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[ Premise/Foreword ]
To leave the familiar European setting of Dungeons and Dragons/Pathfinder for something different, in this case an area resembling Western North America.
[ Setting Information/Background ]
This campaign is set in the Kingdom of Vendalia, which is located in the western half of the continent Eirenna. Vendalia is a rather large country, stretching from the wide open plains and mountain ranges of the east to the redwood forests, deserts, and beaches of the west coast, to the island chains that mark it's westernmost territories.
Vendalia is composed of the following territories:
(The comparisons to real life areas pertain to terrain, climate, and wildlife, and are there to make it easier to visualize how I see Vendalia.)
Sunakawa: Sunakawa, also called the Sunakawa Islands, is a very large island chain a couple hundred miles west and south of Vendalia's western coast. (Closest real world equivalent Hawaii, if it had substantially more islands, including two about the size of Cuba)
Ludau: Located in the south-western portion of Eirenna. (Closest real world equivalent California)
Llynmela: Located in the north-western portion of Eirenna. (Closest real world equivalent US Pacific Northwest)
Glasdyn: Located in south-eastern Eirenna. (Closest real world equivalent Texas and Oaklahoma)
Carbilla: Located between Ludau and Glasdyn. (Closest real world equivalent US Southwest)
Illara: Located east of Llynmela and north of Carbilla and Glasdyn. (Closest real world equivalent US Midwest)
Vendalia is very much an immigrant country, with the ethnic groups being:
Ritavian (from Ritavia)(30%)
Hulan (from Hulan) (25%)
Telakan (Hail from Telakos) (8%)
Terrenian (from Tepenia) (8%)
Native Eirennan/Papiro (Many tribes exist, so PM the GM to agree on a tribe name if such a character is desired) (The Papiro are the native inhabitants of the Sunakawa Islands) (10%)
Minokan (from Minoka) (4%)
Veridan (from Verida) (10%)
Other (Various immigrants from all over the world) (5%)
Originally the Sunakawa Islands were colonized by the Minokans and Ludau and surrounding areas by Hulan, but later on the Ritavians came along and conquered the whole country. The Ritavians invited the Telakans and Terrenians to immigrate to Vendalia to help settle the land and the Veridans came to Vendalia do to the tyrannical government and economic woe in their own country. Ritavia is located in a land across the ocean to the East of Eirenna, as are Telakos and Terrenia, whereas Hudan and Minoka are located across the ocean to the west. Verida is directly below Veldalia, and was colonized by Castillara, another country across the ocean to the east of Eirenna.
The most used language in Vendalia is Ritavian, and almost everyone speaks it. Hulan is heard somewhat commonly, and Castillaran (the language spoken by most people in Verida). Minokan, Terrenian, Telakan, and various Native Eirennan languages and Papiro (the language of the Sunakawan Islanders) are often heard in areas where most people belong to the ethnic group in question. Draconic is used for writing arcane magic and as a method for magic users to secretly communicate. Members of the primary non-human races (halfling, gnome, orc, elf, and dwarf) do not have their own languages. They speak human languages.
[ Game Introduction/Plot ]
[ Character Creation ]
Available Sources:
Banned Resources:
ECL:
Gold:
Races:
Ability Scores*:
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Hit Points:
Alignments:
Pantheon:
Backgrounds:
[ House/Optional Rules ]
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