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Posted: Thu Jan 19, 2006 8:29 pm
This thread is reserved for karma_k to RP with, and maintain a diary for, his Silva Regia Fey, Melidora. Thank you to Anya! for her permission to use her diary concept. DO NOT POST HERE UNLESS YOU ARE SPECIFICALLY INVITED TO BY KARMA! Violators will be reported to a moderator. Background: The son of the Moon Court's former bard, Vates, and his lovely wife, the harpist Fidicina, Melidora was seemingly cursed with having no talent for any music which wasn't utterly discordant, and rather than making others feel good, he could literally encourage anger or even war. He was not their only child, but was the eldest of two. His younger Sister, Astra, was the opposite, her beautiful voice and dextrous fingers could make even the most banal of songs seem like a sweet symphony. He was studying under both parents when the curse struck. Personality: Melidora has a great love of music and prose. While an innocent enough hobby, most of his songs focus on macabre subjects, hinting at the dark things that have already transpired or are wishful thinking of terrible things yet to come. As such, his music is often disconcerting to listen to. He is also somewhat of a smart alec, often ad-libbing insulting sonnets and mocking lyrics at those he wishes to annoy. He will often attempt to invite himself along on an excursion if he feels the stage might be set for violence, simply to have more subjects to write on.
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Posted: Thu Jan 19, 2006 9:30 pm
INFONAME: Melidora TOTEM: Kingfisher RANK: Protege COURT: Moon KITHAIN: Karma K. SEX: Male PERSONAL XP EARNED: 92 PERSONAL XP SPENT: 0 SHARED XP EARNED: 50 SHARED XP SPENT: 0 ALIGNMENT: Neutral Evil CLASS/LEVEL: Bard 1 STATSSTR: 10 (+0) DEX: 15 (+2) CON: 10 (+0) INT: 16 (+3) WIS: 14 (+2) CHA: 15 (+2) HIT POINTSDie: d6 (Bard) Base: 6 Con HP Bonus: +0 TOTAL: 6 INITIATIVE BONUS+2 SAVESREFLEX: +2 FORTITUDE: +0 WILL: +2 COMBATBASE ATTACK BONUS: +0 MELEE: +0 RANGED: +2 SKILLSSkill Points/lvl: [Class] 6 + 3 (4) Total Skill Points: 36 Max Class Skill Level: 4 Max Cross Class Skill Level: 2 KEY: +/- # (Bonus to add to roll) SKILL NAME: (BASE STAT) |[# of RANKS] |NOTES SKILL NAMES in orange are class skills. Stat Bonuses: STR: +0 DEX: +2 CON: +0 INT: +3 WIS: +2 CHA: +2 (+3 ) APPRAISE: (INT 3) |[0] |(+2 ) BALANCE: (DEX 2) |[0] | *(+2 ) BLUFF: (CHA 2) |[0] | (+1 ) CONCENTRATION: (CON) |[1] |(+3 ) CRAFT (Alchemy): (INT 3) |[0] |(+5 ) CRAFT (Trapmaking): (INT 3) |[2] |(+3 ) DECIPHER SCRIPT: (INT 3) |[0] | *(+2 ) DIPLOMACY: (CHA 2) |[0] |(+4 ) DISGUISE: (CHA 2) |[2] |(+6 ) ESCAPE ARTIST: (DEX 2) |[4] | *(+3 ) FORGERY: (INT 3) |[0] |(+2 ) GATHER INFORMATION: (CHA 2) |[0] |(+6 ) HEAL: (WIS 2) |[4] |(+5 ) HIDE: (DEX 2) |[3] | *(+6 ) INTIMIDATE: (CHA 2) |[2] | (+0 ) JUMP: (STR) |[0] | ** (+5 ) KNOWLEDGE (Dungeoneering): (INT 3) |[2] | *(+3 ) KNOWLEDGE (Local): (INT 3) |[0] | *(+5 ) LISTEN: (WIS 2) |[3] |(+4 ) MOVE SILENTLY: (DEX 2) |[2] | *(+2 ) OPEN LOCK: (DEX 2) |[0] | *(+6 ) PERFORM: (CHA 2) |[4] |(+3 ) RIDE: (DEX 2) |[1] |(+3 ) SEARCH: (INT 3) |[0] |(+3 ) SENSE MOTIVE: (WIS 2) |[1] |(+5 ) SLEIGHT OF HAND: (DEX 2) |[2] | * *(+2 ) SPOT: (WIS 2) |[0] |* (+3 ) SURVIVAL: (WIS 2) |[1] |(+1 ) SWIM: (STR) |[1] |(+2 ) USE MAGIC DEVICE: (CHA 2) |[0] | *(+3 ) USE ROPE: (DEX 2) |[1] |* - Armor class penalty (negatives applied when wearing armor) * - Trained only (can only be used if you purchase a rank in it) * = Boosted by a Special Ability FEATSCLASS GRANTED PROFICIENCIES: All simple weapons, plus longsword, rapier, sap, short sword, shortbow and whip. Light armour and shields (Except tower). Can cast bard spells while wearing light armour, without incurring normal arcane spell failure chance CHOSEN: Persuasive (+2 on all Bluff checks and Intimidate checks) BONUS: SPECIAL ABILITIESInnate:Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia. Class: Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1. Ascension:SPELLSInnate:Faerie Fire 1/day Learned (Divine):Learned (Arcane):Level 0 [4]: Summon Instrument, Ghost Sound, Light, Message Spells/Day Level / #/ Bonus from CHA Level 0 : 2 (2) EQUIPMENTGOLD: 66.5 WEAPONS: shortbow, arrows (80), dagger ARMOR: MISC MAGIC ITEMS: everburning torch NON-MAGICAL GEAR: backpack, fishing net, ink (5), inkpen (10), parchment (20), paper (10), rope (silk), sewing needle, masterwork lute, entertainer's outfit MOUNT: FAMILIAR: ANIMAL COMPANION: SUMMONED TOTEM:
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Posted: Thu Jan 19, 2006 9:35 pm
If You Are Moon Court Fey or Kithain And Wish To Meet Meli - either PM me or snag me on AIM and we can set something up either in Meli's journal or your own. I try to make myself very available for roleplay and I promise I don't bite unless you poke too much.
If You Are Sun Court Fey or Kithain And Wish To Meet Meli - same as above, but I would rather not roleplay a sun court meeting in Meli's journal. It will have to happen either over AIM or in a guild thread in a setting where it would be likely for two different court members to meet.
If You Wish To Leave A Gift - If you are Kithain or Fey, you may drop it off ICly either in the journal or via PM whenever you like. :3 If you are NOT Kithain or Fey, your gift will have to be delivered via Karma to Melidora (Meaning, please PM it)
No Flaming/Trolling/OOC Posting/Etc - I think its pretty self-explanatory.
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Posted: Thu Jan 19, 2006 9:37 pm
 Name: Melidora Nicknames: Meli Gender: Male Age: Appears about nine or ten Species: Fey Totem: Kingfisher Hair: Brown, short, and downy -- like feathers Eyes: China blue Skintone: slightly tanned Markings: indigo fey markings around his eyes and on his upper legs Noteable Features: tiny wings protruding from either side of his head and a feathered bird's tail.
Alliance: Moon Court Role: bard-in-training/budding poet Parents: Vates (bard) and Fidicina (harpist) Other Family: Astra (younger sister) Marital Status: N/A Children: N/A
Favorite Colors: black, deep red, jade, silver Favorite Foods: Fish and tomatos Favorite Sounds: the wind moaning through the trees in the dead of the night, his own music Favorite Weather: thunderstorms and foggy overcast days Favorite Possession: the turqoise headpiece he's nearly always wearing. It was a gift to him from his mother, shortly before the curse befell him.
Likes: writing, performing, those who enjoy both his writing and performing, people who "get" him, dungeons, walks in the fog, observing the phenomenon of death, observing war and chaos, sitting alone in a dark room in complete silence for long periods of time
Dislikes: those who belittle the crafts of writing and performing, direct sunlight, bright and garrish colors (more than necessary for a touch of glitz), being talked down to, being deprived of writing, butterflies (with the exception of red ones), hecklers
Personality: Upon first meeting Melidora, he seems like a pleasant sort. Those who have not heard him sing or been presented with his poetry would say that he was a very charming young man who knows his manners -- quite the opposite of his sister. You could even overlook the fact that he's a bit in love with himself.
Beneath that, however, Melidora is what one could call macabre, at best, and addled, at worst. He has an unhealthy obsession with death and all things surrounding it. His songs often favor it as their central subject and, while lovely, have been known to cause such unease in those who listen to them, that they have sometimes sparked violence. This, combined with his sometimes eerily-detached manner, makes him rather unsettling company once you get to know him.
For inspiration, he will often seek out the corpses of animals and insects to study. He has even been known to kill them on occasion to better-observe the death process. Nothing large as he is not much of a hunter, but one should not be surprised to find him at the edge of a river, holding a fish out of the water and watching it wriggle its last.
Meli, like any performer, seeks approval in what he does. On the rare occasion he finds someone who not only can stand to listen to his work without scuttling off after a verse or two, but also seems to enjoy it, he becomes very endeared to that person. A word to the wise -- if you do not want him showing up on your doorstep at odd hours of the night with new songs and prose to share, don't pretend to like his work simply to be polite.
((incomplete...will finish later))
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Posted: Thu Jan 19, 2006 9:38 pm
In my most restless of dreams, still I see that window. Still I feel the cloying warmth of the sun's filtration and the cold kiss of the glass on my fingertips...
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Posted: Thu Jan 19, 2006 9:39 pm
Exp. Earned Shop Posts: 44 (Worth 1 each)
IC Guild RP Posts: 41 (Worth 3 each)
RP Compilation Posts: 2 (Worth 3 each)
Diary-Style Chambers Posts: 5 (Worth 2 each)
RP-Style Chambers Posts: 5 (Worth 3 each)
Plots/IC Events Run: 0 (Worth 10 + posts/compilation)
OOC Events Run: 0 (Worth 15 + posts/compilation)
Fanart: 0 (Worth 10 each)
Stories: 0 (Of Pre-Curse Tir Nan Og. Worth 10 each)
Bonus Shared Exp: 50
Required To Reach Teen: 218/300 Level 01 - 0 (+1 Feat) Level 02 - 100 Level 03 - 300(+1 Feat) (Min level to grow to Teen) Level 04 - 600 (+1 Stat Point) Level 05 - 1000 (Min level to grow to Adult/Breed) Level 06 - 1500(+1 Feat) Level 07 - 2100 (Min level for a Sleeper/Ascended quest)
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Posted: Thu Jan 19, 2006 9:40 pm
Instruments As with most bards, Meli's lute is one of his most prized possessions. He has named it Larksong and it is often carried slung over his pack with a purple strap on the offchance that inspiration for song may strike or he may run across a captive audience.Tomes Melidora is not really one to keep books on-hand as they take up space. However, the two he never lets far out of his sight are his own two journals. He calls them Stella and Luna, respectively. Stella is used for his more general thoughts and observations and Luna is reserved for his more intimate ones. He keeps them separated for his own protection.Gems And Jewels Along with the general attraction of small shiny objects, Melidora recognizes that one of the most important traits of being a performer is to be flashy. Some of these he wears and others he simply uses to adorn his chambers. Here are the current members of his collection:Blades 'Weapons', are perhaps, too strong of a word to describe Melidora's collection. Pegged to the wall are various ornate blades that his kithain has found for him around Gaia. He does not know how to use them. He does not even try. Instead he finds them captivating and inspiring, the way each contains the potential for pain and deathBottles, Charms, And Trinkets Melidora has various trinkets and knick-knacks that all have supposed deep meaning and alignment to them. Being of the fey race, he is not one who can afford to NOT be superstitious as that would prove rather dangerous. As such, he treats these items with care while using them to add to the atmosphere of his chamber.
The music box is an item that he discovered in the corner of the music room, caked in dust and barely functioning. He believes that it once belonged to his father as he was known for sometimes returning from his wanderings with odd tokens he'd taken in payment. It plays an unidentifyable tune. Equipment Meli's 'necessities', as it were. His weapons of choice include a shortbow and dagger (neither of which he has yet learned to use proficiently). When venturing outdoors or down darkened passages, he carries with him an everburning torch which glows purple with the enchantment placed upon it to never extinguish. He nearly always has ink and paper on his person as inspiration is such a fickle and fleeting beast, and the items such as the net and rope are simply for mundane travel.((still waiting on some of my minishop orders to be delivered...))
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Posted: Thu Jan 19, 2006 9:41 pm
 Name: Karma Kitsune Gender: Female Species: fox/raccoon anthro Age: mid-twenties Hair: black Eyes: crimson Height: 5'3 Weight: stare Sign: Scorpio Marital Status: Married
Children: Raven Marie, Kendall Farrell, Aislynn Rose (biological) Arkanti, Saturnidae (adopted)
Occupation: Founder and operator of the Fourth Wall Adoption Agency
Noteable Attributes: the most striking things about Karma are her ringed tail, the black mask over her eyes, and the fact that two miniscule feathered white wings protrude from either side of her head, just under her ears.
Attire: Loose-fitting and comfortable clothing, prefferably in blues, greens, black and purple. Jeans and a T-shirt for casual affairs, kimonos and pants suits for formal ones.
Personality: Generally easygoing and cordial to those she is not well-acquainted with. Karma tends to open up much more around her friends and family, taking up the role of the resident smartass and joker. She usually bends over backwards to help out and please when the opportunity presents itself and is very protective of her loved ones. She very rarely holds a grudge, but when one has torked her off to the point of extreme anger, she is very unforgiving and resentful. This combined with her tendancy to be one of the first people to panic when stress sets in are likely her two biggest character flaws.
Likes: Dave, Pepsi, chocolate, sleeping, writing, spending time with friends and family, video games, rainstorms, getting new artwork, helping someone get something they really want, 'cool' colors, small shiny things, horror novels, sub sammiches
Dislikes: egotists, jerks, paranoid nutbags, the beating of dead horses, hot muggy days, getting up early, Dr. Pepper, internet downtime, video game loadscreens, american cheese, mint ANYTHING, David Bowie shirts, zombies, loud repetitive noise, neon orange
Karma's origins pre-Gaia were rather chaotic. She was a malcontent, not getting along with her parents in the least and somewhat of a shut-in who preferred the internet to actual socialization. Deciding that she was clearly depressed, her parents forcefully enlisted her in a "youth rehabilitation camp". The men that arrived to take her from her home, however, did not have a rehabilitation camp in mind. Instead she was taken to an out-of-the-way tropical island where she was given a series of injections that slowly and painfully transformed her from a human girl into an anthropomorphic raccoon.
While the other test subjects that had been taken prisoner seemed perfectly happy to exist in their newfound society of animal/human hybrids, Karma never adjusted and never stopped wanting to go home. After much trial and error, she managed to escape the island, but returning home presented a problem. She was no longer human -- she no longer fit the norm of society and therefore could not exist in it.
Deciding that she would, instead, try her hand at living as an animal did not work out very well either. While she very much looked the part, she had none of the instincts and her attempts at scenting, hunting, and fishing were abyssmal failures. On one such evening, while attempting to fish after a heavy rainfall, she lost her footing and fell into the river. She was swept under by the current and, shortly afterward, her drowned body was washed ashore.
A passing kitsune spirit happened upon the corpse and took pity on the girl, finding it tragic that she was a child caught between two worlds and being unable to exist in either. Offering its essense, the spirit melded with the fallen body, restoring Karma's life and doing her the mercy of wiping her memory. Along with newfound life, she also gained other things -- pointed fox's ears, a fuller-bodied tail, and a quicker wit.
From there, she was guided by unseen hands to what would be her first encounter with an Earth-To-Gaia portal. Upon passing through it, she found herself in a world that thrived on diversity and didn't so much as bat an eye at her appearance. At first, she was somewhat of a loner and kept to herself, but as time wore on, she began to warm to the idea of meeting new friends.
In a matter of months, she had met her husband, David, and many dear friends such as Youko, Trio, Wasa, Stae, and Luciel. These days, she has built a completely new life for herself and is a wife, mother, and budding business-owner. She still has no recollection of what she left behind and has no desire to go back to it, either.
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Posted: Thu Jan 19, 2006 9:42 pm
Vates - Father. How long has it been? Where has he gone...?
Fidicina - And Mother, with her harpsongs so calming. She's gone as well...perhaps she left when Father did.
Astra - Little sister, you are all that is familiar to me now. In all that has changed, you have remained constant. Whether that is necessarily a good or a bad thing, I will think on.
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Posted: Thu Jan 19, 2006 9:44 pm
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Posted: Thu Jan 19, 2006 9:44 pm
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Posted: Thu Jan 19, 2006 9:46 pm
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Posted: Thu Jan 19, 2006 9:47 pm
January 19th, 2006 -- Melidora's window is discovered in Castellum Umbra and the search for his Kithain commenses.
January 20th, 2006 -- Karma is summoned to Tir Nan Og to break Melidora's curse and free him from his window prison
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Posted: Thu Jan 19, 2006 9:48 pm
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Posted: Thu Jan 19, 2006 9:48 pm
Melidora's artwork and the Silva Regia concept/setting are the property of Sajhiri
Melidora's character and storyline are the property of Karma
Banners were made by Karma with help from various graphics found on Google
Melidora's inventory is made up of both minishop items and pictures found on Google Image Search
Karma's profile picture was drawn by Wasabineko and colored by Karma
If there is something from this journal you would like to use in your own (that I made/wrote -- obviously you don't need to ask me if its okay to use public domain clipart), please ask first. I will most usually tell you yes, but sometimes there are things that I'd rather keep unique ^^; Thanks!
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