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Posted: Mon Sep 26, 2011 12:11 am
 Think you have what it takes to become a terror warrior? Will you be one of the few to finish the whole course? Come on and take a chance. You could be rewarded rather nicely. Duration Sept 26th-Oct 3rd Table of Contents1. Intro 2. Rules 3. Stage 1 4. Stage 2 5. Stage 3 6. Prizes and high scores 7. Special stuff 8. WET T-SHIRTS 9. Credits Click here to go to our Concession Stands!
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Posted: Mon Sep 26, 2011 12:12 am
OOC Rules1. Keep to the shop rules 2. Follow instructions for each stage 3. If you fail one stage, you may not advance 4. As a player, you may do runs 3 times a day. You may use different students with different attempts. The rollover for new tries is at minipet reset time. (Please number your attempts too). If you fail an attempt, your next attempt must begin from the stage one once more. 5. Posts must have rp in them! If a post doesn't have any sort of roleplay in it for 12 hours, that run is void 6. This event is for enrolled students only. Sorry! 7. NEVER DELETE YOUR POSTS IC Rules1. No flying and no natural abilities. There's no telling when we can't rely on these abilities after all! 2. Falling off the course at any time results in failure 3. For the stages that have a time limit, it must be completed before the time is up.
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Posted: Mon Sep 26, 2011 12:13 am
90 seconds to complete the stage. 1. Sextuple Step - A set of 6 angled platform over a gap. Students must jump from step to step without falling. 2. Rolling Log - A log on a track essentially. Students must grab onto the log and roll down the railing with it. Try not to lose your grip. 3. Jumping Skitter - This obstacle involves a trampoline to two walls spaced apart. Students must jump from the trampoline and try to catch themselves with the walls. 4. Blades of Death Rather than a normal bridge, the thing that stretches this gap is a spinning log with BLADES sticking out here and there. 5. Warped Wall - A 9ft tall, smooth, curved wall. Try to climb it. 6. Tarzan Rope - Swing across the gap then use the rope to climb the wall to finish the stage! OOC Roll 6d20Each dice must be 2 or above to advance to the next stage. The first dice that doesn't meet the above requirement represents the obstacle that your student failed in Example: I roll 3,8, 1,12,17,10 The third number is a 1, so my student failed at the third obstacle. Use this code when rolling: [color=green][size=14]STAGE 1 GO![/size][/color]
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Posted: Mon Sep 26, 2011 12:15 am
This stage is designed to test mostly speed and strength. ICLY, students have a two and a half to complete this stage. 1. Chain Reaction - Swing down a rail with one chain, only to swing down a second chain halfway through. Don't fall. 2. Salmon ladder - Your student sees a loose bar and a series of ledges going up. They must hop up the notches with the bar to get to the top. 3. Slider drop - Using the stick from the salmon ladder, glide down the rail and land on the pad. Don't miss your landing or you're out! 4. Skitter walk - Two walls are set parallel across a gap. Climb across. The walls will slowly shift as you move. 5. Metal Spin - More chains! Jump to grab one to spin to the other side of the gap. 6. Wall Lift - Final challenge of stage two. Lift up 3 walls of increasing weight so you can get to the other side. First wall is 50 pounds, second wall is 80 pounds, and the final wall is 110 pounds. OOC Roll 6d20Each dice must be 3 or above to advance to the next stage. The first dice that doesn't meet the above requirement represents the obstacle that your student failed in Example: I roll 3,8,7,12, 2,10 The fifth number is a 2, so my student failed at the fifth obstacle. Use this code when rolling: [color=goldenrod][size=14]STAGE 2 START![/color][/size]
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Posted: Mon Sep 26, 2011 12:16 am
This stage is designed to test strength. There is no time limit for this stage. 1. Rumbling Dice - Climb across the gap using a metal box of bars. As you move forward, rolling it so you can cross. 2. Devil Steps - These look like two sets of stairs back to back, but you can't just climb them normally! Use your arms to climb the underside of the set of stairs. There's a small gap between them. 3. Jumping Bars - This obstacle contains four bars apart. Swing and jump from bar to bar. 4. Arm Bike - This is what it sounds like. Use your arm to pedal yourself across the rope with your body hanging from below. 5. Cliff Hangar - To get across the gap here, you must cross using the narrow ledges... which really only have enough room for your finger tips. There are some gaps between the ledges. 6. Gliding Ring - Final obstacle! Slide down with the ring and jump to the ending platform! OOC Roll 6d20Each dice must be 4 or above to advance to the next stage. The first dice that doesn't meet the above requirement represents the obstacle that your student failed in Example: I roll 3,8,7,12,5, 3The sixth number is a 3, so my student failed at the sixth obstacle. Use this code when rolling: [color=red][size=14]STAGE 3 BEGIN![/size][/color]
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Posted: Mon Sep 26, 2011 12:17 am
Congrats! You managed to complete one of the stages. There are a variety of different prizes you can have depending on which stage you completed last! When claiming a prize, please PM either Blade Kuroda or Bilious with your choice. Don't forget to include your minipet username too! Oh yes. If you do multiple runs in a day, Use your best run to determine your prize for the day. So if you beat stage 1, and then in the next run, stage 2. Submit your request for a stage 2 prize only. Stage 1 PrizesPick one of these SE's!Stage 2 PrizesChoose a venusflycat! (pick number between 1-6) Stage 3 PrizesSelect one of these Rares! OR take 100k silver --- Throughout the week, we'll be keeping track of the highest scoring people. Scores will be determined by the greatest total of dice for one run. Dice are not counted after a failure (If you failed on the fourth obstacle of a stage, only the first 3 dice will be taken into consideration for your score) At the end of the event the person with the greatest score will receive this RE scareon:  The top five will also receive silver seeds 1st - 3 seeds, 2nd - 3 seeds, 3rd - 2 seeds, 4/5th - 1 seed For those curious, Shun got a score of 200. Shehk got 234 Christof got 172 Highscore board Astra - 240 Edel - 229 Herryk - 228 Hel - 227 Freya -226
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Posted: Mon Sep 26, 2011 12:39 am
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Posted: Mon Sep 26, 2011 12:57 am
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Posted: Mon Sep 26, 2011 8:23 am
 Brought to you by the student council of Amity Also thanks to the staff of TiH Graphics done by Bilious Inspired by Ninja Warrior/Sasuke
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Blade Kuroda rolled 6 20-sided dice:
3, 19, 16, 7, 6, 13
Total: 64 (6-120)
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Posted: Mon Sep 26, 2011 8:37 am
STAGE 1 GO! ((All dice are above 2 for stage 1, so he passes!))
With all the fliers going about, it was hard for Shun to not know about the Terror Warrior course. It seemed.. intriguing at the very least, from when Mitsu read the contents of the ads to him. The eating contests and wet t-shirts didn't really interest him, however. It was the potential challenge the course posed. It seemed like a good opportunity to test himself.
Signing himself up, the Reaper stepped up to the starting line, nodding to Jericho and waiting for the signal to go.
The moment the signal was given, he jumped to the first obstacle. He almost misjudged the distance with the sextuple steps, but he managed to clear it without too many issues once he regained his balance. Letting out a breath, he ran to the next part, pausing at the log before him. Shun carefully climbed onto it, getting as much of a grip as he could. Shifting his weight, he started to roll down with the log until he hit the bottom platform. Well that wasn't too hard.
Getting up, he continued on to the Jumping Skitter. He took a moment to look at the course before running ahead and bouncing off the trampoline. Once he reached the walls, his arms and legs shot out to both sides to catch himself so he wouldn't end up plumeting into the water below. Once his grip was set, he began to climb across to the next platform.
Next up was the Blades of Death. Well this didn't look too hard, despite how sharp those blades looked. Letting out a breath, he ran forth to cross, using the flats of the blades as his footholds. The bridge wobbled some as he moved, but he soon cleared it.
Looking at the warped wall, Shun raised an eyebrow before running towards it. He misjudged where he needed to step the first time around, forcing him to reattempt it. The second time around, he managed to grab onto the top ledge to pull himself up so he could face the final challange of this stage.
Grabbing onto the rope for the Tarzan swing, he swung across towards the opposite wall. Once there he used the rope and wall to reach the top before hitting the button to stop the timer.
He cleared stage 1.
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Blade Kuroda rolled 6 20-sided dice:
15, 5, 8, 6, 8, 16
Total: 58 (6-120)
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Posted: Mon Sep 26, 2011 8:55 am
STAGE 2 START! ((All dice are above 3 so Shun has cleared Stage 2!))
After a short break, it was time to challenge the second stage of the obstacle course. Shun took in a deep breath as he waited for the GO, furrowing his brow in the process. Once the signal was given, he grabbed onto the chain and started to glide down the rail. As it hit the end, he let out a grunt from the sudden stop. When the chain stopped swinging as much, he reached out and grabbed the next one to start riding the one down as well.
Once he was on relatively solid ground again, he cracked his knuckles and looked towards the Salmon ladder. Grabbing onto the bottom bar, he started to swing his body. On the upswing, he popped the bar up towards the next notch. He continued this up the obstacle, struggling a little with the last jump. But, he managed to clear it. At the top, he didn't let go of the bar just yet, as he took on the slider drop, sliding on down the rail there towards the next obstacle.
Letting go at about the right time, he landed on the target platform.. a little close to the edge. Shaking his head to himself, he looked up at the set of walls ahead before climbing up with his hands and feet to either side. Carefully, he made his way across, trying to not slip as he moved. Before too long, he landed at the opposite end.
Two more obstacles to go.
Looking at the Metal spin, he grimaced before running and jumping towards one of the chains. He just managed to grab onto one, allowing him to spin across the gap, leaving just the wall lift in his path. Time was starting to run short, so he quickly made his way over and started to lift the walls up so he could get past them. The first two weren't too hard. That last one, however, had him struggling a little to get past, especially after everything else he had just done. The Reaper just managed to get it high enough to turn off the timer, clearing stage 2.
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Blade Kuroda rolled 6 20-sided dice:
14, 20, 10, 20, 4, 6
Total: 74 (6-120)
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Posted: Mon Sep 26, 2011 9:08 am
STAGE 3 BEGIN! ((... All were 4 or above so he passes stage 3..)) It was time for the final stage. After another short break, Shun moved to the starting point of the third stage. Grimacing, he stared up at the rumbling dice, furrowing his brow at how he was going to do this. Grabbing onto the bottom bar of the 'dice', he then reached up for one of the higher bars. Once he grabbed it, the box dropped forward from the extra weight. Ah. He got it now.
Making his way across, he looked towards the devil steps before getting himself into position. Gritting his teeth, he began to climb from step to step, minding his grip as he scaled. Once at the top, he turned to see how far the second half of the pair was before carefully crossing the gap. From there, he climbed down towards the platform with incredible ease.
Not dallying there, he continued on to the jumping bars. Grabbing onto the first bar, he swung himself towards the next, releasing and catching the next pole. It wasn't too hard to do. He just need to make sure he judged the distance correctly and not slip.
Finishing with that, he let out a breath before tackling the arm bike. It took him no time to pedal himself across.
Then came the cliff hanger. Shun took a moment to relax his arms before staring at the narrow ledges. Grimacing, he got himself into position, then started to shift himself over carefully. It wasn't easy to keep his grip, and at one point, he nearly slipped. He managed to keep one hand onto the ledge, however. It was fairly straining to cross for him, though. And once he reached the other side, he doubled over for a moment and massaged his arms gingerly. Just one last obstacle...
Staring at the gliding ring, he waited a few moments to recover from the last obstacle before grabbing the ring and sliding along the rail. At the end, he hung there for a moment, staring at the final platform. Furrowing his brow, he carefully began to swing, feeling the ring shift as he did so. After two swings, he launched himself towards the platform. Landing dangerously close to the edge, he teetered for a moment, threatening to fall back, but he managed to keep his balance.
Shun cleared stage 3.
-----
Jericho watched as the Reaper went through the three stages of the course. With a sense of disbelief, he stared at the guy. The first person to tackle his obstacle course ended up completing it.
"Did we make it too easy?" he frowned towards Christof quietly before moving to congratulate Shun.
((Total score: 64+58+74= 196 *Note* I'm not eligible for prizes))
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Ice Queen rolled 6 20-sided dice:
15, 20, 13, 4, 8, 9
Total: 69 (6-120)
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Posted: Mon Sep 26, 2011 11:49 am
STAGE 1 GO! 15, 20, 13, 4, 8, 9
Roch grinned, popping his neck and stretching briefly before approaching the obstacle course. It looked like a hell of a lot of fun to the boil, and being a reaper, he didn't have any problems with not being able to use his natural abilities. This thing didn't have anything to do with FEAR, right?
The first, the angled platforms, he didn't have any trouble with. It was like leaping from rooftop to rooftop, something he'd done often as a kid. He flew through that easily enough.
Hopping onto the rolling log he held his arms out, keeping his balance and staying on as easily as if he was taking a trip down town. His sense of balance was superb.
And jumping onto a wall? Not as easy as balancing on a log, but still pretty smooth, he thought as he jumped on the trampoline, catching himself on the wall and pulling himself up.
It was the blades that were a bit dangerous. Sure he got through it, but the jackdamn things tried to take off his leg as he hopped from one to the next.
The warped wall was easy enough, once he got up enough speed to do it. He grabbed the edge and hauled himself up, grinning even as he was panting slightly.
He grabbed the tarzan rope and sung to the other side, beating the first course. "YEAH!" he shouted, shoving a fist in the air.
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Miliardo Kason rolled 6 20-sided dice:
2, 12, 1, 7, 9, 2
Total: 33 (6-120)
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Posted: Mon Sep 26, 2011 11:56 am
Stage 1
The news they would be having a Terror Warrior event course ran on the school grounds was enough to send Sammy into a fit of glee, she had seen clips of stuff like this on F4TV the prominent channel for all things technical and FEAR inducing. She mostly watched it for Terror Warrior and BOOGIE, that awesome show where you saw people getting busted by the Boogiemen.
On the flip-side another thing to recall was the upcoming field trip, what better way to get in shape then run a course to stretch out her decayed limbs? Wouldn't do her any good to fall apart from too much straining on the trip when she could warm up here....
The steps were odd to say the least,taking a running leap she jumped from angled slope to slope stumbling between jumps nearly costing her, with out missing a beat she had a great recovery, leaping onto the rolling log with wild abandon clinging on for dear unlife as she thumped her way down the rails.
What came next was... a spider jump. She frowned she hadn't ever really tried something like this before. Running forward she hit the spring board and went to spread herself wide in the walls, but her boney fingers just didn't hold her grip, her fingers slipped and soon she was tumbling forward head over heals into the water for her first spectacular failure of the day.
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Ice Queen rolled 6 20-sided dice:
10, 20, 12, 8, 10, 13
Total: 73 (6-120)
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Posted: Mon Sep 26, 2011 12:00 pm
STAGE 2 START! 10, 20, 12, 8, 10, 13
The first stage had got his blood pumping. Roch grinned in anticipation as he approached the second stage. He couldn't wait to get started, so he didn't bother. He grabbed the chain, swinging down the railing, then switched off to the next one half way through. He didn't do badly at all, and even kicked his feet to go faster. He WANTED one of these things!
He jackin' SMOKED the salmon ladder, his upper body strength something he'd used to pull himself up all his life. Notch set by notch set he rose into the air, until he reached the very top and headed to the next obstacle.
He kept the pole, jumping onto the slider drop and jumping when he needed to. It was smooth, but not as smooth as he'd have liked because he was still a little tired from the salmon ladder.
He made it across the skitter walk safely enough, but he used this chance to get his breath back, as well. He still passed it in plenty of time.
Then he took a brief second to watch the chains swinging before grabbing the one that would reach the other side. He dropped down, wiping a bit of sweat off of his forehead, and going to the next obstacle.
Lifting walls. He muttered something dark, popped his neck again, and grabbed the first, using his legs to help shove it up. That wasn't so bad! The second was heavier, and he grunted a little before he got it up. The third made his face turn red with effort, but he managed, slipping under it and letting himself start to breathe.
"Jackdamn, I LOVE this thing!" he panted, grinning like an idiot.
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