

neodrac54

6,750 Points
  • First step to fame 200
  • Forum Dabbler 200
  • Forum Sophomore 300

DenShazo15

Dangerous Citizen

6,050 Points
  • Person of Interest 200
  • Dressed Up 200
  • Brandisher 100
PostPosted: Sun Dec 11, 2011 2:31 pm


Quote:
Rank: C
Meat Gathering
-Overview:
Due to a decrease in the season local herbalist are finding it more and more difficult to keep up the demand for good medicine due to the changing of the seasons. It is because of this that the village has been tasked with capturing rare plant that only grows in the outskirts of the village, however beware, village herbalist warn that the location of the plant is home to a sleuth of bears. Go to the outskirts of the village and bring back as much of the plan as you can safely.
---Step 1: Head out!
You are your team meet up at the front of the village and set forth towards the outskirts in order to locate the plant. The walk is a medium distance and should not take too long, however if you rush you might alert the sleuth of bears. The herbalist have provided you with a map to the flowers location. Be careful.
...Count:
200
...Check:
Awareness - Tracking Check (Int(x2) + Int Stat Buff(x2) + Jutsu Awareness Buff + Item Awareness Buff vs 200 )
...Requirements: Only one member needs to make the check at the end of the post requirement to continue. Should the check fail the team is lost and must rp an additional 50 lines before the check can be attempted again with a +5 to each additional attempt.

---Step 2: Don't wake the bears!
You have managed to locate the flowers, however the bears are nearby, some are sleeping, while other are simply distracted. You must sneak passed the bears in order to reach the flowers safely.
...Count:
100 lines
...Check:
Stealth Check (Agi(x2) + Agi Stat Buff(x2) + Jutsu Stealth Buff + Item Stat Buff vs 240)
...Requirements:
Each member must attempt this check, in the event that someone fails that means the bears have been alerted of your presences and attack with an attacking Tai Power of 100 with a damage of 300. You may either dodge separately, or one player may interpose for the entire group. After the bear has finished its attack and everyone has made a proper response, you may attempt the stealth check again.

---Step 3: Gather Quickly!
Now that you have made it to the flowers it is now time to gather as many as you can and get out of there and back to the village.
...Count
50
...Check
Agility Check (Agility(x2) + Agility Stat Buff(x2) vs 100)
...Requirements:
This check can not fail, however if it does determine how much of the flowers you manage to escape with. You obtain 10 herbs for attempting the check regardless of the results, 10 herbs for succeeding it, and an additional 10 herbs for ever 1 degree of success.
Example: Your Agility is 20 and you have an agility buff of 15. You multiply your Agility and buff by 2 totaling 40 and add your +15(x2) agility buff resulting in a total PC of 70.
You make your check vs 100 and realize that you need a 47 or lower to pass the check.
You roll and land on 23.
This means that you obtained 10 herbs for making the check, you also receive a bonus 10 for beating the check, as well as an additional +20 for beating the check by 24 or "two degrees of success" for a total of 40 herbs.
......Rewards:
The ninja whom made the awareness check is granted +400 ryo
If you managed to make it to the flowers without waking the bears each participant is granted +400 ryo
For every herb you collect (not ones your team collects) you receive +20 ryo.
Notes:
May only be completed once
In the event that a player is knocked into critical 2 or lower the mission has been failed and you must return them to the village for treatment.

Members:
Notwen Uchiha
Takeshi Hyuuga
Cruxis Ichtaca
PostPosted: Mon Jan 02, 2012 11:31 am


Quote:
Finding Tora!

...Rank: D
Description:Old Lady Jeebus's cat has ran off, and is no where to be found. Find this cat, and return her to her home. Please note, the cat has escaped multiple times before, and has been know to be rather feisty.


Team

Kaito Arata
Arina Saitou
Lerry Lee


Fat Stax Pet Cats


Aged Millionaire


InuVash255

Dapper Dabbler

8,100 Points
  • Hygienic 200
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Mon Jan 02, 2012 3:53 pm


Quote:
Subtle Irony

...Rank: C
Description: A client comes to you with a mission of the utmost importance. The economy of the world is at stake, along with his business! In a place called the Magnet Cliffs, there is a recently opened mine. The Magnet Cliffs are known for the quality of the iron, and the incredible ferromagnetic qualities that it has. The mine is producing far too much iron at this point, and if it releases such high-quality iron at such huge amounts, it will overturn many iron-mining companies and monopolize the market. Not only are companies at stake, this sort of shift could turn the tides of the entire economy.

Your job has two parts. The first is to infiltrate the mine at the Magnet Cliffs, and plant TNT explosives throughout the mine. The supplies for this will be given. Detonate the charges simultaneously, then get out of the area. In the confusion, you move into step two. The company's main storehouse and vendors are in the market of a town named Gyru'jiong. Destroy the storehouse and the surrounding market. It is predicted that this will hinder the companies efforts, and preserve the current market for a long period of time.
PostPosted: Mon Jan 09, 2012 1:36 pm


Quote:
Rank: D
Construction
-Overview:
Repairs must be made to an old but beloved community building after part of it collapsed do to it's age. It's structure is quickly failing and the incident was a wake up call to the neighborhood. Knowing it could collapse at any moment during the repairs the proprietor turns to the council to hire ninja to repair it for them, knowing that with there unique talents that perhaps the building can be saved with the risk of getting a normal contractor killed.
---Step 1:
Quickly but carefully repair rotting wood, support beams, the roof, etc. Everything needs to be replaced piece by piece, removing any one piece without the proper precautions could be disastrous.
...Count:
130 lines.
...Check:
Check (Int(x2)+ Int Stat Buff(x2) vs 100)
...Requirements:
All members need to continue making checks in step 1 until a total of 3 successes are rolled. If 2 failures are scored the building collapses on top of your group!
......Rewards:
-Success grants each participant 240 Ryo
Notes:
May be completed 2 times.


Single man team.

EDIT: figured since I failed it i'll just edit my post for the new mission.

Optikk


Blaize Raiden

PostPosted: Fri Jan 13, 2012 10:29 pm


Quote:
Rank: D
Community Watch
-Overview:
A small group of thugs has been vandalizing local shops, graffiti, broken windows, and petty theft mostly. The owners growing tired of trying to chase off the trouble-makers have called in the aid of the villages Genin, hoping they can find whose responsible and capture them to answer to the council for there repeated crimes.
---Step 1:
You set up a trap, hiding out at a shop that's been freshly stocked and cleaned up in one of the more downtrodden parts of the village. Hoping this bait will serve well enough you and your team hide nearby, waiting to pounce and easily dispatch of the trouble makers, but you must be very quite to do so or you know they wont come near.
...Count:
130 lines
...Check:
Check (Agility(x2) + Agility Stat Buff(x2) + Jutsu Stealth Buff + Item Stealth Buff vs 50)
...Requirements:
All members of your team must pass the check to succeed or the trouble makers never come.
......Rewards:
-Success grants each participant +200 Ryo.
Notes:
May be completed 3 times


Single man team.
Status: Success

Beginning: Here
End: Here
PostPosted: Sat Jan 14, 2012 3:40 pm


Quote:
Rank: C
To Kill a Mockingbird
-Overview:
A rogue ninja from your village has made off with several scrolls full of valuable information dealing with the village's inner workings. The mission is to locate the rogue, take the information back, and deliver it to the Kage.
---Step 1: Head out!
You and your team meet up at the front of the village and set forth towards the outskirts in order to locate the rogue, who has a couple of hours' head start. The walk is a long distance and should not take a bit of a march before you start to notice the rogue's presence, however if you rush recklessly you might trip some traps. The Kage's receptionist has provided you with a map of the rogue's traveling direction. Be careful.
...Count:
200
...Check:
Awareness - Tracking Check (Int(x2) + Int Stat Buff(x2) + Jutsu Awareness Buff + Item Awareness Buff vs 350 )
...Requirements: Only one member needs to make the check at the end of the post requirement to continue. Should the check fail the team has lost the rogue's trail and must rp an additional 50 lines before the check can be attempted again with a +5 to each additional attempt.

---Step 2: Avoid the cleverly hidden traps!
You have managed to locate the rogue's trail, however the ninja is aware that he/she is being followed by now, so they start laying down traps to hinder your progress. You must dodge these to continue safely. However if one may locate the location of all traps they may skip this step.
...Count:
75 lines
...Check
Dodge Check (Agility(x2) + Agility Stat Buff(x2) + Dodge Buffs vs 200)
...Requirements: Each member needs to make the check at the end of the post requirement to continue. Should the check fail the team mate may attempt to pass the traps again but with a +50 to their check, however if this step if failed three times then the rouge has gotten away and the mission is a failure.
-*(Special Check to skip Step 2 - May only be taken once.)
Awareness Check vs Normal Disguise PC 500

---Step 3: The encounter!
After getting pass the elaborate traps and obstacles left behind by the rouge and tracking him/her down to their resting spot, your team find yourself in an advantageous situation. Arrogant with their abilities the rouge has dropped their guard with the belief that they have escaped your clutches and is currently setting up camp on the edge of a small forest with an open plain between you and them. This is your chance to complete your mission, can you lead your team to victory?
...Count:
100 Lines
...Check:
Stealth Check VS Jutsu Disguise(150), Sneaking(350), Normal Disguise(750)
...Requirement: Only one member needs to succeed this check, the PC for each type of stealth presented in the () to show how difficult it would be to approach through that means. Once succeeded you have caught the rouge and may proceed straight to Step 6. However each time some one fails this check, the PC will double to represent the rouge's heightened awareness and suspicion of his area and if all members of your squad fail this check you must proceed to Step 4.

---Step 4: Combatants foreword...
Failing to take the rouge by surprise, a battle ensues between you and your former comrade. Armed with a bow modified for single handed use and a light shield that exhibits the use of chakra channeling, your foe will do everything he can to defeat you.
...Count:
N/A
...Check:
Offensive-Damage Only vs 900
Defend vs 1,200
...Requirement: (For this step Message a mod to take over the NPC or elect one player to do so if you feel confident) Battle Order will comprise of NPC > Fastest to Slowest Player(Agility). To incapacitate your foe you must strike him 10 times, success on your Offense checks counts as 1 Hit and for every Degree you succeed by that counts as an extra +1. However your foe will strike back at you on his own turn that you must defend against and if he can strike you, using the same rules, (Your Stamina/100) times then you in turn are KO'd. Should the foe KO your entire team, the rouge will escape and your mission will be a failure and if 5 rounds should pass and you have not KO'd the rouge then proceed to Step 5. But success will allow you to advance to Step 6.

---Step 5: The Escape!
As the battle begins to drag out and blows are exchange, hopefully in your favor, the rouge chooses to take a chance to escape. Throwing down a smoke bomb to hide his escape, the rouge will escape through the forest that laid behind him.
...Count:
75 Lines
...Check:
Flee Check vs 650
...Requirement: Only one member of your team must succeed this check. Failure means that rouge has gotten away and you have failed the mission, Success means to go back to Step 4, all damage too your party sustained while the Rouge's damage will decrease by 3.

---Step 6: The final bend... Can you make it?
You have finally captured the rouge but there is one issue left. The scrolls that were stolen are no where to be found on his person or in the camp the only place left to believe is that it is hidden somewhere in the area between the camp, the forest and plains. Silent and unwilling to provide any form of help other then 'Its staring right at you', the rouge will glare at you all the while, even if tortured.
...Count:
100 Lines
...Check:
Awareness Check vs Jutsu Disguise(450)
...Requirement: Only one member of your team must succeed this check and can only attempt it twice. Upon success, you will notice that one of the rouge's eyes are a fake and if removed will reveal that it is currently under the effects of a time/space jutsu, and had you not removed it from the man the scroll would have been transported to another location but instead is trapped inside the fake eye. After succeeding or failing to find the hiding spot you may now return back home with the rouge shinobi.
......Rewards:
If you only manage to bring back the rouge then you receive 900 Ryo.
If you manage to bring back the scrolls as well you will receive an extra +1200 Ryo.
If you managed to skip steps 4&5 you receive an extra +500 Ryo.
Each time you had to repeat Step 4 causes you to loose -100 Ryo.
Notes:
May only be completed once.


Team:
Cruxis Ichtaca
Beilborg Gullanse [Ally Item]

GoldDragon1188


GoldDragon1188

PostPosted: Wed Jul 25, 2012 9:56 am


Quote:

Rank: D
Ramen
-Overview:
Your Jonin has worked up a bill at a popular local ramen shop. You are hired BY your own Jonin to work off their debt by racing across the city and making deliveries of ramen to the locals at lightning speed!
---Step 1:
Deliver Ramen to as many residences as possible as quick as possible!
...Count:
100 Lines.
...Check:
Flee Check (Agi(x2) + Agi Stat Buff(x2) + Flee Jutsu Buff + Flee Item Buff vs 100)
...Requirements:
At least 2/3 members of your team must succeed to complete this step.
......Rewards:
-For each member that completed Step 1, each participant receives 150 Ryo.
Notes:
May complete 2 times.



Team Members :

Cruxis
Rissa
Takeshi
PostPosted: Wed Sep 26, 2012 3:19 pm


Quote:

Rank: D
Runaway Cat!
-Overview:
A local cat has gone missing, it's been spotted a few times but flees whenever someone gets close to it. Your job is simply, find and sneak up on the cat, then catch it and bring it back to it's owner.
---Step 1:
Sneak up on the Cat!
...Count:
120 Lines
...Check:
Stealth Check (Agi(x2) + Agi Stat Buff(x2) + Jutsu Stealth Buff + Item Stealth Buff vs 120)
...Requirements:
Only one member needs to succeed to complete this step.
......Rewards:
-Success grants each participant +160 Ryo.
Notes:
May complete 3 times.


Members:

Karasuni Aburame Uchiha!

Start

Talwin Sane Hawkins

Vicious Entrepreneur

8,450 Points
  • Marathon 300
  • Partygoer 500
  • Citizen 200

InuVash255

Dapper Dabbler

8,100 Points
  • Hygienic 200
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Wed Oct 31, 2012 6:40 pm


Quote:
Shinobi Assemble Part 1

...Rank: D
Description: Freelancing and adventuring a thorn in the side of ninja operations. Hisaki has been given special orders to assemble a team of wandering genin for future missions. Word from the higher ups is that there is a genin by the name of Natsuki roaming the countryside.

It is Hisaki's job to convince young Natsuki to join his Squad.
PostPosted: Thu Nov 08, 2012 2:00 pm


Quote:
Lone Wolf versus the Pack

...Rank: D - Hard
Description: A request has been sent in requesting help with a pack of wolves that have been terrorizing and hunting farm animals on the outskirts of the village. You are tasked with the job of catching them, alive and unharmed, and bring them back to the animal cells in the village. You will be provided with wires, traps, and moveable holding cells to complete your mission. Information provided is the pack prefers to attack between the hours of eleven pm and 3 am, there is a number six wolves all together. Good Luck.

ssAntonio
Captain


Karasu_Tenma
Crew

Wheezing Raider

PostPosted: Tue Nov 29, 2016 9:17 am


Rank: D
Community Watch
-Overview:
A small group of thugs has been vandalizing local shops, graffiti, broken windows, and petty theft mostly. The owners growing tired of trying to chase off the trouble-makers have called in the aid of the villages Genin, hoping they can find whose responsible and capture them to answer to the council for there repeated crimes.
---Step 1:
You set up a trap, hiding out at a shop that's been freshly stocked and cleaned up in one of the more downtrodden parts of the village. Hoping this bait will serve well enough you and your team hide nearby, waiting to pounce and easily dispatch of the trouble makers, but you must be very quite to do so or you know they wont come near.
...Count:
2600 Words
...Check:
Check (Agility(x2) + Agility Stat Buff(x2) + Jutsu Stealth Buff + Item Stealth Buff vs 50)
...Requirements:
All members of your team must pass the check to succeed or the trouble makers never come.
......Rewards:
-Success grants each participant +200 Ryo.

Participants Michio Kaguya and Shinken Katsuna
PostPosted: Wed Nov 30, 2016 7:04 pm


Quote:
Clearing the Record

...Rank: D (Hard - 2000 words)
Description: A merchant in town has been indicted for a burglary. Although signs seem to point to the merchant, the merchant swears that he has solid alibis. Over the course of the three hours that the burglary was to have taken place, the merchant visited a barbeque restaurant, a sake bar, and an apothecary. Report on the validity of his alibis, and provide evidence if possible.

InuVash255

Dapper Dabbler

8,100 Points
  • Hygienic 200
  • Peoplewatcher 100
  • Invisibility 100

InuVash255

Dapper Dabbler

8,100 Points
  • Hygienic 200
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Thu Dec 01, 2016 5:18 pm


ssAntonio
Correcting the Record

...Rank: D (Hard - 2000 words)
Description: A merchant in town has been indicted for a burglary. Although the merchant has a good alibi, there are signs that he may guilty after all! Report on the merchant's role in this crime, and provide evidence if possible.
Reply
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