> >h e r d ____ p o s i t i o n s
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r e g a l i s
Commanding Officer: Valdien
Second-In-Command: Galas
Generals:Scouts: Sarai
Warriors: Morpheus
Mages:Healers:Non-Participants:
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p o s i t i o n___i n f o r m a t i o n
Generals: Generals must be able to command a group of Azrein in battle. They need to think on their feet, and always be prepared.
Scouts: Scouts can also be spies. They are able to infiltrate the enemy's lines as well as scout the area.
Warriors: Warriors must be brave and strong of heart. They are the first ones sent into battle against the Six and their Agents.
Mages: Mages are stationed behind the warriors on the lines of battle. They use their magic to enhance the fighter's abilities or to cause damage among the enemy.
Healers: Healers are the most revered members of the Herd. They are respected and are critical in times of battle, seeing as how their skills save countless lives.
Non-Participants: These Azrein are fillers for the Herd. They are not required to go into battle unless they choose to do so.