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Posted: Sat Nov 06, 2010 10:34 am
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wild wulfie of the forest rolled 10 10-sided dice:
8, 8, 6, 6, 6, 3, 6, 9, 1, 10
Total: 63 (10-100)
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Posted: Sat Nov 06, 2010 10:40 am
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wild wulfie of the forest
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ilinkzeldi rolled 10 10-sided dice:
4, 8, 5, 10, 4, 3, 8, 2, 8, 6
Total: 58 (10-100)
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Posted: Sat Nov 06, 2010 10:50 am
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wild wulfie of the forest rolled 7 4-sided dice:
2, 3, 4, 3, 3, 4, 2
Total: 21 (7-28)
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Posted: Sat Nov 06, 2010 10:56 am
Alright, we go first. Digimodify!  And since our HP is full at the moment, we'll use one of your cards!  And now, Defend! Omnimon (zeldi) HP: 140 MP: 70 Effects: +10 attack, next attack negated and damage dealt to you instead, Omnimon (wulfie) HP: 140 MP: 70-15=55+21=70 (max) Effects: +10 attack, can use opponent's cards as long as HP is full,
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wild wulfie of the forest
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ilinkzeldi rolled 7 4-sided dice:
3, 3, 3, 3, 3, 1, 1
Total: 17 (7-28)
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Posted: Sat Nov 06, 2010 11:19 am
 Clever, but don't get overconfident. Digi-modify, I use the Mp-Charger.  To increase my Mp by 5 every turn. Omnimon (zeldi) HP: 140/140 MP: 55/70 Effects: +10 attack, next attack negated and damage dealt to you instead, Omnimon (wulfie) HP: 140/140 MP: 70/70 Effects: +10 attack, can use opponent's cards as long as HP is full, Now I declare Normal Attack! 27 Damage done to myself. Hp: 113/140 Mp: 55/70
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wild wulfie of the forest rolled 7 4-sided dice:
2, 1, 1, 2, 4, 1, 1
Total: 12 (7-28)
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Posted: Sat Nov 06, 2010 11:30 am
Oh, we know better than to get over confident. And now, how about we switch things up a bit here? Digimodify!  We'll give you our Royal Strength and take your Reverse! Defend! Omnimon (zeldi) HP: 140/140 MP: 55/70 Effects: +10 attack, next attack negated and damage dealt to you instead, +5 MP per own turn, receives Royal Strength, loses Reverse Omnimon (wulfie) HP: 140/140 MP: 70/70-39=31+12=43/70 Effects: +10 attack, can use opponent's cards as long as HP is full, receives Reverse, loses Royal Strength
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wild wulfie of the forest
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ilinkzeldi rolled 7 4-sided dice:
2, 4, 2, 3, 3, 4, 1
Total: 19 (7-28)
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Posted: Sat Nov 06, 2010 11:46 am
Go ahead, like I would need such a useless card. Digi-modify! Mysterious Wand!  and I Declare attack. Iku-ze! Omnimon! Omnimon (zeldi) HP: 113/140 MP: 39/70 Effects: +10 attack, +5 MP per own turn, 19+10=29 damage dealt. Omnimon (wulfie) HP: 111/140-29=111 MP: 70/70-39=31+12=43/70 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used.
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wild wulfie of the forest rolled 7 4-sided dice:
2, 2, 2, 1, 4, 2, 1
Total: 14 (7-28)
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Posted: Sat Nov 06, 2010 11:54 am
Oh, it's not that useless~ Digimodify!  And now we can revive the next time we're KO'd So now, Attack! Omnimon (zeldi) HP: 113/140-(10+14)=89/140 MP: 44/70 Effects: +10 attack, +5 MP per own turn, Omnimon (wulfie) HP: 111/140 MP: 43/70-15=28 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.
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wild wulfie of the forest
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ilinkzeldi rolled 7 4-sided dice:
4, 2, 1, 4, 2, 1, 1
Total: 15 (7-28)
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Posted: Sat Nov 06, 2010 11:57 am
I can already predict your moves, try not to be so obvious.
Once more! Omnimon!
Omnimon (zeldi) HP: 89/140 MP: 49/70 Effects: +10 attack, +5 MP per own turn, 15+10=25 Damage dealt. 111-25=86 Omnimon (wulfie) HP: 86/140 MP: 43/70-15=28 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.
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wild wulfie of the forest rolled 7 4-sided dice:
2, 3, 1, 1, 3, 2, 1
Total: 13 (7-28)
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Posted: Sat Nov 06, 2010 12:06 pm
Or can you? Digimodify!  And we'll use your...  Attack! Omnimon (zeldi) HP: 89/140-(10+13-10)=76/140 MP: 49/70 Effects: +10 attack, +5 MP per own turn, can't attack for 2 turns. Omnimon (wulfie) HP: 86/140 MP: 28/70-25=3/70 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.
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wild wulfie of the forest
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ilinkzeldi rolled 7 4-sided dice:
3, 1, 1, 3, 2, 4, 1
Total: 15 (7-28)
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Posted: Sat Nov 06, 2010 12:13 pm
Hmmph! I defend.
+15 MP Omnimon (zeldi) HP: 76/140 MP: 69/70 Effects: +10 attack, +5 MP per own turn, can't attack for 2 turns.
Omnimon (wulfie) HP: 86/140 MP: 28/70-25=3/70 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.
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wild wulfie of the forest rolled 7 4-sided dice:
4, 1, 2, 2, 3, 3, 1
Total: 16 (7-28)
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Posted: Sat Nov 06, 2010 12:16 pm
We shall defend as well!
Omnimon (zeldi) HP: 76/140 MP: 69/70 Effects: +10 attack, +5 MP per own turn, can't attack for 1 turn.
Omnimon (wulfie) HP: 86/140 MP: 3/70+16=19/70 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.
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wild wulfie of the forest
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ilinkzeldi rolled 14 4-sided dice:
3, 2, 3, 3, 4, 4, 3, 2, 2, 2, 2, 3, 3, 3
Total: 39 (14-56)
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Posted: Sat Nov 06, 2010 12:18 pm
I use a recovery floppy!
+39 HP -24 Mp Omnimon (zeldi) HP: 115/140 MP: 56/70 Effects: +10 attack, +5 MP per own turn, can't attack for 1 turn.
Omnimon (wulfie) HP: 86/140 MP: 3/70+16=19/70 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.
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wild wulfie of the forest rolled 7 4-sided dice:
4, 1, 2, 4, 1, 2, 1
Total: 15 (7-28)
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Posted: Sat Nov 06, 2010 12:26 pm
We'll go right on ahead then! Digimodify!  And we pick... Garurumon! Now, Defend! Omnimon (zeldi) HP: 115/140 MP: 56/70 Effects: +10 attack, +5 MP per own turn, Garurumon MP cost x2. Omnimon (wulfie) HP: 86/140 MP: 19/70-15=4+15=19/70 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.
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wild wulfie of the forest
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ilinkzeldi rolled 7 4-sided dice:
2, 3, 3, 3, 2, 4, 1
Total: 18 (7-28)
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Posted: Sat Nov 06, 2010 12:38 pm
Interesting. I attack!
18+10=28 Damage Dealt.
Omnimon (zeldi) HP: 115/140 MP: 61/70 Effects: +10 attack, +5 MP per own turn, Garurumon MP cost x2.
Omnimon (wulfie) HP: 58/140 MP: 19/70-15=4+15=19/70 Effects: +10 attack, can use opponent's cards as long as HP is full, can no longer heal hp, unless card effect is used, revives with 2HP next KO.
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