Character Information


RPC Name: Tyrus Ares

RPC Age: 180 (although looks around his late 20’s)

RPC Gender: Male

RPC Personality: Tyrus, in all ways, pleasant to be with. Although in some moments, he can be a little bit strict and orderly. Nonetheless, he is a jovial fellow, which is a rarity among the captains of the Gotei elite. He is a known follower of rules and codes of conduct both of human ethics and as a captain. Thus, Tyrus can be considered as a perfect example of a Gotei captain. Though he can be a strict follower of the rules of his order, he can sometimes be sympathetic of situations – he can think and consider of a thing worth of a particular judgment. If in case a certain judgment happens unfairly, he would do all his best to oppose the decision of those who represented the call, even if it costs him his honor and career.

RPC Bio: Tyrus grew up in Rukongai’s lowest districts. He grew up in a harsh life but managed to support his life and his adopters, Firos and Hyra. He was also known to be great friends with Linuen Frost, who is a member of the Gotei elite albeit applied for the group in an earlier date due to the influence of Kei Aoi. Every since he was little, Tyrus wanted to become a soldier of the Gotei elite. So, when he reached of age, he applied for the Shino Academy and was accepted. From there, he trained and studied with his best. And not much to everyone’s surprise, Tyrus graduated at the academy with top grades and promising records. Much to his dismay, Linuen Frost made it to Sereitei earlier than he had applied for; he always wanted to outrank Linuen due to his jealousy of the man being a mentee of Kei Aoi. And unbeknown to him, Linuen Frost developed a light romantic attachment to Tyrus when they were younger; however, he did not know of this because Linuen outgrew that attraction merely stating that it was a "kid's overflowing enthusiasm and all".
However, the Thirteenth Division, which he had applied for, experienced a great trouble. The squad’s captain resigned after personal issues and then division was left open for all Shinigami applicants. This caused Tyrus to train harder to be able to apply for the division captain spot. This was the time when he met a Shinigami named Ran Chukasa, who was a non-seated member of the same division. Ran explained to Tyrus of his same desire for the spot; therefore, the two decided to train together and hopefully meet at the application. They trained and grew. After a certain amount of time, they finished their training and applied. Both were suitable; however, only one could be accepted. Ran told Tyrus it was now a battle of who was better. The two, being driven by lack of options, battled for the spot. Ran won against Tyrus, albeit the two was almost par. Ran was about to receive the position when he fell ill at fast rates and was unable to perform his tasks. From there, he requested a horror-struck Tyrus to assume his position as a remembrance of Ran, who felt that death was inevitable. Tyrus, who greatly respected his friend’s dying wishes, accepted it and decided to honor it for his friend.

RPC Weight: 70kg

RPC Height: 183cm

RPC Picture or Description: Tyrus is a tall and lean. Despite being unusually tall, his body fitted him well and looked very athletic. He is also handsome, much like Linuen Frost, and charming. He has brown hair and looks like it was ruffled by a person most of the time. He is also noted to have grey eyes that seemed to emanate a strange attraction to those around him; strangely though, it affected both male and females.

Squad Information

Squad Rank: Captain
Squad Name/Number: Thirteenth Division (Defensive Tactics and Sereitei Protection)



Combat/Battle Information


Zanpakutō Appearance: Tyrus’ Zanpakutō takes the form of a normal katana. Its sheath is colored jet-black with sparkly dots scattered all over it, like the nighttime skies. Its guard looks like a circle with spikes all over it. The sword is also noted to have a charm attached to the end of the hilt bearing great resemblance to Kei Aoi’s, implying that the two, in some ways, know each other.
Zanpakutō Name: Zebulun
Zanpakutō Spirit Appearance: Zebulun looks like a small child, about ten years old. He is unsmiling and serious most of the time. He wears a black cloak and hood, thus making him look more like a shady figure to those who had seen him.
Zanpakutō Personality: Zebulun is quiet most of the time; however, he is highly opinionated despite the young appearance. He seems to dislike Tyrus due to his “lax” behavior and gives him negative comments most of the time. Although, it can be seen from time to time that Zebulun does care especially when Tyrus is gravely injured.
Zanpakutō Element: Non-Elemental
Zanpakutō Shikai: Yes
Zanpakutō Bankai: Yes

Shikai

Shikai Release Command: “Disintegrate!”
Shikai Released Appearance: Upon calling the release phrase, the katana will transform into a small, simple dagger enough for short, melee combat. It does not bear any special features except that the dagger’s blade is wavy in nature.
Shikai Released Abilities: The Zanpakutō has no known special ability when the release phrase is said.


Shikai Abilities
Disintegration Ward: – When this skill is activated, Tyrus gains the ability to create a small circular projection of reiatsu that contains the Zanpakutō’s special ability. From there, the so-called bubble will widen until it creates a 2-meter diameter, circular ward around the projected spot of Tyrus. The area will then disintegrate majority, but not all, types of Kidō and physical banes sent at the ward. Its main function is primarily to protect contents in the area. The ward has the ability to disassemble the physical molecular structure of all things, including Kidō. This barrier has its limitations, of course. In case a Kidō bearing intensity those that overrides the reiatsu of Tyrus, it is most likely that the barrier will shatter into pieces; lesser banes will undergo molecular deconstruction if the barrier is hit. And due to the reiatsu required by the skill, if it shatters, it most unlikely that Tyrus will be able to conjure the skill again at once.
Molecular Shift: – It is a skill only limited to inanimate objects. The skill is activated by conjuring a bubble of reiatsu and sending it at a target object. Once the object is consumed or inside the bubble, Tyrus will have the ability to control or manipulate the physical molecular arrangement of the said object. In other words, he will have the ability to shape-shift the object into other figures. It is implied that the larger the object's mass, it is most difficult for Tyrus to reconfigure its molecular structure and takes more time to do so.
Blast Bane – This skill is activated through the activation of another reiatsu bubble. By sending this bubble to a certain target, it can cause all molecule and energy particles inside it to go into a latent-awakening bursts in an outward manner from the origin point. Thus, the skill produces a small to medium energy bursts enough to push objects and other physical manifestations around the point of origin. Although seeming likely, Tyrus has no ability to cause these energy bursts to make massive frictions which leads to a massive explosion.
Reality Rend – In this case, the ability will take the form of an offensive figure. Using a burst of reiatsu from Tyrus, he can send a projection of phase-shift force towards a straight path. Thus, the force can cause the earth to split or cut the air, depending on the intensity of the force sent. Most of the time, Tyrus uses this in molecular-disintegration mode thus disassembling the physical molecular structure of everything that the attack passes on to. This skill's effective is always relative to the subject. This means that Reality Rend takes more time to "slice" objects of massive form and size, likewise, to objects bearing massive charges of energy exceeding those of the skill. If the object happens to override the reiatsu charged at the Reality Rend skill, it is most known that the skill will be negated.


Bankai

Bankai Extended Name Command: “Bankai. Zebulun of the Skies.”
Bankai Released Appearance: When the Bankai release phrase is activated, the dagger will shift in form and will transform into wisps of light that will float around Tyrus. His clothing also becomes different; he is seen now with a long, black robe over it and unusually long long sleeves that extend far from his arms.
Bankai Released Abilities: The Zanpakutō has no known special ability when the release phrase is said.


Bankai Abilities
Disintegration Zone: – It is an extended version of the Disintegration Ward skill. The skill features a total of 5-meter diameter area around the area of choice of the user. It can also be noted that the intensity of the shielding effect of the ward is amplified to a greater extent. Although larger in space consumed, it should be noted that the same properties applies for the Disintegration Zone like the limitations of its barriers and those that oppose it.
Phase Transition Cannon: – Using a huge burst of reiatsu, Tyrus gains the ability to cause a matter phase-change at a certain area of infliction. It is also noted that Tyrus has to wait for several minutes prior to the activation of the Cannon. Without following the proper preparation, the skill will be ten times lesser than its original effectiveness, thus, greatly cutting its battle potency and use. Although almost similar to the nature of the Disintegration Ward, it can be noted that the force of this skill is more lethal and massive. It is also amplified. It can cause liquid to change into plasma, plasma to gas, and gas to liquid, liquid to solid. Due to this, this attack may become offensive or defensive in nature. Much to the massive effect of this skill, the Phase Transition Cannon can only be activated once after the activation of Tyrus' Bankai.
Reduction Atmosphere: – Unlike the Disintegration Ward skill, this ability is more active around Tyrus’ body than being stationary at one point (e.g. Disintegration Ward and Zone). Tyrus gains the ability to conjure a small field around him that causes most energy particles and force to slowly disintegrate, thus, lowering their effectiveness. This means that the ability will affect those of outside physical forces like those of Kido and other energy "coatings" that subjects are around Tyrus may be affected. Although, considering that there is a massive reiatsu overriding the skill (similar to the other skills of Tyrus) of affliction, it is likely that the Reduction Armosphere to become ineffective to the said subject.
Heaven’s Demise: – Conjuring a massive amount of reiatsu, Tyrus gains the ability to conjure a huge burst of force around him causing all elements around him to disintegrate to pieces, save for the living things. Although, it can be noted that everything from reiatsu to Kidō will disintegrate into pieces. Considering the tremendous amount of reiatsu used by the skill, Tyrus is known to use this skill for about once every "once in a while" as stated by him (implied meaning that there is a huge gap between the use of the skill). As explained to him by his Zanpakutō, the usage of the skill twice in one release would cause Tyrus to disappear along the with the second activation of the ability; he will disintegrate as his body will become the catalyst of the second use.


Kidō

[Not Available at the Moment]

Shinigami Techniques

Technique 1: Kidō User
Technique 2: Expert Swordsmanship
Technique 3: Chiku (馳駆, Dashing) - This skill allows the user to throw him/herself to a certain direction using a certain angle of which way the the stance is directed and executed. Based on an individual's atributes, dashing can be quite a moderately fast move instead of running. Also depending on the distance, dashing can be quite useful if in closer range to the opponent.
Technique 4: Shunpo (瞬歩, Flash Steps) - This skill is a movement technique that allows the user to move faster than the eye can follow.
Technique 5: Kōsoku (高速, High Speed) - A higher grade ability that allows for faster movement over Shunpo.
Technique 6: Nadegiri (撫で斬り, Clean Sweep) - This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large, multi-story high opponents protected by steel skin. The opponent can be killed with one swift slash so precise, that they aren't even aware of until after it has taken place.
Technique 7: Eishōhaki (詠唱破棄, Incantation Abandonment) - A skill that releases Kidō without a spirit chant. While it decreases the time needed to release the Kidō, it drastically weakens the spell.
Technique 8: Fear - Reiatsu, at its most basic level can instill fear in others when it is very high (in comparison to the one feeling it). Willpower is the simplest way to fight this method.
Technique 9: Stunning - High level of spiritual power can cause those of lower power to be stunned by simply being in the presence of a high level spiritual being.
Technique 10: Paralysis - When a Spiritual being of high reiatsu chooses to they can paralyze an opponent just by focusing pressure through their stare.

Unique Character Abilities

None

Unique Character Weapons

None


Shinigami Attributes
Agility
Hohō: 90 Points
Speed: 90 Points

Kidō
Bakudō/Hadō: 90 Points
Kidō Knowledge: 100 Points

Physical Stamina
Resist Damage: 100 Points
Fatigue: 100 Points

Physical Strength
Reiatsu Pressure: 90 Points
Physical Strength: 100 Points

Intelligence
Controlling Reiryoku: 90 Points
Intelligence: 100 Points

Defense
Reiryoku Armor: 100 Points
Sword Defense: 110 Points

Total Points: 1150 Points