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Yelena the Light Reaper

PostPosted: Wed Jan 26, 2011 12:16 pm


Okay, I hope Fenrir doesn't mind me taking some iniative by doing this. Once a free skill is approved, post the skill here in order to be moved to their proper section. Underneath the skill, post the link in which the skill was approved and I shall post them at their proper location. Sorry for the inconvenience but this is to ensure that your skill has been added.

Hinote Tosatsu
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PostPosted: Wed Jan 26, 2011 12:31 pm


(( Here are all the Free skills i have gotten approved so far))


Approved: 6th post down

Skill name: Kuro bura

Rank: C-A

Limits: must know Kurotama

Skill description: After focusing the Kuro Kotogara inso a small compact sphere the user will then add even more Kuro Kotogara into it making it a bit bigger. then once large enough they will release it out in a large/wide black beam that is capable of blasting through most metals and at master rank even steel.

(think like a Cero from bleach)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Approved: Via PM by Fenrir

Skill name: Kuro pōtaru

Rank: B

Limits: must know Kuro Kotogara

Skill description: By channeling their Kuro Kotogara in front of them and molding it into a circular shape the user can create a Portal that will transport them to wherever they wish to go (Has to be a place they have already been!). This is limited seeing as only the user and one other person may pass through at a time due to the immense darkness that is involved with the travel.(Note: this skill can only be used outside of battle!)
~~~~~~~~~~~~~~~~~~
Approved: 3rd post from the bottom

Skill name: Buster

Rank: D

If it uses ammo how much: 0

Limits: user must wield a Claymore or Great-sword

Skill description: This is a basic skill for a Claymore Weilder. This skill is simply one downward slash with a little bit of energy for some extra power. it is capable of smashing most boulders to pieces, and if someone is hit by it, the sword is likely to chop off a limb.

Sample:
~~~~~~~~~~~~~~~~~~~~~~~~~~
Approved: 3rd post from the bottom

Skill name: Cross-slash

Rank: D

If it uses ammo how much: 0

Limits: Claymore or Great sword

Skill description: As the name says, this is a cross slash from the right side to the left added with a bit of energy for extra power. the cutting capability of this skill is similar to that of the "Buster" skill.

~~~~~~~~~~~~~~~~~~~~
Approved: 3rd post from the bottom

Skill name: Royal Stab

Rank: C

If it uses ammo how much: 0

Limits: user must wield a Claymore or Great-sword

Skill description: After jumping high into the air the user will then position their Sword in a way that when they drop it will stab into the ground or their enemy. if stabbed into their enemy this skill has enough force to cut them clean in half, but if stabbed into the ground this skill will cause a small tremor with enough force.

~~~~~~~~~~~~~~~~~~
Approved: 3rd post from the bottom

Skill name: Energy Slash

Rank: B

If it uses ammo how much: 0

Limits: user must wield a Claymore or Great-sword

Skill description: After focusing energy into their sword the user will then make one large slash and send a large wave of energy out in a crescent shape. this wave of energy has the cutting power to easily cut through a brick wall.

~~~~~~~~~~~~~~~~~~~
Approved: 3rd post from top

Skill name: Wind Cutter

Rank: S

If it uses ammo how much: 0

Limits: user must wield a Claymore

Skill description: A Lightning-fast attack allowing the user to draw, slash and re-sheath their sword in an instant. While slower than Quicksword, it is more accurate and needs no energy in the sword, the user still has to channel it into your hand though. but its a high burst of energy (B-ranked)..... allowing the user to perform continuously without tiring very easily (Can preform for 25 posts, then must wait 30 before being able to use it again.). This technique is the hardest to master, but once mastered becomes an offensive and defensive attack.

_Manpish_

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Hinote Tosatsu

Eloquent Lunatic

PostPosted: Wed Jan 26, 2011 12:53 pm


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PostPosted: Wed Jan 26, 2011 1:25 pm


Skill name: Kuro Zantresma

Rank: A-rank

If it uses ammo how much: No ammo.

Limits: Must be Cursed soul bloodline. Must be swordmaster.

Skill description: The Kuro Kotogara, gathers onto the blade of the users sword. then the user makes a slashing motion releasing the stored energy in a slash of energy. The slash is able to cut through most metals and travels fairly fast. Though it is not impossible to dodge. The longer the skill is charged. The more powerful.
1-post
At the power of it being charged for one post it is able to cut through flesh and bone with ease
2post- At this point through stone
3post- This is when is it can cut through most metals. Though steel and titanium still hold up to it.
4post- Now it can cut through Titanium.
While the power of this is devastatingly powerful. It can easily be stopped from reaching this point. If the sword leaves the hand of the person using this then the attack will be canceled and will still cost them for using it. Also they can NOT attack with their sword while it is charging otherwise it would result in failure to complete the technique. Same with defending with the sword.

(fenrir accepted)

FullbusterOrleans


Yelena the Light Reaper

PostPosted: Wed Jan 26, 2011 1:30 pm


I need a link Kato
PostPosted: Wed Jan 26, 2011 4:13 pm


(( this is the revised version that should be up Sensei! )

Approved: here it is

Skill name: Kuro Bura

Rank: A

If it uses ammo how much:

Limits: Must have Cursed Soul bloodline, User must know Kurotama and Kuro Zetsumei.

Skill description: After focusing the Kuro Kotogara inso a small compact sphere the user will then add even more Kuro Kotogara into it making it a bit bigger (takes 2 posts to charge, at that time the user cannot use any other technique but can move freely). then once large enough they will release it out in a large/wide black beam that is capable of blasting through steel with ease.

( think Cero from Bleach )

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Pad Chief

Winner

PostPosted: Thu Jan 27, 2011 11:41 pm


Approved:http://www.gaiaonline.com/guilds/viewtopic.php?page=34&t=19784683#294345851
Username: Pad Chief
RPC name: Arturia Irongut
Is it a Free skill?: Yes
Type of skill: Paladin
Skill name: March of the Crusader
Rank: E
If it uses ammo how much: None
Limits: Cannot be used twice in a row. 5 minute (post) cooldown. The Paladin must not show cowardice during a fight where they plan to use this skill. They may not attempt a retreat or use underhanded tactics.
Skill description: As a Paladin marches forward his every step becomes imbued with holy energy. Their footsteps literally glow where they walk. Walking over the ground where a Paladin has used this skill causes extreme nausea to evil beings and while it doesn't damage them it does debilitate them. It means that most evil creatures will find it incredibly difficult to gain ground on a Paladin.

Those of a higher rank than the Paladin will find it easier however

Approved:http://www.gaiaonline.com/guilds/viewtopic.php?page=34&t=19784683#294345851
Username: Pad Chief
RPC name: Arturia Irongut
Is it a Free skill?: Yes
Type of skill: Paladin
Skill name: Aura of Hope
Rank: E
If it uses ammo how much: None
Limits: The Paladin must have experience in battle. Killing one monster ,NPC or RCP in RP is required for this skill.
Skill description: The Paladin's anti-thesis to the Aura of Despair. An uplifting feeling comes from the very core of those around the Paladin and gives them courage. Paladins usually activate this skill before going into battle with allies or when consoling allies for their losses. It does not affect the Paladin or affect the Shadowknight's Aura of Despair in any way the two ususally just exist separately.
It costs E ranked energy to activate and E ranked energy to deactivate but remains passive once activated.

Approved:http://www.gaiaonline.com/guilds/viewtopic.php?page=34&t=19784683#294345851 Edits were made as requested
Username: Pad Chief
RPC name: Arturia Irongut
Is it a Free skill?: Yes
Type of skill: Paladin
Skill name: Divine Pulse
Rank: C
If it uses ammo how much: None
Limits: Know 'Sense Evil'
Skill description: By taking the idea by sense evil and adapting it for more combat oriented purposes a Holy Pulse can be achieved. Instead of mustering a holy aura the Paladin should muster holy energy more suited for attacking and form it in the same way as the aura.

The holy energy is then pushed away from the body in a wave in the same way as in Sense Evil except due to its added power it stings unholy beings instead. The string is so minor that it won't ever outright kill unless the being is incredibly evil or incredibly malicious. Like an evil mosquito.

Unlike Sense Evil its purpose is usually to call unholy beings to the Paladin as a form of challenge or just to slow their movements for a small moment through jolts of sudden pain.

It expands outwards as a force field initially in the shape of the Paladin's body until distorting into a 3d shape alike to the Paladin's body although much bigger.

The pulse ends about 30 meters from the Paladin's body and mixes with the atmosphere.

This ability takes three minutes (three posts) to cool down.

Approved:
http://www.gaiaonline.com/guilds/viewtopic.php?page=34&t=19784683#294345851
Username: Pad Chief
RPC name: Arturia Irongut
Is it a Free skill?: Yes
Type of skill: Paladin
Skill name: Hand of Blinding Light
Rank: C
If it uses ammo how much:
Limits: Must know skill 'Hand of Illumination'
Skill description: The Paladin extends their hand and gives off from it a beam of illuminating light that both blinds enemies and lights their way. It is impractical to try and look through the beam of light as its intensity is only slightly weaker than that of the Sun seen from a terrestrial viewpoint. ie: Really annoying.
Due to its relatively high energy useage it should ususally only be applied in combat situations or lighting up especially dark caverns.

Obviously it only blinds people if the light hits them in the eyes and by closing your eyes it will not burn them. Is is bright enough though that it still can't be ignored.
PostPosted: Fri Jan 28, 2011 10:28 pm


Approved: here

Username: Manpish

RPC name: Maria Holic

Is it a Free skill?: FREE

Type of skill: Cursed Soul

Skill name: Yami no kuro shōkan kurīchā

Rank: D

If it uses ammo how much: 0

Limits: Must have Cursed Soul bloodline,

Skill description: By opening up small or large portals the user is able to summon small black creatures who are quite weak (strength is 2, speed is 3). by using D-rank energy 3 creatures are summoned. these creatures usually like to jump up and scratch the enemy with their claws.

User Image - Blocked by "Display Image" Settings. Click to show.

_Manpish_

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PostPosted: Thu Feb 03, 2011 8:24 pm


Approved: Here

RPC name: Kora Summer
Is it a Free skill?: Yeah sure, free. Put it in the bloodline list.
Type of skill: The White Nightmare
Skill name: Full clothing control
Rank: Cost S rank
Limits: Expert
Skill description: It's like a mere state that the person has great control and focus onto the cloth in their surroundings. This skill can last threw the hole battle. The person is able to bring any clothing (as in "as much they want) within 95 Yards (not the clothing the other person has on) to rap around their body as protection and to be use. Not only just the person can bring clothing to them, but also use that at their advantage. Just like the Snake Cloth, the person can control the cloths move around in med air but with out needing to hold them. So practically the person can control the cloth to move around like a ghost and can rap up their enemy with the sheet's or other cloths, holding a person down all tie up. Even though this would be good to capturing the energy, the cloth is still cloth which mean it still can be cut or burn and the enemy can get free.
---------------------------------------

RPC name: Kora
Is it a Free skill?: yep
Type of skill: White Knightmare
Skill name: Cloth spear
Rank: D
Skill description: This technique is incredibly similar to the Cloth Sword technique. This one though, creates a spear. This technique is more useful than the sword version in that nearly any piece of cloth can be used in this technique, as they are just rolled into a tube. Both ends of the spear are sharpened to the point where they can puncture flesh and pierce through wood.
PostPosted: Fri Feb 18, 2011 3:28 pm


All things posted here have been added and updated.

SorceressJacklyn

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Spooky BLVK

PostPosted: Wed Mar 16, 2011 9:54 pm


Username: XxX_-allucard-_XxX

RPC name: Dante Caynyne

Is it a Free skill?: Lycan skill

Type of skill: once again, Lycan skill

Approved: http://www.gaiaonline.com/guilds/viewtopic.php?page=32&t=19784683#293485261

RPC name: Dante Caynyne

Is it a Free skill?: Lycan skill

Type of skill: once again, Lycan skill

Skill name: Piercing roar

Rank: B to start it for a short time, the longer it lasts, the more of a rank.(Ex. B is stunned for two posts, A is four, S is 6 etc) The time that an opponent is stunned is twice that of how long the using Lycanthrope is stunned. (Ex: B is stunned for one post, A is two, S is 3)

If it uses ammo how much:

Limits: During the howl, the Lycan itself is vulnerable due the fact that the howl would hurt their ears as well. Only really useful after an attack that takes time to hit the opponent, or in a team of people.

Skill description: The Lycan roars with a supernatural volume, paralyzing or even damaging their victim. It can be combined with wind elements as well, blasting the target back and such. Doesn't affect undead or Machines though.

Sample: Dante was already tired from his fight with the vampire, and really didn't want another fight. But the robbers that jumped from the trees thought otherwise. They wanted the head, although they weren't getting it. Dante shifted again, and there was a flicker of fear in the leader's eyes, who happened to be a gunslinger. He pulled out a pistol and shot at Dante, but Dante was faster and teleported out of the way with his trickster speed. they all had their weapons drawn now, and Dante just laughed. They had no idea what was in store for them.

Another robber shot an arrow at him. You'd think they'd learn. He teleported directly on top of the robber, landing on him and literally ripping his head off. He then teleported again,behind a tree so he could prepare his howl. He pulled in a lungful of air, and used a howl that could be heard for miles. he teleported directly in the middle of the group, who were now on the ground covering their ears. He gave one more laugh before using needle fur barrage and instantly killing all of them. He deformed into his human state and began walking towards Lumira city again.



Skill name: Piercing roar

Rank: B to start it for a short time, the longer it lasts, the more of a rank.(Ex. B is stunned for two posts, A is four, S is 6 etc) The time that an opponent is stunned is twice that of how long the using Lycanthrope is stunned. (Ex: B is stunned for one post, A is two, S is 3)

If it uses ammo how much:

Limits: During the howl, the Lycan itself is vulnerable due the fact that the howl would hurt their ears as well. Only really useful after an attack that takes time to hit the opponent, or in a team of people.

Skill description: The Lycan roars with a supernatural volume, paralyzing or even damaging their victim. It can be combined with wind elements as well, blasting the target back and such. Doesn't affect undead or Machines though.

Sample: Dante was already tired from his fight with the vampire, and really didn't want another fight. But the robbers that jumped from the trees thought otherwise. They wanted the head, although they weren't getting it. Dante shifted again, and there was a flicker of fear in the leader's eyes, who happened to be a gunslinger. He pulled out a pistol and shot at Dante, but Dante was faster and teleported out of the way with his trickster speed. they all had their weapons drawn now, and Dante just laughed. They had no idea what was in store for them.

Another robber shot an arrow at him. You'd think they'd learn. He teleported directly on top of the robber, landing on him and literally ripping his head off. He then teleported again,behind a tree so he could prepare his howl. He pulled in a lungful of air, and used a howl that could be heard for miles. he teleported directly in the middle of the group, who were now on the ground covering their ears. He gave one more laugh before using needle fur barrage and instantly killing all of them. He deformed into his human state and began walking towards Lumira city again.
PostPosted: Wed Mar 16, 2011 10:31 pm


added

SorceressJacklyn

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PostPosted: Sat Apr 30, 2011 7:48 pm


[I'll add it myself.]

Skill name: Host of the Spirit
Rank: The rank of the spirit being brought back.
Limits: Necromancer
Skill description: This skill is not to be taken lightly, nor should anyone risk using it for fun. The host, which is the user himself, will willingly sacrifice his body to bring back a spirit from the other side. This skill is tricky though, you must roll a dice or do a random number from 1 to 10. If the numbers are 1 or 10 then the user will exert too much energy and die. But if done successfully, the user will have drawn the spirit and placed it inside of himself. The user will still know everything from their past life, including the memories of the necromancer, they know all of the spirits skills [must have the profile at least]. The user may even keep all class skills through C Rank if they wish to get rid of their element for good. The user is himself completely but will often think of himself as un-whole, they will even do reckless stuff at times to prove that they do infact have a soul and that its completely theirs. This brought back person can still die since they only inhabited a human body. Speed and strength are the same along with energy. If you take the skills of the Necromancers, you will take one advantage of their class and two disadvantages a crew/VC wants you to take. If this RPC hasn't belonged to you, you must ask the person before you begin, if the person is not in contact, or says no, then live with it.


Once in the place of death, the spirit will approach you, but you have to mentally get to it in the realm of the dead. Once you speak to it, it will tell you of the secret art, and that you must be at least the same rank. After two days of meditating, the user will begin to see a bridge to the spirit then the spirit will simply walk to you and then into you. You will get shake uncontrollably for a while in the outside world, then your the spirit. Simple as that.

Over the course of time [two days in RL] the user will begin to get his normal form back, as though the necromancers abilities are still working its magic. Must travel to the place this person died, whether it be over or under. Must spend at least two days in RL and do 5 post of meditation. Must be of the same rank as the user or lower.


Approved: http://www.gaiaonline.com/guilds/viewtopic.php?t=19784683&page=39
PostPosted: Fri Jun 10, 2011 11:38 pm


Approved here (Urban spelt my name wrong thought <.<)

Type of skill: Earth.
Skill name: Hephaestus's Forge
Rank: C
Limits: Adept.
Skill description: The user focuses on the earth beneath them, looking for specific metals and/or minerals and uses those to create weapons or ammunition. This is limited by class restrictions, such as a Swordmaster can only create melee weapons. The actual cost and rank requirements of using this skill is equal to the materials used, so something made with diamonds would instantly cost B-Rank and the user would have to be at Expert rank. Costs increase with every material used, and the user most be of equal rank to the highest material used.

Ro Mayvine

Pesky Ghost


SorceressJacklyn

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PostPosted: Mon Jun 13, 2011 2:19 pm


((Adding myself to make life easier))

Type of skill: Trickster

Skill name: Hiding in Speed

Rank: B

If it uses ammo how much:

Limits: Adept Rank

Skill description: Using your speed with a boost from your energy, you can make it appear there are 6 of you instead of just one. All 5 copies move with you, look like you, and show as the same energy when someone who sees energy looks at you and your copies. They just can't do any actual damage to an opponent. You will roll a D6 to know which image you really are. Whenever your opponent attacks, they must roll a D6 to see if they hit you or a copy. You're hit (no doge) if your opponent rolls the number you rolled. This lasts for 5 posts or until you are hit, whichever comes first. This has a three post cooldown.
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