---Battle System for Persona Oversoul Reverse---

So to make the battling in the guild much more enjoyable, this battle system was created. This system will cover leveling up, persona stats, and fighting.

---Leveling up---
>>Leveling up will be fairly easy but not too easy. From level 1, you will need 400 words to go to the next level. Then after that, the requirements for the next level will be +100 words.

((Ex. Roy has grown to level 2. Next level = 500 words.))
Simple no?

>>When you reach the mark for a level, you must go to the next level. No holding word counts, however if you post over the word count for a level, then the leftover words will go into the count for the next level.
(( Roy posted 467 words. Roy has grown to level 2. Next Level = 500-67= 433 words))
>> Words can only be counted inside the other world
>> Everyone will start with 100 health and spell points and as you level up, you're health and spell points will increase by 3. In the guild will be different places and events that can increase your health and spell points as well
>> When you level up, post it in the topic, Growth update so that I can keep track.
>> You can learn moves based on the level requirement given on the website as well as how much spell points or health points a move takes up.


---Ultimate Persona---
Here are the requirements for getting your ultimate persona...
- Must be at least level 55
- Must PM me a minimum of 2 paragraphs on how you have obtained your ultimate persona
- Must be in the guild for at least 2 months


---Persona Stats---

>> As a Persona User, your Persona will help you grow in battle. There are five main points to your persona ability: Strength, Magic, Endurance, Agility, and Luck.
Strength: Increases physical attack damage
Magic: Increase Magical attack damage
Endurance: Reduces damage received
Agility: How well attacks are evaded
Luck: How well attacks land
>> Your Persona has Weaknesses and Strength that can greatly affect how the battle turns out

>> When you first create your profile, you start with 15 stat points that you can distribute how you wish. These stat choice cannot be changed afterwards, so choose wisely.
>> You gain 1 stat point as you level up which can be distributed amongst your stats as well. You gain more stat points every 7 levels you grow.
((Level: 1-7= 1 stat point, Level: 8-14= 2 stat points etc.))


---Battling---
>> As you explore the other world, you will come across numerous amounts of shadows that will have to fight.
>> The shadows levels will be either the average of the Persona users +2, or higher then the highest level persona user.
>> The shadows attack as well as your own will be determined by dice roll; however, the luck and agility you have will determine if you hit, miss, or evade.
>> You're health and spell points will also help you pull off attacks that you Persona may have

>>Attacking<<
>> When you attack, you will roll 2 dice. After the roll, you will add your stats of luck to the roll for the total number. Even numbers result in an hit; odd numbers result in a miss.
((Ex. Roy rolled a 2 and a 3= 5. Roy has 1 luck stat= 6= Roy hits the target))
>> Shadows will only have the roll chance to attack which will be rolled by the team leader.

>>Evading/Endurance<<
>> Evading attacks is similar to attacking, except you add your agility stats to the roll
>> When you take a hit you take the endurance stat you have and subtract it from damage that you would originally receive
((Roy is hit by the shadow. Damage >> 40- 8= Roy takes 32 damage.
>> If you hit the enemy's weakness or you're hit by your weakness, the damage is multiplied by 2. If you hit by you're strength or hit you're enemy with there strength, the damage is divided by 2.

That's the battle system. If you have an questions, concerns, comments, or thoughts, PM me and I will answer the best I can. Everyone who has create a profile before this was made, go to your profiles and edit them and post them in the new profile section in this fourm. Thanks ^^