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Posted: Fri Jul 09, 2010 3:38 pm
Summons
Note: You must have the Original Summoner teach you the summoning.
Summoning list
Bees
Bird
Dogs
Fish
Frogs
Monkeys
Slugs
Snakes
Spiders
GENNIN CAN NOT HAVE SUMMONINGS YET UNLESS THEY HAVE A DEMON OTHER WISE THEY DONT HAVE ENOUGH CHAKRA
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Posted: Fri Jul 09, 2010 3:40 pm
Bee's Standard Bee - The Standard bee used by the Kamizurui clan. Its stinger is loaded with an exceptionally lethal poison, and it can be made to carry exploding tags to inflict massive damage on an enemy. Another common tactic is to have them attack in large numbers, along with fake bees made from honey, to confuse enemies.
Giant Larva - Similar in appearance to regular bee larva, only much bigger. Often used in traps by the Kamizurui Clan, these larvae can drain an enemy's chakra from a distance, making them hard to attack.
Suzumebachi's Giant Bee - This is a special bee summoned by Suzumebachi of the Kamizurui Clan. Loaded with a jaw of razor sharp teeth, a deadly stinger, and wings capable of causing gale force winds, this insect is a difficult opponent to defeat. It can also spit massive amounts of honey from its mouth to trap and ensnare its victims before moving in for the kill.
Jutsus Bee Honey Technique (Hachimitsu no Jutsu) Type: Unknown rank, Offensive, All ranges Suzumebachi summons a large number of bees that swarm over and sting the opponent. Every time a bee is injured or destroyed, it releases sticky honey on the opponent,which is strong enough to immobilize them. This is particularly effective against opponents who rely on close range physical attacks, such as practitioners of the Gentle Fist.
Hiding with Camouflage Technique (Meisaigakure no Jutsu) Type: A-rank, Supplementary By controlling the reflection of light from one's surroundings with chakra, one can make oneself invisible. This allows the user to sneak up on their enemy without being noticed. It is impossible for people with normal eyes to find out the user's location. Only those with special eyes like the Sharingan or Byakugan can see through this technique.
Original summoner- 2- 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:41 pm
BirdsThe Sky is the Limit
The Bird Seal Info: When the summoner signs the Bird contract, a seal will appear on his/her upper right arm, as a symbol of proof.
 Shirato (Wite Pigeon) Shirato is a Fast Pigeon. He was nicknamed Hermes due to his speed at delivering Messages. He is not a Combative Bird, and is only for delivering messages. He is Faster than the Average Bird and Rivals the Speed of the Average non-Summonable Peregrine Falcon. He is a Nice bird and easy to create a Pact with. Shirato is Pure white with the Japanese Kanji for Fly on his right wing. He is intelligent and like most birds, can fly. Despite this, he speaks very fast and is very skittish. He is often asked to repeat himself. • 2 posts to make pact
Size:Shirato stands on 1 foot tall.
Ability: Cannot be caught due to High speeds and his small size. He cannot be used for combat and will Die if he is. Rank: D Description This is not necessarily an Ability, but it is still worth Mentioning. His ability to fly fast is indeed amazing.
 Midge Midge is a Bird with a heart the size of a tree. She is a Kind, loving bird that grows attached to her summoners. She is friendly to everyone and works well with others. Midge is a Recon Bird that is good at following an enemy once found and is fast enough to keep up, but isn't very fast. • 3 posts posts to make pact
Size: Midge only stands 1.2 foot tall
Ability: Stealth Rank: C Description: Midge has the Ability to push out the chakra in her body to make her invisible. This is especially good because the chakra pushed out becomes one with nature, acting like a camouflage. It will disguise her from Doujutsu like Sharingan and Byakugan. It has one flaw though. If starring directly at her (You must know exactly where she is) you can see the chakra coming off her body like a wave of heat circling in a small area.
 Patch Patch is Midge's older Brother, being born a Year before she was by the same nest. Patch isn't like his sister. He is not a Recon Bird, but neither is he fully combative. Patch has some Combative qualities, but • 3 posts posts to make pact
Size: Patch stands 2.2 feet tall
Ability: Sound Screech Rank: C Description: This is a Deafening screech Heard by all but the deaf. It will make an Opponent unable to attack for two turns. If you are not wearing ear protection when it is used, you will be unable to attack. The opponent can still move and dodge, but will be disoriented.
 Idgit Idgit os the Mother of Patch and Midge. She is full grown and strong. She is a Hard Bird to get along with, but once you earn her trust, she cares like a mother. Along with that, she has a mother's instinct and will attack if she feels threatened or if her children are threatened. Also, She is at full size, so the summoner may ride on her easily • 4 posts to make pact
Size: Idgit stands 7 feet Tall
Ability Brute Rank B Description Idgit is a "Taijutsu" Bird. She can use very Aggressive attacks that usually include dive-bombing the enemy.
 Kenachi Kenachi is the falcon of fire, and the second largest of the falcons. He is the most hot-headed and will rush into battle without thinking twice. With a flap of his wings he can shoot out multiple fireballs at the enemy, and he can spit streams of fire at the enemy. He is most often summoned for stopping large numbers of enemies, or for distraction.
• 5 posts to make pact
Size: Kenachi is 5.8 feet tall
Ability: Fire Control Rank: A Description: Kenachi has Limited control of Fire
 Retsu Retsu is the falcon of wind, and the fastest of all. He is the most cold-hearted and least talkative of all. In battle, he tends to wait until the enemy is almost down, and then he strikes. He can fly at the speed of sound for short distances (10km at most), and has the ability to turn almost invisible, though the outline can still be seen. When attacking, he can temporarily turn his wings into razor-sharp blades of wind, and using his speed to his advantage he swoops down soundlessly at the enemy and cuts them with his wings, making him perfect for assassination. However, during that time he is open to enemy attacks, which is why he waits for the right chance to strike when in battle
• 5 posts to make pact
Size: Retsu is 4.2 feet tall
Ability: Wind Control Rank: A Description: Retsu has Limited Wind Control
 Raidan Raidan is the falcon of lightning, and the second smallest of the falcons. He is the quickest thinker and quite playful. He constantly emits electricity from his body, though he cannot shoot them out as lightning bolts. Thunder in the skies will listen to his command. He can transfer over 10,000 volts of electricity to whatever he touches, making him perfect for close combat. His relatively small size makes him suitable for fighting in enclosed spaces, where long ranged combat is not possible. • 5 Posts required to form pact
Size: Raidan is 5.2 feet tall
Ability: Lightning Control Rank: A Description: Raidan has control over lightning
 Tenchi Tenchi is the falcon of earth, and the largest of the falcons. He is the calmest, and rarely shows surprise. He is also the most loyal, and will protect the summoner at all costs. Because of his relatively large size, Tachi is the slowest falcon, which is why he is only summoned for defence. In battle, he has the ability to make barricade walls of up to 30m tall and 100m wide, and they can be formed wherever he stamps on the ground with his feet. He can also form domes of solid stone to protect the summoner. They can even stop Kage level jutsus. He can also make his body rock-hard like an armour, which can reflect Chuunin level jutsus and stop Jounin level ones. Using this, he can stand in front of the summoner and defend him/her from most attacks (not Kage level jutsus). Because of his slow speed, he is not fast enough to react to high speed attacks. • 5 Posts required to form pact
Size: Tenchi stand 7.3 feet tall
Ability: Rock Control Rank: A Description: Tenchi has limited control over Earth
 Anukha Anukha is the falcon of water, and the smallest of them. She is an unusual summon, as she has no type of attacks or defenses, and is only summoned for her healing abilities. She is the most serene and gentle, and rarely seems angry or vengeful. Anukha can flap her wings to produce a thick mist, which has healing properties. When it encases a person, any minor wounds will heal within minutes, larger wounds within hours and even life-threatening wounds can be reduced to minor wounds within hours. Although not the same as a medical ninja, Anukha is mostly summoned when a medical ninja is not present. However, because she has no way to protect herself against attacks, she always has to be summoned along with another falcon. As a last resort, Anukha can transform herself into a puddle of water to escape combat. In this form, she cannot be attacked, nor can she heal either. • 5 Posts required to form pact
Size: Anukha stands 3 feet tall
Ability: Heal and Control Rank: A Description: The ability to heal and Minor control of water.
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Elder Birds
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Raven Raven is a devious bird with a Super intelligence said to have an I.Q. of almost 200. Raven doesnt much like anyone but the Original Summoner, not caring for them at all and often leaving them to die if they get beat. Raven is an elder bird, Being a bird with great chakra control. • 5 posts posts to make pact
Size: Raven is 1.6 foot tall
Ability: Chakra Pulse Rank: A Description: Raven uses his chakra
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Boss Summon
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Karu Karu is the Great Boss of the Birds. He leads them as the Chief Bird . His intelligence is as good as Raven's and he is as Wise as the World. Karu Has great chakra control and is a Wise Owl that is Loyal to the Original Summoner and rthe Original Summoner only. Karu Looks down on the other summoners though • 6 Posts required to form pact
Size: Karu is 13 Feet Tall
Ability: Chakra Control, Element Fury Rank: S Description: Karu has great Chakra control and can even combine with the Summoner if the Summoner uses the handsigns, Karu can supply the Chakra. Karu has a Natural Wind element and has a Ninjutsu backing. Karu Can use Wind, lightning, and Water.
Original summoner:
Summons Scroll 1- 2- 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:43 pm
Summon Description: Ninken are essentially dogs that have a decent chakra supply and thus are able to work with ninja. Some, such as Pakkun and Kuromaru, even develop the ability to talk. Although the dogs belonging to the members of the Inuzuka clan are ninken, the phrase is usually used in reference to the pack of eight ninken in this summoning Contract. These ninken have shown the ability to walk on water. They are supposed to be quite dangerous in combat, as it is noted that they can tear their opponents apart on command.
This Summon does not have a head summon, but rather, this contract is a Dog Pack, and are meant to be summoned at once. Although, Each dog does have its own specialty.
 A-Rank Summon: Pakkun Pakkun is a minature pug, and the smallest of the ninken. Despite this, he is summoned the most often. He is a small dog with an intelligence nearly rivaling those of the Nara clan.
Techniques
Kuchiyose: Doton: Tsuiga no Jutsu Summoning: Earth Release: Tracking Fang Rank B Description: After marking an opponent with blood, The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. This Immobilizes the victim
Track Master Rank A Description: This power allows Pakkun to not only find direction, but when the scent is carried on the wind, he can determine number of enemies, their strengths, and distance.
Calling Howl Rank A Description: A Power that allows Pakkun to call the Rest of the pack when in trouble.
A-Rank Summon: Bull Befitting of his name, he is a large, intidimating black bulldog wearing a spiked collar. Unlike all the other members of the nin-dog pack, Bull does not appear to have the ability to speak. Nonetheless, he and Pakkun seem to get along well enough for him to allow the latter to ride atop his head. Comparatively, Bull is the largest of the ninken. Techniques
Kuchiyose: Doton: Tsuiga no Jutsu Summoning: Earth Release: Tracking Fang Rank B Description: After marking an opponent with blood, The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. This Immobilizes the victim
Fang Rush Rank A Description: Using nearly unmatched speed, Bull propels himself over the ground using his powerful legs, he rushes the target. depending on the situation, he will attack from the front to cause serious damage, or burst behind the enemy and take him in his fangs.
 A-Rank Summon: Urushi Urushi has white and beige fur, along with long spiky tufts of hair on his head. His eyes greatly resemble traditional Japanese angry eyes. Being one of the ninken, he wears the standard blue vest with a heno-hen-moheji seal and a Konoha forehead protector around his neck.
Techniques
Kuchiyose: Doton: Tsuiga no Jutsu Summoning: Earth Release: Tracking Fang Rank B Description: After marking an opponent with blood, The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. This Immobilizes the victim
Fang Rush Rank A Description: Using his small body and strong legs, Urushi attacks the opponent. His fangs, being sharp as blades will do the damage of a serrated blade, and can be very deadly.
B-Rank Summon: Ūhei Ūhei is brown with a white underside and snout. Along with the standard blue vest with a heno-hen-moheji seal and a Konoha forehead protector around his neck he also sportsbandages around his neck and head. Techniques Kuchiyose: Doton: Tsuiga no Jutsu Summoning: Earth Release: Tracking Fang Rank B Description: After marking an opponent with blood, The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. This Immobilizes the victim.
Bandage Rank C Description: Using Bandages, Uhei can wrap a wound on the user, to stop bleeding, or attempt the wrap the opponent to catch him and hold him still.
 B-Rank Summon: Akino He has tan fur and wears sunglasses, bearing a striking resemblance to Ebisu. He also wears the standard outfit of the ninken, consisting of a blue vest with a heno-hen-moheji seal and a Konoha forehead protector around his neck.
Techniques
Kuchiyose: Doton: Tsuiga no Jutsu Summoning: Earth Release: Tracking Fang Rank B Description: After marking an opponent with blood, The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. This Immobilizes the victim
Shade Rank B Description: Using speed and versatility, Akino all but disappears. He can move within shadows and attack with little effort.
C-Rank Summon: Guruko He has tan fur, a white snout, long ears that have a dark brown colour and whisker marks similar to the Kyuubi Jinchuriki. He wears the standard outfit of the ninken which consists of a blue vest with a heno-hen-moheji seal and a Konoha forehead protector on his forehead. Techniques Kuchiyose: Doton: Tsuiga no Jutsu Summoning: Earth Release: Tracking Fang Rank B Description: After marking an opponent with blood, The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. This Immobilizes the victim
Smoke Release Rank C Description: Guruko uses time to drop a Smoke bomb. these smoke bombs allow other dogs to be summon if possible, and allows other dogs to hide.
 C-Rank Summon: Bisuke He has tan-coloured fur with brown highlights on his long ears and legs. He bears an uncanny resemblance to Gaara with a kanji imprinted on his head and dark rings around his eyes. However, where Gaara has the kanji for "love" (愛, ai), Bisuke has the kanji for "shinobi" (忍). He wears the standard outfit of the ninken which consists of a blue vest with a heno-hen-moheji seal and a Konoha forehead protector around his neck.
Techniques
Kuchiyose: Doton: Tsuiga no Jutsu Summoning: Earth Release: Tracking Fang Rank B Description: After marking an opponent with blood, The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. This Immobilizes the victim
C-Rank Summon: Shiba He has light grey fur with a white underside and a black crest on his head reminiscent of a mohawk. His eyes slightly resemble those of Kisame Hoshigaki. He also wears the standard outfit of the ninken which consists of a blue vest with a heno-hen-moheji seal and a Konoha forehead protector around his neck and bandages on his front legs. Techniques Kuchiyose: Doton: Tsuiga no Jutsu Summoning: Earth Release: Tracking Fang Rank B Description: After marking an opponent with blood, The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths. This Immobilizes the victim
Original summoner- 2- 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:45 pm
Fish/Sharks

Piranha Schools - A swarm of tiny, vicious piranha summoned by the mysterious ninja Ruiga, they appear when he first uses his Suiton Seibun Houfutsu (Water Cannon Replica) technique to capture his opponent in a large mass of water drawn from the ground. The piranha go into the water mass to rip his victim apart. Ruiga can also move the water masses with the piranha inside to allow the deadly fish to chase down other prey.
Ruiga's Shark - This is a large, man-eating Great White Shark summoned by the mysterious ninja Ruiga. He first uses his Suiton Seibun Seibun Houfutsu (Water Cannon Replica) technique to create a large mass of water drawn from the ground, then he summons the shark inside the water mass so he can move the water mass and allow the hark to chase down its prey. While sharks are usually salt-water creatures, this one can apparently breath freshwater as well because it is able to survive in the water mass created from freshwater drawn from the ground.
Justus
Water Release: Water Cannon Replica- This jutsu enables the user to control surrounding water and moister much like Gaara controls his sand. It can be used to block most incoming attacks, bind or drown opponents, and shape the water into various attacks, allowing the user in conjunction with the Summoning Technique to allow water-based summonings to fight in areas that it normally need water to move around by either trapping the target in the same water or maneuvering the water to allow the summing to chase the target. It is able to extract and utilize groundwater, and as is very effective most areas, but useless in rocky areas.
Original summoner- 2 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:48 pm
Toads
Gama- is the first toad named in the series, debuting alongside Jiraiya. Gama is always seen wearing samurai armor in battle. When he first appeared in the manga, Gama seems to strike the same type of pose as Jiraiya. This toad seems to be the keeper of the Toad Summoning contract scroll. Gama has not yet been seen talking, only croaking once or twice and mainly in the anime. He wears a necklace with the kanji for "loyalty"
Gamabunta- is the boss of the toads that are summoned. He is huge (about 100 meters high) and is summoned for battles with the biggest of enemies. At first, Naruto could only summon him with the Nine-Tailed Demon Fox's chakra. Without it, Naruto could only call upon some of Gamabunta's smallest children. Gamabunta is first seen in the premiere of the series, where he and the Fourth Hokage face off against the demon fox. He is not given a speaking role until he is first summoned by Naruto.
Gamaken- (Literally meaning "Strong Toad") is a giant toad that first appears in Part II. He wields a Sasumata-like weapon and a shield. He also seems to be wearing the same robe as Gamabunta. He is constantly referring to how clumsy he is, and constantly seems nervous, albeit he also says he will do his best. He seems to be a skilled fighter while fighting alongside Naruto.
Gamakichi- (Literally meaning "Propitious Toad") is one of Gamabunta's children. He was first summoned by Naruto Uzumaki because Naruto couldn't focus his chakra during the beginning of the battle with Gaara. However, he is intelligent enough to be aware of the situation around him and realize when it's time to flee. He is now much bigger and stronger, yet cannot do any jutsu at the moment other than the Reverse Summoning Techinque and the Shrinking Techinque.
Gamatatsu- (Literally meaning "Toad Dragon") is one of Gamabunta's children and Gamakichi's younger brother who has a fixation with snacks. He is much bigger and stronger and is able to use Water Jutsus, even time them with another element, like wind, creating a powerforce with the combination.
The Great Toad Sage- (Ōgama Sennin) is the oldest and most respected toad of them all, that lives at Mount Myōboku. He appears only in a flashback, so it is unknown if he is still alive.
Shima and Fukasaku- better known as Ma and Pa are two Toad Elders from Myobokuzan that taught Jiraiya Senjutsu in his youth. Despite Jiraiya being an elder himself, he speaks to them quite respectfully, while they refer to him as "Jiraiya-chan" or "Kiddo". During the flashback of Jiraiya's visit to the Great Toad Sage, it is seen that both of them sit on each side of the Toad Sage. Shima seems to constantly bicker with the Toad Sage for being senile, while Fukasaku seems to advise him, and just try to help him out. Shima and Fukasaku are summoned to help Jiraiya when he enters Sage Mode.
Gamahiro- is comparable in size to Gamabunta. When summoned during Part I he is not named. It is not until Part II that his name is revealed. He carries two large swords on his back.
Gamariki- is a male toad summon. He dresses as a woman and acts like one, however, making him the toad equivalent to a Drag Queen. Curiously, he more closely resembles a frog than a toad.
Summoner Justus
Iwagama - This unique summon transforms the surrounding area into the esophagus of a giant fire-breathing toad from Myoboku Mountain Rock Inn.
Kaeru Kaeru no Jutsu - Frog Conversion Technique What it does: Ninpou: Kaeru Kaeru no Jutsu is a Ninjutsu technique used by Jiraiya. Using his connection to toads, Jiraiya will form a hand seal and then touch the forehead of his target, turning them into a frog. This jutsu is useful as a means to scare another into talking. The true nature of the jutsu is unknown. The target may not actually be turned into a frog. They instead might actually have a frog summoned in their place under cover of the smoke, while they are sent elsewhere.
Jiraiya's Toad Transport Technique What it Does: This unnamed Ninjutsu technique is used by Jiraiya. Taking advantage of his summoning contract with toads, Jiraiya can use their space/time transportation ability to "travel" inside a toad and then emerge at a location. This hidden means of transportation makes it an excellent jutsu for infiltration, as a mere toad can go where a highly renowned ninja can not.
Gama Daira Kage Ayatsuri no Jutsu - Toad Flat Shadow Control Technique What it Does: Gama Daira Kage Ayatsuri is a Ninjutsu technique that allows Jiraiya to merge into the shadow of subdued foe. Jiraiya can then fully control the victim from within their shadow, allowing him to more easily infiltrate foreign territories. If he has to use his other jutsu, he must emerge from the shadow. Once he fully emerges, the hold over his victim is broken and they regain control of their body.
Toad Mouth Binding What it does: Gamaguchi Shibari is a Ninjutsu technique that transforms the surrounding area into the esophagus of a toad summoned from Myouki Mt. Rock Inn. By forming the needed handseals and then touching the ground, Jiraiya transforms the surroundings into a soft maleable organ which he can manipulate at will. This ability to manipulate allows him to bind and hold the opponents he faces. Gamayudan - Toad Oil Projectile What it does:Gamayudan is a Ninjutsu technique used by the Sannin Jiraiya. After gathering oil in his mouth, Jiraiya can spit the oil at his opponent. The consistency of the oil can then hinder the movement of some materials, such as paper.
Original summoner- 2- 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:49 pm
Monkey Enma (Literally meaning "Monkey King: Enma") is the personal summon of Hiruzen Sarutobi, the Third Hokage, and king of the monkeys. As he is a longtime companion to Hiruzen, it is implied that he too is rather old. Enma is capable of using Transformation: Adamantine Staff, which allows him to turn into a large, extendable staff that is as hard as adamantine yet as sharp as a sword. He can also produce various body parts, such as eyes or arms, from the staff. Additionally, Enma can still move on his own in the staff form, allowing him to return to Hiruzen. Enma can even clone himself in his staff form, turning him into any number of smaller staffs that he uses for Adamantine Prison Wall, a move that can even protect against Hashirama Senju's Wood Techniques. Outside of this, he himself is physically very strong, easily handling the First and Second Hokages in brief hand to hand when they tried to keep him from transforming. He also shows knowledge of various jutsu and their effects or drawbacks.
Summoner Jutsus
Transformation: Adamantine Staff- This jutsu allows Enma to transform into a large, extendable staff that is as hard as adamantine yet as sharp as a sword. This staff can easily break through Hashirama Senju's Wood Release Secret Technique: Birth of Dense Woodland when Hiruzen Sarutobi himself had expressed awe of the jutsu and tried his best to avoid it.
Adamantine Prison Wall- While in the form of the staff, Enma duplicates himself into a large quantity of staffs and forms a cage with them to protect Hiruzen Sarutobi (or possibly imprison an opponent). This jutsu was strong enough to defend even against Hashirama Senju's techniques.
Original summoner- 2- 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:50 pm
Slugs Katsuyu- is the slug queen summoned by Tsunade. The name Katsuyu apparently comes from Slug in on'yomi. Compared to Gamabunta and Manda, Katsuyu is rather slow yet quite subtle. With her Slug Great Division, Katsuyu can divide herself into smaller slugs to evade attacks or to serve small scale functions and is able to quickly reform herself if need be. These smaller slugs are also able to attach themselves to injured people, allowing Tsunade to channel healing chakra through Katsuyu to the injured person. Unlike other types of clones, though, Katsuyu's divisions can share information without having to be dispelled. She can also spit acid for her Tongue Tooth Sticky Acid, which is strong enough to melt through rock with ease.
Summoner Jutsus
Chakra Transfer Technique- The Summoners can summon Katsuyu to transfer chakra to others
Slug Great Division- This is a technique that Katsuyu uses to divide herself into smaller slugs to evade attacks or to serve small scale functions; she is able to quickly reform herself if need be. Also, Katsuyu can use a more controlled version of this to release just a few small slugs from her body for various purposes. Katsuyu using this jutsu to avoid Manda's crushing strength.
Tongue Tooth Sticky Acid- This is a technique where Katsuyu spits acid, which is strong enough to melt through anything with ease. However, it is quite slow and can be dodged, as seen when Manda dodged it.
Original summoner- 2- 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:52 pm
Snakes
Manda- was very snobbish and prideful, believing himself superior to everyone. He apparently only served Orochimaru because he could not successfully defeat him, as Kabuto expresses concern that Manda would turn on them if he knew Orochimaru couldn't perform jutsu. Even in this instance, he complains about the conditions he is summoned into and demanded that he be given a hundred human sacrifices as compensation for his help. When they lost this battle, Manda threatened Orochimaru to be prepared for a punishment during their next encounter. Manda had mutual animosity for Gamabunta.
3-Headed Snake - This snake, like most of the snakes seen in the series is gigantic, but is has 3 heads. It was summoned during the attack on Konoha by the multiple sound/sand shinobis.
Kyodaija- (Literally meaning "Giant Snakes") are giant snakes, often summoned by Orochimaru during battle. There are many different kinds of Kyodaija. For instance, the Kyodaija that was summoned during the invasion of Konoha had marks on its skin similar to the Cursed Seal of Heaven, while the ones summoned by Orochimaru in the Forest of Death had no such marks. Anko Mitarashi also summoned a blue-colored snake of similar size during the Land of the Sea filler arc to protect Naruto, Shino, and Ino from a cave-in. The four took shelter within its mouth as it broke free of the cave. Over the timeskip, Sasuke Uchiha has the snake summoning contract applied to his arm, allowing him to summon snakes in combat.
Anko's Giant Snake ( Unnamed ) - Anko summoned this giant snake to destroy a cave wall and provide shelter by traveling in its mouth. It is assumed Anko signed the same summoning contract as Orochimaru to gain the ability to summon snakes like her former sensei.
Summoner Jutsus

Snake Hand- This snake summon was used by Anko during the Chuunin exams. A trio of small snakes extends from the users arm and attacks.
Many Hidden Shadow Snake Hands- By increasing the amount of snakes summoned with the Hidden Shadow Snake Hands, the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled.

Snake Authority Spell- This jutsu can extend large snakes from the user's sleeves, which will coil around the target and bind them. The further addition of the user's murderous intent can weaken their target's resolve. With Orochimaru's unknown status and his removal from Sasuke, this ability may be gone.
Twin Snakes Mutual Death Technique- This forbidden jutsu is a murder/suicide attack; killing both the user and the target. The user makes a one-handed seal with both their hand and the intended victim's. Two snakes are then summoned from the user's sleeve, biting both their wrists and killing them by deadly venom. Since Orochimaru is the creator of this technique, it seems he may hold the key to surviving this fatal attack. It is most speculated, that since Orochimaru is a snake, the venom will intentionally do no damage. Thus, able to counter attack Anko's jutsu easily with a replacement.
Soft Physique Modification- Originally developed for spying activities, this technique can be done after some surgery and actual body modification. The user dislocates their joints then controls their softened body with chakra, allowing them to stretch and twist any part of their body at any angle, elongating and even coiling around their opponent. This can also be used to make the user's body more malleable and snakelike. Orochimaru can do this without surgical modification thanks to his various forbidden jutsu. In addition, his version allows him to stretch his body parts well beyond their normal length.
Myriad Snake Net Formation- Orochimaru releases a torrent of serpents from his mouth. This wave will rise and rush towards his target.
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ONLY PEOPLE WITH THE SNAKE SUMMONING CAN DO THE SNAKE HAND! Original summoner- 2- 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:54 pm
Spiders
Kyodaigumo- (Literally meaning "Giant Spider") is a giant spider and the personal summon of Kidomaru. Once summoned, Kyodigumo can quickly release an egg sac full of baby spiders roughly the size of a small dog. To perform Rain of Spiders, Kidomaru then cuts open the sac, causing the rapidly hatched spiders to rain down on his opponent. The spiders will spin a strand of webbing as they fall, circling the opponent in webbing and sticking them to the ground. Kyodaigumo can also explode into webbing if hit.
Summoner Jutsus
Rain of Spiders- After Kidomaru summons Kyodaigumo, it will release an egg sac full of baby spiders roughly the size of a small dog. Kidomaru then cuts open the sac, causing the spiders to rain down on his opponent. The spiders will spin a strand of webbing as they fall, circling the opponent in webbing and sticking them to the ground.
Spider Web Unrolling- This jutsu was used by Kidomaru in order to trap Naruto Uzumaki and his shadow clones in a giant web. Kidomaru spews a ball of spider web and unrolls it to a giant web.
Spiral Spider Web- This jutsu was used by Kidomaru in order to trap Naruto Uzumaki and his shadow clones in a giant web. This jutsu was foiled however because only Naruto's shadow clones were caught. This jutsu was also first used to stop the three ANBU Black Ops trying to catch them.
Original Summoner- 2- 3- 4- 5-
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Posted: Fri Jul 09, 2010 3:55 pm
DragonsKaji-(Fire Dragon)

Kaji is the Dragon of Fire, which can deflect fire attacks and make fire attacks stronger.
Jutsu: -Dragon Flame Bomb -Omega Dragon Flame Bomb -Dragon Fire Ball Jutsu -Flaming Dragon Breath -Flaming Claw StrikeMizu-(Water Dragon)

Mizu is the Dragon of Water, which can deflect water attacks and make water attacks stronger, and she is the only female dragon.
Jutsu: -Grand Water Vortex Jutsu -Grand Flooding Jutsu -Grand Tsunami Jutsu -Grand River BlastUindo-(Wind Dragon)

Uindo is the Dragon of Wind, which can deflect wind attacks and make wind attacks stronger.
Jutsu: -Sky Cutter -Wind Vortex Jutsu -Grand Wind Vortex Jutsu -Grand Wind Spinning NeedleTenka-(Lightning Dragon)

Tenka is the Dragon of Lightning, which can deflect lightning attacks and make lightning attacks stronger.
Jutsu: -Grand Lightning Bolt Jutsu -Lightning Strike -Lightning Storm -Lightning Vortex JutsuKoudo-(Earth Dragon)

Koudo is the Dragon of Earth, which can deflect earth attacks and make earth attacks stronger.
Jutsu: -Grand Earthquake Jutsu -Grand Rock Slam -Mountain Slam -Grand Mountain BurialGrandor-(God Dragon/Boss Dragon)

Grandor is the Lord of all of the Dragons. His ability isn't an elemental attack, but can control wild dragons and dragon summonings.
Jutsu: -Grand Fire Bomb of the Dragon -Grand Forest Fire of the Dragon -Grand Fire Breath of the Dragon -Grand Fire Land Creation of the DragonSummoner Jutsu: - Dragon Strike: The user preforms a few hand signs and suddenly a dragon, which color depends on your chakra, will form onto your hand, but the head of the dragon will engulf your hand and your hand will be a chakra dragon head. As the user runs to gain momentum for the strike, the chakra will expand, which makes a long tail of the dragon behind the user as he/she runs. Once the user makes contact with his/her opponent, the dragon's head will grow larger, and the mouth will open and kill the opponent. - Dragon Bomb Blast: The user must have fire as an element. The user will preform a few hand signs and expel a giant blast, that takes form of a dragon that will explode once it reaches the opponent. - Dragon Hand: Similar to the snake hand, but it releases a group of wingless dragons that will entangle themselves around the opponent and bind them so that the user can attack without resistance or seduce the opponent. - Dragon Arms: The users arms will turn into 2 large dragons, and the 2 dragons will open their mouths, and can either bite the opponent, or release a swarm of wingless dragons that can bind or bite the opponent. Original Summoner: Alicia Joana 2. 3. 4. 5.
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