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Gem Knights and Heros...will it see play? Goto Page: 1 2 [>] [»|]

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Pheso

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PostPosted: Fri Mar 25, 2011 12:24 pm


Heroes themselves are already really good in the OCG (last I checked at least).

With the release of Gem-Knight Amethys, the deck basically screams "PLAY ME! PLAY ME!"

with http://yugioh.wikia.com/wiki/Fusion_Gate
make http://yugioh.wikia.com/wiki/Elemental_Hero_Absolute_Zero
then use him as the water type to make http://yugioh.wikia.com/wiki/Gem-Knight_Amethys
then fuse that and an e. hero together for http://yugioh.wikia.com/wiki/Elemental_Hero_Gaia
Then, for the hell of it, keep dumping all of your creatures into the rfg pile and fuse http://yugioh.wikia.com/wiki/Elemental_Hero_The_Shining to swing for game.

Doesn't seem that difficult.

Am I missing something?
PostPosted: Sat Mar 26, 2011 8:45 am


I prefer gemknights by themselves with perhaps a few buffer cards to add flexability.

Neo-spacian hero fusions (the pure ones: Shining, Great Tornado, Absolute Zero, Gaia, Nova Master.)

B1g_crunch

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PostPosted: Sat Mar 26, 2011 10:24 am


Labyrinthknight7
I prefer gemknights by themselves with perhaps a few buffer cards to add flexability.

Neo-spacian hero fusions (the pure ones: Shining, Great Tornado, Absolute Zero, Gaia, Nova Master.)

What he said.
PostPosted: Sat Mar 26, 2011 1:03 pm


Johan REmix
Labyrinthknight7
I prefer gemknights by themselves with perhaps a few buffer cards to add flexability.

Neo-spacian hero fusions (the pure ones: Shining, Great Tornado, Absolute Zero, Gaia, Nova Master.)

What he said.


I don't always, but when I do I play Dos Equis.
Stay meta my freinds.

User Image - Blocked by "Display Image" Settings. Click to show.

B1g_crunch

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Pheso

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PostPosted: Sat Mar 26, 2011 10:42 pm


Labyrinthknight7
Johan REmix
Labyrinthknight7
I prefer gemknights by themselves with perhaps a few buffer cards to add flexability.

Neo-spacian hero fusions (the pure ones: Shining, Great Tornado, Absolute Zero, Gaia, Nova Master.)

What he said.


I don't always, but when I do I play Dos Equis.
Stay meta my freinds.

User Image - Blocked by "Display Image" Settings. Click to show.

You mean Attribute Heroes, right? Neo Spacians are Neos' Fusions.

And Dos Equis is as watery as the Japan was last week.
PostPosted: Sat Mar 26, 2011 10:46 pm


Pheso
Labyrinthknight7
Johan REmix
Labyrinthknight7
I prefer gemknights by themselves with perhaps a few buffer cards to add flexability.

Neo-spacian hero fusions (the pure ones: Shining, Great Tornado, Absolute Zero, Gaia, Nova Master.)

What he said.


I don't always, but when I do I play Dos Equis.
Stay meta my freinds.

User Image - Blocked by "Display Image" Settings. Click to show.

You mean Attribute Heroes, right? Neo Spacians are Neos' Fusions.

And Dos Equis is as watery as the Japan was last week.

Too soon?

R e M i x loid


B1g_crunch

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PostPosted: Sun Mar 27, 2011 6:55 am


Johan REmix
Pheso
Labyrinthknight7
Johan REmix
Labyrinthknight7
I prefer gemknights by themselves with perhaps a few buffer cards to add flexability.

Neo-spacian hero fusions (the pure ones: Shining, Great Tornado, Absolute Zero, Gaia, Nova Master.)

What he said.


I don't always, but when I do I play Dos Equis.
Stay meta my freinds.

User Image - Blocked by "Display Image" Settings. Click to show.

You mean Attribute Heroes, right? Neo Spacians are Neos' Fusions.

And Dos Equis is as watery as the Japan was last week.

Too soon?


Very. In a neo spacian deck, I'd use both the attribute heroes AND neos fusions.

Include some fusion support for the attribute heroes and you're good to go.
PostPosted: Sun Mar 27, 2011 11:37 am


Labyrinthknight7
Johan REmix
Pheso
Labyrinthknight7
Johan REmix
Labyrinthknight7
I prefer gemknights by themselves with perhaps a few buffer cards to add flexability.

Neo-spacian hero fusions (the pure ones: Shining, Great Tornado, Absolute Zero, Gaia, Nova Master.)

What he said.


I don't always, but when I do I play Dos Equis.
Stay meta my freinds.

User Image - Blocked by "Display Image" Settings. Click to show.

You mean Attribute Heroes, right? Neo Spacians are Neos' Fusions.

And Dos Equis is as watery as the Japan was last week.

Too soon?


Very. In a neo spacian deck, I'd use both the attribute heroes AND neos fusions.

Include some fusion support for the attribute heroes and you're good to go.

So Flare Scarab and Neos = Flare Neos OR Inferno Master
Aqua Neos OR Absolute Zero

honestly....the attribute heroes seem better in every way so why would you mix them? ._.

Pheso

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oucyan


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PostPosted: Sun Mar 27, 2011 11:47 am


the only neo-spacian worth running is grand mole. he's at one for a reason.
PostPosted: Sun Mar 27, 2011 2:18 pm


axean
the only neo-spacian worth running is grand mole. he's at one for a reason.

Unless you're actually running a Neo Spacian deck.

Then Swallow/Sparrow/The Bird Thing and Aqua Dolphin see use.

Other than that, no.....just no.

I agree with people running with whatever deck they want...but at least run it well.

Pheso

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Pheso

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PostPosted: Sun Mar 27, 2011 2:23 pm


Also, oddly enough, I foresee Aqua dolphin getting play in Warrior-based Exceed decks as a utility to see potential threats at minimal cost.
PostPosted: Sun Mar 27, 2011 3:11 pm


Pheso
Also, oddly enough, I foresee Aqua dolphin getting play in Warrior-based Exceed decks as a utility to see potential threats at minimal cost.


Especially since discard can help gaveyard spammers.

I'd use the neo-spacians with neos on the field to bring out a neos fusion, then use miracle fusion to create the corresponing attribute hero.

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PostPosted: Sun Mar 27, 2011 3:31 pm


Labyrinthknight7
Pheso
Also, oddly enough, I foresee Aqua dolphin getting play in Warrior-based Exceed decks as a utility to see potential threats at minimal cost.


Especially since discard can help gaveyard spammers.

I'd use the neo-spacians with neos on the field to bring out a neos fusion, then use miracle fusion to create the corresponing attribute hero.


they return to the deck. they are not sent to the grave. miracle fusion would be poitnless at that point.
PostPosted: Sun Mar 27, 2011 3:42 pm


axean
Labyrinthknight7
Pheso
Also, oddly enough, I foresee Aqua dolphin getting play in Warrior-based Exceed decks as a utility to see potential threats at minimal cost.


Especially since discard can help gaveyard spammers.

I'd use the neo-spacians with neos on the field to bring out a neos fusion, then use miracle fusion to create the corresponing attribute hero.


they return to the deck. they are not sent to the grave. miracle fusion would be poitnless at that point.


My bad, I was thinking about conventional fusion. Contact fusion is used for glads and neos fusions, but I keep on thinking about remove-from-play fuisions and return-to-deck-from-removed-from-play fusions (an new one) for conventional E-heroes.

B1g_crunch

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PostPosted: Sun Mar 27, 2011 4:23 pm


I do wonder how things will work with the Gem-Knights. I've been itching to use a Gem-Knight Deck
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Domino City

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