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Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
PostPosted: Fri Sep 17, 2010 1:44 pm


☼ Q U I N C Y ☼


» ☼ » R a n k s « ☼ «
{→ B e g i n n i n gQ u i n c y }
Beginning Quincy do not have their bows, but they do bear some abilities. First, they can see spirits, physically harm them with objects. They cannot manipulate reishi, however, and this means they cannot use any of the techniques a Quincy has until their bow is formed.


{→ F i r s tB o w }
The first bow is quite easy to attain for a new Quincy, yet it takes time. To actually obtain it, I require you to train for a total of 100 lines in small text [9/10 size] or 150 in normal text [11/12 size]. This training is difficult, for you are trying to gather the Reishi around you into a solid form: the bow. This often ends with the bow just not forming, or it exploding in your face and messing up your hair/singing your eyebrows. This CANNOT all be done in one post, but at LEAST 2 posts.


{→ S e c o n dB o w }
The Second Bow is something few Quincy ever figure out, let alone attain. However, there is precedence. First, one must speak to the Quincy Leader, and must be selected for training. This requires that you have fought at least 3 battles: not spars, not training, but REAL battles, where you won or pushed your opponent into a stalemate. Once that is done, and the Quincy Leader accepts you for training, he will show you an ancient, holy book they details the instruction. One must again begin training alone, and I require you to train for a total of 350 lines in small text [9/10 size] or 400 in normal text [11/12 size]. This training includes gathering in large amounts of reishi and compressing it down into three bows at once. Then, when that's done, one must compress them further by combining the three together. This sounds easy, but this compression to such a degree is highly difficult and dangerous, for it take vast amounts of concentration and will constantly explode if it fails. 1/4 lines of battle go towards training. So, to sum it all up, 3 battles, 300/400 training, 100 Lines of battle. The second bow, however, can only be used for 25 posts before it falls apart, and one must rest.


{→ T h i r dB o wA n dF i n a lF o r m }
Only the Leader starts with this.
Third Bow and Final Form training are one and the same. Once you attain Final Form, the third bow is unlocked. The training itself is extensive, more so than any previous stage. To even attempt it, one must have fought at least 7 REAL battles, and come close to death on at least one occasion in which great amounts of healing were required to keep you alive. The healing itself is what triggers the ability to take on the Final Form within you. By approaching the Quincy Leader and attaining permission to read the holy books, one will discover the training method. I require you to train for a total of 700 lines in small text [9/10 size] or 850 in normal text [11/12 size]. This is by far the most dangerous of the training, for one must take the Quincy Cross and place it to one's chest. One must then gather large amounts of reishi into the cross, and then from the cross into the body. This will cause pain the likes of which no mortal should ever experience as the reishi, so condensed, begins to try and shred the soul of the Quincy. You will collapse, and be unable to move until the training is done. You will have to RP the constant agonizing pain, the thoughts going through your head, everything, as the power tries to kill you. In the end, you won't die. Even when the pain finally fades after the transformation, you will be unconscious for a full week, every day of which you must post a 10 line post about what you are feeling/dreaming/thinking, for your mind must then comprehend the energy that you now have. During this time, in your head, you will construct your bow: what it looks like, as well as what it does. After you awake, your will have access to both the Final Form and the Third Bow. Keep in mind that you may use both at once, or separately, and that either may only be used for 15 posts before the power runs out.




» ☼ » S e a t i n g // R a n k i n g « ☼ «
{→ S S - R a n k // Z e r i m }

The Zerim is the leader of the Quincy, something akin to a King. His word is law, and he is the only one that can return the powers of a Quincy to those that have used the Senrei Glove to access the Final Form. Of the Quincy, the Zerim is usually the only one who is able to access the Final Form without losing all their powers, and without the help of the Senrei Glove, too.
• First Bow »»» ~ Mastered ~
• Second Bow »»» ~ Mastered ~
• Third Bow »»» ~ Mastered ~
• Final Form »»» ~ Mastered ~




{→ S - R a n k // S e r e p h i m }

The Seraphim are the personal hands of the Zerim. They do all that they are ordered to do by the Zerim, and will take orders ONLY from the Zerim. They are the strongest a Quincy can be and not be the Zerim. Again, their jobs are anything the Zerim wishes them to do, for they are the Elite of the Quincy.
• First Bow »»» ~ Mastered ~
• Second Bow »»» ~ Mastered ~
• Third Bow »»» ~ Mastered ~




{→ A - R a n k // I n q u i s i t o r s }

They are the ones who are in charge of seeking out and killing Rogue Quincy, and are the Judges of the Quincy.
• First Bow »»» ~ Mastered ~
• Second Bow »»» ~ Mastered ~
• Third Bow »»» ~ In Progress ~




{→ B - R a n k // S e e k e r s }

The Seekers are the Police of the Quincy, and are often the ones who are sent out to take on the hollows of Gillian and Adjuchas levels. They are also normally the ones who go out to pick up the Unaware, and begin telling them about Quincy.
• First Bow »»» ~ Mastered ~
• Second Bow »»» ~ In Progress ~




{→ C - R a n k // E n l i g h t e n e d }

The Enlightened are the ones that deal with keeping the knowledge of the Quincy. They are almost always the ones who are actually practicing their archery on "live targets" (hollows) instead of dummies.
• First Bow »»» ~ In Progress ~




{→ D - R a n k // U n e n l i g h t e n e d }

The Unenlightened have yet to learn their place, or their studies. These ones are training to attain their bows and to learn the laws of the Quincy, and are only allowed to train against dummies; NEVER against live foes.
• No Bows Acquired




{→ E - R a n k // U n a w a r e }

These Quincy still do not know that they are Quincy, and are only able to see spirits, yet not effect them in any way.
 
PostPosted: Fri Sep 17, 2010 1:58 pm


☼ Q U I N C Y // T E C H N I Q U E S // I T E M S ☼


» ☼ » H i r e n k y a k u « ☼ «

{→ D e s c r i p t i o n }
Analogous to the Shinigami Flash Steps or the Arrancar Sonído, the Quincy Hirenkyaku allows the user to move quickly over short distances; according to Uryū Ishida it is faster than flash steps, though Mayuri Kurotsuchi's superior speed suggests that this is just a generalization. To perform the technique, the user gathers spiritual particles under their feet and rides them to the desired location. Like the air-walking skill displayed by most Arrancar and Shinigami, it can also be used to hover or fly for long distances. Mayuri compliments Uryū on being able to use this technique at such a young age, suggesting that it is difficult to master.



» ☼ » R a n s ō t e n g a i « ☼ «
{→ D e s c r i p t i o n }
This is a high level technique that allows the user to control their body parts using strings of spirit energy controlled by their brain, forming lines or strings out of countless spiritrons. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement. It was originally created to allow elderly Quincy to fight effectively, and is rare enough that Mayuri had never encountered a Quincy (out of the 2661 that he examined or studied) who could use it before Uryū.
•Dislocated joints and broken bones are meaningless against this technique.





» ☼ » S i l v e r // T u b e // T e c h n i q u e s « ☼ «

» ☼ » H e i z e n « ☼ «
{→ D e s c r i p t i o n }
This technique creates a transparent, rectangular beam of energy from silver tubes which slices through the opponent.
• Command »»» "Feel the wrath of battle and accept this sacred chalice - Sacred Bite!"



» ☼ » G r i t z « ☼ «
{→ D e s c r i p t i o n }
This technique forms a man-sized pentacle symbol which envelops its target.
• Command »»» "A silver rod strikes the five-fingered stone bed - Quintuple Restraining Frames!"



» ☼ » W o l k e « ☼ «
{→ D e s c r i p t i o n }
This technique uses a silver tube to create a large blast. While it may not be intended for use as such, Uryū uses it to cushion the impact of a fall.
• Command »»» "Tilt the goblet to the west - Emerald Grail!"





☼ S e e l e // S c h n e i d e r // T e c h n i q u e s ☼

» ☼ » R e i s h i // C o l l e c t i o n « ☼ «
{→ D e s c r i p t i o n }
The Seele Schneider's second ability is to collect reishi during combat by absorbing the opponents attacks. the more spiritual pressure and energy they release, the more powerful the Quincy wielding it becomes. It allows an opponents spirit particles to become the user's.



» ☼ » S w o r d // A r r o w // F u n c t i o n a l i t y « ☼ «
{→ D e s c r i p t i o n }
Since a physical high-speed impact can be destroyed by a spiritual high-speed impact, the Seele Schneider can do more damage to someone physically strong, when they physically attack than when using a spirit-based attack, as seen in Uryū's fight against Cirucci Thunderwitch. Basically it cuts through spirit pressure impacts. The Seele Schneider makes for a powerful blade in combat, but can do even more damage as an arrow. Uryū Ishida using a Seele Schneider against Cirucci Thunderwitch. Fired as an arrow, it was able to defeat a former Espada in one shot, easily piercing her soul chain, removing all of her abilities. Had it been aimed higher towards the head, without a doubt it would have been fatal. The lethality of the Seele Schneider at full power depends not on it's power, but the arrow's trajectory.



» ☼ » S p r e n g e r « ☼ « [German for "Explosion"]
{→ D e s c r i p t i o n }
This technique uses five Seele Schneiders to create a pentagram-shaped seal, which when activated causes a massive explosion within its borders. When an object or a person stands within the middle of the Pentagram can the placement of the fifth Seele Schneider trap them by wrapping and binding their legs to the ground with dense spirit particles. The Seele Schneiders function as accumulators, gathering the necessary amount of spirit particles to create the explosion. The liquid inside a silver tube acts as the trigger. The preparations for the technique combined with the charging time for the Seele Schneiders make its use in battle impractical unless the user has a partner that can stall to buy time.





» ☼ » I t e m s « ☼ «

»» The Quincy possess numerous artifacts and equipment which help them in different ways. Below are the ones that have been shown. ««



» ☼ » H o l l o w // B a i t « ☼ «
{→ D e s c r i p t i o n }
This item is a small, coin-shaped disk that attracts hollows when crushed. When used by Uryū, the bait, in combination with Ichigo's powerful spiritual pressure, was able to draw a Gillian-class Menos out of Hueco Mundo.



» ☼ » Q u i n c y // B a n g l e « ☼ «
{→ D e s c r i p t i o n }
Introduced in the anime's Bount arc, the Quincy Bangle is an artifact designed to mimic a Quincy's natural powers. It works by drawing in spirit particles from the environment, much like a Quincy does regularly. It can only be used properly by those who are already adept at forming and directing spirit particles.



» ☼ » Q u i n c y // Cross « ☼ «
{→ D e s c r i p t i o n }
Standard equipment for any Quincy, the Quincy Cross acts as the focus for a Quincy bow. The cross need not necessarily be in a cross shape, as Ryūken's cross is a pentacle.



» ☼ » S a n r e i // G l o v e « ☼ «
{→ D e s c r i p t i o n }
The sanrei glove is a powerful Quincy artifact that can increase a Quincy's power exponentially, but requires a dangerous and exhausting type of resistance training (wearing it for a week while constantly firing spiritual arrows) to master. The glove works by scattering the spirit particles in the surrounding area, making it much harder to form a working bow. If a Quincy can summon a bow and use it for the required amount of time, they will have undergone a massive increase in power. When removed, however, the glove will release the user's energy all at once - first transforming them into a being of tremendous strength, the Quincy Final Form, and then forcing their Quincy powers to gutter out completely. This is a way for the lower stages to access the Final Form without reaching the Third Stage of Quincy evolution.


» ☼ » S e e l e // S c h n e i d e r « ☼ «
{→ D e s c r i p t i o n }
The Seele Schneider is a thin sword that can be fired similarly to an arrow. It's much longer than a standard arrow and functions something like a chainsaw: the spirit particles of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed spirit particles. Uryū also stated that using it increased his spiritual power. The Seele Schneiders Uryū uses are stolen from a secret storage room under Karakura hospital.


» ☼ » S i l v e r // T u b e s [Gintō] « ☼ «
{→ D e s c r i p t i o n } Silver tubes are small liquid-filled capsules that store spiritual energy, and are used by Quincy for spellcasting in the same way that Shinigami use kidō. Like kidō, they are activated by calling out various commands.

» ☼ » S o u l - S y n t h e s i z e d // Silver « ☼ «
{→ D e s c r i p t i o n }
Soul-synthesized silver was used by Ryūken Ishida to construct the hidden chamber in which Uryū trains.


» ☼ » S o u l - S y n t h e s i z e d // G l a s s
{→ D e s c r i p t i o n }
Like soul-synthesized silver, soul-synthesized glass was used to construct the hidden chamber in the Karakura Hospital.
 

Lanfaer
Captain

Aged Genius

8,075 Points
  • Befriended 100
  • Survivor 150
  • Hygienic 200
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