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[Kiri] Kugutsu Clan

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Hoshigaki Hiru
Crew

PostPosted: Tue Oct 19, 2010 4:48 am


~ Description ~


User Image


Clan Name: Kugutsu

Village: None officially, but currently under contract with Kirigakure

Element Affinity: Mokuton: Wood (Water/Earth)

Description of Limit: The Kugutsu are human puppets whose external structure is segmented and made of chakra infused wood. Given the fact that their very movements necessitate the use of a variation of the puppet technique, like a puppet pulling its own strings, they have an innate understanding of the jutsu and better control over their chakra. The constant strain on their chakra system also makes them develop their chakra capacities much faster than those who rely on muscle contraction for movement. Obviously, the concept of dismemberment or articular dislocation is completely lost on them. They can also modify their own body to install puppet weapons as long as the replacement limbs are made of the same wood their bodies are. They remain, however, puppets without a puppeteer. They have no instinct of what to do in society, as this aspect was supposed to be controlled by a master. They instinctively and unconsciously long for a puppeteer, making them extremely weak to any form of mental suggestion, and, therefore, dramatically weak against genjustsu.
PostPosted: Tue Oct 19, 2010 4:49 am


~ History ~


User ImageOver 800 years ago, in Sunagakure, the Kazekage had given a group of highly skilled puppet masters the responsibility of further developing the art of puppet wielding, the pride of the sand village. After years of developing more and more complex jutsus a new idea sprung into their minds. Instead of working on ways to find more elaborate methods of controlling puppets, why not work on a way to have it control itself. The council realized the ultimate weapon for a puppet shinobi would be an autonomous puppet, one that would not require the user’s attention to wield and allowed him to focus his mind and chakra reserves solely on the opponent.

As the years passed, a few techniques spawned from this project; yet none that bore the desired results. One was the ability for a human to replace existing or missing limbs with puppet parts. The other, developed by the elder head of the council, a woman named Chiyo, was a way to transfer a person’s life energy to another body, a form of reincarnation technique.

Still, individually, none of these techniques bore the desired fruits and the few that were develloped were deemed too dangerous to be preserved. Eventually, the project was abandoned on the orders of the fifth Kazekage.

In spite of the fact that the council had officially disbanded when the project was abandoned, a few of its members kept working secretly on the technique, free of the limits and barriers imposed by the Kazekage on their methods. After many desperate years of research and many lives lost in the process, the puppet council finally got their hands on the works of the legendary Sasori of the Red Sands, the only human being ever to have fully transformed his body into a puppet. His developments in life transfers, whose apogee was reached through the development of puppets made from human corpses that kept their ninja’s attributes and through the infusion of his own life essence in inanimate matter were going to be the key to their now seven decades long search.

User ImageThe years passed and nearly all of the members of the council died, save one. The reason he outlived his acolytes was that he was the only one whose obsession had pushed him to undergo Sasori’s complete body transfer. For many years he kept working on the technique and, after nearly half a century of wasting innocent shinobi’s lives trying to transfer an autonomous counsciousness into puppets, realized what had been the problem all along. In order for the puppet's body to have the ability to control itself, to grow, to move, it needed more than only the ability to coordinate its own movements through the puppet jutsu. It needed, like any living being, control over its cell structure. This aspect was somewhat problematic as it implied its chakra system would require control over living matter, namely wood. Yet, the puppet master had only once heard of a shinobi who had boasted such an ability, and he had been dead for centuries.

For nearly two hundred years, the puppetmaster obsessively roamed the world, followed any lead, interrogated anyone who could give him answers until, one day, he finally heard rumors of a potential candidate in the Fire Country. The young boy was said to be a descendant of an ancient clan who had sporadically shown the ability to create living wood with his chakra. It came to him as a great surprise since the ability was thought to be now completely extinct. After many vigorous interrogation sessions, a fortune spent on bribes and miles of land traveled, he finally learned of his target's whereabouts. The poor boy never had a chance.

The fight was extremely brief and the puppeteer wasted no time in retreating to a safe location to make the necessary preparations for what would be the culminating point of his life’s work. Once everything was in place, he used his puppet technique on the young captive. Against the boy's will, he had them both realize the ritual on a stack of ten puppets. The jutsu, which had as its basic principles Chiyo’s reincarnation jutsu, had been perfected and altered through Sasori’s dark fuuinjutsu not only to create a few living puppets, but an army of reproducing living puppets that would be in his servitude.

User ImageIf everything went at first according to plan, as the ritual progressed it became apparent the puppetmaster had made one gross miscalculation. The significant difference between the strength of the life energies of an old withered puppet master and that of a young vibrant boy made it so that as he tried to harness the ability of the boy's chakra, his own life force was overpowered by his and taken into the jutsu, the two fusing together in the process. As could have been expected, both lives faded in the outcome.

The technique used the knowledge imprinted in the puppeteer’s life force to devellop a working system for the puppets, and used the boy’s ability as the tool rearrange the wooden structures. One’s knowlege, infused in the chakra, served as an architect as the other’s skills instinctively rearranged their structure into a living, viable, organic system. Merely seconds after their architects fell lifeless to the ground, the ten puppets rose in the abandoned refuge as autonomous, intelligent, living beings. Yet, still puppets without a puppeteer...

It would only be three hundred years later that outsiders would first lay eyes upon their village. A ninja cell from Konoha strayed from their itinerary during a mission in the Bear country and stumbled upon a small village whose architecture strangely resembled that of Sunagakure. Their biggest surprise though was to find it was populated by roughly a hundred individuals... made of wood.

Hoshigaki Hiru
Crew


Hoshigaki Hiru
Crew

PostPosted: Tue Oct 19, 2010 4:51 am


~Skills and Attributes~


Skills:

The Kugutsu are born using the puppet jutsu, if only for their own movements. Therefore, not only is their skill in manipulating puppets greatly increased but also their skill at controlling their own chakra in general. The only problem is that their unique chakra system were not made to use ninjutsu at all, as they were not really meant to be more than self controlling puppets. This makes it much harder for Kugutsus to devellop this ability. Physically, the anatomy and mechanics of their body's movement being very different from that of regular humans, they are poor practitioners of regular taijutsu because of its foundation on the physics of muscle power and elasticity.

1.3x Puppet Play
1.2x Chakra Control
0.8x Ninjutsu
0.7x Taijutsu or any form of physical weapon combat

Attributes:

Due to the fact that their physiognomy has no muscle tissue, every biological function of the Kugutsu works through the use of wood manipulation chakra. This constant strain on their chakra reserves has the inevitable effect of develloping their chakra reserves significantly more than an average individual. Their wooden structure also grants them increased resistance to impact, granted its very solid nature. Of course, a puppet is never made to charm or perform by itself, the Kugutsu were created to fight and be manipulated by someone and therefore, have very poor social skills in addition to a very unsettling appearance. Also, because they were never meant to move in any other way than through the puppet technique, their basic physical strength is very limited.

1.3x chakra
1.2x constitution
0.8x charisma
0.7x strength
PostPosted: Tue Oct 19, 2010 4:52 am


~ Limits and Abilities ~


Natural Puppeteer
The Kugutsu walk, move and basically live using the Kugutsu no jutsu and therefore know it as soon as they leave their parent's spawning pods. However, since their whole body is made to master chakra form manipulation, nature manipulation is much harder for them than it is for others.
Training: Clan, passive
Effect: All Kugutsu start with the Kugutsu no jutsu, regardless of requirements. Requirements to learn non clan specific elemental ninjutsu increased by 20%.

Will of the Puppet
The Kugutsu were originally made to be controlled. Therefore, the aspect of a strong will was something that was voluntarily been left aside by their maker.
Training: Clan, passive
Effect: All will saves cut by 25%

Puppet Physiognomy
Even though their chests and stomachs are filled with organs, the Kugutsu's limbs are basically little more than regular puppet limbs. They can therefore equip these parts with weapons and gadgets as they would their puppets, without having to resort to puppeteering prosthetics.
Training: Clan, passive
Effect: Kugutsu have one gadget slot for limb puppet weapons or gadgets per 10 levels in Craft.

Flammable Casing
The Kugutsu are made of wood. Therefore, they are more vulnerable to fire damage. However, since they do not have a skin structure like other living beings, the concept of burns of various degrees makes no difference on them.
Training: Clan, passive
Effect: Increase fire damage taken by 25%. Fire causes no status ailments.

Hoshigaki Hiru
Crew


Hoshigaki Hiru
Crew

PostPosted: Tue Oct 19, 2010 5:00 am


~Jutsu List~


D-Rank

Kugutsuken (Puppet Fist)
User Image - Blocked by "Display Image" Settings. Click to show.
A technique developed by the Kugutsu Clan over the years, although not necessarily for combat. Using his unique physiognomy, the user manipulates his body as he would his puppet. Therefore, he pulls his limb with his chakra instead of pushing with his strength to increase power and uses his puppeteering skills rather than his agility to move. It is, obviously, not the most graceful combat style.
Cp: 3 cp per turn used.
Damage: (2-5) + chk mod + 2 per 10 in [Puppet Play] base damage per hit.
Requirement : Kugutsu Clan, mastered Kugutsu no jutsu, perform puppet play 10, Chakra Control 10
Training : 2 stages
Stage 1: Chakra Control DC: 20, Attaching stringes to yourself.
Stage 2: Puppet Play DC: 20, Pulling your own strings to move and fight.
Special :
*Replace [Dexterity] by [Puppet Play].
*Replace [Strength] by [Chakra].
*Replace [Attack Melee] and [Attack Ranged] by [Attack Puppet]

Mokuton: Shokugutsu no Jutsu (Wood Release: Puppet Healing Technique)
The Kugutsu uses this technique to repaire damage done to his puppet by reforming wood where some might have been damaged during combat.
Rank: D
Cp cost: 2 cp per point healed.
Attack Turns: 2
Damage: n/a
Reflex DC: n/a
Requirements: Kugutsu Clan or taught by a Kugutsu, Wood Affinity, Ninjutsu 10, Chakra Control 15, Craft 30.
Training: 2 stages
Stage I: Chakra Control DC 25 Overcharging damaged areas on a puppet with chakra to render the wood extremely malleable.
Stage II: Ninjutsu DC 20 Repairing damage as seemlessly as possible to restore functionality to a puppet.
Special: Restore puppet Hp.


C-Rank

Mokuton: Kugutsu Bunshin no Jutsu (Wood Release: Puppet Clone Technique)
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The technique for which the Kugutsu are the most famous for. The user spawns wooden puppet from the ground in his exact image and uses it for puppet combat.
Rank: C
Cp cost: 10 per puppet created (shouldn't be too much if a fully working clone costs 15...)
Attack Turns: 3
Damage: n/a
Reflex DC: n/a
Requirements: Kugutsu Clan or taught by a Kugutsu, Wood Affinity, Ninjutsu 15, Chakra Control 25, Craft 25
Training: 3 stages
Stage I: Chakra Control DC 35 Imprinting your chakra into the ground or through your hand to generated wood segments the size and general shape of your body.
Stage II: Craft DC 25 Shaping the wood to become an almost identical copy of the user's body.
Stage III: Ninjutsu DC 27 Growing all of these pieces together to form an exact functional puppet replica of the user.
Special:
*Puppet DC = [Chakra Control] - 10
*Puppet's attributes are spread evenly across the three stats.
*When this technique is known, add chakra mod to crafting checks made when creating the main body of a puppet.

Mokuton: Kugutsutane no Jutsu (Wood Release: Puppet Seed Technique)
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Technique used by the Kugutsu to carry their puppets around without needing to carry cumbersome scrolls. A combination of elemental ninjutsu and basic fuuinjutsu, the user condenses his puppet's blueprint into the form of a seed and seals all gadgets and metal components into it. When he wishes to summon it, he simply tosses his seed to the ground and summons a puppet clone that will grow through the seed as all of the components unseal in the process.
Rank: C
Cp cost: 10 per seed
Attack Turns: 3
Damage: n/a
Reflex DC: n/a
Requirements: Kugutsu Clan or taught by a Kugutsu, Wood Affinity, Ninjutsu 20, Chakra Control 25, Fuuinjutsu 10, Kugutsu Bunshin no Jutsu
Training: 3 stages
Stage I: Ninjutsu DC 30 Condensing a puppet into a small seed of itself.
Stage II: Fuuinjutsu DC 20 Sealing all objects and gadgets inside the seed.
Stage III: Ninjutsu DC 35 Growing the puppet from the seed to its full size.
Special: Allows user to carry multiple puppets around without having to use scrolls or inscriptions. Any number of seeds can be thrown during a single attack turn for simultaneous growth.

B-Rank

Seimeinokugutsu no Jutsu (Puppet Soul Technique)
User Image - Blocked by "Display Image" Settings. Click to show.
Developed by the Kugutsu Clan. This jutsu allows the user to imprint his chakra and consciousness into his puppets, much like bunshin techniques. This way, the puppet gains autonomous consciousness identical to the user's, and can move and fight, use jutsus or control other puppets without the puppeteer having to use the kugutsu no jutsu on them. These puppets, however, do not have an internal structure like the Kugutsu and can thus only move using the Kugutsuken technique. In order to use this technique, the puppets must be equipped with the Kugutsu's signature chakra battery and will stop moving once it is exhausted.
Cp: 10 cp per puppet for initial imprint.
Damage: n/a
Requirement: Kugutsu Clan, Kugutsu no jutsu, Kugutsuken, Chakra 25, Chakra Control 30, Kugutsu Clan Chakra Organ.
Training: 4 stages
Stage I: Chakra DC 16 Infusing chakra into the puppets to jump start the chakra organ.
Stage II: Chakra Control DC 40 Imprinting your consciousness into the puppets.
Stage III: Chakra DC 18 Connecting the consciousness to the chakra organ to sync the puppets.
Stage IV: Chakra Control DC 42 Having the autonomous puppet control another puppet succesfully.
Special:
*Puppets use chakra solely from their chakra organ and fall lifeless if it is exhausted.
*Puppets can only move using the Kugutsuken technique.
*Puppets retain their attributes but have all of the user's skills.

Mokuton: Ningen Kugutsu Keesu (Wood Release: Human Puppet Casing)
User Image
The Kugutsu forms a segmented wooden shell around a willing target or a target under the effect of a body manipulation puppet jutsu. This technique bears this name because when the shell is fully formed around the victim, his or her appearance is nearly identical to that of a puppet. In addition to generating a protective shell around the target, this technique increases the effectiveness of the manipulation technique by allowing the user to control the target both through puppet play and nature manipulation, further constraining his victim.
Rank: B
Cp cost: 40
Attack Turns: 4
Damage: n/a
Reflex DC: n/a
Requirements: Kugutsu Clan or taught by a Kugutsu, Wood Affinity, Ninjutsu 25, Chakra Control 35, Craft 30.
Training: 4 stages
Stage I: Chakra Control DC 45 Summoning wood at a distance from under the target to climb along its body.
Stage II: Ninjutsu DC 35 Completely covering the target without harming it or impairing his breathing.
Stage III: Craft DC 40 Forming the wood covering the target into a puppet like, dense casing.
Stage IV: Chakra Control DC 47 Using the wood from the puppet casing in conjunction with the Kugutsu no jutsu to increase efficiency of manipulation.
Special:
*Add 1 per 5 in Ninjutsu to Escape Artist DC for Sōen: Kugutsumahi and Sōen: Itowohiku.
*Casing has 2x user's chk mod HP. Destroying the casing cancels the effects of this technique.
*This technique can be used on a friendly target under the effect of Sōen: Hitomi Gokū to add a protective shell around it. If jutsu is stopped, the target will have to take one full turn to remove the wooden shell or suffer a -10 penalty to all movements rolls.


A-Rank

Mokuton: Kugutsu Senjoo Jutsu (Wood Release: Puppet Field Technique)
User Image
The user summons hundreds of puppet clones from the ground that lay lifeless across the battlefield. Taking advantage of the incredibly large number of puppets lying around, the user alternates attacks between them to constantly keep his opponent off blance. This technique also enables the user to blend in with his puppets to confuse his opponent who cannot differentiate him from the others.
Rank: A
Cp cost: 200
Attack Turns: 5
Damage: n/a
Reflex DC: n/a
Awareness DC: 18 + chk modifier + 2 per 10 ranks in Ninjutsu
Requirements: Kugutsu Clan or taught by a Kugutsu, Wood Affinity, Ninjutsu 30, Chakra Control 50, Craft 45, Puppet Play 45, Sneak attack 10.
Training: 5 stages
Stage I: Chakra Control DC 60 Saturating the ground in the entire battle field with chakra.
Stage II: Ninjutsu DC 40 Raising hundreds of pillars of wood from the ground of just a large enough size to shape puppets.
Stage III: Craft DC 55 Molding the pillars into puppet replicas of the user.
Stage IV: Puppet Play DC 55 Connecting chakra threads to as many of the puppets as possible and alternating between them.
Stage V: Sneak Attack DC 20 Launching successive attacks with various puppets from different spots of the battlefield without losing focus or giving away the user's location.
Special:
*Summons puppets across the entire battlefield.
*All puppets created through this technique have a DC of [Chakra Control - 20] and have stats spread equally across all three attributes.
*At the start of every turn, target must roll an awareness checks. If he fails, all first attacks from puppets are considered sneak attacks from the user this turn and target cannot attack the user during that turn.
*Given the fact that this technique requires very high similarity between the puppets to confuse the opponent, the user's opponent will not have to roll an awareness check if user attacks with custom puppets.
PostPosted: Tue Oct 19, 2010 5:02 am


~Gadgets and weapons~


1. Limb weapons

2. Joint and Articulations

3. Frame

4. Lining

Chakra Conduction Lining
Using the same materials that are used to craft Kugutsu shinobi's chakra circulation, a special type of lining is crafted that allows better conduction of chakra throughout the puppet and,less waste. This has the of decreasing the cost of all jutsus used through or by the puppet.
Number of weapon slots required: 2
Damage: n/a
Special: Reduce Cp consumption of the puppet and of jutsus used through it by 20%.
Requirements: Seimeinokugutsu no Jutsu, Craft 40, Chakra Control 40.
Crafting DC: 50

5. Plating/Shell

Chakra Enriched Malleable Puppet Shell
The Kugutsu coat their puppets with the same living wood their bodies are made of. This makes the puppet more malleable, reducing the chakra necessary to modify or repair it.
Number of weapon slots required: 2
Damage: n/a
Special: Reduce chakra cost of puppet repair or modification jutsus used by by 20%.
Requirements: Seimeinokugutsu no Jutsu, Craft 20, Chakra Control 30.
Crafting DC: 30

6. Trap/Passenger Compartments

7. Miscellaneous objects and weapons

Chakra Heart
The Kugutsu's most secret technique is used in the crafting of this unique object. It is actually living wooden tissue animated through the same ritual they use to breed members of their own clan. When inserted into a puppet, that puppet has an autonomous chakra system that it can use to use jutsus while under the effect of the Puppet Soul Technique. The user charges the organ with whatever amount of chakra he wishes that the puppet uses for autonomous combat until exhausted.
Number of weapon slots required: 3
Damage: n/a
Special: Puppet has [Crafting DC / 15] (not rounded up or down) x [Cp spent by user] chakra at its disposal for autonomous combat through the puppet soul technique. Chakra does not regenerate naturally unless some sort of technique or gadget to that effect is used.
Requirements: Seimeinokugutsu no Jutsu, Craft 45, Chakra Control 30.
Crafting DC: (At user's discretion)

Hoshigaki Hiru
Crew


Hoshigaki Hiru
Crew

PostPosted: Tue Oct 19, 2010 5:03 am


~Ownership~


Owner: Kugutsu Mokujin (if active)
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