Skills
(Note: to learn a skill your level has to be twice as high as the skill rank. except rank 1 of each skill and Reiatsu skill after rank 10. You get 5 to start off with and 2 for each new level.)
Kido Mastery: (Shinigami and Vizard only)
Rank 1 - Allows the use of Kido up to number 20
Rank 2 - Allows the use of Kido up to number 40
Rank 3 - Allows the use of Kido up to number 60
Rank 4 - Allows the use of Kido up to number 80
Rank 5 - Allows the use of all numbered and forbidden Kido (although Shinigami shouldn't really use forbidden Kido because of the risk of exile)
Kido Skill: (Shinigami and Vizard only)
Rank 1 - Can cast Kido up to 50 without the chant
Rank 2 - Can use the chant after casting the Kido to strengthen it
Rank 3 - Can cast all Kido without a chant
Rank 4 - Can cast two Kido spells at a time
Rank 5 - Can cast all Kido without a chant and without losing any of it's power
Zanpakuto: (Shinigami and Vizard only)
Rank 1 - Communicating with the Zanpakuto and drawing it out
Rank 2 - Shikai
Rank 3 - Bankai
Rank 4 - Bond with the spirit that allows to use more of it's power or use some of the power in sealed state
Rank 5 - Unity with the Zanpakuto (for Vizards this is just a stronger bond with the spirit and a massive increase in reiatsu) [+2 reiatsu]
Cero: (Arrancar and Vizard only)
Rank 1 - Normal Cero
Rank 2 - Two Ceros at a time (with instant cast and no stance one can shoot a number of Cero equal to the sum of Cero and Cero technique ranks)
Rank 3 - Cero Double (absorb the enmay's cero and add your own into it before returning. can't be used continuously)
Rank 4 - Cero Oscuras (Vizards need someone to teach them this one)
Rank 5 - Gran Ray Cero (Vizards need someone to teach them this one)
Cero Technique: (Arrancar and Vizard only)
Rank 1 - Instant cast Cero
Rank 2 - Longer charge for more damage
Rank 3 - No stance when using Cero
Rank 4 - Rapid-fire Cero (Cero Meterajetta)
Rank 5 - Casting Cero even while moving
Arrancar Evolution: (Arrancar only)
Rank 1 - Zanpakuto creation
Rank 2 - First relese form
Rank 3 - Mask shattering (the mask shatters even firther once the power rises)
Rank 4 - Second release form
Rank 5 - Duality [+2 reiatsu]
Vizard evolution: (Vizard only)
Rank 1 - Uncontrollable Hollowification
Rank 2 - Mask
Rank 3 - Hollowification progress
Rank 4 - Mask second stage
Rank 5 - Inner hollow and spirit unification (massive reiatsu increase) [+2 reiatsu]
Hand-to-hand combat:
Rank 1 - Basic combat, hands only
Rank 2 - Footwork, kicks
Rank 3 - Acrobatics
Rank 4 - Advanced combat
Rank 5 - Shunko (Shinigami and Vizard only)
Sword skill:
Rank 1 - Basic swordplay
Rank 2 - Two-handed swordplay
Rank 3 - Ambidexterity
Rank 4 - Combining swordplay with unarmed combat
Rank 5 - Sword mastery
Enhanced speed:
Rank 1 - Shunpo/Sonido [+1 speed]
Rank 2 - Afterimage [+1 speed]
Rank 3 - Increase in basic speed [+1 speed]
Rank 4 - 2 Afterimages [+1 speed]
Rank 5 - Gemeros Sonido/ Solid afterimage [+1 speed]
Enhanced strength:
Rank 1 - Strength increase [+1 strength]
Rank 2 - Strength increase [+1 strength]
Rank 3 - Strength increase [+1 strength]
Rank 4 - Strength increase [+1 strength]
Rank 5 - Great strength increase (available only if you lack bankai, 2nd resurrection) [+1 strength]
Rank 6 - Great strength increase (available only if you lack bankai, 2nd resurrection) [+1 strength]
Rank 7 - Monstrous strength (available only if you lack shikai, 1st resurrection) [+2 strength]
Enhanced durability: (durability lets you sometimes avoid damage. if your durability is higher than the opponents strength then you don't get physical damage)
Rank 1 - Durability increase [+1 durability]
Rank 2 - Durability increase [+1 durability]
Rank 3 - Durability increase [+1 durability]
Rank 4 - Durability increase [+1 durability]
Rank 5 - Great durability increase (available only if you lack bankai, 2nd resurrection) [+1 durability]
Rank 6 - Great durability increase (available only if you lack bankai, 2nd resurrection) [+1 durability]
Rank 7 - Monstrous durability (available only if you lack shikai, 1st resurrection) [+2 durability]
Strategy skills:
Rank 1 - can keep up with a slightly stronger opponent
Rank 2 - can fight evenly even against 2 weaker opponents
Rank 3 - can hold out against 2 slightly stronger opponents
Rank 4 - can fight evenly even against 3 weaker opponents
Rank 5 - can fight evenly even against a number of weaker opponents
Reiatsu level:
Rank 1 - Reiatsu increase [+1 reiatsu]
Rank 2 - Seated level [+1 reiatsu]
Rank 3 - Reiatsu increase [+1 reiatsu]
Rank 4 - Reiatsu increase [+1 reiatsu]
Rank 5 - Reiatsu increase [+1 reiatsu]
Rank 6 - Lieutenant level [+1 reiatsu]
Rank 7 - Reiatsu increase [+1 reiatsu]
Rank 8 - Reiatsu increase [+1 reiatsu]
Rank 9 - Captain level [+1 reiatsu]
Rank 10 - Reiatsu increase [+1 reiatsu]
Rank 11 - Reiatsu increase [+1 reiatsu]
Rank 12 - Superb reiatsu [+1 reiatsu]
Rank 13 - Reiatsu increase [+1 reiatsu]
Rank 14 - Reiatsu increase [+1 reiatsu]
Rank 15 - Monstrous reiatsu [+1 reiatsu]
Rank 16 - Reiatsu increase [+1 reiatsu]
Rank 17 - Reiatsu increase [+1 reiatsu]
Rank 18 - Overwhelming reiatsu [+1 reiatsu]
Rank 19 - Reiatsu increase [+1 reiatsu]
Rank 20 - Unbelievable reiatsu[+1 reiatsu]
Reiatsu control:
Rank 1 - Can cast kido and use reiatsu correctly (no necessary loss)
Rank 2 - Can sense reiatsu
Rank 3 - Fully controls the level of reiatsu
Rank 4 - Can use reiatsu to make real pressure
Rank 5 - Can conceal reiatsu completely
Barrier setting:
Rank 1 - simple barriers
Rank 2 - multilayer barriers
Rank 3 - freely changing the number of layers for a barrier
Rank 4 - multiple barriers can be controlled and combined at a time
Rank 5 - the barriers can be undetectable. they erase the content and themselves from people's minds
Regeneration: (Arrancar and Vizard only)
Rank 1 - small bruises regenerate instantly. wounds need some time
Rank 2 - smaller wound and scratches heal easily
Rank 3 - wounds, fractures and broken limbs can be regenerated but they take time
Rank 4 - severed limbs can be regenerated but it takes some time (Arrancar only)
Rank 5 - even organs can be regenerated.but it takes some time (Arrancar only)
Healing techniques: (Shinigami and Vizard only)
Rank 1 - self. only small amounts. cannot move while healing
Rank 2 - self. only small amounts but can move
Rank 3 - self or one other person. the amount of healing is increased a bit
Rank 4 - self or 2 other people. the healing increases again
Rank 5 - healing sphere barrier. slowly heals all who are inside. very fragile
Bala (Arrancar only)
Rank 1 - firing a single bala. it has to be prepared on the fist beforehand
Rank 2 - firing two balas. they have to be prepared
Rank 3 - firing a bala without preparation (max 2)
Rank 4 - firing a short series of balas (max 4)
Rank 5 - firing a flurry of balas (no limit)
Hierro (Arrancar only)
Rank 1 - Increase in durability [+1 durability]
Rank 2 - Increase in durability [+1 durability]
Rank 3 - Increase in durability [+1 durability]
Rank 4 - Increase in durability (only for close combat type arrancars) [+1 durability]
Rank 5 - Increase in durability (only for close combat type arrancars) [+1 durability]
Group tactics (only those who have this ability receive the bonuses)
Rank 1 - when fighting together they can overcome the difference in reiatsu (not affected by the pressure)
Rank 2 - when fighting together they cover for each other (one can block an attack aimed at the other easier)
Rank 3 - when fighting together they can bypass the opponents durability (the opponent can be cut even if he has higher durability)
Rank 4 - when fighting together they can limit the speed of the opponent (the opponent can move around faster than them)
Rank 5 - when fighting together they can always make a certain hit (when one attack follows the other correctly, only one can be blocked by the opponent)
Regeneration sacrifice (Arrancar only)
Rank 1 - sacrifices rank 5 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Rank 2 - sacrifices rank 4 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Rank 3 - sacrifices rank 3 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Rank 4 - sacrifices rank 2 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Rank 5 - sacrifices rank 1 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Reiatsu Burst
Allows to use all of the reiatsu in the body by concentrating it in one point for increasing striking power, speed, durability or reiatsu blasts. Single burst gives a momentary boost but not a continuous effect.
Rank 1 - Using reiatsu for momentary increase of striking power
Rank 2 - Fireing blasts of reiatsu directly from the body
Rank 3 - Unleashing a burst of reiatsu for momentary increase of durability
Rank 4 - Using bursts of reiatsu to greatly increase the speed (numerous afterimages)
Rank 5 - Firing blasts of reiatsu from a distance or a bit away from the body
Hougyoku Shard (must be level 40)
A shard of the crumbled Hougyoku salvaged fro Aizen's body. It grants a bit of it's former power to the host by increasing his physical capabilities and reiatsu, granting a regeneration and finally breaking away the limits between Arrancars, Shinigami and Vizards
Can only be attained by special means (ask me for clues)
Rank 1 - Increases the strength, speed and durability a bit (+5 perm to all but reiatsu)
Rank 2 - Increases the reiatsu (+10 Reiatsu)
Rank 3 - Grants regeneration (A shinigami can learn the regeneration skill at a Vizard level. Vizard gets one rank higher. Arrancars heal a bit faster)
Rank 4 - The reiatsu nature changes a bit (more hollow-like or shinigami-like. a slight change in reiatsu color) (+2 to all stats)
Rank 5 - Breaks away the limits between Vizards, Arrancars and Shinigami (allows use of all skills shinigami, vizard and arrancar