
Attention Adventurers!
The Imperial Guard is looking for individuals willing to venture into the city sewers to locate and neutralise the source of some menacing Mudcrabs. The Crabs have been sighted in the city and there have been many complaints about their roaming. Something must be done, and the guard is far too stretched as it. So we implore the generous nature of some talented adventurers, please come forward and assist us and your city to resolve this matter as soon as possible.
Candidates should report the Imperial Guard barracks, we will grant access to the sewers once we feel safety in numbers has been reached.
Quest Description
Quest Giver: The Imperial Guard
Location: Imperial City.
Objective/Directions: Adventurers will start at the Imperial Guard's Barracks, in the Imperial city. The Guard will lead the group to one of the two entrances to the Market Sewers, in the Market District and unlock the way. From here the party will be expected to explore the sewers and find the source of the Mudcrab disturbance. They will find a collapsed tunnel leads into the Northern Sewers which is known to have an exit leading outside the city. From here the Group will begin to encounter Goblins which seem to be training the Crabs as pets. To eliminate the problem, they will have to kill the Boss Goblin, who is reported to wear a hallowed out crab shell on his head, in place of the usual ram/goat skulls Goblins wear. He is also supposidly trained a very large Mudcrab, which may also pose a threat.
Expected Resistance: Numerous Mudcrabs, approximately ten normal Goblins, two Goblin Shaman (miniboss), one Goblin Chief (Boss) and his giant Mudcrab pet (Boss).
Signed up:
1. Misthral (Tanna)
2. thepoisonedmuffin (Coraline)
3. Gigant Abraxia (Velryn)
4. DJ-TeKtOn1c-X
5. Requiem in Mortis
6. Chronic Awesome (Zelindor)