
Full Name: Retsu Kaio
Nickname: Kaio
Famous Shinobi Name: Saikyō
Birth date: Feb. 8
Age: 21
Gender: Male
Sexual Orientation: Heterosexual
Rank: Sanin
Shinobi Profession: None
Nindo: "Those who take too long to enjoy something will lose it"
Major Shinobi Information:
Bloodline: Kaio
Busshitsu kyūshū - Substance Absorption
The User is able to touch any substance and coat their body in it

Current Bloodline/Demon/Curse Mark Stage: Mastered
Chakra Color: Silver
Chakra Element: Earth
Chakra Level: Very High
Chakra Control: Very High
Battle Strength: Open Spaces
Battle Weakness: Heights
Shinobi Class: Balanced
Summoning Information:
Summoning Type: Ninja Dogs
Boss Summoning: N/A
Shinobi Equipment Information:
Headband Location: Forehead
Headband Style: Tilted Like Kakashi
Headband Color: Black
Technique List:
Ninjutsu:
1. Henge no Jutsu - Transformation Technique
2. Bushin no Jutsu - Clone Technique
3. Kawarimi no Jutsu - Substitution Technique
4. Ayatsuito no Jutsu - String Reeling Technique
5. Nawanuke no Jutsu - Escaping Skill
6. Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Rank: E
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.
7. Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
Rank: E
Description: By taking dirt and rubbing it on their arms or legs, after performing the necessary hand seals, a shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks.
8. Doton: Gou no Doro (Earth Release: Mud Moat)
Rank: E
Description: This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for Genin, 8 feet for Chuunin, 10 feet for Jounin, 15 feet for Sannin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.
9. Tsuchi Tou Tou (Swift Earth)
Rank: E
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.
10. Doton: Doroku Gaeshi (Earth Release: Rock Shield)
Rank: D
Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.
11. Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique
Rank: D
Description biggrin oton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized.
12. Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
Rank: D
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. This technique is usually used for distraction.
13. Arijigoku (Inescapable Hell)
Rank: (null rank)
Description: Doton • Arijigoku is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seal, Fudou will create a conical crater below his opponent. This twisting, sinking pit will pull the target below ground to imprison and suffocate them.
Requires at minimum a C-ranked amount of chakra.
14. Moguragakure no Jutsu (Mole Hiding Technique)
Rank: C
Description: Doton • Moguragakure no Jutsu is a Ninjutsu technique utilizing the Earth Element. This technique allows the ninja to burrow into the ground and hide out of sight. This allows them to avoid attack or travel underground. Tobi used this jutsu to place Deidara's C2 Doragon spheres underground.
15. Sekkai Senbon Hada (Stone Needle Skin)
Rank: C
Description: The Stone-nin’s body becomes entirely covered by earthen armor that has very sharp and durable needles. The armor itself isn’t very thick, but it still is highly discouraging to any taijutsu user to hit someone using this technique. While using this jutsu, the mobility of the performer is highly limited.
16. Doro Gaeshi (Mud Overturn)
Rank: C
Description: Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.
17. Doryuusou (Earthen Rising Spears)
Rank: C
Description: Doton • Doryuusou no Jutsu is a Ninjutsu technique utilizing the Earth Element. After forming the needed hand seals, spears of stone will raise from the ground to pierce the target. The technique can be countered by an opponent who hardens their body with a stronger Earth Element jutsu.
18. Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement)
Rank: C
Description: This jutsu replaces the body with a large stone or even a boulder, using Kawarimi no Jutsu. There is a rather dangerous difference though, the boulder that replaces the stone-nin’s body is explosive and if struck explodes with the force of several explosive notes.
19. Doton: Doryu Taiga (Earth Release: Mud River)
Rank: C
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take him/her.
20. Doryuudan (Earth Dragon Projectile)
Rank: (null rank)
Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth. When created not from within the Doryuu Taiga technique, the dragon will fire cannon ball sized rock.
Requires at minimum a B-ranked amount of chakra.
21. Kuchiyose • Tsuiga no Jutsu (Tracking Fang Technique)
Rank: B
Description: Ninpou: Kuchiyose • Doton • Tsuiga no Jutsu is a Ninjutsu technique used by Hatake Kakashi utilizing the Earth element. Kakashi will withdraw the tracking scroll from the pouch on his vest and wipe the blood of the one he wants tracked on it. After forming the needed handseals, he will slam the scroll onto the ground. This will release his nin dogs into the earth to follow their excellent sense of smell to track the targets blood. This allows Kakashi to track his short range target, even when he can not see them. This technique can also be used to set up his Raikiri. After finding their target the dogs will emerge from the ground to bite and pin down their target. This can allow Kakashi to execute the Raikiri without fear of a counter attack.
Allows any summoning to perform this technique.
22. Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
Rank: B
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.
23. Doton • Deido Sattou Nami no Jutsu (Earth Release • Mud Rush Wave)
Rank: A
Description: A technique where the user gathers an incredible amount of chakra within their chest, expanding out their chest far out then it normally can be expanded. The user opens up their mouth and releases a rushing wave of Mud from their mouths. This incredible mass of mud is devastatingly powerful and can merely push over many individuals and drown them in mud. After the jutsu is used, the mud hardens to trap anything within it.
Taijutsu:
1. Asshou [Pressure Palm]
Simple :: D-Ranked
This is a Taijutsu technique where the ninja drives their fist into their opponent while they are on the ground, crushing and grinding them into the earth. With impressive strength, this technique could be quite devastating.
2. Houshou [Crushing Fist]
Simple :: D-Ranked
A Taijutsu technique where the ninja palm strikes their enemy, hurling them away. With impressive strength, this technique could be quite devastating. This move is capable of knocking an opponent approximately 30-40 feet back.
3. Konoha Senpuu [Leaf Spinning Wind]
Simple :: D-Ranked
This Taijutsu attack uses a combination of speed, strength, and the element of surprise. It is a perfect move to link up with other aerial attacks. For this Taijutsu, the ninja first disappears using a quick movement. The opponent, obviously, is totally confused. However, seconds later, the attacking shinobi appears just below their opponent, and by raising his dominant leg, kicks the enemy right on the chin. This would send the victim flying up into the air. The attacker can then proceed with an even more devastating follow-up attack. Leaf Spinning Wind is very hard to dodge, since the movement is so fast the opponent won't probably know about the attack until he gets kicked and is already high up in the air.
4. Konoha Daisenpuu [Leaf Great Whirlwind]
Simple :: D-Ranked
A powerful leap forward, using the extra momentum to perform a powerful spinning kick with both legs in mid air, the second kick often being aimed lower in case the intended planned ducks. The technique is most effective at ranges of 2-3 meters, because if you miss or they dodge, you have at least made it past your opponent and have a chance to react before they can mount a significant counter-attack.
5. Konoha Reppuu [Leaf Violent Wind]
Simple :: D-Ranked
This is a very simple, yet effective technique, which can be used for anybody who comes charging with a direct attack. Using his leg, the shinobi swipes the attacker's feet off the ground by moving his dominant leg across the opponent's feet, tripping him. This sends the opponent flying away from the defender in an awkward position, and probably smashing into another object such as a tree.
6. Shoushitsu [Knee Strike]
Simple :: D-Ranked
A Taijutsu technique where the ninja braces against the ground and drives a powerful knee into their enemy, hurling them away. With impressive strength, this technique can be devastating
7. Konoha Shofu [Leaf Rising Wind]
Simple :: C-Ranked
Using quickness and agility, the user will do a swift upwards kick at his opponent or at a weapon his opponent is wielding thus knocking it out of their hand or grip.
8. Shou-Geki-Shou [Rising Impact Palm]
Simple :: C-Ranked
A Taijutsu technique where the ninja lifts up their opponent with one arm, retracts, and then drives their palm upward into their opponent, hurling them into the air. With impressive strength, this technique could be quite devastating.
9. Oukashou
Complex :: B-Ranked
Oukashou is a Taijutsu technique utilizing the user‘s fine chakra control. The user will first build up a high amount of chakra to a striking body part, and then release it in an instant, increasing strength exponentially at the moment of impact.
10. Tsuruhashihijishou [ Pickaxe Elbow ]
Simple :: Rank E
The user delivers a solid downward or backward elbow drop.
11. Hourakushou [ Cave-in Palm ]
Simple :: Rank D
The user slams their opened palm into the target, typically aiming for the stomach as a direct hit there can wind them.
12. Kuma Kobushi [ Bear Fist ]
Simple :: Rank C
A stiff, yet swift, swatting attack. The user raises their hand high and slams down with either a stiffened or fully outstretched palm. It should be noted that the power of this attack comes from the legs and having sturdy footing, rather than the arm itself.
13. Mountain Rising
Simple :: Rank B
The user first adjusts himself to achieve a comfortable and powerful footing, they will then swing either arm in a lower arc in order to perform an extremely powerful palm-uppercut that can send weaker shinobi flying.
14. Double Rock Swing
Simple :: Rank B
A powerful two-hit combo that is capable of faking an opponent out. The user first swings forward with a roundhouse kick from the back foot. Using this momentum, the user continues his turn, brining up either arm in order to clothesline the opponent. If the two hits do not make contact together, it is likely the second half alone will still make contact.
15. Jishin Kobushi [ Earthquake Fist ]
Simple :: Rank B
The user will assume a rock steady fighting post, their right arm extended, the left tucked near their stomach. When the time seems right, they user will release an extremely powerful, close range, punch. If contact is made with the chest, this attack can easily fracture the sternum.
16. Banjin Houru [ Savage Throw ]
Simple :: Rank A
This technique calls for the user to perform a close range grapple maneuver. The user will attempt to grab their target at two key points- the shoulder and the knee. After successfully doing so, they will perform a number of circular rotations, discombobulating the opponent. When the user sees it fit, they will flip their prey, so their face is aiming the ground, and end the throw will one solid and brutal face slam. If done correctly, this should be a rather fluid and impossible to break move.
17. Rising Earth Fragments
Complex :: Rank A
The user will channel chakra into a single hand, then slam it hard into the ground beneath them- releasing it all in one big impulse. The force and chakra together causes the earth below to fragment and rise up in lethal sharp hunks. Without Doton [ Earth ] elemental chakra, this technique is radial, but if the user does have Doton, they can pinpoint the location of where the earth will rise up.
18. Ishi Suji [ Stone Muscle ]
Simple :: Rank S
Through their vast training sessions, the user’s skin has become tempered and tough, and this technique further manipulates that fact. Before the user is hit by an oncoming attack, they will stop dead in their tracks, flexing their muscles. During this momentarily ironed out state, the user is capable of withstanding most any attack and brushing it off as if it were nothing.
Genjutsu
1. Kyuukai Nikutai Oshuu no Jutsu (Rotting Flesh Foul Smell Technique)
Rank biggrin
A genjutsu that makes a person imagine the smell of rotting flesh permeating through the air. This causes a loss of concentration, nausea, and sometimes vomiting.
Base Duration:2
2. Konrinzai no Jutsu (Deepest Part of the Earth Technique)
Rank:B
The exact opposite of Kousho no Jutsu, the genjutsu forces the opponent to believe that he is in a deep, dark pit, with the opening to the pit a hundred feet away. The walls of the pit are slimy, so impossible to climb. The causes the opponent to panic, to become claustrophobic, to suffocate etc.
Base Duration: 3
3. Tokeru no Tai (Dissolving Body)
Rank:A
With the use of this the victim gets to watch it horror as their body suddenly starts to turn into a bloody, acrid smelling pile of earth. They can feel their body breaking but no pain, only a simple helpless sucking feeling as their body’s insides falls out from everywhere.
Base Duration:3
4. Genkaku no Juuryoku (Illusion of Gravity)
Rank:A
A genjutsu which affects the brain in such a way, the user's opponent feels as if they are walking in an environment of higher G, meaning in a place which has stronger gravity than normal. Consequently, muscles are strained since the body thinks they should work harder to compensate on the higher G-force, causing fatigue.
Base Duration:3
5. Hitokiri Jutsu: Tsuuda Tsuchi (Assassination Technique: Crushing Earth)
Rank:S
As the user performs this jutsu they appear to absorb into the earth. Earth and stone erupt around the victim, surrounding them and encasing them up to their neck. While this happens the victim's body slowing becomes tighter as the genjutsu tricks them that they are being slowly crushed to death making breathing nearly impossible. This leaves the victim open for being easily eliminated. However with each use it puts hefty amount of stress on the user's mind.
Base Duration: 3
Personal Shinobi Information:
Height: 5'11"
Weight: 157Lbs.
Personality: Retsu is usually a quiet and calm person. He has excellent manners and is very protective.
Personal Skill: He learns things exceptionally quick
Favorite Food: BBQ
Favorite Drink: Lemonade
Least Favorite Food: Anything overly salty
Likes: Art, Beautiful Women, BBQ
Dislikes: Sarcasm, Heights
Hates: Heights
Village: Konohagakure
Family: None
Background History: Retsu grew up with a rich family of Mercenaries. They always had money in their pockets and gave Retsu pretty much whatever he asked for. When he was 7 he was kidnapped by Sound ninja while his parents were on a mission. He was used for a ransom and for bait. The note said they were required to meet them alone with the ransom in a secluded area which would be in the sound village. They accepted but it was a trap and he watched as his parents were trapped with earth style jutsu and tortured. Instead of killing him the men turned him loose and left him in the middle of a deserted village somewhere in Rice Country.
He was only 7 and didn't know what to do. He wandered for a while, begging for money and food but was turned down wherever he went. Eventually he thought he was a goner. He hadn't had water in a week and hadn't eaten either. He passed out on a road. A day later he woke up in a cabin. He had new clothes on and felt clean. He turned to see a beautiful woman at a table eating soup. She had rescued him and was happy to see him awake. He was happy to find out she was a ninja. He begged her to train him for 2 weeks until she gave in and started training him. She treated him like a son and trained him for 11 years, teaching him everything she could. During that 11 years he learned about his Kekkei Genkai by accident. That also made him stronger. He felt it was time for him to leave as he was now 18. He traveled back to Konoha and became a Jounin very quickly. After showing off his supreme skills in a bunch of missions and rescuing the Hokage from a serious attack, he was named a new Sanin.
Theme Song: Not an Angel
Extra Comments on Character:
Retsu is host to the 4 Tail Yonbi. They are at a total agreement and treat each other like family. He is usually able to tap into its power at any given moment.