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[Q] Lt. Howlite / Kess Reever [Crits!]

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PostPosted: Mon Jun 27, 2011 5:21 pm


Name: Kesslan Reever

Nickname: Kess, K, Kessy

Age: 22

Birthday: February 17th

Sign: Aquarius

Gemstone: Turquoise

Blood Type: Be Positive!

Fav. Food: "The Belly Buster," a breakfast special at the 24-hour diner closest to Kess' apartment. It comprises of three pancakes, cream of wheat, hashbrowns, four sausage links, four bacon strips, two pieces of toast, and an orange slice. It's far too much food for one girl, but perfect for sharing, and the price [7.99!] can't be beat.

Hated Food: Kess really, really likes food. She's that girl who will always take the dare to eat whatever you combine from the fridge, and always willing to try the strangest things. While there's things she prefers to others, she doesn't hate anything. "Food is life. Why would I hate life?"

Occupation: Part-time Delivery for the Destiny City Postal Service

Hobbies:

Drug Dealing - More of a part-time job than a hobby, Kesslan delivers a lot more than the mail. Your friendly neighborhood mailgirl is also passing out dime and nickel bags of marijuana, at clubs, the local park, and other social events. There's even a rumor, amongst those in the know, that you can have it dropped off in your mailbox. Girl's gotta make a living.

From Northern California [no, more northern than you'e thinking], she grew used to 215 cards, and a majority of citizens partaking in marijuana. If you were to ask her, she doesn't view selling weed as a moral issue. Instead, she leaves it up to individuals to decide if they want to do it, and then provides it to them based off their own decisions.

Games! - Kess loves videogaming, board games, roleplaying, and tends to prefer sci-fi to fantasy. Games range from puzzle solvers and RPGs to first-person shooters when she needs to blow off some steam, and even the occasional LARP. Kess has no shame.

While in high school, she played both lacrosse and soccer, but now the on-again, off-again community college student only joins in the occasional pick-up game, along with her favorite schoolyard sports, like kickball.


Kickboxing - After graduating high school, Kess quit organized sports, and regularly attends kickboxing classes, both for self defense, and to expend her large amounts of physical energy. 5 years in, Kessy has quite the handle on it, and participates in an advanced group, with regular sparring.

Skating: - Kess thinks cars are terrible, and though she has a beat up old truck, it's generally only used to move people's stuff. Instead, the girl has a pair of well-loved street skates that she uses to get everywhere. She's pretty darn good with them, and occasionally engages in trick skating [grinding, jumps, etc], on the urban playground of Destiny City.

Trespassing - Yes, this is a hobby. The blonde loves abandoned buildings, construction sites, old mills, and even shut down shopping centers. Sometimes there to vandalize, she mainly likes to 'explore' and go on adventures. The site of a chain-link fence is like an invitation to the girl, who finds the empty, broken urban jungle meditative.

Haircuts - Kess enjoys cutting hair, and she will cut your hair for free. Especially if you would like her to use her clipper set, or you're going for something a little wild. A semester at the local beauty college doesn't get you a license, but it does get you comfortable, and she is perfectly at home working in someone's kitchen.

Virtues:

Shameless: She doesn't have an ego in her way, and this, in practice, makes her fearless. Kess isn't afraid of failing, because she isn't worried about what it will do to her image, and therefore, is willing to take risks, chances, and go for things completely, once she decides to do them. K enjoys life as it comes, and thinks taking any opportunity when it arrives is the only way to come close to experiencing everything the world has to offer. No second guessing, no second chances. Now, or never!

Team-Player - Kess feels no need to hog the spotlight, as attention doesn't get her rocks off. The girl is as comfortable in a support role as she is with being a leader, and tends to take a 'majority wins' approach to most group situations, whether that majority is making the proper choice or not. Because of her ability to get along with others, she does sometimes end up elected as the most diplomatic option for 'leader,' and will take on the task, such as in a sports captain position, or a project team.

Both her operational ethics and her own safety take a back seat to the needs of those she cares for, as she is not quick to care. You need a buddy to rob that bank with you? Kess is there for you. Did you accidentally [or not] kill someone? Your buddy K is going to pick up the phone at 3am, and help you dispose of that body. Do you need to pass the blame onto someone else? Kess will take the accusation with a sleepy grin. This isn't to be confused with gullibility, as the blonde understands what she's getting into, and simply considers the objective of her 'family' more important than her needs as an individual.

Hard-working - While emotionally lazy, Kess is physically determined, and takes pleasure in using her body to it's potential. Exercise, sports, and hands-on tasks are her specialty, and this girl won't complain if asked to work a double-shift, or help someone move their apartment. In fact, she will generally take up work that she is capable of on her own, without needing to be told.

Personable/Easy-going - 'Be open to truth, from whatever source it comes'. Kess is friendly, outgoing, and non-judgmental. The girl is just as likely to be seen talking to a homeless man as she is a university student, and considers everyone her peers. She is comfortable enough with herself to not take the opinions and views of others personally, and has been known to change her own opinions, if enough evidence comes to light that proves she may be mistaken. Contrary to popular belief, which is that she's a really nice person, her acceptance of others is truly based in her lack of 'give a ********,' [see flaws] which allows her to both do her job, and get along with a variety of people.


Flaws:

Shades of Grey - While Kess is not immoral, she is definitely amoral, and possesses a general unawareness of, and indifference to any particular sets of morals and principles, beyond that of hard work and loyalty to one's team. As long as an action falls under those two categories, she doesn't particularly care about the details. Whether it's a carwash to help a buddy afford a new bike or collecting star seeds for her superiors, she's eager to lend a hand.

In line with this, she doesn't need a specific reason to do immoral acts, just the idea to do so, and she tends to find trouble when restless.


Sad Story, Bro - Kess' give a ******** muscle is a little broken [or perhaps just sprained]. While lending a non-critical ear, she's not the friend you go to for advice. If you need to vent, or just sit in companionable silence, or you need a favor she's your girl, but it's highly unlikely that Kesslan will express an opinion, or do anything about your problem that isn't neutral / she's not asked to do. This can lead to conflicts with those that don't understand her personality or 'friendship style,' but fighting or accusing the girl of not caring about you just doesn't work. Kess will take your criticisms with a blank stare, and go on going on.

Restless - Kess has a lot of energy she needs to burn off, which one might argue is due, in part, to her unwillingness to sit around and think about the direction of her life, and therefore provide herself with the chance for doubt. Because of this, the laid-back girl is almost always doing something, sports, games, work, anything she can to be out, "living". When she's left with nothing to do, her mind begins to churn, and she is forced to consider and debate her past actions and thoughts. This is not something the girl enjoys, and she tends to get stir-crazy within an hour or two.

This often leads to her 'creating' things for herself to do, like break into private property, or go out looking for a fight. As long as it won't result in something detrimental to her team, it checks off on the "okay-to-do" list.

Ante Up, or Leave - Kess works hard. She plays hard. She expects you to do the same. While the girl will ignore your personal problems, she isn't a fan of laziness, or those that half-a** your assignments. Most of the time, she will do your work properly for you, even going as far as to fix it before your very eyes [which some might see as rude]. She may smile, and she's far from insulting, but the girl is blunt. If asked directly why she didn't pick you to work with on something, she'll let you know that your work ethic is shoddy.

Now, if you ******** something up and put the team in danger, or have the chance of doing so with your negligence? You can bet Kess is going to check your behavior right away. It's not personal, whether or not you take offense, but when push comes to shove, Kess is far more likely to clock you across your grill for messing up than she is to bicker with you passive-aggressively for an hour or two.

She'll take her consequence for the action, but if she deems it necessary to keep you in line, be warned that it's not likely to stop her from doing it again. If you can't keep up and contribute, Kess doesn't want you around.



PHYSICAL DESCRIPTION

Eyes: Black, yay! Not overly kawaiidesudesu, please. :B

Hair: Straight and very short, boyishly so, cut shorter on the sides and back, and long enough for messy bangs in front. Absolutely tow-headed, she's more of a warm undertone pale blonde, instead of a white-blonde. Somethin' like this, perhaps?

Face: Kess' face, shoulders, arms, legs and entire body are covered with sunny freckles. She's got a wide, full mouth with a lopsided grin, and despite her tomboyish nature, she has feminine features. Face Ref / RL Face Ref

Clothes: Either a postal uniform, with polo shirt, short shorts, and messenger bag, or a button-up shirt [light, pink?] with the sleeves rolled to the elbow, suspenders [no belt], a tie, and some slacks.

Aviators, please, with either outfit! Also to note is plenty of ear piecings. Primarily an industrial, and gauged lobes [small black ones.]


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PostPosted: Mon Jun 27, 2011 5:22 pm


Negaverse Alias: Lieutenant Howlite

Challenge: "Have I Got a Package for You!"

Uniform:
I'd REALLY like something based off madeinjapan's versions of starfleet and marine uniforms. Mainly the top left uniform. Or else, just another ref of a starfleet uniform. 8D Simple, classy, and black, with highlights in a nice, gold and/or blue color.


Top -- Modeled after a starfleet uniform with gold and/or blue as the secondary color.
Bottoms -- Maybe sometype of black leather, or something, tucked into the boots.
Gloves -- Black, and buckled at the wrist.
Belt -- Suspenders and a utility belt would be bamf, if it fits the rest of the design.
Shoes -- Badass black boots.
Shoulders -- Nothing special here.
Accessories -- Have fun?
Weapon --

Lieutenant: One small, boring package, probably wrapped in brown paper, with stamps and permanent marker all over it. Handheld, maybe a pound or less.
Captain: A package that's clearly been rigged to do something naughty. The result would be the package opening, and a bright, stunning flash of light when tossed. Perhaps attached to some kind of zip-line hooked to her glove that would snap it back when done. [Kind of like the way you reel in one of those leashes]
General: Howlite's now got a legit bomb made of some type of metal, it's shaped more like a pokeball than a traditional flash-bang, however, and when tossed, opens itself up with a extremely loud, disorienting bang, as well as a brighter flash of light. When complete, it closes itself and returns to her glove.

Main - Black
Secondary - Gold and/or Blue [LIKE A SUNNY SKY]

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PostPosted: Mon Jun 27, 2011 8:56 pm


About Howlite
Amusingly enough, spiritualists believe this about the gemstone: "It is a super-calming stone and many people use it to relieve stress of all kinds. It makes an excellent antidote to insomnia due to an overactive mind.

Focusing on a piece of howlite can assist in journeying outside the body and gaining insight from past lives. Placed on the third eye, it opens memories of previous times and lifetimes.

Place a howlite stone in your pocket to absorb your own anger - or another's anger that is directed toward you. It helps to overcome critical or selfish behavior."

Kess might argue she does the same thing by distributing 'medicinal marijuana'.


Why Negaverse?
Kess could just as easily be an amoral senshi, but I think the hidden darkness underneath her lazy smile is far more interesting to explore, and I'm looking to do that through RP development.

Those she ends up trusting, and surrounding herself with will ultimately shape her as a character, which is the point of roleplay, not solo writing, isn't it?

Why Would They Want Her?
Without a close-knit family to hold dear, Kess views the family you create for yourself as far more important - Something the Negaverse is currently trying to promote. Her non-questioning loyalty to those that earn her trust, as well as her shady habits, make her a perfect recruit.

On top of all that, what better way to gather starseeds than by searching for victims with the excuse of dropping off their mail?

For anyone interested, Howl, by Florence and the Machine, is her Negatheme.

"If you could only see the beast you've made of me
I held it in but now it seems you've set it running free."


When she's acquired, I'll be shopping around extensively for RP plots to develop her transformation into a Nega agent in the first place, as well as where she's at "now".
PostPosted: Tue Jun 28, 2011 3:01 pm


Family Notes/etc

Most of Kesslan's family resides on the West Coast [California, to be exact], and includes her mother, and twin brother. She came to live with her father in middle school, who subsequently became a flake in her life and took off. Rather than return 'home', she moved in with her cool-headed uncle, and stayed in his basement throughout high school.

While not close, she still sees her Uncle from time to time, and makes sure to at least call her mother on major holidays, like Yom Kippur and Chanukah.

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PostPosted: Mon Jul 11, 2011 3:09 pm


CIV SIDE:

Hobbies look fine -- there's just a lot of them. XD It makes sense that she has so many, though, since she seems pretty set on keeping busy?

Virtues are alright as well. I'd maybe go more in depth with her Shameless virtue -- namely, if she isn't motivated by her ego, what is her driving force in her actions? Other than that, I don't see anything that needs much fixing.


Those examples you included at the end of your flaw set can be incorporated into the flaws themselves -- e.g. describe the boyfriend-dumping situation in her Sad Story, Bro trait. I really like that flaw, though, it seems like a lot of fun!


The BFFs for LIFE! trait is a little harder to follow, however. It feels like you're trying to make her loyalty out to be the negative trait in this equation, which is making the actual 'bad' part secondary.

Specifically, Kesslan seems like she's not concerned with what's right and what's wrong as long as she has something to do: she'll bury a body or rob a bank to work off her energy just as readily as she'll rearrange your furniture or help put away your groceries. That lack of morality would work really well as a negative trait on its own, since this could also extend beyond just helping her friends and to doing not-so-good things on her own just because she was bored.

So, I think what would work better is including her willingness to do anything for her team as part of her Team Player virtue. Her lack of concern for whether it's a charity event or a jewel heist could be worked into an Immoral flaw, since it's the immorality involved with how she conducts herself that's the bad part.

With that bit at the end, though, are you trying to say that she can get obsessively loyal up to the point where it's exasperating / possibly a hindrance to others? Does her hardworking enthusiasm mean she tries to impose her help on others when it isn't needed? Does she ever play the team spirit card a little too hard, like an employee at a run-down fast food place who enjoys her job too much and is overly insistent in her attempts at cheering up her disgruntled coworkers?


Bringing her out the Dark seems a bit too specific and rare! A good flaw is one that can be observed in most situations K might be RPed in -- right now the observable part (the explosive fits of anger) looks like it's not prone to happening very often, and even then most of the time she ends up working her stress out constructively. This needs to be worked into something that would be less rare of an occasion in RP. It might be better if you gave her some general pet peeves that exist under her seemingly impenetrable exterior, and she reacts unpleasantly to when they show up. For example, you've established that K is a pretty huge workaholic... what happens when someone gets in the way of her productivity and the good feelings that come with it? How about when members of her 'team' aren't putting in the same amount of work as the others or herself? Does it ever bother her that her peers don't always share in her work ethic?

Her lack of ego might also be worth tacking on as a fourth flaw: since she isn't really worried about the repercussions to her actions, does she have much of a sense of self-preservation? If she doesn't, that might get her in some nasty scrapes and definitely have an effect on how she conducts herself in a fight.


NEGAVERSE SIDE:

I'm sorry, but this weapon progression is not going to work. Negaversers are not allowed to end up with explosive devices -- that's way too powerful. Opposing characters can fight off a blade or a bludgeoning device, but they can't fight off an explosion. This would lead to a General who has way too easy a time causing severe permanent damage, if not outright killing people.

Things like smoke bombs (which is what Zinkenite has) or flashbang stuns are alright, but serious explosives are not. So what you could do instead is have her weapon create a bright enough flash OR loud enough noise to briefly stun an opponent at Captain, and have a more intense flashbang (both light and sound) at General.

I would also recommend giving her just a single package and producing the effect when she opens it instead of having them explode -- otherwise she'd kind of be destroying her weapon. XD


Also, just a note / FYI: I might be misreading what you have down in the Why Negaverse? section, but K and Howlite would not be alternative personalities -- you're the same person powered up as you are powered down. You might end up behaving differently because you can get away with different things and have different goals and expectations as either, but at the end of the day it's still the same mind making those decisions. XD I apologize if I just misinterpreted what you said here, just thought it wouldn't harm to point that out~
PostPosted: Mon Jul 11, 2011 7:15 pm


I really appreciate the critique! All of your points make sense to me, and I can see where I've jumbled some things up/made them too complicated [for instance: I am well aware that Kess and Howlite are the same person, I do actually mean it's more of an outlet. e.g. some of the earlier examples of doing bad things as an outlet, would be done as a Negaverser, not a civvie.]

I'll have another crack at it, and hopefully be good to go!

I'm not looking to do a ton of damage with her explosives, so I'll definitely rework what you've said into that! I should have this all taken care of tonight.

Thanks, Mouse!

EDIT: I'm pretty sure I handled everything, and it should be ready for round two of staff review!

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PostPosted: Wed Jul 20, 2011 9:31 pm


User Image - Blocked by "Display Image" Settings. Click to show.

Looking much better, and a lot more dynamic! c: Lovely work~
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