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[Q] Sedna Gardios / Ryūgū-jō, Page of Neptune

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revenant aria

PostPosted: Fri Mar 18, 2011 4:56 pm



Ryugu-jo is the undersea palace of Ryujin, the dragon god of the sea. Encased in crystal and coral reefs, each of the four seasons show themselves in the four sides of the palace."

▐▐▐▐▐▐▐▐▐▐ ▐▐▐▐▐▐

"The responsibility as a knight to Neptune
is to guide all rivers back to the ocean
Washing away all impurities
from Neptune's musical grace

To become the gentle wave
Calm and tranquil
that surrounds Neptune,
with the waters of protection



PostPosted: Fri Mar 18, 2011 5:45 pm


Name: Sedna Gardios

Origin: Ryugu-jo or otherwise known as Ryugu

Age: 19

Favorite Food/Drink: Milk, Marshmallows, Fizzy Drinks

Hated Food/Drink: Non-carbonated drinks and Salty flavors

School: None!

Occupation: Sedna tends to do a lot of odd jobs within Destiny City-- he's the "jack of all trades" guy, doing a little bit of everything but never excelling in anything. He ranges from walking someone's dog to taking a part time contract in construction or waiter for a day--Anything that can be picked up easily, he does. He takes on as much jobs as possible because apartment and sunglasses aren't cheap, guys.

Hobbies:

Sunglasses - An unhealthy obsession with these. Tucked away in a shelf, you'll see dozens of carefully stored sunglasses, some new, some antique, some sleek and black, others wide framed, others thin. It seems that he's cut back recently due to financial costs (obviously sobsob) but his current batch leaves him content. For now. He's never caught wearing the same sunglasses two days in a row.

High Places - That's where you're going to find him hanging out. Since Sedna places such a high value on his privacy, he'll always go up and find the highest spots to be, away from people. Always. Usually with some sort of snack, fried foods especially. He's going to die early-- He doesnt bother to cut back because they're so tasty. Just get to the highest spot when you need him. If there is no high spot, try looking for a lonely grassy area under the shade of a tree. Sedna really likes spots that give him privacy-- he can't stand always being in crowds.

Harmonica - Easy to carry around and practically weightless. It looks rather old but a well-worn tune comes from Sedna's breathing through the harmonica. It's an old relic from his sibling. He claims it's not much but you can see the precious value of it, covered by a weary but embroidered and fancy pouch, the string closing the harmonica from moisture on top. Often times, on the roof, he's playing his harmonica. He carries it, like his sunglasses, everywhere with him.

Soccer - Surprisingly, Sedna's a soccer kind of guy. Nothing special, he's not going for nationals. But you can often catch him in the field, playing soccer with the neighborhood kids with his harmonica and sunglasses tucked to the side in his backpack. He plays where ever he goes, whether it's sunny, in the rain or windy! He LOVES to test his skills against the weather! He doesnt play for clubs or teams but don't think his passion for soccer isn't real! It's just too much of a hassle to go out and turn what's fun into a chore by entering it officially. So Sedna's the kind of guy who enjoys it unofficially.

Virtues:

Looking towards the future - "Admit there's some shame in your game and step up to the cut!" -- Sedna's motto is to always be prepared for every eventuality or even the impossible. He believes you can only further your skills, abilities and goals. If you have time to say you're good enough now, then you're obviously not. Cheerful and calm, the only decisions he's regretted were the ones with outcomes he wasn't prepared for. So in order to avoid such consequences again, Sedna continues to keep going. He strives to move forward and expects others to do the same-- you can't do anything if you choose to remain stagnant.

Gotta play it cool - "Really? Is that what the rumors say about me? Haha. - Level headed and patient, Sedna takes everything in cheerful stride. Confident, he's the only one who needs to know the truth. As the kind of guy who waits for the facts to add up, investigating, observing, confirming is his style over assumptions. Silly, he told you you were wrong. But if you're so adamant to keep that conclusion, than so be it. He doesnt need to go out of his way to change your mind. As long as he knows it, it's not really important to convince the masses as well.

Energetic Optimism - "Perfect. I've got my own fanclub. How sweet." - When confronted with problems (that he probably got himself into,) he treats it with a good natured and witty manner. That graffiti on his locker? A sign of admiration, considering they took the time to do such detailed craftsmanship. Oh, there's a nasty rumor about him? Well, he should be honored the rumor mill took the time to include him. He's the type to just lie down on the ground, hands folded behind his head, laughing. You guys are all so sweet. You guys have play nice now-- He has better things to do with his time.

Everyone's lackey - "Yeah, yeah, I got it. Mhm. Of course. I'm listening." - Sedna's the type of guy who lets himself get dragged around to places and forced to listen to everybody and everything. He's the guy that will listen to your relationship problems, get dragged to help in a club or be dragged into an event that somebody wanted to partner with Sedna for. He's a push-over. Of course, you're going to have to deal with the snide comments and him not always listening to you (he's on automatic mode, just answering with yes and no's) but he's listening. He'll help you out. For the most part. He'll humor you and go along with it.

Flaws:

Making up stories - "We were best friends.. and a tragic event led to it." - A really bad habit that Sedna has is making up stories. It's reaaaaallllllly fun for him, especially when he says it with a straight face and fools your naive little mind. You might want to pull him away from that child, because he's going off about how he met Santa Claus and helped him on one Christmas night ... Sedna has many improbable and seemingly probable stories tucked away. You never really know when he's fooling you or being serious, making it rather difficult to believe him at times. Ugh, Sedna, what did you tell the freshmen this time?

Vague/Secretive - "No special reason why." - Just because you ask the question, it doesnt mean you'll get a favorable answer. Or even an answer at all. He doesnt like sharing in any sense or form. This includes snacks, sunglasses and information. He's a guy that hates anyone poking around in his business, in any sort of manner. He finds that giving information to someone gives them a a false sense of right to always know his activities. You don't. Which is why he's vague and keeping silent. Mind your own business. He's a private person and he'd like to keep it at that.

Snarky - "Heh. Not my fault that God forgot to bless you with a sense of humor." - Sedna has never been the verbally gifted type. He's rather tactless. He's usually a man of more action than words-- or more accurately put, the witty remarks that come out of his mouth may encourage more animosity or hostility than encouragement or sympathetic words. Just because he takes everything and says everything cheerfully doesnt mean it's always said with tact or good intent. Anybody who knows him will tell you helplessly, to tolerate it because that's the way he is. He's a good guy deep deep deep inside, under those barbed words.

The calm before the storm - "Let's go in back here. We've got some unfinished business." - Like the turbulent waters, one moment is smooth sailing, the next moment is a furious storm. Sedna has a normally laid-back personality combined with his sensible and snarky nature. He's passive, like the water that slowly surrounds the land. He's always been a sidelines sort of guy. Observe, comment, finish his business and leave. Normally, nothing you say about him will rile his feathers. But what happens when you spark the whole big brother/best friend role? Well, thats an easy way to get storm clouds real fast. He'll just drag you in the back here... Sedna's a secretive "backdoor" kind of guy, who likes to do far worse things behind closed doors.
.

PHYSICAL DESCRIPTION

Eyes: Up to clorist~

Hair: Teal hair in a windswept spiky stylelike Same ref as [two] below~

Face: Slender~

Clothes: Clothes in this style one / two~ C: lots of necklaces/rings, scarf and the DRAGON TATTOO ON NECK IS A MUST.

revenant aria


revenant aria

PostPosted: Fri Mar 18, 2011 11:19 pm


Knight Title: Ryugu Page

Challenge: "For the Protection of Neptune!”

Uniform: ELEMENTS TO THINK ABOUT FOR UNIFORM

xx♪ Neptune: Music, grace, generosity; Mythical sea and music.

  • Some kind of loose collar that bares his neck and a dragon tattoo by where neck meets collar bone. Should be partially covered. Being based off a japanese dragon myth, uh, whatever this can go with the atlantic theme would be awesome! I sort of want him to be sexy and .. flow-y, as the theme.

  • RUN OFF WITH THIS BASIC THEME but have his shirt/jacket/whatever he's wearing on his waist and reveal undershirt like this <-- NOT EXACT JUST VAGUE REFS

  • Otherwise, ROUGH COOL LOOKING GUY WITH THE "MYTHICAL OCEAN" THEME. He's the kind who's half naked because he's sloppy or he's putting on his knight outfit or simply .. leaving his jacket open. A sexy chest~

Colors - An ocean gradient of blue + white~ Like a shiny water gradient.

Accessories -- lots of earrings and "water jewelry"~ Orbs, shells, and I'd REALLY like a a translucent dragon horn filled with water on his waist? Decorative purposes

Weapon -- A fancy gloved hand with an orb in the middle/gauntlet <3 Possible with dragon engraving in the metal? The entire gauntlet would run up one arm!


WEAPONS

xxxPage Stage - A gloved hand with a gem in the middle that seems to change when the sunlight shines on it, much like a glittering ocean.

xxxSquire - The gem on his glove forms a shield of water directly in front of his hand, with a radius of 2 feet. This attack comes can be used for 90 seconds total, whether its spaced out to use it six times for 10 seconds each or the entire 90 seconds at once. Please note, this attack can only be used by taking water in the vicinity so if there's a lack of water, his shield cannot be formed.

xxxKnight - His ability grows relatively stronger, allowing him to take two types of defenses. Using the gem on his glove, he can summon his water shield and his new ability, water clone. Ryugu is able to summon multiple clones for defense/brief illusionary forces. This clone acts as a fake offense and defense, throwing itself at the enemy or defending for distraction, immediately dissolving into a puddle upon contact. But clones have a creation, endurance and time limit. His water clone basically has a one-hit duration before it disperses back into a water puddle but at maximum, he can have his clone(s) active for 30 seconds. Assuming there's enough water in the vicinity, he can have multiple clones that add altogether in the 30 second time slot. (Two clones for 15 seconds each, Three clones for ten seconds each, etc.)

*All of Ryugu's abilities are limited by the water in the area. No water = no clones!

PostPosted: Sun Apr 10, 2011 10:28 pm


Everything finished but weapon --- need to think of that!

revenant aria


Akina Tokuwa

PostPosted: Mon Apr 18, 2011 11:04 am


I can't stamp this until all the information is filled out, including "Favorite Food" and "Hated Food." Also, since he is not in school, you will need to post either a description of his clothes or a few image ideas too. I also cannot stamp it until you have his weapon described in all three stages, including the magical properties that become available at his squire and knight stage. When you do, make sure that you have the total duration of his attack, as well as a means for it to be disrupted/avoided.

Aside from that, your quest is shaping up very nicely.

I would clarify the "High Places" trait. It seems to have more detail about his love of bad-for-you food than the actual information about his love of heights. I would expand this. Is he the kind of kid that just HAS to climb a tree if he sees it? Does he see a flagpole and suddenly deel compelled to try and scale it? Is he constantly seeking out cool, high-up places to hide out? Flesh this out so it feels more like a hobby and less like a quirk.

I really like "gotta play it cool" as a unique trait with the spin you put on it! The same thing with "vague/secretive." A lot of people have similar traits to this, but I think you did an excellent job making them feel specific to Sedna.

Add those missing pieces to the profile, tweak high places, and this quest looks good-to-go.
PostPosted: Mon May 02, 2011 9:32 pm


Fixed up <3

revenant aria


Akina Tokuwa

PostPosted: Tue May 03, 2011 7:54 am


Very good improvements. There are just two little technical things left before I stamp this!

1) Please estimate the approximate size of the water shield in his squire attack. How many people can it cover? Can he direct it, or does it always form in front of him to protect himself and whoever is near him?

2) For his clone, about how long does it last if it does not splatter on an enemy? Basically, what is the total time he can maintain his water clone? Does his clone just run around the battlefield, or does it automatically throw itself at the closest enemy? This power sounds super cool. I just want a little more clarification on how it functions logistically.

[edit] OHGOD WHOOPS. I thought this was an acquired character and critted it out of order. >_<
PostPosted: Fri May 06, 2011 1:46 pm


Fixed and added a soccer hobby <3~ I realized, I wanted him to be in some kind of sport 8D

revenant aria


Akina Tokuwa

PostPosted: Thu May 12, 2011 9:14 am


ON THE KNIGHT:

For Knight magic, you have two options:

1) Add a new ability in addition to the squire ability. For example, Cimmerian can do the exact thing she does as squire at knight AND she can do a secondary strike, if she chooses, that is brand new.

2) Expand upon your squire ability in terms of strength, range, and duration.

The Squire attack you have looks good, but the Knight one is a little confusing. For one, the water clone has to have a duration, even if it can only survive one hit! It cannot just last the entire battle. Also, since his Squire magic is a shield, his Knight magic should not be strongly offensive. If "landing an attack" just means that the water clone throws itself at an enemy for distraction, this is fine, but if your intention is for this clone to be able to do any other kind of attack, it is not.

Basically, my suggestion would be to let him keep his water shield from squire into his next stage and then add on Water Clone for his additional Knight-stage attack. Keep all of the one-hit-only business, but give it a total duration. At maximum, he can have a clone active for 30 seconds (assuming there is enough water). He can summon as many as he likes, but all together, they cannot exist beyond 30 seconds. So if he has one up for 25 seconds, then he could summon another, but it would only be able to last for 5 seconds.

Also, when you write up Knight magic, it is better just to say that he has 90 seconds of total time to work with, instead of saying he can summon a thirty second shield three times. Knight magic is channeled. He can shield for ten seconds six times, or maybe just once for an entire minute. I'd rephrase your duration to fit that model.

Let me know if any of this does not make sense.
PostPosted: Sat May 14, 2011 12:48 pm


Fixed up to edit in the time limits <3~ That does make a lot more sense! biggrin Thanks as always, Akina biggrin

Added occupation blurb!

EDIT: RL SLOT OBTAINED *_* <3~

revenant aria


Akina Tokuwa

PostPosted: Tue May 24, 2011 8:09 am


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