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Posted: Mon May 16, 2011 12:25 pm
InformationName: Takashi Aki Actual Age: 22 Appearance Age: 545 Gender: Male Sexuality: Heterosexual Personality: Stern, polite, and confident Bio: Born to the head retainer of one of the lesser noble families, he was raised in the line of service and duty, being taught the basics of representing a noble family, which included etiquette and respect. At a young age he showed a keen ability at the game 'Go' beating everyone he possibly could within the grounds. His ability for making tactical decisions only sharpened as he got older and his father began teaching him the way of the sword, in which he showed an ability to think on his feet and quickly learn an opponent's movements and anticipate movement patterns, though still no match for his father, he came close. As soon as he was able, he was enrolled at the Shinigami Academy and taken into the upper class due to his sheer talent and ability to hold his own, where he showed great talent and ability. Under the request of the teacher he was placed within the Tenth Division, rather than continue to be a servant to the noble family, which was reluctantly agreed upon. he has since then devoted his time and energy to the Seireitei, and spent countless years of training and application to improve himself. Having moved fast enough in his training he had finally gotten up to Lieutenant ranking in the Tenth Division.
Theme Song: Otherworld Division: 10th Division Rank: LieutenantAppearanceHeight: 5'10" Weight: 160 lbs Hair Color: Brown Eye Color: Blue Usual Clothing: Standard Shihakushō. Reiatsu Color: White Zanpakutō Position: Left Hip Other Appearance: Really Short Hair Accessories: On his right arm he wears a gauntlet where the Shihakushō's sleeve is tucked under it. He also wears shoulder armor also. The colors of them is primarily black with a hint of white to keep the uniform's colors together while providing some form of armor and decoration.
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Posted: Mon May 16, 2011 12:29 pm
Zanpakutō Name: Ukiyo (Floating World)
Zanpakutō Element: Illusion Sealed Appearance: Ukiyo is a Kodachi of exactly 59cm in length, with the handle being two and a half of his palm in length, covered with a red wrap. The tsubasa is bronze in color and in the shape of an elongated hexagon. It's fuchi and kashiri hold the same bronzed color with the kanji for reality and illusion inscribed on the right side and the left side, respectively, to represent it's ability to split the two apart. Zanpakutō Spirit: Ukiyo takes the form of a man, wearing an all white version what Takashi does, but has a white veil which completely covers his face and his voice has an indefinite sound. His black hair is medium length going past his shoulders at it's lowest point and brushed, but not styled. Shikai:
Release Command: Break Physical Changes: No physical changes Shikai Special Ability: The ability of the Shikai allows him to cloak an area to form illusions of the world around him as he sees fit, bending reality. This does not get rid of the physical being, but the ability to notice or perceive it's true being. This is only effective to the area in which he can sense, but any looking within would be affected and see what he is casting, but could not be affected (as in can't be altered) by his ability. Like all Illusory releases, the main and easiest way to negate seeing the illusions is to be in contact with the blade itself.
Shikai Abilities
Seal - Bankai Due to the nature of his release, it had been decided long ago that the power of his Bankai be permanently sealed, due to the thought that his Bankai might be able to shape the entire world. Though he can still undergo the training to achieve Bankai, he cannot activate it. Due to this, when he obtains Bankai it's power instead overlaps onto his Shikai's state, though none of it's ability nor form can ever activate. (x2 Stat boosts when Bankai is achieved) Enhanced Spiritual Pressure As this release utilizes his Spiritual Pressure to cloak the area and affect it, it has adjusted to eat his Spiritual Pressure and augments it with it's own to vastly increase his effectiveness. (+10 Reiatsu) Enhanced Reiatsu Armor Also, due to the overflow of Spiritual Pressure he can take from that and wrap himself in a slightly stronger armor, allowing him to deflect even deadlier attacks from harming him. (+10 Hierro) Enshroud His spiritual pressure cloaks an area around him equal to his ability to sense Reiatsu around him (which is roughly 100 meters). Within this area he has free-reign over changes to physical things as he sees fit (no air clones and turning invisible to attack). Though he has the ability to change and shift these things, it is up to whether he can affect a person or not. These illusions are more then just optical tricks as they carry over to all senses the person has making the illusion more and more real to those watching the illusions take place. (Must have +10 more Reiatsu to affect someone with his illusions.) Due to sensing he can guess who can and cannot be affected by his ability. Invisibility Though a near impossible ability to do, this is one that requires him to refrain from offensive or defensive action to conceal his location and erase any trace of him from the time of activation (no foot prints, no sound, no smell, nothing) to it's dismissal. Easily seen through the closer you get, to the point people can see the fabric of space that is being distorted by his illusions when within 10 feet of him, and as such as be pulled away to reveal him. Useful when spying, not so useful in combat. Point of No Return After activation, all who had seen the release at least once are subject to all it's illusions if they fall under his Spiritual Pressure. Those who have never seen it though are not subject to see the Illusions and only memory could tell who and all had seen it. Also, the Shikai cannot be deactivated until the completion of a battle. Obtained?: Yes Bankai Obtained?: No
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Posted: Mon May 16, 2011 12:31 pm
Powers and Abilities Intelligent Not a master scientist, but not a completely normal thinker, he has shown a great deal of intelligence in many different fields of knowledge. Though he couldn't make his own findings on this or that, he can however recall information on a given topics at times. He prides himself as a near genius. He also has the ability to quick deduce abilities close enough to their nature to figure out the main idea of it and how to fight under the conditions of it. Master Tactician Able to think out highly complex and intricate plans based on little to no information. This is his way of leveling an uneven game or fight by putting more in his favor by adjusting his plans as more information becomes available only putting 100% in when the plan has all the desired information to weed out the variables. Immense Spiritual Pressure As unusual as it is one of his most intriguing features is his vast amount of Spiritual Pressure which he uses to a vast degree, instilling fear in his opponents to weaken them to better affect them with his illusory techniques, and even protecting himself with his Reiatsu. Swordsmanship Specialist With vast amounts of training and battle experience, he has gained an ability to hold his own against other opponents, knowing the strengths and weaknesses of his Zanpakutou's length and taking advantage of both to great degrees. Shunpo Master Through several hard years of practice and application, he has gained the ability to use Shunpo effectively for long periods of time. Able to keep up with most people and even exceed the speed most people can travel through any means. Great Strength He has ample enough power behind his attacks that he can easily fight with most people without having too much of handicap to favor others around him. Unique Abilities Assassination Through a combination of both his Speed and Illusory technique, he is able to sneak behind an opponent for a lethal or debilitating sneak attack. Though not unique in itself, the ability itself is worth mentioning as he isn't an assassination specialist. (+10 Physical Power exerted to pierce Hierro) Miscellaneous Information Likes: Green tea, peace and quiet, leisure time Dislikes: Pompous windbags, stuck up people, and big talkers Fears: Needles Trivia: (Optional)
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Posted: Mon May 16, 2011 12:31 pm
Shinigami Point System Zanjutsu
Zanpakutō - 100 Swordsmanship - 100 Kidō
Knowledge - 50 Skill - 50 Agility
Combat
Hakuda - 10 Resist Damage - 100 Physical Strength
Strength - 100 Endurance - 100 Reiryoku
Reiatsu - 120 Hierro - 120
Total Points ~ 1080
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Posted: Mon May 16, 2011 12:32 pm
Zanjutsu Techniques Nadegiri (撫で斬り, Clean Sweep) This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large, multi-story high opponents protected by steel skin. The opponent can be killed with one swift slash so precise, that they aren't even aware of until after it has taken place.
Requires a 80 in Zanjutsu - Swordsmanship. Agility Techniques Dashing This skill allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent.
Requires a 10 in Agility - Hohō. Shunpo (瞬歩, Flash Steps) This skill is a movement technique that allows the user to move faster than the eye can follow. The focal point that determines the basis of this technique is speed. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B in the least amount of steps. Training and skill are what determines how fast a user of Shunpo can move; those of little skill in the technique or those who haven't used it an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower, which requires the use of more steps to move the same distance and become winded far easier in a shorter amount of time.
Requires a 40 in Agility - Hohō Tenmetsumi (点滅身, Flickering Body) An incomplete version of Utsusemi, this is a skill that leaves behind an afterimage of the user that instantly begins shimmering out of sight.
Requires a 110 in Agility - Hohō. Reiryoku Techniques Fear Reiatsu, at its most basic level can instill fear in others when it is very high (in comparison to the one feeling it).
Requires a 10 in Reiryoku - Reiatsu & the target's Reiatsu needs to be lower than the user's. Stunning High level of spiritual power can cause those of lower power to be stunned by simply being in the presence of a high level spiritual being. It is not uncommon for Humans and souls alike to get the wind knocked out of them by simply being near a spiritual being with a high level of spiritual pressure.
Requires a 30 in Reiryoku - Reiatsu & the target's Reiatsu needs to be lower than the user's Paralysis When a Spiritual being of high Reiatsu chooses to they can paralyze an opponent just by focusing pressure through their stare.
Requires a 80 in Reiryoku - Reiatsu & the target's Reiatsu needs to be 30 points lower than the user's. Phantom Pain High level of spiritual pressure can make an opponent feel as though they are being attacked though nothing is physically happening to them.
A 110 in Reiryoku - Reiatsu & the target's Reiatsu needs to be 40 points lower than the user's. Kido Hadō
4x of use Hadō #1: Shō (衝, Thrust) Hadō #4: Byakurai (白雷, White Lightning) 4x of use Hadō #11: Tsuzuri Raiden (縛られた電光, Bound Lightning) 4x of use Hadō #31: Shakkahō (赤火砲, Shot of Red Fire) Hadō #32: Ōkasen (黄火閃, Yellow Fire Flash) Hadō #33: Sōkatsui (蒼火墜, Blue Fire, Crash Down)
Bakudō
4x of use Bakudō #1: Sai (塞, Restrain) Bakudō #4: Hainawa (這縄, Crawling Rope) Bakudō #8: Seki (斥, Repulse) Bakudō #9: Geki (撃, Strike) 4x of use Bakudō #12: Tenma Ami (天魔網, Demon Netting) Bakudō #21: Sekienton (赤煙遁, Red Smoke Escape) Bakudō #26: Kyokko (曲光, Curved Light) 4x of use Bakudō #30: Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) Bakudō #37: Tsuriboshi (吊星, Suspending Star) Bakudō #39: Enkosen (円閘扇, Arc Shield)
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Posted: Mon May 16, 2011 4:38 pm
First, you have far too many Kido listed for your skill level according to points.
The zanpakuto I'm unsure about... I'm going to lean towards yes, but I want someone else to look at it before it is fully approved.
We either need a picture or an actual description of what he looks like as well.
Other than that it looks okay to me.
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Posted: Mon May 16, 2011 4:54 pm
[R]eflections First, you have far too many Kido listed for your skill level according to points.
The zanpakuto I'm unsure about... I'm going to lean towards yes, but I want someone else to look at it before it is fully approved.
We either need a picture or an actual description of what he looks like as well.
Other than that it looks okay to me. All I did was copy and paste what was listed on the thing for skill... I've yet to actually weed it out, and I'm waiting so if I get bombarded with officer or lewy I don't have to re-add them when I up my Kido skill, IF I decide to up it. And for me to get a picture of him, I'd have to literally draw it. XD I hate having to make a description, put up a pic and they not be the same. And I'm too original to make the description match someone else's picture. XD The picture would take a year or two to make though as I'm a perfectionist... o.o XD
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Posted: Mon May 16, 2011 4:57 pm
I didn't say you need both. xD Just one or the other.
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Posted: Mon May 16, 2011 4:59 pm
[R]eflections I didn't say you need both. xD Just one or the other. Believe me... it's as detailed as he gets. XD No scars... no marks... just a guy of said height, and said weight, with said clothes, and like almost non-existent hair... XD
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Posted: Mon May 16, 2011 5:01 pm
Something that personally bugs me is when anyone refers to their RPC as "me." You aren't Takashi Aki; I'm just pointing that out 'cuz you did it at least once. For stuff like Immense and Master he'd need a level beyond 100. 100 is average in all cases. In his case, it should be "Great SP" and and simply "Swordsman" I'm rather lost on what you're trying to say at the top of the profile there.
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Posted: Mon May 16, 2011 5:11 pm
Anna Walker Something that personally bugs me is when anyone refers to their RPC as "me." You aren't Takashi Aki; I'm just pointing that out 'cuz you did it at least once. For stuff like Immense and Master he'd need a level beyond 100. 100 is average in all cases. In his case, it should be "Great SP" and and simply "Swordsman" I'm rather lost on what you're trying to say at the top of the profile there. Slight MPD << In all cases my RPCs are a little bit of me. XD But it alluded me to where this I/me/myself is. XD Changed. O.o 100/100 being average is strange for me. XD But whatever. Trying to keep people from being all, "You can't restricted, need approval to even think about posting." And trying to give reasons to get it. -loves illusion techniques-
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Posted: Mon May 16, 2011 5:20 pm
Just saying. It's to balance out the 150 aspect. I can see why it's strange but that's just how it ended up for our guild. I gathered that; I'm not understanding what ability you're trying to get approved.
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Posted: Mon May 16, 2011 5:25 pm
Anna Walker Just saying. It's to balance out the 150 aspect. I can see why it's strange but that's just how it ended up for our guild. I gathered that; I'm not understanding what ability you're trying to get approved. lol I'm trying to get the whole thing approved. XD
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Posted: Mon May 16, 2011 6:13 pm
Hm, it's gone.
Well, approved then.
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Posted: Mon May 16, 2011 6:14 pm
Anna Walker Hm, it's gone.
Well, approved then. Yeah, no point keeping it. XD
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