Necromancer's Moon
Quest Giver: The Mage's Guild
Location: Ayleid Ruin: Malada
Details: There have been rumors recently of a very powerful ancient artifact in the Ayleid ruins at the edge of The Valus Mountains, bordering Morrowind. Recently deciphered archaic texts have hinted that this specific Ayleid ruin contains a powerful gem known as the Jewel of the Inferno, an ancient and immeasurably powerful gemstone that gives the wielders the power to wreak terrible destruction with magical fire. The Mage's guild is sending a small company of spellcasters to investigate the ruin and retrieve the gem in the name of the guild.
Directions: Character's have been tasked with a mission of retrieval and start out at the stables outside the Imperial City, in the morning, preparing to depart for their long journey. They will likely have to make camp for the night. Once they have reached the Ayleid Ruin, Malada they are to do whatever is necessary to retrieve the powerful artifact. When they have it they must return, likely once again camping, and present it to the council of the Magi where they will receive a reward and advancement.
Expected Resistance: Characters are to expect wild animals, monsters and possibly mythic creatures. When they arrive at the ruin what they actually encounter will be much different, for the ruin has become a home to a small coven of Necromancers.
Please note: There is a four person limit to this quest. Preference will be given to new members and members unable to participate in the new faction vs. faction quest: Among Killers & Shadows. Post in this thread to sign up.
Signed up:
Jaydine (Eliya)
Jacob_Crossfield (Aya)
IamLoco (Eneas)
Gigant Abraxia (Velryn)
thepoisonedmuffin (Coraline)
Quest Giver: The Mage's Guild
Location: Ayleid Ruin: Malada
Details: There have been rumors recently of a very powerful ancient artifact in the Ayleid ruins at the edge of The Valus Mountains, bordering Morrowind. Recently deciphered archaic texts have hinted that this specific Ayleid ruin contains a powerful gem known as the Jewel of the Inferno, an ancient and immeasurably powerful gemstone that gives the wielders the power to wreak terrible destruction with magical fire. The Mage's guild is sending a small company of spellcasters to investigate the ruin and retrieve the gem in the name of the guild.
Directions: Character's have been tasked with a mission of retrieval and start out at the stables outside the Imperial City, in the morning, preparing to depart for their long journey. They will likely have to make camp for the night. Once they have reached the Ayleid Ruin, Malada they are to do whatever is necessary to retrieve the powerful artifact. When they have it they must return, likely once again camping, and present it to the council of the Magi where they will receive a reward and advancement.
Expected Resistance: Characters are to expect wild animals, monsters and possibly mythic creatures. When they arrive at the ruin what they actually encounter will be much different, for the ruin has become a home to a small coven of Necromancers.
Please note: There is a four person limit to this quest. Preference will be given to new members and members unable to participate in the new faction vs. faction quest: Among Killers & Shadows. Post in this thread to sign up.
Signed up:
Jaydine (Eliya)
Jacob_Crossfield (Aya)
IamLoco (Eneas)
Gigant Abraxia (Velryn)
thepoisonedmuffin (Coraline)