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Posted: Tue May 24, 2011 8:23 am
Welcome to Shinobi Yochi!
An RP guild for all we elite roleplayers on gaia~ This thread will simply explain the basic rules of the guild and its terminologies.
Please, read at least the rules below before posting anything in the RP section of the guild. Thank you very much, and enjoy your stay ♥
Basic RP Start Up! The Basics Summarized. Please Read
• Review How To Start • Begin filling out Profile Format -Note: That is found: Here • Begin at Gennin level • Choose shinobi class from Shinobi Classes Forum -Note: Must read first post -Note: You must adhere to your classes limits • Fill in the rest of the skeleton. Ask questions if you have any. -Reminder: You only start with the basic ninjutsu, nothing else • Review Bloodlines, Implants, Cursemarks, Demons Subforum • If anything appeals to you, make a request in the Request Subforum -Note: Dont forget to read the requested items rules • After your profile is finished, post in Profile Approval • If accepted, report to that village leader's office • After all this, it is mandatory that you read, or at least skim through, Shinobi Rank System and Chakra System in this forum. [Next Two Posts!]
Basic Rules Summarized To Prevent Confusion
• You can only have 2 Elements unless stated otherwise • Use the training formats, located here, to learn techniques • You cannot have weapons with special abilities (Ex. Shoots fire balls) unless stated otherwise • Abide by your classes restrictions • You cannot make up techniques or fighting styles (Unless Unique Class or using Custom Jutsu slot)
General Guild Rules
1. Read the Rules 2. No God Mode. You will be banned on your second offense 3. No Auto Hitting. You will be banned on your second offense 4. No Auto Killing. You will be banned on your FIRST offense 5. If you are killed you must create another character to continue RPing. Simple 6. When you do die, please say so in the Graveyard Thread. This is to prevent build up of bloodlines and such 7. Follow the Rank / Level Rules 8. Follow the Chakra System Rules 9. You must have your accepted profile posted somewhere. In a village, or in the profile center even 10. For everyone's sake, follow the Gaia T.O.S 11. No making up your own Summonings without acceptance 12. No making up your own Jutsu without acceptance 13. You cannot use weapons too out of place of the Naruto Universe (Guns, Lazers, ext.) 14. When you create your profile, you start out only with the 4 basic ninjutsu 15. Re-Read The Above!
Gaia TOS Main Points
1. No Cybering!!!! No Exceptions! All of Gaia is rated PG-13. If you cyber we're all in hot water! You can be suggestive, but no down and dirty! You Will Be Banned! 2. No Flaming!!!! If you get into an argument, PM your opponent! If you cannot subside your rage with some outside help, you both may be banned! 3. Dont Come Asking For Gold Or Items! Go Quest On The Forums! You Will Be Banned!
For Those Who Have Forgotten Them, here are the Gaia TOS If a created post or thread conflicts with these Terms, it must be removed or reported to a crew member ASAP. This will prevent the guild from getting in trouble with Gaian officials.
Guild Terminology Basic abbreviations used in the guild
[DNP] - Do Not Post, This Effects Even Crew Members
[DND] - Do Not Delete
[DNM - Do Not Move
[CO] - Crew Only, This post is directed only at Crew or above status so do not post unless you're Crew or above.
[SY] - Shinobi Yochi, The name of the Guild shortened.
[UC]- Under Construction, meaning the thread is not finished so do not post or read.
l-GMC-l [Non-Player Character] [NPC] - These are characters not controlled by average role players. They are used for specific tasks and such within a village.
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Posted: Tue May 24, 2011 8:25 am
Shinobi Rank Guide Limitations of the different rankings.

G e n i n Graduates of the Shinobi Academy. The rank which everyone starts at. You are fresh, able, and willing to begin your training to become a powerful ninja!
• After approval, report to your Village Leader's office for instructions and a headband.
Training:
• Your Village Leader must allow you to train before you can begin.
(Technique scrolls can be obtained at Academies and Dojos.)
(You can learn Bloodline Techniques without Kage permission.) ○ Genin cannot learn techniques above rank (B) • Genin cannot go beyond Stage Four [4] of any Bukijutsu or Taijutsu style.

C h u u n i n Passed the Chuunin Exams, have you? Jolly good! But, remember, you've still got many obstacles ahead of you. Never forget your training, and never forget that you've always got room to grow.
• At this rank, you are much more likely to be employed for missions!
Training:
• Chuunin cannot learn techniques above rank (A) ○ Chuunin cannot go beyond Stage Five [5] of any Bukijutsu or Taijutsu style.

J o u n i n Promoted to Jounin, huh? Congratulations! You're now one of your village's elite. A strong, wise, and reliable shinobi who holds a good amount of the Village Leader's trust. Although you yourself can still build on your strengths, you are to the point where those below you require your teaching. Because of this, you will more than likely be chosen to be the head of a squad, or a sensei (teacher) altogether.
Branches:
At this point, shinobi are able to being training to become either an Anbu (Black Operative) or an Oinin (Hunter Ninja), with recognition by the Village Leader.

K o n i n Ah, a Konin! Also known as a Great Ninja, or S Level Shinobi. You've proven yourself to the world to be one of the strongest of the strong. There are still those in the world more powerful than you, but those who surpass you are few, and those willing to stand against you are ever more scarce. You are not necessarily evil, but there are those out there that see your strength as a malicious thing.
Branches:
Those who have excelled in their efforts as an Anbu or Oinin have the opportune to attain the prestigious title of "Captain". The methods to obtain this title typically vary between villages- As availability is not always present.

S a n n i n Oh my! A Sannin! A Breathing Legend! You're likely known world wide, at least, your name is... anyway. Power. Wisdom. Intelligence. Speed. Everything about you screams incredible! Though you are incredibly powerful, you still have your ties to your village, and are more than likely still loyal to your Village Leader. Just remember, never forget your duties as a teacher!
Benefits:
You do not need to be in your village at all times, but your presence is always appreciated.
K a g e The Kage, or Village Leader. The title reserved for those who have power beyond power. Though, it is not necessarily physical or chakra power. A Kage can be elected because of his sheer force of will. His devotion. His love for everyone within the village. One need only have the undying desire to protect his people to attain this title.
Benefits:
You are the head of your village. Respected and adored. You hold final word within your village, and are ultimately responsible for the well being of your peoples.
Restrictions:
If a Kage is absent from his village for too long, worry will raise. It is very important you remain in your village whenever possible so that you may help your villagers.
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Posted: Tue May 24, 2011 8:50 am
C h a k r a S y s t e m [The Basis & Idea]
 Shinobi Yochi will now be using a system that revolves around a number that is dictated by your [ shinobi class ]. This number is kept under the section in your profile labeled [ Chakra Pool ]. Note: This system has been adopted from Shinobi Nations and does work, I personally have used it. This is probably a drastic change, but in the long run it will improve your roleplaying environment.
The reason for this system style is that by using a number guide for the chakra system we are capable of avoiding drastic number to letter translations that previous guilds have used. Rather than keeping track of how many [E] or [C] ranked jutsu a certain character can use, one merely has to remember how much chakra a jutsu costs, and then subtract it from their current chakra pool. The actual costs of each jutsu will be detailed later on, and repeated in additional information threads.
Additionally, it prevents instantaneous chakra pool increases that were unavoidable in previous years.
[Choosing Your Shinobi Class Chooses Your Chakra!]
Every [ shinobi class ] has various [ steps ] which are labeled with certain ranks. The easiest example of this would be for you to look to the [ class listing ] and simply examine the first class you see. As you can plainly see, each class has breaking points which are split by [ Shinobi Yochi's ] rankings:
• Genin ○ Chuunin • Jounin ○ Konin • Sannin
Each of those sects is considered a [ step ].
As you can also see, the very first step- Genin -contains a section labeled [ Chakra Pool ] This section is then followed by a number, in the case of the Ninjutsu Class this number is [375]. As thus, if you decide to be of the Ninjutsu Class, your basic chakra pool is [375]
Now, this number becomes your base chakra pool, but does not necessarily have to be your maximum pool. As you roleplay and rank up through your experience in your village your chakra pool will increase by rank.
If you look at the next sect for Ninjutsu you will see the second step- Chuunin - also contains a section labeled [ Chakra Pool ] under [ Benefits ]. This section is then followed by a number, in the case of the Ninjutsu Class this number is [+225]. As thus, if you were of the Ninjutsu Class, when you increased to the Chuunin rank your chakra pool would receive an addition of [+225] combined with your base chakra pool of [375]. As a Chuunin of the Ninjutsu Class your characters chakra pool would now be [600].
[ Technique Chakra Costs ]
The following list details the chakra cost of each type of jutsu found within Shinobi Nations. If you would also note, each increase in rank is a multiplication of two from the base technique number of ten. This was done to further increase the simplicity of keeping track of your chakra.
Rank E :: [5] Chakra
Rank D :: [10] Chakra
Rank C :: [20] Chakra
Rank B :: [40] Chakra
Rank A :: [80] Chakra
Rank S :: [160] Chakra
Rank SS :: [320] Chakra *These techniques can usually only be used once.
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