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RP about ninjas and warriors who seek knowledge and betterment 

Tags: Ninja, Stats, Anime, Element, Monsters 

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Timelines, Injuries, and the like.

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Nekojiri
Crew

PostPosted: Fri Apr 30, 2010 5:26 pm


It's become apparent to me that keeping everyone on the same IC time schedule, across three or four threads, with seven or eight characters, is really freaking hard to do.

Okay, so how about this: Before, it never really mattered. Obviously, because we have dedicated baddies and others who don't use the same thread. We didn't have the problem when most of the Rp was concentrated in the Main Dojo. If that's too much of a stretch for the storyline at the moment, we could resort to 'timeskips'. Pretty much every thread has it's own loose timeline, and when the characters cross paths, it doesn;t really matter what day it is.

Now, as far as injuries go, I'm not sure how exactly we could deal with that. We could bring back Iijutsu, perhaps, or just suspend disbelief when two people who were injured at the same time, RPd in two threads, and one heals faster than the other. Either way it goes, we need to do something to keep the RP going, because all this is freezing us up badly.

Please, comment, or post ideas of your own.
PostPosted: Fri Apr 30, 2010 6:14 pm


Uhhm, big issues that keep coming up is skipping over someone really. I mean it can cause a mess to skip someone, but still life does come up leaving people unable to continue for several days or weeks.

Maybe we decide after a few days to make a thread to let the frozen RP event to continue when everyone's back, but skip over it for the main RP so people's characters aren't getting stuck? The only problem is that means nothing huge can get accomplished, but it still likely works better being skipped altogether.

Uhhm, for injuries and such I can't say either. I mean really it's been a problem since we aren't moving time along. Likewise characters in theory get exhausted after a tough fight, but we've had several different people start things during the same day. I guess just try to suggest they end the day if there's gonna be another attack or something that's not agreed upon in advance?

edit: As for the timeline bit, it's a possibility, but right now you and Ish are the only ones who can really up and go through a page of posts in a day.... That means you two get a huge advantage there for character development which it seems leaves a huge problem given the whole experience arguments people have used on me before.

edit 2: I do get that bottle-necking everyone because of time can be a problem since it would freeze the entire guild up, but there is still a problem with letting others run free entirely. Some people can spend more time online RPing, others can't. You and Ish have the advantage that at the moment you're thread for the moment is a closed shop RP that can't be interfered with by attacks from outside. Likewise you two only have each other to wait on. It could spin out of control very quickly as was the case before with Ishira's double attack in one day while she had 3 days pass by that point. I do know you fixed it when I pointed it out Ishi, but that is a good example of a problem since people do decide when they see everyone in one place to start something. Basically it means the crossover potential has to have everyone agree to the time skip. Some of us won't want to give up story if it's moving at a reasonable pace for ourselves.

I admit I'm impatient when I get an RP going at times. I see you two posting away and I've been able to do that as well at times. Before it used to work that the only activity that counted was what you posted was going on, that's still going to be the case to an extent, otherwise there's plenty of potential for problems to occur anyway.

One way it favors the idea that people who can post fast should lock others out. If that's what it takes and we agree then fine do it. The con to that is the people who post at a reasonable rate get the short end in development terms. It could work like that. The big complaint is when someone who can post several times in a day is left like you both is waiting for days or weeks to get to the next post. Anyone want to tell me what we do when it seems it will influence the overall plot to skip someone though? I mean should that tie up the characters entirely to wait?
Life does come up after all, but we can see the problem it creates still.
 

H4X
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Girl-Crazy Shapeshifter

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H4X
Vice Captain

Girl-Crazy Shapeshifter

13,900 Points
  • Beta Gaian 0
  • Pie Hoarder by Proxy 150
  • Survivor 150
PostPosted: Tue May 04, 2010 3:44 pm


I guess what I'm really saying in the short version is we need to do something about the idea that one person can bring the guild to a stop. We can't let that happen because then nothing happens at all.

At the same time though we can't let people just run wild having to go jumping days ahead. If we keep a timeline where it's assumed characters just sit on their rear's during that elapsed time then someone can basically get a huge experience difference because they could post quickly back and forth.

This is where it gets a bit long again, but to me I don't feel right not making a character do something during the time. I don't feel right saying a technique is invented 'off screen' so to speak, but it seems like that's what I have to do now. When two people can post away then teaching and learning happens. I know as things are I don't see anyone teaching anyone else really. It's just a fight to see who has the wider range of techniques. I never wanted my character locked into Rai as I am now, especially given the concepts of several Rai negating attacks spread out through guild members that in all honesty require me to expand into the make bleep up category. I can't move forward to learn anything new as things are however. I want to move character plot forward as well as training, but I have to choose one or the other due to how I do get impatient when we're left waiting.

I guess if we give up the timeline then things do move faster. So I want to give it my support. I just don't want to have it argued that because of how things are I don't get to develop my character. As it is I already get that enough.

You and Ishira couldn't be attacked to begin with. Likewise you both can run from attacks on buildings and such in character because you don't have to defend something. It's meant you and her kept yourselves to two people only.

I honestly am gaining the mindset that's what needs to be done for me to be able to post freely. I don't want to change my character like that, but my IRL self differs from my character's interests here with how things have been going.

I'll be honest about that, but I don't like waiting around for posts. I get antsy to begin with, even annoyed seeing posts flying by me in another thread while I'm left waiting. Honestly given this RP is experience driven I think that should be understood. Not posting means not gaining strength, not gaining strength means you get dragged into RP's where your character can have most techniques denied because of the concept that the only element I have been allowed to train in doesn't work but I'm still expected to stay around and play my part. I get that I've had that part of the argument before, and we've gone over why I shouldn't make that claim, but to me that's still what I see happening. Likewise the other element debate can be explained upon request, but it's not completely important to this topic.

I'm honestly curious what others think we need to do though
 
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