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Tags: soquili, horses, breedable pets, pet horses, familiars 

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soquili~teepees
Crew

PostPosted: Wed Nov 10, 2010 12:39 pm

Welcome to the home of vballlvr5 and her soquili.


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Anna's stats
Strength: 6 %
Courage: 6 %
Speed: 7 %
Intelligence: 11 %
Luck: 6 %
Stamina: 7 %

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Aaron's Stats
Strength: 100%
Courage: 99%
Speed: 100%
Intelligence: 100%
Luck: 95%
Stamina: 98%

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Amaya's stats
Strength: 10 %
Courage: 7 %
Speed: 6 %
Intelligence: 7 %
Luck: 8 %
Stamina: 12 %

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Amethyst
Strength: 18%
Courage: 21%
Speed: 16%
Intelligence: 18%
Luck: 21%
Stamina: 20%

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Garrett's stats
Strength: 14%
Courage: 19%
Speed: 17%
Intelligence: 18%
Luck: 21%
Stamina: 17%

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Ofelia's stats
Strength: 25%
Courage: 31%
Speed: 27%
Intelligence: 24%
Luck: 33%
Stamina: 31%


The Teepee
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They all live by the river.

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PostPosted: Wed Nov 10, 2010 5:08 pm
Directory

Page 1/ Page 2
1 Familiars / RP
2 Regular
3 Cerynei
4 Wind
5 Kelpi
6 Unicorn
7 Mer
8 Kirin
9 Flutter
10 Kalona/Skinwalker
11 Angeni
12 Minis
13 Mixes/Mutants  

vballlvr5


vballlvr5

PostPosted: Mon Jan 03, 2011 12:35 pm
Familiars
 
PostPosted: Mon Jan 03, 2011 12:49 pm
Regular

Anna - original stats
Strength: 6 %
Courage: 6 %
Speed: 7 %
Intelligence: 11 %
Luck: 6 %
Stamina: 7 %
Anna is brainy, tends to be quiet,and is a bit shy. She likes to watch the world around her. Frequently she chooses to observe rather than participate. She dabbles in both art and music. Despite a rather reserved demeanor art and music tend to allow her to open up. It is these two outlets that she places her passion and so if one were to find her in a moment of zeal they may be startled to realize that she was the mare the saw not to long ago sitting silently watching the stars. In her fervor she may not notice that she has company, but once they what's going around her, but once they gain her attention she is more likely to engage in a more personal conversation than if they had approached her otherwise. Once she becomes closer to a soquili she shows her sassy side. Usually she refrains from voicing the ever flowing stream of comments than run through her mind, but if she feels comfortable around another soquili she is more likely to let them into her little world. Though this side of her is usually only seen while in the company of her closest companions at times she puts on a friendly face for strangers. Even she doesn't know quite why she feels this need at times. This layer she places on herself allows her to speak more freely with those she is less familiar with.  

vballlvr5


vballlvr5

PostPosted: Mon Jan 03, 2011 1:34 pm
Cerynei


Ofelia
Cert
Name: Ofelia (meaning- help; aid)
Nicknames: Felia, Ofie (a name she resents), O
Gender: Female
Stage: Adult
Personality:
Parents: Unknown
Siblings: N/A
Mate: N/A
Children: N/A
Breeding Status:
Obtained: Soquili's Second Chance Free Raffle
Ofelia's original stats
Strength: 5 %
Courage: 11 %
Speed: 7 %
Intelligence: 4 %
Luck: 11 %
Stamina: 11 %
very courageous, extremely lucky, and lots of stamina! but not very strong or intelligant and a medium amount of speed. ---> here

Ofelia is a strong girl. She is friendly as friendly can be and utterly and completely cheerful every second of every day as far as anyone knows. She easily trusts, but is not gullible she can tell a completely evil soq. from a good one. Felia is quick to make a friend and has a tendency to tease. She doesn't notice that she could hurt someone's feelings though. She is full of life, wit, and charm.  
PostPosted: Mon Jan 03, 2011 1:35 pm
Wind

Amethyst
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Rp color= #AC58FA
original stats
Strength: 8 %
Courage: 11 %
Speed: 6 %
Intelligence: 8 %
Luck: 11 %
Stamina: 10 % ---> here

Amethyst tends to distance herself from those she encounters. She is a skeptic and tends not to believe the best in human soquili nature. For this reason she has difficulty forming close relationships with other soquili. Her inability to fully trust them always keeps her at arms length. She tends to be more reserved as she processes each action that a new soquili she meets takes. Within moments she will decide if she wishes to continue to associate with them. If not she will think of some excuse to leave. Even if she chooses to continue to speak with them does not mean they have gained her confidence. It is a lengthy road to gain Amethyst's trust and no one has done it quite yet.  

vballlvr5


vballlvr5

PostPosted: Mon Jan 03, 2011 1:41 pm
Kelpi
 
PostPosted: Mon Jan 03, 2011 1:55 pm
Unicorn

Garrett
link to rolls in stat thread: x
Strength: 4 %
Courage: 9 %
Speed: 7 %
Intelligence: 8 %
Luck: 11 %
Stamina: 7 %
pretty average in everything - well-rounded? haha <3
**Needs some fleshing out
ideas:
~nurturing doctor
~stabilizing figure
~perhaps attempts to assist soquili suffering from delusions or other forms of "madness"
~steady
~appreciates the hum-drum of life and doesn't mind the "boring"  

vballlvr5


vballlvr5

PostPosted: Mon Jan 03, 2011 1:57 pm
Mer
 
PostPosted: Mon Jan 03, 2011 2:04 pm
Kirin
 

vballlvr5


vballlvr5

PostPosted: Mon Jan 03, 2011 2:06 pm
Flutter
 
PostPosted: Mon Jan 03, 2011 2:07 pm
Kalona/Skinwalker
 

vballlvr5


vballlvr5

PostPosted: Mon Jan 03, 2011 2:11 pm
Angeni
 
PostPosted: Mon Jan 03, 2011 2:13 pm
Minis
 

vballlvr5


vballlvr5

PostPosted: Mon Jan 03, 2011 2:25 pm
Mixed/Mutants

Aaron
Name: Aaron
-info to be added-
Rps in: this lovely color right here ( #4DBDB2 )

Aaron is a Wind/Cerynei crossbreed.
"A cerynei/wind cross would be capable of some flight. They would tire more easily and have to work harder to keep their denser bones aloft. On the ground, even without wings, this cross would be a superb jumper thanks to the lighter bones than normal cerynei."

Aaron is an adventurous soul of sorts and enjoys testing his limits. He won't get himself into a situation he can't get out of, so though he is eager to see and do new things he'll think the situation through before getting in over his head. Aaron loves to travel but he prefers not to be alone. In his opinion travelling is more fun with friends which is why he prefers to have company when he travels. Aaron is quick to make friends because his cheerful disposition. Aaron could definately be seen as an optimist. If something gets him down he manages to get back up again. His happiness can be contagious and he loves to be able to bring a smile to someone else's face. He may be a little unwilling to let friends go though, he will want to keep in touch. Now Aaron's personality is valorous and this is where that valor comes in. He will defend his close friends at all costs, he wouldn't be able to bear something happening to them especially if he could have done something about it. It would hang over his head forever unless he could somehow make it up. Never having a proper family himself, his friends are his family and he WILL NOT let harm come to them if he has anything to say about it.
FAMILY INFO:
Aaron's mother was a wind soquili and his father a cerynei. The couple was blessed with a single basket, Aaron. Aaron's parents alwasy wanted a big family and recieving just a single basket worried them that they would forever have a small family. What could have brought them closer together pulled them apart. Aaron emerged from his basket and appeared to be a perfect combination of his two parts, having both cerynei tail and hooves and wind wings. Aaron was barely able to remain on his hooves while running when his mother brought him on his first flying lesson. He had a natural knack for flying dispite the fact that his bones were heavier than a regular wind because of being part cerynei. His mother used to joke that he could fly to the moon if he only wasn't part cerynei. His father, being very proud of being cerynei, was deeply offended. This and the couple's family fears tore them further apart to the point where Aaron often heard them yelling. One day when Aaron's father was out Aaron's mother took him out for one of their frequent flying lessons, but this time was different. Instead of turning around at the big green tree they kept flying. When they landed it was already dark. Aaron asked if they were going to go back to his dad tonight, she said no. He figured it was just too dark and that they would head home the next morning. As he fell asleep that night he thought I hope daddy isnt too worried. When Aaron woke up the next morning his mother was already awake and anxious to leave. They walked because Aaron's small wings were tired, but they were walking away from Aaron's dad. Aaron hadn't even noticed that he was walking furthur and furthur away from the only one that would have stayed with him his whole childhood. Three nights after leaving his father they stopped for the night deep in the Forest. Aaron fell asleep under a pine tree. When he woke up his mother was nowhere to be found, not even her prints were left behind.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Amaya - Half Kelpi-kirin
link to rolls in stat thread: (X)
Strength: 10 %
Courage: 7 %
Speed: 6 %
Intelligence: 7 %
Luck: 8 %
Stamina: 12 %
won at the beach beauty contest
her story in the contest:
"Amaya hopped her way onto the stage in front of the judges table. She flopped herself onto her stomach on its floor and let the handle of the jar slip out of her mouth. The jar landed with a little plop on the ground and a few drops of water splashed out, "Oops, sorry there little buddy" she told the little clown fish. She lifted her blue eyes to the judges table and quickly looked down to her fish again, "You know Harpo, I don't think I ever told you how I found you" she murmured. She softly began her story in third person, as the judges all leaned forward to hear what the peculiar mare was whispering to her fish.

"It was nearly nightfall when Amaya glided her way into the cool ocean water. Every evening she concluded her day's jaunt with a quick dip in the salty water. Tonight she decided she would visit the little rocky island she had found a few months before with a lovely view of the night sky. She bobbed her way out to the island, keeping her lead above water the whole time not wanting the new seashell she had attached to her strand of pearls to fall off the last one.

When she arrived she began to settle in for the night, a two-legger had told her that stars would fall tonight and she could miss that. Then she heard a little *splish* from the water by her. Sure enough it was a little clown fish swimming around but he seemed to be stuck behind a big rock wall. Amaya tried her very best to move the wall but not! She couldn't. It was too heavy."

Amaya sounded as though she was speaking baby talk to the fish, but hadn't looked up once to see how the judges were reacting. She was staring intensely at the fish as if 'Harpo' understood every word she spoke.

"Finding herself to be useless Amya sauntered up to the immobile stone to politely ask it to move 'Dear rock' she said to it 'would you please kindly move so that this little fish can make his way home?' the rock to Amaya's despair did not reply so she resorted to flattery 'You rock, truly are the biggest and hardest I have ever seen. Never have I ever laid eyes upon a more beautifully cut, strong stone, like yourself. Would you ever been so kind as to turn yourself so that I may see all sides you?' Frustrated the mare kicked the rock and suddenly she heard it speak to her. At first it seemed to rumble but then its words came to her. 'Cease child' it said 'flattery and violence will not gain passage for that small fish but I have seen how your cool blue hair has been blown by the winds on this island. I have seen the sleekness of your coat when you emerge from the salty water, and I have smelled the sweet aroma of flowers that surround your being. You truly are a creature of beauty that far surpasses my own and because of your angelic features I will grant your friend passage. Merely a tribute to an angel.' Flattered by the rocks words Amaya stepped aside and let the rock turn to free the little fish. The fish had just entered its anemone home when the rocks sent a cascade of pebbles down toward it. Amaya dove into the water and snatched the fish out, in the process stinging her snout. The rock laughed as a sharp pebbles scratched the mare under her eye when she emerged from the pool of water. 'now your beauty is less than that of my own it rumbled' Amaya quickly fled after sticking the fish in a jar she used to collect shells in and filled it with sea water. As she paddled herself back to the mainland she spoke with the fish who called himself Harpo."

"That's how I found you Harpo remember?" for the first time since she began her story she glanced to the judges, "he has short term memory loss at times you see," she told them with a knowing look. Both the mare and fish had small little scars on themselves ever reminding them of how their friendship formed. The judges realized as the quirky mare walked off stage with fish carrier in mouth, that the scar did not mar her beauty as the rock said it did, but added to it. It was just another word in her life journal that made it her own. She only needed one word to represent herself. Scar."  
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Teepees

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