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[Meta] Mary Tunith / Bifrost Page of Chronos [Ready!]

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a-disgruntled-dragon


PostPosted: Sat Oct 15, 2011 11:52 pm


User Image - Blocked by "Display Image" Settings. Click to show. Name: Mary "Arga" Tunith

Nicknames: Agrabah, Arga, Crazy Chick Who Gives People Long Nicknames

Age: 15

Birthday: January 17

Sign: Capricorn

Gemstone: Ruby (by her Zodiac Sign)

Blood Type: O -

Fav. Food: Pizza Rolls

Hated Food: Leafy Green Vegies

Hobbies:
Argabauth: Mary's prized RP character, Argabauth is a cream colored gryphon, with a strange set of blood red runes around the ankles of his front talons, mimicked by a set under his left eye. He is the leader of the Tonanthic Highlands Clan, the High Warlord and Flight Commander. His history is as a good thirty pages long, and he's been around almost since Mary started RPing on forum boards. He almost has as many children and grandchildren as he has years of life, and is a very proud male gryphon.

He is her pride and joy, and countless years of work has changed Argabauth from a frumpy little cub to the adult leader he is. You dis Argabauth out of character and she takes it personally. She does occasionally morph Argabauth to different universes (and different races) when she wants to use him in roleplays that aren't "The Dynast Age."

Drawing her Otherkin Soul: For the longest time (and really since she found the concept) Mary has always had a feeling that she wasn't human, or at least, in a soul sense. Basically, she believes she has the wings and tail of a gryphon, even if they aren't seen (because its part of her "soul" and the aura energy she has). Her otherkin soul is that of a gryphon, one closely resembling Argabauth, but a much lankier, adolescent, female one. She draws her other-self as a "silver gryphon" (think snow leopard mixed with snowy owl, but not so fluffy) with a much wider wing span, longer tail, and large frocks on her elbows. She named the other-self "Prena," but has never used her for roleplays. She prefers not to.

Roleplaying: You name it, she's probably dabbled in it. Fandoms, OTPs, OCs, canons, she's done most of the popular types of RP. She favors original character roleplays the best (mostly because she can try to morph Argabauth to fit into them), but she's play a few lead canon rolls over the last few years. She started when she was nine, and hasn't stopped since. Chat rooms, forum posts, emails, if you can RP in it, Mary will RP in it.

Socializing: For all her computer hogging interests, Mary actually really enjoys socializing with others. She believes that the more time she spends talking to people, especially in person, the more acclimated to human life she will become, and more used to people running into what she feels as wings or a tail, and just more "like everyone else," something she knows will be beneficial (or at least stop the odd looks). That aside, she enjoys meeting people, even at her young age, and learning about different types of people.


Virtues:
Cheerful: Mary always has a smile on her face for people, and an air of a zest for life around her. She's never known anything that would make her depressed or truly upset; yeah the teasing about her Otherkinness does annoy her, but she takes it in stride most of the time. She'd rather be around people who are happy than those who are upset all the time. So she tries to make sure there's always some happiness in a group, even when the subject of conversation turns to unsavory things.

Patient: Waiting for plots to happen in roleplay is like waiting for the grass to grow, especially if it’s a big plot that many people are involved in, and you have to wait for the right time to put it into action. Mary has learned a good bit about patience through roleplaying, and takes it into her outside life as well. Most have no idea what the Otherkin are, and Mary will patiently wade through your questions or comments about it, and tell you the concept of it. If things aren't going well in her life, but she knows it’s only for a little while, she'll wait it out as best she can.

Tries Hard: Ever since the first few incidents with Mary and people not understanding her Otherkin philosophy (and calling it a mental disorder) Mary has done her best to appear to be "normal" and "human" even though she's very set in her head that she's only human in physical form. This has bubbled over into the rest of her life and she tries her very best in everything she does. A tiring proposition, but if it keeps her out of the shrinks, she'll do anything.


Flaws:

Overly Optimistic: Mary is incredibly optimistic about things. To the point where she will almost never see the bad side of something. Even if the world was ending, she'd still say that they'd be alright if they just stopped panicking. If she was asked to jump off a bridge, she'd say that she'd survive because her wings would save her (which as she doesn't have real ones, they wouldn't). Her over cheerful nature grates on peoples nerves and they can easily become testy with her and tell her to shut up.

Naive: Being the world's most happy go lucky girl has its down sides, and being naive is one of them. Mary isn't naive in the sense that she's sheltered. Far from the truth; Mary knows about the 'bad' things in life (sex, drugs, rated R movies, and people who god-mod). Its more... she believes with full conviction, that everything "bad" is not as bad as they are, and everything will work out in the end. If someone is shot, she truthfully believes they will always get better, and without any ailments. When they don't, she gets a shell shock of the real world and dives into her roleplays where death happens, but you can retcon it if you really want to.

Humanly Awkward: Mary tries incredibly hard to seem normal in social interactions. She really does. But being Otherkin has its distinct problems, and Mary is very awkward in her body, as a result. She frequently, even in the middle of conversations, will reach behind her into thin air to pull her 'tail' out of harm’s way, or will seemingly bat at air, preening the feathers of her 'wings'. In recent years she's gotten better at not doing this in public, but its hard when you're dead sure someone just stepped on your tail for the fortieth time that day. While outwardly, if she doesn't do these things, she looks like a normal young teen, Mary always seems to be a little... out there. As a result of this (and what her mother believes to actually be a case of schizophrenia), her mother shipped her off to St. Magdalena's in hope the school would break her of her "wrong" beliefs.


School: Horizon Institute

Eyes: Lilac

Hair: Short, platinum, almost white, blonde hair, usually let to hang around her chin, or tucked behind her ears.

Face: Thin, always with a smile; light blue eye shadow is ever present with a set of runes in eyeliner next to her left eye.

Clothes: Schoolkid uniform, and she usually keeps to very loose fitting dresses or shirt and skirt combos when not in school. Also usually carries around a plush gryphon.

PostPosted: Sun Oct 16, 2011 12:20 am


User Image
Knight Title: Bifröst Page

Bifröst, in Norse mythology, is rainbow road connecting Midgard to Asgard. In the Surrounding, the Bifröst is what looks like a small viewing outcropping on the inside edge of the road between Aquarius and Capricorn, about a third of the way to Capricorn Outpost (of the whole road segment). When activated, under the guidance of Bifröst herself, the outcrop extends to another part of the Surrounding, no matter how far away. It always connects to a piece of Surrounding, usually near the middle between two Outposts. It acts a short cut between sections of the road.

This Knight was sent as the "Gatekeeper" of the Bifröst, the only one who can activate it.

Challenge: Long Version: The Gatekeeper always defends the bridge. By Chronos and the Bifröst, you shall not pass.
Short: By Chronos and the Bifröst, you shall not pass.
Also: The Gatekeeper of the Bifröst deems you unworthy of passage.

Uniform: -points to artwork-

Weaponry:
Page: Interlocking Turkish Wedding Rings
They're fun to play with. That's about it.

Squire: Metal Gloves
Great for punching!

Knight: Metal Bracers
Great for blocking attacks.

Magic:
Page: None.

Squire: Bifrost Bridge Defense
Bifrost crosses her hand over one another, palms facing out. She separates her hands, moving them out to each side of her. In doing so a wall of see-through rainbow is pulled between her hands and forms a small barrier in front of her. This barrier is about five feet high, and half an inch thick. It only protects Bifrost for as long as she channels it, but others can hide behind it. She can sustain her barrier for at most 40 seconds total (regardless if she does twenty seconds and twenty, or four sets of ten, or what have you) but can be shattered with enough force behind it.

Knight: Bifrost Siege Defense
Bifrost crosses her wrists this time just above her forehead. She snaps them apart, the same rainbow barrier created. This time it billows out into a semi circle ten feet in radius, Bifrost at the center. It is an inch thick and can be held for a minute or so. She -can- move it, but it is very hard to do so and usually its not plausible to. Enough force can break this too. She can channel this magic for up to a minute, with the same 'flexibility' as her Squire magic.

If her barriers are broken, Bifröst will be stunned for about ten seconds from a backlash of wasted energy. She can then use her barriers again, with ten less seconds on her "energy meter" sorta thing.

Squire and Knight magic can only be used once per battle, but she can summon and unsummon them as many times and for as much time as she has power left. IE: Bifrost Squire calls it up for ten seconds, decides she doesn't need it afterwards, then needs it for thirty more seconds some time later, but after that she cannot summon any more barriers..


a-disgruntled-dragon



cibarium

Noob

PostPosted: Wed Oct 19, 2011 6:08 pm


the_scowling_cat


You just need to address two things for me:

1. How long she can channel her Knight-level shield for?

2. Does it reduce her energy reserves when her shield is broken? Does she have to wait so long before she can summon another? Or is she just plain unable to use her magic again once it's been broken through? I need to know how much of a disadvantage it is to have her shield broken / what's stopping her from just calling up another one right after, basically.


If you cover these, you should be good!
PostPosted: Wed Oct 19, 2011 6:35 pm


Mouse Pachinkorelli


Ah my bad! Aparrently I forgot to put those in.

Thar ya go Mouse.


a-disgruntled-dragon



cibarium

Noob

PostPosted: Thu Oct 20, 2011 7:25 pm


What does the five-post bit apply to? Once you're used up all your channeling energy you're out for the rest of the battle unless it's a longer ORP battle. So, is it only for if her shield is broken? You should specify IC time instead of posts, since the amount of time that passes in one post is really variable. :>
PostPosted: Thu Oct 20, 2011 7:44 pm


Does that work better? I just took out the post wait count entirely and gave it an all or nothing thing.


a-disgruntled-dragon



cibarium

Noob

PostPosted: Thu Oct 20, 2011 7:55 pm


It's fine if you have her call it back with a reduced energy pool after the ten-second stun if you like!

On that note, 40 seconds is the TOTAL amount of time she should be able use her squire magic. This means she can maintain it for a full 40, OR dismiss it after 20 seconds and call it up again for another 20 seconds, or basically any combination that runs her up for that total. She should not be able to use it more than once in a fight, since the time limit IS her use limit.
PostPosted: Thu Oct 20, 2011 8:00 pm


Mkay. -adds-

And mkay. -goes to fix that-

ANYTHING ELSE? surprised


a-disgruntled-dragon



cibarium

Noob

PostPosted: Thu Oct 20, 2011 9:25 pm


User Image - Blocked by "Display Image" Settings. Click to show.

Perfect, thanks!
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