RPC Name: Akusuna Myori
RPC Age: 685 years dead
RPC Gender: Male
RPC Personality: Quiet and shy, Akusuna tends to speak more with his actions than words. To many he meets, Akusuna is considered a cold person, who hardly shows a kind side to anyone.
RPC Bio:
Akusuna has been around for a while. In fact, while he has been a shinigami for over 600 years, even he doesn't fully know how long ago he actually died. Some guess that he died during the Sengoku Period, somewhere in Japan, as an excuse for his militaristic attitude. However, all memory of his life before vanished when he arrived in Seireitei, allowing the young man to start a new life as a Shinigami.
When Akusuna first joined the 13 squads, he was shy, but kind. However, events passed, and friendships turned to betrayals. The lost of his love to the psychosis of his best friend drove Akusuna away from ever trusting anyone again. Now, he lives on in solitude, swearing to prevent such problems for others ever again.
RPC Weight: 162
RPC Height: 6'2"
RPC Picture Or Description: A tall, lean man. Akusuna's most astonishing attributes are his red eyes and bright green hair, which is commonly slicked back. He commonly appears very unhappy, or even angry, most of the time.
Squad
Squad Rank: Captain
Squad Name/Number: 5th Squad
Squad Captain: Akusuna Myori
Zanpakutou
Zanpakutou Appearance: Similar to a standard katana, except with a pure black hilt and a guard which is somewhat concave towards the hand.
Zanpakutou Personality: Quiet and subtle. Very arrogant/confident, and tends to look upon others as 'lesser' beings.
Zanpakutou History: While there are rumors of Yuurei having rebelled against Akusuna at one time, he appears to still be able to call out his sword, leaving many guessing about Yuurei's past.
Zanpakutou Name: Yuurei Yaiba
Zanpakutou Element: Shadow
Zanpakutou Shikai Obtained?: Yes.
Zanpakutou Bankai Obtained?: Yes.
Zanpakutou Spirit Picture Or Description: Yuurei has never appeared clearly, even before Akusuna. Instead, the most visible it has ever gotten is a ghost in a mist or a silhouette among clouds.
Shikai
Shikai Release State Picture Or Description: The only difference between Yuurei-mi's release state and it's shikai is that the guard grows to encompass the entire hilt in a basket guard. Some may notice that the blade becomes more difficult to focus upon, like a mirage.
Shikai Release State Release Abilities: None immediately after release.
Shikai Release Command: Fade, Yuurei
Shikai Abilities
Ability One: Yuurei's blade can phase out of reality, allowing it to pass through material objects like a ghost. When phased out, Yuurei's blade can not affect reality without phasing back.
Ability Two: Yuurei's blade can freely phase into reality at will, allowing it to choose when it is material and when it is not.
Bankai
Bankai Release State Picture Or Description: The only difference notable from Shikai is that the area around Akusuna becomes very difficult to focus upon, similar to looking at a mirage or through a heat wave.
Bankai Release State Release Abilities: The area around Akusuna appears to be more difficult to focus upon directly.
Bankai Release Extended Name Command: Yuurei Yaiba Shinzui
Bankai Abilities
Ability One: Yuurei's blade can phase out of reality, allowing it to pass through material objects like a ghost. When phased out, Yuurei's blade can not affect reality without phasing back.
Ability Two: Yuurei's blade can freely phase into reality at will, allowing it to choose when it is material and when it is not.
Ability Three: Yuurei's wielder can phase out of reality, allowing him to pass through material objects like a ghost. When phased out, Yuurei's wielder can not affect reality without phasing back.
Ability Four: Yuurei's wielder can freely phase into reality at will, allowing him to choose when he is material and when he is not.
Kido
Bakudo
1 - Sai (塞, Restrain) - 26x Use
2 - Azarashi (海, Seal) - 18x Use
3 - Kanpa (寒, Freeze) - 18x Use
4 - Hainawa (這縄, Crawling Rope) - 18x Use
5 - Kankinenkei (禁形, Confinement Circle) - 18x Use
6 - Kiriage (上, Stop) - 18x Use
7 - Bunretsu (裂, Split) - 18x Use
8 - Seki (斥, Repulse) - 18x Use
9 - Geki (撃, Strike) - 18x Use
10 - Hōrin (Disintegrating Circle) - 18x Use
21 - Sekienton (赤煙遁, Red Smoke Escape) - 18x Use
26 - Kyakko (曲光, Curving Light) - 12x Use
30 - Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) - 18x Use
37 - Tsuriboshi (吊星, Suspending Star) - 18x Use
39 - Enkosen (円閘扇, Arc Shield) - 18x Use
58 - Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows) - 18x Use
61 - Rikujōkōrō (六杖光牢, Six Rods Prison of Light) - 18x Use
62 - Hyapporankan (百歩欄干, Hundred Steps Fence) - 18x Use
75 - Gochūtekkan (五柱鉄貫, Quintet of 1 kan Iron Pillars) - 18x Use
77 - Tenteikūra (天挺空羅, Heavenly Rickshaws in Silken Air) - 18x Use
79 - Kuyō Shibari (九曜縛, Nine Sunlight Traps) - 18x Use
81 - Danku (斷空, Splitting Void) - 18x Use
89 - Ginsunago (ぎんすなご, Silver Wind) - 12x Use
99, Part 1. Kin (禁, Seal) - 2x Use
99, Part 2. Bankin (卍禁, Great seal) - 2x Use
Hado
1 - Shō (衝, Thrust) - 30x Use
2 - Shougeki (撃, Shock) - 18x Use
3 - Noharasaku (原策, Green Whip) - 18x Use
4 - Byakurai (白雷, Pale Lightning) - 18x Use
5 - Toppuu (風, Gust) - 18x Use
11 - Tsuzuri Raiden (製本雷, Bound Lightning) - 18x Use
30 - Shakkahō (赤火砲, Shot of Red Fire) - 18x Use
32 - Ōkasen (黄火閃, Yellow Fire Flash) - 18x Use
33 - Sōkatsui (蒼火墜, Blue Fire, Crash Down) - 18x Use
54 - Haien (廃炎, Abolishing Flames) - 18x Use
58 - Tenran (闐嵐, Orchid Sky) - 18x Use
63 - Raikōhō (雷吼炮, Thunder Roar Cannon) - 18x Use
73 - Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) - 18x Use
88 - Hiryugekizokushintenraiho (飛竜撃賊震天雷砲, Flying Dragon-Striking Heaven-Shaking Thunder Cannon) - 18x Use
90 - Kurohitsugi (黒棺, Black Coffin) - 12x Use
91 - Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear) - 4x Use
94 - Kiyomeru (きよめる, Great Purification) - 3x Use
96 - Ittō Kasō (一刀火葬, Single Blade Cremation) - 2x Use
Shinigami Techniques
Technique 1: Chiku
Technique 2: Shunpo
Technique 3: Kosoku
Technique 4: Kazemai
Technique 5: Nadegiri
Technique 6: Unlimited Incantation Abandonment
Technique 7: Demon's Changed Appearance
Technique 8: Stunning Reiatsu Pressure
Technique 9: Paralyzing Reiatsu Pressure
Unique Character Abilities
Iaido: Akusuna is practiced in the art of drawing and attacking one's opponent at the same time.
Perfect Timing: Hours of practice has left Akusuna as an expert in timing Yuurei's ability so that he may easily slip past a standard fighter's guard.
Unique Character Weapons
None.
Point System
- Agility
- Hohō - 100
Speed - 90
Kidō
- Bakudō/Hadō - 130
Kidō Knowledge - 150
Physical Stamina
- Resist Damage - 80
Fatigue - 80
Physical Strength
- Reiatsu Pressure - 80
Physical Strength - 80
Intelligence
- Controlling Reiryoku - 80
Intelligent - 100
Defense
- Reiryoku Armor - 80
Sword Defense - 100
Total Points ~ 1150