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Posted: Fri May 21, 2010 2:46 pm
...mining?
http://g4tv.com/thefeed/blog/post/704871/Oh-Son-Of-AMining-Confirmed-For-Mass-Effect-3.html
Ooooooohhhh booooy. sad
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Posted: Fri May 21, 2010 5:10 pm
More freaking mining?????
Its ok, but I was banging my head on the wall until I got the advanced scanner that moves a lot faster...
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Posted: Fri May 21, 2010 8:46 pm
You know, they just released an update for ME2 that totally does away with that slow a** scanning... sure, you still have to scan and send probes... but its MUCH faster and cover a wider radius now...
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Posted: Fri May 21, 2010 10:24 pm
Ah it's not so bad...now mining sure isn't the most exciting part of the game but whatever I find it kind of makes sense to keep it. It was a logical way to receive the materials.
I'm sure they'll improve it so it won't be so tedious. They can make it faster and more effective. 3nodding
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Posted: Sat May 22, 2010 6:07 am
Lexille You know, they just released an update for ME2 that totally does away with that slow a** scanning... sure, you still have to scan and send probes... but its MUCH faster and cover a wider radius now... They did? Hmn, should update ME2 then. That might be a while though. Just re-bought both DLC packs for Fable 2 and I'm going through it again. (the game is oddly addicting)
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Posted: Sun May 23, 2010 1:22 am
Mining update? I gotta check that! I was chill with the mining at first, but really the more times I replay through the game the more I loathe the mining. Takes a good portion of butt-kicking time to pause to gather more resources.
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The Esper Terra Vice Captain
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Posted: Sun May 23, 2010 5:56 am
**finsh skinning my cougar** Huh? Ah crap, 2 of hem coming... nyway, yeah, mining = not really fun on replays...you should be able to keep much more on replays
But he simply says it will be back, not how... So, no biggies there... DAMNIt, how come 2 cougars are more dangerous than a full hideout of gunslingers?
But hey, could be worse, they could bring back the...mako...
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Posted: Sun May 23, 2010 1:12 pm
The Mass Effect 2 DLC will apparently bridge ME2 to ME3: http://g4tv.com/thefeed/blog/post/704840/BioWare-To-Use-DLC-To-Bridge-Mass-Effect-2-And-Mass-Effect-3.html
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Posted: Mon May 24, 2010 7:26 am
The Esper Terra **finsh skinning my cougar** Huh? Ah crap, 2 of hem coming... nyway, yeah, mining = not really fun on replays...you should be able to keep much more on replays But he simply says it will be back, not how... So, no biggies there... DAMNIt, how come 2 cougars are more dangerous than a full hideout of gunslingers? But hey, could be worse, they could bring back the...mako... I've been playing Red Dead Redemption as well razz
Ayep cougars can be quite a pain from personal experience. xd
Yeh I enjoyed the new mining system better than the Mako at least, I went everywhere on the Mako my first playthrough of Mass Effect and then didn't bother any other playthrough.
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Posted: Wed May 26, 2010 8:47 pm
Balvyne The Esper Terra **finsh skinning my cougar** Huh? Ah crap, 2 of hem coming... nyway, yeah, mining = not really fun on replays...you should be able to keep much more on replays But he simply says it will be back, not how... So, no biggies there... DAMNIt, how come 2 cougars are more dangerous than a full hideout of gunslingers? But hey, could be worse, they could bring back the...mako... I've been playing Red Dead Redemption as well razz
Ayep cougars can be quite a pain from personal experience. xd
Yeh I enjoyed the new mining system better than the Mako at least, I went everywhere on the Mako my first playthrough of Mass Effect and then didn't bother any other playthrough.My school mascot is the cougar. Glad to know Im a total pain.
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The Esper Terra Vice Captain
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Posted: Thu May 27, 2010 9:21 pm
Well, rumors of the use of project natal for the third chapter... Maybe it could be used for mining?
And yeah...how the ******** can 2 cougars be more dangerous than 12 f'ing guys with guns? lol
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Posted: Fri May 28, 2010 3:08 pm
Oh, I hope those Natal rumors are false!
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The Esper Terra Vice Captain
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Posted: Sun May 30, 2010 6:35 pm
Why? Natal might be nice for mining It's already implanted in fable 3, but you don't need it to do all...it would just add the option to use it...
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Posted: Sun May 30, 2010 7:45 pm
As long as they make mining more fun, and less of a "game breaker" as in slows the game's action time. Mass Effect in not a Real Time Strategy so why mining was added sometimes eludes me.
I did not mind the Mako, ya the controls where crazy, but you got the hang of them eventually. I miss being able to explore the same cookie cutter planets, driving on the surface of Luna and looking up at the Earth in its mirror image was awesome.
What I would really like to do is explore more of the Citadel, I hate see all those locked doors and walkways. Also I would like to visit the Arcturus System and see the Arcturus Space Station.
I'm still on the fence with my feeling of Natal, Motion Controls remind me to much of 3D movies, it's just a gimmick.
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Posted: Tue Jun 01, 2010 5:34 pm
...multiplayer a possibility in ME3? http://www.youtube.com/watch?v=l1aWlrgRkxk&playnext_from=TL&videos=Xyuv0jerqIg http://www.escapistmagazine.com/news/view/101001-Mass-Effect-Could-Get-New-Multiplayer-Mode
Possible Natal capabilities, more mining and now multiplayer?
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