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Posted: Thu May 05, 2011 10:01 pm
Profile (Shinigami) Below is the new Shinigami (Soul Reaper) profile. (Speed Abilities, Kido List, Hexagonal List, Vizard Abilities, and Tamakai Abilities are located in the Posts below) Do NOT post your profile here, make a new topic in the forum, and await approval. (Please put U/C in the title if your still working on filling it out when you post it.)Rules Kido: Soldiers can only have 6 spells Officers may only have 12 spells Lieutenants may have only 18 spells Captains may only have 24 spells *Chiyudo (Healings Kido) may only be held by squad 4 members and those who have trained in it. *Remember each rank is only open to some kido so if you want to know what kido is open to you go to the Kido Spell List and look for your rank so you can see which kido is open to your rank.
Hexagonal: (This is only for Shinigamis that completed the training for Obtaining Hexagonal as well as your maximum capacity goes up by 6 more except Vizards) Soldiers can't use spells Officers may only have 18 spells Lieutenants may have 24 spells Captains may only 30 spells *Anytime when there is a strike on a word that means both Shinigamis and Vizards just can't use it. *Read where it says "Shinigamis Obtaining Hexagonal" under Maleficio List to understand how the hexagonal works for Shinigamis. *Remember each rank is only open to some hexagonal so if you want to know what hexagonal is open to you go to the Maleficio List and look for your rank so you can see which hexagonal is open to your rank.
Shinigami Abilities: Soldiers can only use Dashing, Furikkā (Flicker step), Garganta, Senkaimon Officers can only use Dashing, Furikkā (Flicker step), Garganta, Senkaimon, Air Walk Lieutenants can only use Dashing, Shunpo (Flash-Step), Garganta, Senkaimon, Air Walk Captain can only use Dashing, Shunpo (Flash-Step), Garganta, Senkaimon, Air Walk, Senka (Flash Blossom), Utsusemi
Zanpakuto: Soldiers may only release their Zanpakuto to its second Shikai attack. Officers may only release their Zanpakuto to its third Shikai attack. Lieutenants may only release their Zanpakuto to its first Bankai attack. Captains have full release forms.
Vizard Abilities: (This is only for people who are actually Vizards) Soldiers can only use Hollow Mask, Mask Protection, Power Augmentation, Reiryoku Enhancement, Sonído Officers can only use Hollow Mask, Mask Protection, Power Augmentation, Reiryoku Enhancement, Cero, Sonído Lieutenants can only use Hollow Mask, Mask Protection, Power Augmentation, Reiryoku Enhancement, Cero, Telekinesis, Sonído Captains can only use Hollow Mask, Mask Protection, Power Augmentation, Reiryoku Enhancement, Cero, Telekinesis, Sonído
Tamakai: (This is only for people who completed the training for Tamakai) Only three abilities maximum for each zanpakuto spirit
*Note, profiles will NOT be accepted unless the FULL skeleton below is used. Simply using the basic information for it is not considered using the profile. [align=center][size=18][b]Gaia User Name:[/b][/size] [-(User Name)-][/align] [align=center][size=18]① ② ③ ④ ⑤ ⑥ ⑦ ⑧ ⑨ ⑩ ⑪ ⑫ ⑬[/size][/align] [b][size=18]══════════════════════════════════════════════════════╗[/b][/size] [imgright] PLACE IMAGE HERE [/imgright] [size=10][b]Name:[/b]
[b]Age:[/b] [u][Actual:___][/u] [u][Looks:___][/u]
[b]Birthday:[/b] (Optional)
[b]Height:[/b]
[b]Weight:[/b]
[b]Body Type:[/b]
[b]Hair Color:[/b]
[b]Eye Color:[/b]
[b]Gender:[/b]
[b]Sexuality:[/b]
[b]Personality:[/b]
[b]Race:[/b] Shinigami
[b]Species:[/b] (Human, Animal(Wolf, Cat, Dog etc.)/Vizard [Note Vizards are voted on and earned. Not just given])[/size]
[size=18][b]══════════════════════════════════════════════════════╝[/b][/size] [size=20]Division[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=10][b]Division:[/b] (1-13)
[b]Seat:[/b] (Captain, Lieutenant, Officer, Soldier.)
[b]Squad Ability:[/b] (If Learned)[/size]
[size=18][b]══════════════════════════════════════════════════════╝[/b][/size] [size=20]Spells[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=10] [b][Hado][/b]
[b][Bakudo][/b]
[b][Jokou][/b]
[b][Chiyudo][/b] [/size]
[size=18][b]══════════════════════════════════════════════════════╝[/b][/size] [size=20]Shinigami Abilities[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=10] [/size]
[size=18][b]══════════════════════════════════════════════════════╝[/b][/size] [size=20]Zanpakuto[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=10][b]Zanpakuto Size:[/b] (Length, weight, width, thickness, etc.)
[b]Zanpakuto Guard:[/b] (Optional, since all Zanpakuto have unique guards above the hilt)
[b]Zanpakuto Sealed (Sword) Form:[/b] (Description or Picture)
[b]Zanpakuto Type:[/b] (Put the type of zanpakuto, an elemental if so which, physical, poison, metal, power(Spiritual Power), etc.)
[b]Zanpakuto Name:[/b] [Name:____] [Meaning:____] (Fill in as applicable.)
[b]Zanpakuto Spirit:[/b] (Description or Picture)
[b]Spirit’s Biography:[/b]
[b]Inner World:[/b] [/size]
[b][size=18]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫[/size][/b] [size=20]Shikai[/size] [b][size=18]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫[/size][/b]
[size=10][b]Shinkai Form:[/b] (Description or Picture)
[b]Shikai Size:[/b] (Length, weight, width, thickness, etc.)
[b]Shikai Release Phrase:[/b]
[b]Shikai Ability:[/b] (An ability, not an attack.)
[b]Shikai Attack One:[/b]
[b]Shikai Attack Two:[/b]
[b]Shikai Attack Three:[/b][/size][b]
[size=18]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫[/size][/b] [size=20]Bankai[/size] [b][size=18]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫[/size][/b]
[size=10][b]Bankai Name:[/b] (Since something is normally added to the name of the Zanpakuto in this form)
[b]Bankai Form:[/b] (Description or Picture)
[b]Bankai Size:[/b] (Length, weight, width, thickness, etc.)
[b]Bankai Release Phrase:[/b]
[b]Bankai Ability:[/b] (Ability not attack)
[b]Bankai Attack One:[/b]
[b]Bankai Attack Two:[/b] [/size]
[size=18][b]══════════════════════════════════════════════════════╝[/b][/size] [size=20]Other[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=10][b]Items:[/b] (Any other Items or Weapons your character may carry, or have that are worth mentioning)
[b]Misc:[/b] (Things like ‘Theme Song’, Likes, Dislikes, etc.)[/size]
[size=18][b]══════════════════════════════════════════════════════╝[/b][/size] [size=20]Biography[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=10](Since most members here write long biographies its been placed on the bottom.)[/size] [size=18][b]══════════════════════════════════════════════════════╝[/b][/size]
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Posted: Thu May 05, 2011 10:03 pm
Shinigami Abilities ~Dashing~ A most basic technique that allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent. This technique is basically for all ranks.
~Furikkā (Flicker step)~ This technique was created by soldiers and officers after seeing how lieutenants and captains had a technique that allows them to move faster than the eye can follow, after studying Shunpo the soldiers and officers came up with this technique similar to Shunpo but different from it as well. Similar to Shunpo, a movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high soldier ranking, must be able to possess Furikkā. Furthermore, not like Shunpo this technique is only for short-range but none the less it is a speed known to be the exceeding ability than dashing. For soldiers it is nearly mastered, yet not perfect. Therefore, a soldier can only move 1-3 feet with this step. For officers Furikkā is fully perfected and move 1-6 feet with this step. Once lieutenant rank they loose this ability and gain Shunpo.
~Garganta~ Through out researching the gateway that Arrancars and Hollows use to leave and enter Hueco Mundo, Shinigamis and Vizards came up and made their own version that is similar to the original in every way but before they can open the gate an incantation must be said before hand, the incantation is: "My right hand is the stone that bridges worlds. My left hand is the blade that binds reality. The black-haired shepherd is hung from a chair. Stratus clouds come, and I strike down the ibis". If you want more info on this just visit Arrancar Skeleton (New) and look under "Hollow Abilities".
~Senkaimon~ (穿界門, World Penetration Gate) is the dimensional gateway which Shinigami use to enter and leave Soul Society by unlocking it. When guided by a Jigokuchō, the Senkaimon takes the form of a waiting room entered through a sliding door. Humans can also use such a gate through the use of Reishihenkanki (霊子変換機, Spirit Exchangers), which convert solid matter into spirit particles.
The Tenkai Kecchu (転界結柱, World-Shifting Binding-Posts) is a variant on this gate by using four linked points to create one spiritual unit of area radius that swaps something that it encircles with something else in Soul Society.
~Shunpo (Flash-Step)~ A movement technique that allows the user to move faster than the eye can follow. This technique requires a very high level of training, thus a most difficult one to obtain. One, who is of a high lieutenant ranking, must be able to possess Shunpo. Furthermore, it is a most fearsome mid-range/long-range speed known to be the exceeding ability than dashing. All in all, this ability can only be used by lieutenants and captains. For lieutenants it is nearly mastered, yet not perfected. Therefore, it is only of mid-range level 1. For captains Shunpo is of a level 2 maximum ability in which it is fully perfected for both mid-range and long-range.
~Air Walk~ Another skill, though not necessarily related, is the Soul Reaper ability to walk on air using spiritual energy. By collecting and solidifying spiritual particles beneath their feet, Soul Reapers can gain traction on thin air to either freely move about or to stop themselves from falling. This particular ability can only be obtained from officer level. Furthermore, it cannot necessarily be used every so often, especially for officers. It is an ability that can only be temporarily used but cannot last for a very long period of time. However, for lieutenants, they can stay on air for quite a bit longer and for captains, it can be held for quite a long while considering the great amount of riatsu within a captain ranking individual.
~Senka (Flash Blossom)~ Although Shunpo is connected with this ability, this technique possess a unique name and style of its own. This technique is known as Senka (闪花, Flash Blossom), a flash step combined with a spin to quickly move behind the enemy, followed by a strike aimed to destroy the saketsu chain and the hakusui soul sleep with a combination of two quick thrusts. This technique is one of the two, that Youruichi developed mixing Shunpo to complete its ability. Furthermore, only certain individuals, of high ranking captain level can possess such an ability.
~Utsusemi~ This technique is one of the most difficult speed abilities of them all. Furthermore, this is also one of the two, that Youruichi developed as well. It is the 4 ways of the Shihou through Shunpo which is also known as "Utsusemi". It's ability is a speed known to be so fast that the user leaves an afterimage of him/herself. Its affect is most absolute, superb, and flawless if ever fully perfected. And to be more specific, Utsusemi's speed is so fast, that the enemy can practically feel and touch the physical body of the afterimage and not even know the very fact that it is nothing more but an afterimage. Its very image can easily deceive the eyes of the enemy. This technique is very rare, thus few captains are able to possess such a flawless ability. Furthermore it is most lethal when combining Senka after Utsusemi is executed.
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Posted: Thu May 05, 2011 10:25 pm
Kido Below is a short list of Kido. For the full list of Kido visit the Kido Spell List Page.Ace Brigade |Kido List| ~Hado~ 1. Shō (衝, Thrust) = low 2. Beniikazuchi (Crimson Thunder) = low 4. Byakurai (白雷, Pale Lightning) = low 11. Tsuzuri Raiden (製本電, Bound Lightning) = low 29. Chuujou / Assatsu = low 31. Shakkahō (赤火砲, Shot of Red Fire) = low 32. Ōkasen (黄火閃, Yellow Fire Flash) = low 33. Sōkatsui (蒼火墜, Blue Fire, Crash Down) = low 35. Breaking Palm = medium 36. Kongōbaku (金剛爆, Adamantine Blast) = medium 37. Thousand Burst = medium 38. Altar = medium 41. Roku Teikoku Touken (Six Imperial Swords) = medium 45. Chain Reaction = medium 52. Bakuhatsu no Chakudan (Detonating Impact) = medium 53. Big Hammer = medium 54. Haien (廃炎, Abolishing Flames) = medium 58. Tenran (闐嵐, Orchid Sky) = medium 63. Raikōhō (雷吼炮, Thunder Roar Cannon) = maximum 64. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) = maximum 72. Burst Geyser = maximum 73. Burning Spirit = maximum 88. Hiryugekizokushintenraiho (飛竜撃賊震天雷砲, Flying Dragon-Striking Heaven-Shaking Thunder Cannon) = maximum 90. Kurohitsugi (黒棺, Black Coffin) = maximum 91. Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear) = maximum 92. Gaki Rekkō (牙気裂光, Raging Light Fang) = maximum 93. Hyōga Seiran (氷河晴嵐, Glacier Vapor Storm) = maximum
~Bakudo~ 1. Sai (塞, Restrain) = low 4. Hainawa (這縄, Crawling Rope) = low 8. Seki (斥, Repulse) = low 9. Geki (撃, Strike) = low 10. Hōrin (Disintegrating Circle) = low 16. Ryuusa (Quicksand) = low 21. Sekienton (赤煙遁, Red Smoke Escape) = low 25. Betobetokenwonuku (Sticky Draw) = low 26. Kyokko (曲光, Curved Light) = low 30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) = low 35. Fushibi (伏火, Ambush Flare) = medium 37. Tsuriboshi (吊星, Suspending Star) = medium 39. Enkosen (円閘扇, Arc Shield) = medium 50. Sokubaku (Shackles) = medium 58. Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) = medium 60. Hitoshirenu Nankan = medium 61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light) = medium 62. Hyapporankan (百歩欄干, Hundred Steps Fence) = medium 63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes) = maximum 73. Tozanshō (倒山晶, Inverse Mountain Crystal) = maximum 74. Shisō Kekkai (四葬結界, Quad Burial Barrier) = maximum 75. Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars) = maximum 77. Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air) = maximum 78. 1000 Knives Torture = maximum 80. Naisei = maximum 81. Danku (斷空, Splitting Void) = maximum 98. Hitoshirenu Rokkaku Nankan = maximum 99. Part 1 Kin (禁, Seal) = maximum 99. Part 2 Bankin (卍禁, Great Seal) = maximum
~Jokou~ 3. Blue Mist = low 10. Doragon no Hifu = low 11. Burn = low 13. Kushihi (Spitfire) = low 22. Bikan (Beautiful Sight) = low 35. Misutobodi = medium 60. Doragon no Kawa = medium 61. Gāgoiru no Kabā = medium 65. Kakuremino = maximum 75. Collapse = maximum 80. Area of Silence = maximum 81. Doragon no Uroko = maximum
~Chiyudo~ 2. Amatsubu (Rain Drop) = low 5. Antidote = low 20. Borotva (Razor) = low 34. Nuime Sutoringu = low 56. Kousei (Regen) = medium
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Posted: Sat May 07, 2011 12:24 am
Hexagonal Below is a short list of Hexagonal. For the full list of Hexagonal visit the Maleficio List Page.Ace Brigade |Hexagonal List| ~Sacrificatorio~ 1. Guadaña (Scythe) 2. Blindado (Armored) 3. Rascar (Claw) 4. Oseo Escudo (Bone shield) 5. Disparo (Gunshot) 6. Actualizar (Reload) 7. Oseo Púa (Bone spikes) 8. Ojo (Eye) 9. Soga (Rope)
~Elemento~ 34. Aqua Atraco (water holdup) 35. Disparar Atraco (Fire holdup) 36. De barro Sujetar (Earth hold) 37. Airear Parar (Air stopper) 38. Resbalar (Slip) 39. Hielo Toque (Ice touch) 40. Oculto Corte (hidden blades) 41. Tornado (Tornado) 42. Tempestad de arena (Sandstorm)
~Maldición~ 67. Dominio Atravesar (Power transfer) 68. Reanimación (Reanimation) 69. Enmascarado (Masked) 70. Vudú magia (Voodoo magic) 71. Deseado Deseo (Desired Wish) 72. Cuerpo Interruptor (Body switch) 73. Dislocación de una Articulación ósea (Bone Joint Dislocation) 74. Momia (Mummy) 75. Presión (Pressure)
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Posted: Sat May 07, 2011 1:01 am
Vizard Abilities Once qualified and being a full fledge Vizard, all Vizards must add this under the last bar in their Skeleton. Once becoming a Vizard the person can't learn Tamakai. Vizard add-on info [size=20]Vizard Abilities[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=9](Vizard Abilities)[/size] [size=18][b]══════════════════════════════════════════════════════╝[/b][/size] ~Hollow Mask~The Vizard remain in complete control while wearing their masks, the Vizard use their Hollow powers to augment their existing Shinigami abilities, granting them massive increases in speed, stamina, and strength. The only known side effect in donning their Hollow masks is the specific time limit, which varies from user to user. Fortunately, there is a remedy to this problem: Training (but to what extent is currently unknown). Every time their masks are used, the Vizard's voices echo as a consequence of both their normal voice and their inner Hollow's voice speaking simultaneously. It is also known that during fights Vizard's Mask does cracks or even pieces falls off but they can repair their mask completely by using their reiatsu to do so as long their is a piece of their mask that still remains on their face. But if a Vizard's Mask is ever completely shatters off their face by an attack or even if the Vizard reach their time limit, the Vizard reverts back to normal and it will take them at least five minutes before they could go Vizard once again. ~Mask Protection~Body damage can seemingly be ignored while wearing their masks, but this one factor that can cause the mask to crack or even chip faster. ~Power Augmentation~With the acquisition of the mask through the subjugation of one's inner Hollow, Vizard gain access to an additional and separate source of power - aside from the Shinigami powers they already possess - Hollow powers. The accumulation of both powers greatly augments their powers beyond what a Shinigami and/or Hollow alone would be capable of. ~Reiryoku Enhancement~Vizard have dual spiritual power of both Shinigami and Hollow, which enhances their abilities. Also while in Vizard the Shinigami seem to act a little more hollow like due to their hollow within them. ~Cero~Vizard gain access to certain Hollow abilities, such as the Cero blast. To see the full description of cero go to the Arrancar Skeleton (New) and read it under the post that says "Hollow Abilities." ~Telekinesis~Vizard apparently hold varying degrees of telekinesis; Vizards are only able to use this ability on their own zapakuto so with a flick of their wrist they could bring their blade back to their possession. ~Sonído~Vizard also gain access to this Hollow ability, but they can only use it when they enter "Full Hollowfication" by giving up on Shunpo (Flash-Step) Vizard obtain Sonído. To see the full description of sonído go to the Arrancar Skeleton (New) and read it under the post that says "Hollow Abilities."
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Posted: Sun May 15, 2011 11:11 pm
Tamakai Abilities Once completed the Tamakai training, all Tamakai must add this under the last bar in their Skeleton. Once obtain Tamakai a person can't be or become a Vizard. If you want to see the full description on this go to TamakaiTamakai add-on info [size=20]Tamakai Abilities[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=9][Tamakai] [/size] [size=18][b]══════════════════════════════════════════════════════╝[/b][/size] ~Agility~Ability to dodge attacks better. ~Strength~Physical strength is much stronger. ~Accuracy~Long range attacks are more accurate. ~Speed~Too move a lot faster. ~Defense~A lot more durable too defend against attacks better. ~Spirit~Strength of spells is at the same strength of their Shinigami wielder. ~Bond~Able too subconsciously communicate with shinigami.
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Posted: Wed May 18, 2011 7:50 pm
Sword Arts Sword Arts is an attack system for Shinigami and Arrancar that is separate from Kido, meaning that you can both at the same time. As stated above there are the beginner, intermediate, and advanced classes of sword arts and they can ONLY be executed with swords. Also, the arts can only be performed by a zanpakuto in it's sealed form Also there is a limit as to how many sword arts a person can have: Soldier: 5 beginner arts and 2 intermediate arts Officer: 8 beginner arts and 5 intermediate arts Lieutenant: 10 beginner arts, 7 intermediate arts, and 1 Advanced art Captain: 10 beginner arts, 7 intermediate arts, and 5 Advanced arts Beginner arts can be used 20 times, intermediate 10 times, and advanced 5 times Add on for Sword Arts
[size=20]Sword Arts[/size] [size=18][b]══════════════════════════════════════════════════════╗[/b][/size] [size=10] [b][Beginner][/b]
[b][Intermediate][/b]
[b][Advanced][/b]
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Only if you are trained in the Arts may you have this. Also remember that the arts must also be used in context with the already existing rules of this guild. Trainers of the system: Born-of-Shadow, Ace Brigade , athena2324, and Enshara. Sample of Arts List: Beginner:
1.Blade Beam
2.Rising dragon
3.Blade Gust
4.Raiengaki
5.50 Blades Dance
6.The Swordsman's Shadow
7.Fissure strike
8.Dragon's Rage
9.Sky Flash
10.Heaven's guard
11. Rising Frost
12.Vortex Blade
13. Reatsu Blade
14.Tundra slash
15. Focus cutIntermediate:
16. Three Headed Rising Dragon
17. Cyclone Blade
18. 100 Blades Dance
19. Swordsmen's Shadows 3
20. Blade Beam Lotus
21. Fangs of the Flying Dragon/Claws of the Flying Dragon combo
22. Mountain Guardian
23. Ice Goddess Mirror
24. Hell Pyre
25. Spiral strikeAdvanced:
26. Blade of Judgement
27. Hell Eruption
29. 1000 blades Dance
30. Swordsman's shadow X
31. Judekka.
32. Lightning Flash Strike.
33. Zentetsuken
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