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Reply The Trashcan
1st July Mafia Signup List & Theme Poll Goto Page: 1 2 3 4 [>] [»|]

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Pick your poison.
Ramsay's Kitchen Nightmares
42%
 42%  [ 9 ]
Chrono Trigger
38%
 38%  [ 8 ]
The World Ends With You
19%
 19%  [ 4 ]
Total Votes : 21


Cabron the Swan

PostPosted: Thu Jul 01, 2010 5:01 pm


Welcome to the signup list and theme poll for the first mafia of July. This mafia will start on July 10th and continue ....until it's over. razz Signups are open till the 9th.

Forgot to add a 'don't care' option to the poll. If you really don't care, close your eyes and pick one at random. xd
PostPosted: Thu Jul 01, 2010 5:01 pm


Signup List
If you sign up you agree to play regardless of theme. Please do not let your team down!

1. Wylr
2. Kath
3. Weasel-chan
4. Zeph
5. Food
6. Mondude
7. Tatsuman
8. Ota
9. Owwin
10. Haru
11. Stag
12. Kelvin
13. Sal
14. Hobo
15. J
16. Allegro
17.
18.
19.

Cabron the Swan


Cabron the Swan

PostPosted: Thu Jul 01, 2010 5:06 pm


Ramsay's Kitchen Nightmares Mafia

A floundering restaurant is trying to get back on their feet by calling in the help of Chef Gordon Ramsay, a few days after a large number of the kitchen staff got their two weeks' notice due to a layoff. Failure will drive this restaurant into bankruptcy; we can't afford another bad review. The fired are angry and want to sabotage the restaurant; the rest of the chefs have to determine who has a pink slip and who doesn't and get them the ******** out of the kitchen for the sake of keeping their jobs.

Payroll


Head Chef - (Vigilante) The head chef has the authority to fire other chefs. Each day he reports to management with one chef's name and they are discharged immediately.

Sous-Chef - (Seer) The head chef's second in command. Each day they may choose one chef to oversee, and will consequently learn whether that chef is a saboteur or not. The Sous-Chef and Psous-Chef do not start the game knowing which one they are; both will be told they are the Sous-Chef.

Psous-Chef - (Insane Seer) This cook is almost positive he's going to end up with the Sous-Chef's position. So sure, that he's started taking on the Sous-Chef's duties. Unfortunately, he doesn't have the experience, and always ends up with a judgment opposite that of the truth. The Sous-Chef and Psous-Chef do not start the game knowing which one they are; both will be told they are the Sous-Chef.

Commis - (Doctor) This is an assistant to the line cooks. Each day they may choose one chef to assist at their station, ensuring their preparations are not sabotaged.

Line Cook - Plain town-aligned cook. They try to do their best and not have their meals sabotaged.

Saboteurs


Aboyeur - (Spy) The aboyeur, or waiter/waitress, waits to sabotage the meals until after they're out of the kitchen. They appear to be town-aligned if investigated.

Chef de Plunge - (Roleblocker) The chef de plunge, or dishwasher, prevents one cook daily from doing their job by 'accidentally' breaking a pile of dishes and asking them for assistance in cleaning it up.

Neutral


Chef Gordon Ramsay - The controversial celebrity chef called on to pull this restaurant back to a profiting point. Each day he can choose one chef to heavily criticize, leading them to angrily quit. Ramsay can only be forced to leave by vote; he cannot be fired by the Head Chef or sabotaged.
PostPosted: Thu Jul 01, 2010 5:10 pm


The World Ends With You Mafia
The TWEWY Mafia has a special game mechanic: everyone Town-aligned starts the game with a Partner, which is a combination Mason/Sibling role. Your Partner is an ally from the start of the game, but if you lose your Partner, you will be erased the next day unless you can find a new one.



Players (Town)

Psychomancer
In TWEWY, Shiki Misaki is able to bring her stuffed cat, Mr. Mew, to life in the UG to fight alongside her. In Mafia, when the Psychomancer is erased, their helper will be erased in his or her stead, revealing the Psychomancer's identity and giving him or her a second chance.

Imprinter
In TWEWY, the player could imprint words into the heads of normal people in order to help the person's fickle mind decide what to do or just make them do something completely different. In Mafia, the Imprinter can PM the Game Master a person to imprint on, that persons vote is changed to whoever the imprinter chooses.

Ramen Doctor
In TWEWY, the Players needed to look out for each other to ensure that the mission was completed every day. In Mafia, the Ramen Doctor can give one person daily a bowl of Mystic Ramen to protect them from danger. If the mystic ramen player is attacked, there is a 75% chance they will survive. The Mystic Ramen is powerless against the attacks of the Fallen Angel.

Vigilante
In TWEWY, some of the players had their own agendas instead of following the missions. In Mafia, the Vigilante is a player that hunts Reapers and erases them. The Vigilante can attack 1 person per day, and there is a 50% chance that the target will be erased, a 25% chance that the Vigilante will be erased (if the target is a Reaper), and a 25% chance that nothing will happen. Choose your targets wisely: if the Vigilante attacks the Fallen Angel, it means instant erasure for the Vigilante.

Super Sleuth
In TWEWY, Rhyme always took the time to stop, think, and figure things out. In Mafia, the Super Sleuth can discover the role of his or her target once per day.

Stupid Sleuth
In TWEWY, Beat always jumped to conclusions and ended up on the wrong track. In Mafia, the Stupid Sleuth can discover the role opposite to his or her target once per day.

Guardian
In TWEWY, Mr. Hanekoma watches over the Game, interfering only when the rules are being disregarded. In Mafia, the Guardian is a Player that starts the game partnerless. When a Player is erased, the Guardian can take action to prevent their partner's erasure the next Day by becoming their partner. The Guardian may switch partners only if their partner is erased. The Guardian cannot be erased by Reapers or the Vigilante; only the Fallen Angel or the Players can take him or her down.

Reapers (Mafia)

Support Reaper
In TWEWY, Reapers seen wearing red or black hoods serve as Support Reapers. Their purpose is to make walls and set terms for their removal. In Mafia, the Support Reaper can create a "wall" in the Player's mind that stops them from coming to a decision. The Player targeted by the Support Reaper has their vote disregarded for that day.

Harrier Reapers
In TWEWY, the reapers Koki Kariya and Uzuki Yashiro worked together to help dish out massive amounts of pain to the players. In Mafia, the Harrier Reapers may work together to try and eliminate a single player. Problem is these Harriers aren't exactly on speaking terms and instead just send in a single vote on a player they deem to be fit to kill, if they both pick the same player, that player is attacked by a powerful noise and erased as a result. Working together as a pair, if their partner is killed they face the same fate the next day. Unless they can partner with the mole(if they have no partner) or the guardian(if they have no partner)

Mole
Can you really trust your partner? For the most part, the Reapers act alone, but they have sneakily decided to provide a few of their own with Player Pins for the sake of gathering information from the other side and playing tricks on their trusting partners.

Shadow Sleuth
In TWEWY, sometimes there's more to the world than what the eye can see, like Reapers lurking in the shadows.. well, in Mafia, this Reaper is doing exactly that! The Shadow Sleuth can track 1 Player per day, but since they have to stay hidden, their tracking doesn't always succeed. There is a 50% chance that the Sleuth will discover their target's role.

Other

Fallen Angel
This character doesn't care about Reapers or Players. As long as somebody's dying, that's fine with them. The Fallen Angel can erase 1 person every night, and will take out a person randomly upon being erased.

Enlightened Angel
The Enlightened Angel seeks the successful completion of the game and to put a stop to the Fallen Angel's actions. If the Fallen Angel attacks the Enlightened Angel he is outed as the Fallen Angel and erased on the spot, afterward the Enlightened Angel will leave the game and his partner will team up with or become the guardian. This Angel, while being ordered to remain neutral, may grow fond of his partner and if his partner is attacked he can sacrifice himself and the partner is teamed with becomes a Guardian.

Game Master
In TWEWY, the Game Master was the Reaper appointed to send out missions and run the Game. In Mafia, they have the same function. This is a NPC role automatically assumed by the person running the Game.

Cabron the Swan


Cabron the Swan

PostPosted: Thu Jul 01, 2010 5:11 pm


Chrono Trigger Mafia

Zeal Side (Town)


Elementalist - There are three of you: Water, Wind, and Fire. You start off knowing your fellow Elementalists, and each day the three of you may agree on one target to attack with your elemental powers combined. For each member of the trio that dies, the success rate of your attack is reduced by 33%.(Friends/Vigilante)

Scholar - You spend most of your time in the vast libraries, giving you the knowledge and common sense you require to analyze people and their loyalties. Each day you may choose one person to analyze and discover their role and alignment. (Cop)

Princess Schala - You are a benevolent soul who hates to see people suffer. Each day, you may choose one person to shield with your magic, protecting them from any attacks for that day. (Doctor)

Janus - You are the young prince of Zeal, Schala's beloved brother. You are safe from all forms of elimination except Nu as long as Schala is alive. (Invincitownie)

Alchemist - You are a curious magician who loves to experiment. Each day you can pick one target to be your test subject, either killing, roleblocking, or protecting them, or learning their role. (Mad Scientist)

Earthbound Side (Mafia)


Village Chief - You are the leader of the Earthbound people, and it is you who decides the target. You are responsible for sending in the PM for your side's nightly kill; no other teammate may do it. (Mob Boss)
If the Village Chief dies, any team member may send in the nightly kill.

Vengeful Lovers- You and your lover lost your newborn child in the Zeal raid, and came along to get even, though you're both still grieving. Each day the Lovers may choose one target, and two coins will be flipped. If the outcomes match, the target is killed. If they do not, the murder fails. If one of the Lovers dies, the other loses all will to live and commits suicide the next day. (Sibling/Vigilante)

Fearmonger - You are a seven-foot-tall, four-hundred-pound mountain of muscle. And when you make threats, people do what you say. Each day you may select one person to frighten into not using their role. (Dancer)

Neutral

Nu - All life begins and ends with you. Each day, you may choose one person to headbutt. If they are not being targeted by any other role, you will kill them; otherwise your attack will fail. You cannot be eliminated through any method except the lynch. Your objective is to be the last person standing; regardless of numbers, neither Mafia nor Town side can win the game until Nu is dead. (Serial Killer)

Dalton - You may be a high-ranking official in the Zealot army, but you have your own agenda; you want to be ruler of Zeal. As such, your loyalties may vary. You may choose whether to ally with the Town side or the Mafia side at the beginning of the game, and when scanned, alignment is not shown; only role. (Spy variation)
PostPosted: Thu Jul 01, 2010 5:34 pm


Thread is open for posting.

Cabron the Swan

Reply
The Trashcan

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