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Reply [Starter Forum] Jutsu List and Training/Battling Guidelines
Universal Ninjutsu

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Cobra_X
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PostPosted: Tue Jun 15, 2010 10:01 pm


-- Basic (E-rank) --


Henge No Jutsu (Transformation Technique): Using this skill, a ninja can transform their outer appearance to that of another form, whether it be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely small or larger than what they already are. (Example, you could not transform into a shuriken or a small animal, nor could you transform into an enlarged or distended form of anything... so therefore no such thing as a small human-sized adult elephant, or a human-sized ant). The user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge (i.e. transforming into a cheetah will not give you a cheetah's speed). Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

Kakuremino No Jutsu (Magic Cloak Of Invisibility Technique): A very basic skill utilizing a sheet to help the user in blending with the background. This is actually only used by Academy students.

Nawanuke No Jutsu (Rope Untying Technique): A basic skill that allows the user to channel chakra into a rope or chain in order to push the knot the right way, so it loosens.

Anrokku no Jutsu (Unlocking Technique): A relatively easy jutsu to perform, this is used mostly on stealth and espionage missions to gain access to locked areas. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.
 
PostPosted: Tue Jun 15, 2010 10:02 pm


-- Genin (D-rank) --


Chakra Kami Nawa (Chakra Hair Rope)
By laying down large amounts of hair, the user can create a chakra infused rope that can bind an opponent's legs to the ground. This leaves the enemy open to various kinds of attack since they are unable to move. In order to be effective, the opponent must be standing on the hair.

Chakra Hikari no Jutsu (Chakra Light Technique)
This jutsu allows the user to make a ball of chakra that produces light. Although it can’t harm anyone it’s useful for when going in dark areas and good for letting your comrades know where you are if you get lost in a foggy place. The light cast by the chakra ball illuminates an area up to 30 feet in all directions around you. Once created, the light will automatically follow you wherever you go and can be moved around you to illuminate different areas. However, the light cannot be moved more then 5 feet away from the user, or it will disappear. The light lasts for 5 posts at which point the chakra condensed into the ball of light fades out.

Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
By focusing chakra into the soles of their feet, a shinobi can attach themselves to a hard surface, such as trees or solid walls and walk or run up them with ease. A careful balance must be struck between applying too much chakra, which would crush the surface on contact and thus make you lose your footing, and applying too little chakra causing you to fall off the surface. (This technique costs 2 chakra points to initiate, but has no retention cost) [This jutsu does not count towards an RPC's jutsu limits]

Kyou Masukingu No Jutsu (Sound Masking Technique)
This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user performs the needed hand seals and sends the molded chakra to the target’s ears. Any natural sounds in the area (running water, crickets, wind, ect…) are magnified slightly to mask any soft sounds that the user may make.

Nin Shiki Kaado (Secret Information Cards)
A technique which conceals information of an individual on a card. The information is burned onto the cards with chakra and can only be revealed by the user's chakra. Of course, this technique can also be used to store information on a different object and conceal it, like a wall, a door, or scroll.
 

Cobra_X
Captain

Aged Gaian


Cobra_X
Captain

Aged Gaian

PostPosted: Tue Jun 15, 2010 10:03 pm


-- Chuunin (C-rank) --


Hitoshizeru Bakuhatsu No Jutsu (Hidden Explosion Technique)
A simple yet effective technique that forces chakra out from the entire body, blowing out smoke and any small surrounding debris. This causes confusion, and allows the user to escape unnoticed. This technique is basically the same as using a smoke bomb.

Ninpou Kawara Shuriken (Roof Tile Shuriken Technique)
By lifting objects with chakra, the user can launch small objects like roof tiles, small rocks and more at their enemy as if they were shuriken.

Nioi Ue Fuku no Jutsu (Smell Covering Technique)
This jutsu creates a layer of chakra that masks and conceals scents. The user coats himself in a thin layer of chakra, creating an air tight seal that doesn’t allow any scents to escape. For the next few minutes, nothing the user comes in contact with will leave a scent of any kind. The user cannot use this jutsu on other people.

Suimen Hokou no Gyou (The Art of Water Walking) [Prerequisite: Kinobori/Kabenobori no Jutsu:]
Much like the Kinobori/Kabenobori no Jutsu technique, the Suimen Hokou no Gyou allows the user to channel chakra through the soles of their feat to attach to a surface. In this case however, the surface is water, which is much more difficult to balance on. Considering water is ever flowing and ever moving, this techniques requires much more finesse to learn, but once you learn it, it becomes second nature and the user can walk or run on water as if it were solid ground and can easily control their decent into water as well as climb out of water, using the water as a solid surface to grip onto as if pulling yourself out of a hole in the ground. (This technique requires 3 chakra points to initiate, but has no retention cost) [This jutsu does not count towards an RPC's jutsu limits]

Tessayose no Jutsu (Iron Chain Calling Technique)
Within a range of 50m (~150 ft), after performing the necessary hand seals and slamming their hand to the ground, the user is able to call five separate chains to tie down a target as long as they have a direct line of sight with the target. The chains are made of simple iron but are extremely thick and heavy, but dispel once the target is completely free. The chains were designed to hold down incredibly strong individuals as well as restricting movement of arms and hands completely. They are however helpless against Ninjutsu techniques and will crumble under even most Genin techniques. These chains are completely normal save that the user can control their movement.

Saihen no Te (Hand of Debris)
By manipulating the user's chakra around small surrounding objects, they can call for a hand to rise up, made out of the surrounding materials which can grapple the opponent. The size of the hand can vary, based on the number of materials present; however the largest it can get is 5 feet tall. The hand is anchored to a specific location on the ground, but it can bend and grasp within it's general range. The main drawback though, is that the hand is only as strong as the materials used to make it, so while a hand made mostly out of stones and pebbles would be hard, a hand made mostly out of leaves would be easily broken.
 
PostPosted: Tue Jun 15, 2010 10:04 pm


-- Special Jounin (B-rank) --


Chakra Tsuitou no Jutsu (Chakra Hunting Technique): When the user has been within 20 ft of a target they are hunting, and have had the ability to see their target clearly within those circumstances, using this technique will allow them to 'imprint' the target's chakra currents. This will allow the user to distinguish and track those currents easily, so long as the target is within a 2 mile radius of the user. If the user is placed under a genjutsu however, the tracking is lost. This jutsu lasts for 5 posts.

Kisousei Ninpou Kawara Shuriken (Homing Roof Tile Shuriken Technique): [Prerequisite: Ninpou Kawara Shuriken (Roof Tile Shuriken Technique)] Much like the Roof Tile Shuriken Technique, but now, the objects will chase after the designated target for a length of 3 posts. The object can not make 90 degree turns, and can only veer left or right. This makes turning around possible, but not sudden. If the object hits something like a tree or rock it will stop homing onto the target.

Hiritsuku Kasumi no Jutsu (Stinging Mist Technique): The ninja inhales and sends out a spray of stinging substance from his mouth. The technique itself looks like the fine spray from a hose, with the droplets being a slightly yellowish color. Anyone who is hit by this technique will feel as though the exposed parts of their skin has been rubbed with a powerful irritant.

Sen Hokou no Jutsu (The Art of Wire Walking): [Prerequisite: Suimen Hokou no Gyou:] A technique that enables the user to run or walk effortlessly, on even the thinnest strand of wire. By concentrating chakra to their feet, the user is able to stabilize their weight distribution and movement on top of a wire, enabling them to run and walk on wire, rope, power lines, or any other thin surface as if it were solid ground, and act normally upon it. (This technique requires training equal to that of a Jounin technique) [This technique requires 3 chakra points to initiate, and has a 2 point/post retention cost]
 

Cobra_X
Captain

Aged Gaian


Cobra_X
Captain

Aged Gaian

PostPosted: Tue Jun 15, 2010 10:05 pm


-- Jounin (A-rank) --


Kage Bunshin No Jutsu (Shadow Clone Technique): A jutsu that creates clones which are exact replicas in all respects to the user. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra. Kage Bunshin clones are capable of using any jutsu the original shinobi knows (except Kuchiyose and Bunshin jutsu), but each clone may only use one jutsu. A direct hit causes the clone to disappear, at which point any remaining chakra not used by the clone is transferred back to the user, but so is any exhaustion the clone has received. Also, when the clone is destroyed, any knowledge it receives during it's existence will be transferred back to the original user.

Bakuretsu Ninpou Kawara Shuriken (Exploding Roof Tile Shuriken Technique): [Prerequisite: Ninpou Kawara Shuriken] Exactly like the Roof Tile Shuriken Technique, but now, when the flying roof tiles or other small objects make contact with their target, they explode. The explosion is relatively small however, about half as powerful as an exploding tag. The flying objects will explode the moment they contact another solid surface regardless of whether it is the intended target or not.

Togeyomi (Underworld Spines): A technique that lengthens the hair and changes it to a coat of hardened spines which covers the body. This technique can be used both offensively and defensively. The spines are also varying in texture and strength, often times only able to weather one attack (either received or dealt). It should be noted that when this jutsu is used, the ninja cannot move until the hair has returned to its normal form.

Soushuuha (Manipulate Advancing Blades): By focusing chakra into projectile weapons such as kunai or shuriken, the ninja can make those weapons hover in the air before sending them at his target with the same force he usually uses to manually throw them. Conceivably, the shinobi would be able to attack his enemy with much more ammo then he can hold in his hands. The hover effect can last up to three posts.
 
PostPosted: Tue Jun 15, 2010 10:06 pm


-- Sannin/Kage (S-rank) --


Bakuretsu Kage Bunshin No Jutsu (Exploding Shadow Clone Technique): [Prerequisite: Kage Bunshin] A Ninjutsu technique where the ninja creates a suicidal Kage Bunshin Clone. After creating it, the ninja can cause the clone to remotely detonate and explode in combat, taking anyone immediately surrounding it out. When used in close combat, without the enemy noticing, this technique can be quite deadly. This technique requires the user not just to evenly distribute his chakra, but to give a chakra edge to the exploding clone. For almost everybody, this costs so much chakra, it puts the user in a dangerous situation afterward.

Shuriken Kage Bunshin No Jutsu (Shuriken Shadow Clone Technique): [Prerequisites: Kage Bunshin + Ninpou Kawara Shuriken] Similar to Kage Bunshin no Jutsu except that it is used on projectiles and makes more copy of them during mid-flight.

Shogiyomi (Underworld Spears): [Prerequisite: Togeyomi] An upgraded version of the Togeyomi, this version instead creates long sharp spears of hair that extend to about double the arm’s length of the user. Not as fragile as the Togeyomi, the spears can both absorb one attack or make one. But after that, they break down and revert back to their original form.

Shukuchi (Reduced Earth): By forcing chakra into the legs, the user is able to go from standstill to his highest speed instantaneously and crush the distance separating him from his opponent so quickly that all that can be seen is little craters left on the ground by his footsteps.

Rasengan (Spiraling Sphere): Developed by Yondaime Hokage and later adopted by Uzumaki Naruto as one of his signature techniques, Rasengan forms a spiral sphere of compact chakra in the palm of the user’s hand. It does not look like much, but it packs a tremendously amount of energy, capable of blowing out holes in metal and blasting enemies through most surfaces, whether they be walls, ceilings, or rocks. In addition to the severe knockback power this possesses, the Rasengan is capable of dealing internal damage, making it a very dangerous jutsu.

Oodama Rasengan (Great Ball Spiraling Sphere): [Prerequisites: Kage Bunshin no jutsu and Rasengan] This is a much larger and impressively powerful version of the Spiraling Sphere, but also more unstable. The user needs a clone to form and control the energy, but the damage done to it's target, or rather to the entire 5 foot radius around the epicenter of the technique... is catastrophic. [This is an SS-rank technique, costing 40 chakra points to use (20 from user, 20 from clone)]
 

Cobra_X
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[Starter Forum] Jutsu List and Training/Battling Guidelines

 
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