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Posted: Wed Oct 19, 2011 1:54 am
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Posted: Wed Oct 19, 2011 9:51 am
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Posted: Wed Oct 19, 2011 11:50 am
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Posted: Wed Oct 19, 2011 1:52 pm
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Posted: Wed Oct 19, 2011 2:08 pm
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Posted: Thu Oct 20, 2011 1:48 pm
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Posted: Thu Oct 20, 2011 1:52 pm
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Posted: Thu Oct 20, 2011 1:57 pm
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Posted: Thu Oct 20, 2011 5:31 pm
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Posted: Fri Oct 21, 2011 2:32 am
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Labyrinthknight63 But considering solemn warning does a better job (negating any summon or effect that summons, not just special summons), and crowding in several of the level 6s can lead to dead draws if you can't bring them out, are they worth it. I know they fit in evols (they're named for the archtype), but just because something is from an archtype doesn't mean it's useful in a deck for that archtype.
If you can manage the deck correctly and know what stuff needs to be put in it and what stuff doesn't need to be in it, you don't run into the risk of clogging it up. Also, there are multiple ways to keep from clogging the hand with Lvl 6's so long as you only one 2 or 3 or one or the other: i.e. Gilasaur comes to mind.
Labyrinthknight63 There's also the possibility of using them for the exceed to take down bigger special summons, while saving solemn for effects causing multiple special summons at once, or powerful normal summons.
This card can easily take care of a Stardust Dragon or even help you punch for game after a perfectly timed Torrential Tribute or Dark Hole, since the first effect of the card protects it from destruction effects of cards. IMO, I find that to be very useful indeed... but this also stems back to my stating I can only see it being used in the archtype that it was made for.
Labyrinthknight63 Which option is better, to go with or without them in the deck?
The final verdict on this card: If you are going to explore the Evol archtype, this card is a good to run at 1 or even 2 (depending on the build you decide to make). As far as any other deck is concerned, this card won't be seeing much play at all given the restriction of having to use Lvl 6 dinosaurs to bring it out.
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Posted: Fri Oct 21, 2011 4:53 am
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Naru_Uchiha007 Labyrinthknight63 But considering solemn warning does a better job (negating any summon or effect that summons, not just special summons), and crowding in several of the level 6s can lead to dead draws if you can't bring them out, are they worth it. I know they fit in evols (they're named for the archtype), but just because something is from an archtype doesn't mean it's useful in a deck for that archtype. If you can manage the deck correctly and know what stuff needs to be put in it and what stuff doesn't need to be in it, you don't run into the risk of clogging it up. Also, there are multiple ways to keep from clogging the hand with Lvl 6's so long as you only one 2 or 3 or one or the other: i.e. Gilasaur comes to mind. Labyrinthknight63 There's also the possibility of using them for the exceed to take down bigger special summons, while saving solemn for effects causing multiple special summons at once, or powerful normal summons. This card can easily take care of a Stardust Dragon or even help you punch for game after a perfectly timed Torrential Tribute or Dark Hole, since the first effect of the card protects it from destruction effects of cards. IMO, I find that to be very useful indeed... but this also stems back to my stating I can only see it being used in the archtype that it was made for. Labyrinthknight63 Which option is better, to go with or without them in the deck? The final verdict on this card: If you are going to explore the Evol archtype, this card is a good to run at 1 or even 2 (depending on the build you decide to make). As far as any other deck is concerned, this card won't be seeing much play at all given the restriction of having to use Lvl 6 dinosaurs to bring it out.
Thank you for that input, I'll see about adding in a couple.
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Posted: Fri Oct 21, 2011 5:06 am
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Posted: Fri Oct 21, 2011 2:45 pm
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