|
|
|
|
|
|
Posted: Fri Aug 13, 2004 5:14 pm
I've gotten rid of the pictures but I am posting three links to three news cards also. Champions of Kamigawa is supposed to be coming out October 1st. It should be really awesome. The set is supposed to be all "japanesish" with kitsune (fox people) and orochi (snake people) and all that jazz. The three expansions are supposed to feature over 60 legends more the the set legends had. That should be about 20 per expansion (which are Champions, Betrayors, and Saviors). I should be cool. Here are some links. Official MTG kamigawa page.MtgNews - tons of informationsWell I will try to keep a complete list of all the revealed cards so far in the second post...
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Aug 13, 2004 5:15 pm
Reserved for the cards. Obviously there is not much known right now but that should change over the next few weeks.
White
Blessed Breath - Instant - Arcane Target creature you control gains protection from the color of your choice until end of turn. Splice onto Arcane W (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) Illus. Tsutomu Kawade 1/306 Common
Eight-and-a-Half-Tails - Legendary Creature - Fox Cleric 1W: Target permanent you control gains protection from white until end of turn. 1: Target spell or permanent becomes white until end of turn. "Virtue is an inner light that can prevail in every soul." 2/2 Illus. Daren Bader 8/306 Rare
Hold the Line - Instant Blocking creatures get +7/+7 until end of turn. "Forgive me, Master Kami, but in the interest of my people I must halt your advance." Illus. Ron Spears 13/306 Rare
Honden of Cleansing Fire - Legendary Enchantment - Shrine At the beginning of your upkeep, you gain 2 life for each Shrine you control. To the sorrow of all, its fire was turned toward those who worshipped it. Illus. Greg Staples 14/306 Uncommon
Kami of the Ancient Law - Creature - Spirit Sacrifice Kami of the Ancient Law: Destroy target enchantment. 2/2 Common
Kitsune Healer - Creature - Fox Cleric {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. 2/2 Illus. Michael Sutfin 27/306 Common
Konda, Lord of Eiganjo - Legendary Creature - Human Samurai Vigilance (Attacking does not cause this creature to tap.) Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) Konda, Lord of Eiganjo is indestructible. 3/3 Illus. John Bolton 30/306 Rare
Nagao, Bound by Honor - Legendary Creature - Human Samurai Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao, Bound by Honor attacks, Samurai you control get +1/+1 until end of turn. 3/3 Illus. Dave Dorman 36/306 Uncommon
Reciprocate - Instant Remove from the game target creature that dealt damage to you this turn. Uncommon
Yosei, the Morning Star - Legendary Creature - Dragon Spirit Flying When Yosei, the Morning Star is put into a graveyard from play, target player skips his or her next untap step. Tap up to five target permanents that player controls. 5/5 Illus. Hiro Izawa 50/306 Rare
-------------------------------------------------------------------------------- Blue
Hinder - Instant Counter target spell. If that spell is countered this way, put that spell on the top or on the bottom of its owner's library insead of his or her graveyard. Uncommon
Jushi Apprentice - Creature - Human Wizard 2U, T: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice. ///////Split Creature/////// Tomaya the Revealer Legendary Creature - Human Wizard 3UU, T: Target player draws X cards, where X is the number of cards in your hand. P/T: 2/3 1/2 Illus. Glen Angus 70/306 Rare
Myojin of Seeing Winds - Legendary Creature - Spirit Myojin of Seeing Winds comes into play with a divinity counter on it if you played it from your hand. Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control. 3/3 Illus. Kev Walker 75/306 Rare
Time Stop - Instant End the turn. (Remove all spells and abilities on the stack from the game, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) Illus. Scott M. Fischer 97/306 Rare
-------------------------------------------------------------------------------- Black
Cranial Extraction - Sorcery - Arcane Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library. 105/306 Rare
Horobi, Death's Wail - Legendary Creature - Spirit Flying Whenever a creature becomes the target of a spell or ability, destroy that creature. "From the ashes of Reito rose a new kami. And thereafter at every battle came Horobi, Death's Wail." -The History of Kamigawa 4/4 Illus. John Bolton 117/306 Rare
Marrow-Gnawer - Legendary Creature - Rat Rogue All Rats have fear. T, Sacrifice a Rat: Put X 1/1 black rat creature tokens into play, where X is the number of Rats you control. Marrow-Gnawer united three nezumi gangs when he slew their leaders in a single night. Now they call him their first lord. 2/3 Illus. Wayne Reynolds 124/306 Rare
Rend Flesh - Instant - Arcane Destroy target non-Spirit creature. Common
Rend Spirit - Instant Destroy target Spirit. Common
Spirit of Famine - Creature - Spirit ? ?/? Rare
Struggle for Sanity - Sorcery Target opponent reveals his or her hand. That player sets aside a card from it, then you set aside a card from it. Repeat this process until all cards in that hand have been set aside. That player returns the cards he or she set aside to his or her hand and puts the rest into his or her graveyard. Illus. Randy Gallegos 145/306 Uncommon
Swallowing Plague - Sorcery - Arcane Swallowing Plague deals X damage to target creature and you gain X life. "We are recalling all forces from the Takenuma Swamp. We lose men daily to kami attacks, and it seems our defeats only encourage them further." - General Takeno, letter to Lord Konda Illus. Dave Dorman 146/306 Uncommon
Thief of Hope - Creature - Spirit Whenever you play a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this is put into a graveyard from play, you may return target Spirit card with converted mana cost 2 or less from your graveyard to your hand.) 2/2 Illus. Tim Hildebrandt 147/306 Uncommon
Villainous Ogre - Creature - Ogre Warrior Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "B: Regenerate Villainous Ogre." "The war saw the ogres emerge from their caves, reeking of blood, with the power of oni in their veins." - Observations of the Kami War 3/2 Illus. Tony Szczudlo 148/306 Common
Waking Nightmare - Sorcery - Arcane Target player discards two cards. "Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event." - Observations of the Kami War Illus. Mitch Cotie 149/306 Common
Wicked Akuba - Creature - Spirit B: Target player dealt damage by Wicked Akuba this turn loses 1 life. The sound of children weeping is a song that fills its heart with joy. 2/2 Illus. Ittoku 150/306 Common
-------------------------------------------------------------------------------- Red
Akki Avalanchers - Creature - Goblin Sacrifice a land: Akki Avalanchers get +2/+0 until end of turn. Play this ability only once each turn. Among Godo's hordes, "beware of falling rocks" came to mean "akki live nearby." 1/1 Illus. Matt Thompson 151/306 Common
Akki Coalflinger - Creature - Goblin Shaman First Strike ,: Attacking creatures gain first strike until end of turn. No matter where you find them, goblins love rocks. 2/2 Illus. Nottsuo 152/306 Uncommon
Akki Lavarunner - Creature - Goblin Warrior Haste When Akki Lavarunner deals damage to an opponent, flip it. [Tok-Tok, Volcano Born Legendary Creature - Goblin Shaman Protection from red If a red source would deal damage to a player, it deals that much damage plus 1 to that player instead. 2/2] 1/1 Illus. Matt Cavotta 153/306 Rare
Godo, Bandit Warlord - Legendary Creature - Human Barbarian When Godo, Bandit Warlord comes into play, you may search your library for an Equipment card and put it into play. If you do, shuffle your library. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, you get an additional combat phase. 3/3 Illus. Paolo Parente 169/306 Rare
Kiki-Jiki, Mirror Breaker - Legendary Creature - Goblin Shaman Haste T: Put a creature token into play that's a copy of target nonlegendary creature you control. That creature token has haste. Sacrifice it at end of turn. 2/2 Unknown
Kumano, Master Yamabushi - Legendary Creature - ? ? ?/? Rare
Ryusei, the Falling Star - Legendary Creature - Dragon Spirit Flying When Ryusei, the Falling Star is put into a graveyard from play, it deals 5 damage to each creature without flying. 5/5 Rare
Stone Rain - Sorcery Destroy target land. Common
unknown1 - Instant Deals 3 damage to...? Unknown
-------------------------------------------------------------------------------- Green
Glimpse of Nature - Sorcery Whenever you play a creature spell this turn, draw a card. Unknown
Sakura-Tribe Elder - Creature - Snake Shaman Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card into play tapped, then shuffle your library. 1/1 Unknown
-------------------------------------------------------------------------------- Artifact
-------------------------------------------------------------------------------- Land
Boseiju, Who Shelters All - Legendary Land Boseiju, Who Shelters All comes into play tapped. Pay 2 life, T: Add 1 to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities. Rare
-------------------------------------------------------------------------------- Unknown
-------------------------------------------------------------------------------- Other Information
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 13, 2004 5:17 pm
yea it should be pretty good!
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Aug 15, 2004 8:32 am
Wow, it seems magic isn't very popular anymore...
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Aug 15, 2004 11:07 pm
meh..its the summer not many ppl to play magic with unless u go to a card shop or something
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Aug 17, 2004 1:03 am
yep like we do david. Also I think I will go to the pre-release just because.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Aug 17, 2004 2:17 pm
I am not wasting my money at the prerelease.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Aug 17, 2004 7:08 pm
why you might like it. I know I enjoy them for the rare cards.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Aug 18, 2004 2:35 pm
The only reason to go is to play other people and possibly make the top 8 to get a prize, but for me I just want the cards cause I get them for cheaper later and play against people still.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Aug 19, 2004 6:11 am
There are many reasons to go!
1. The prerelease card pays for it's self when it comes to trades......... 2. Unlimited amout of mana stealing muahah I think I took like 30 of each home during the Fifth Dawn prere. 3. You get to hang out with smelly annoying magic kids all day it's like going to anime convention with the annoying fan girls...wait is that really a reason to go? Eh, at least they don't use Japenglish. 4. Outragous prices on stuff you will never find anywhere else such as Arcbound Ravanger for like 4 bucks.
That is all.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Aug 19, 2004 11:15 am
AegisEvo There are many reasons to go! 1. The prerelease card pays for it's self when it comes to trades......... 2. Unlimited amout of mana stealing muahah I think I took like 30 of each home during the Fifth Dawn prere. 3. You get to hang out with smelly annoying magic kids all day it's like going to anime convention with the annoying fan girls...wait is that really a reason to go? Eh, at least they don't use Japenglish. 4. Outragous prices on stuff you will never find anywhere else such as Arcbound Ravanger for like 4 bucks. That is all. Once again he proves he knows what he is talking about. except about the ravenger because he sucks.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Thu Aug 19, 2004 1:31 pm
Dude, ravagers are worth like 20 bucks... there is no way you could get one for 4 bucks. Although that would be awesome.
As for the cards think about it you pay 25 (assuming you aren't doing boosters drafts which are only 1 cool for one tournament thing and like 3 boosters. You can get the tournemant thing for 7.50 and boosters for 2.50 (atleast where I buy mine from) so in my opinion money wise it isn't worth it. The only good thing is being able to make trades with other players and the foils that they give you.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Aug 27, 2004 5:24 am
OblivionKnight Dude, ravagers are worth like 20 bucks... there is no way you could get one for 4 bucks. Although that would be awesome. As for the cards think about it you pay 25 (assuming you aren't doing boosters drafts which are only 1 cool for one tournament thing and like 3 boosters. You can get the tournemant thing for 7.50 and boosters for 2.50 (atleast where I buy mine from) so in my opinion money wise it isn't worth it. The only good thing is being able to make trades with other players and the foils that they give you. BAAAH lost the thread...well the tourny pack is worth 7.50, the packs are worth 2.50 and Like I said befo you get the pre-re card which is good in trades so its worth it dood. Oh yeah I have question....Anyone have any rites of passage they don't need I'm totally going to make a pinging, +1/+1 counter deck?
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Aug 27, 2004 7:52 pm
Hey man, one of the preconstructed decks has 1 rites of passage in it. So don't let anyone rip you of in a trade. I was thinking that card looked pretty god damn sweet also. Right know I am working on a cog deck using Auriok Salvagers and Trinket Mage... I just need a few more Salvagers because I only have 1! lol, I just proxied up 3 more of him. I think the one nuts and bolt precon has 2 of him in it so I will probably just pick that up.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Aug 28, 2004 1:33 am
Yeah, yeah. My Traumatise deck is still undefeated, since I remade it on Magic Online. Noone has beaten it yet ^-^ It's 42/0
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|