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Darkest Alpha Night Wolf

PostPosted: Mon Apr 26, 2010 5:32 pm


this rpg takes place in the world of filgaia. you can have up to 2 char. the stroy line starts off in the middle of a war between the humans and the elves. you must pick sides or be a mersionary. as a mersionary you can be several races as well as half races. on the elf you must be a full elf. in the humans side you can be full human or half. you are abile to start small events that have do not have big effects on the story line. when we get at lest two other people we will start and i will start the story line and why the two races are at war. the level you start at is the level that comes with the race you pick.

mersonay are differnt races that charge a price for the serves on madder what the side
mersonay races
dragon half ( elf/human only )
level: 1 hp: 100 next level: 1000 plus 500 each level
hp gain at level up 100 gets at ten poin stat boost for every thing every five levels

half elf human
level: 3 hp: 150 next level: 1400 plus 150 each level
hp gain at level up 30 gets three point stat boost for two stats of your chose at level up

dwarf
level: 2 hp: 160 next level: 1300 plus 200 each level
hp gain at level up 40 gets a five point stat boost at level up for str

humans may not be as deversed as the elves but they welcome their half brothers with open arms if the other is not the race that they are at war with.
Human race

dragon half ( human only )
level: 1 hp: 100 next level: 1000 plus 500 each level
hp gain at level up 100 gets at ten poin stat boost for every thing every five levels

humans
level: 5 hp: 130 next level: 1500 plus 100 each level
hp gain at level up 20 gets stat boost plus for one stat equal to their level per level

the pridefuls elves live and thrive with nature. becuse of their pride they do not acsepted their half brothers and will not let them in to the forest normally
Elf race
elf
level: 5 hp: 130 next level: 1500 plus 100 each level
hp gain at level up 20 gets stat boost plus for one stat equal to their level per level
Drow elf
level: 1 hp: 100 next level: 1000 plus 500 each level
hp gain at level up 100 gets at ten poin stat boost for every thing every five levels

there are four stat types: [str] strangth: ups damage by weapons [int] intellect: ups damage by magic [wis] wissdom: ups the amout that healing magic gives off [ref] reflex: ups action rolls like stealing and lockpicking.
( at level up you can add one point to any stat)

starting classes (level 10 and lower)

fighter
hp plus at level up: 50 str: plus 10 int: minus 5
armor type: all

mage
hp plus at level up: 20 str: minus 5 int: plus 10
armor type: robes

theif
hp plus at level up: 30 int plus 5 ref: plus 10
armor type: light

healer
hp plus at level up: 10 ref: minus 5 wis: plus 10
armor type: robe and light armor

advance classes (lv 20 or lower)

knight
hp plus at level up: 80 str: plus 20 wis: plus 10
armor type: all armor

battle mage
hp plus at level up: 30 ref: plus 10 int: plus 20
armor type: robes or armor

rogue
hp plus at level up: 50 str plus 10 ref: plus 20
armor type: light

cleric
hp plus at level up: 20 int: plus 10 wis: plus 20
armor type: robe

epic classes (30 or highter)

dragon slayer
hp plus at level up: 160 str: plus 30 int: plus 20
armor type: all armor

warlock
hp plus at level up: 60 ref: plus 20 int: plus 30
armor type: robes

ninja
hp plus at level up: 100 str plus 20 ref: plus 30
armor type: light

sage
hp plus at level up: 50 int: plus 20 wis: plus 30
armor type: robe

the amout of exp is the number of enemies killed times ten

you stats start at 10 each

char data example

name: bob
level: 5
race: human
age: 25
class: fighter
side: human
hp: 130
str: 26
int: 13
ref: 13
wis: 14
next level: 1500
pic or discription

you can duel class but when you level up it will be every other class level boost. like if you a mage/fighter you do your level up like a mage the first level then fighter the next
PostPosted: Mon Apr 26, 2010 5:36 pm


name: Saix
level: 50
race: human
age: 25
class: knight/dragon slayer
side: human
hp: 5960
str: 537
int: 43
ref: 760
wis: 45
pic User Image
the human side comander

name: nao
level: 50
race: elf
age: 50
class: battle mage/sage
side: elf
hp: 1950
str: 45
int: 543
ref: 52
wis: 342
pic: http://juggler.jp/tateisu/200704/mabinogi-kit/mabinogi_kit(illust)/mabinogi_nao_C.jpg
elf side comander

Darkest Alpha Night Wolf


Your_Last_Wish_For_Death
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PostPosted: Sat May 01, 2010 10:34 am


Ummm....wow....I'm lost...
PostPosted: Tue May 04, 2010 5:07 pm


me too....

separated by a scream


Darkest Alpha Night Wolf

PostPosted: Wed May 05, 2010 3:48 pm


name:
level:
race:
age:
class:
side:
hp:
str:10
int:10
ref: 10
wis: 10
pic
this is a char sheet you pick a side race and class then fell the sheet out acording to what race and class info you picked
PostPosted: Sat May 08, 2010 12:47 pm


Yea...I'm still confused. I'm just going to not do this RP. Sorry. >.<

Your_Last_Wish_For_Death
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separated by a scream

PostPosted: Sat May 08, 2010 12:56 pm


Sorry
but
i
agree.
Stupid
broken
space
bar!
PostPosted: Sat May 08, 2010 9:26 pm


it is not confusing it is puite simple and a made like 3 example so

Darkest Alpha Night Wolf


Consistent Spontaneity
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PostPosted: Sun May 09, 2010 12:38 pm


I think it's the numbers and format.....keeping track of the stats would be...complicated?

I could give it a try...


name: Shillan Nautium Sirica (nickname Shy'na or just Shiy)
level: 2
race: Drow elf
age: 19
class: thief
side: mercenary
hp: 230
str:10
int:15
ref: 20
wis: 11
pic: (NOT MY ART):http://SERAPHLEI.deviantart.com/art/Chinese-style-Archer-66254555

((Done correctly?

Also, is there something for archers? I put her under thief, but she can be an archer too, right?))
PostPosted: Mon May 10, 2010 10:40 am


you have it right. it does take some math skills like adding and subtracting but it is no were neer complicated as dungens and dragons.
there is no class for it but you can use a bow and arrow

Darkest Alpha Night Wolf


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PostPosted: Mon May 10, 2010 6:32 pm


((Great. We'll wait for a few more people to join? Or not?))
PostPosted: Mon May 10, 2010 7:53 pm


if you want to start i just need to know what side you what to be hired by then well start

Darkest Alpha Night Wolf


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PostPosted: Mon May 10, 2010 8:49 pm


Doesn't matter to me. We'll say elf for right now? ^^

Quick question--how will the stats work during the actual roleplay?
PostPosted: Mon May 10, 2010 9:13 pm


there are four stat types: [str] strangth: ups damage by weapons [int] intellect: ups damage by magic [wis] wissdom: ups the amout that healing magic gives off [ref] reflex: ups action rolls like stealing and lockpicking.
your stats effect action that you do it can help you out if your roll for an action is one point away from passing or it just ont help at all

when you proform an action to roll a d 20. take what you rolled and add with your reflexs bounus

Stat bounuses are use to up rolls. to find out your bounus you take your stat and take off one desable. example: your ref is at 20 so you get a 2 point boost for your actions. an other is your int is 15 so you round down and you get 1 point boost for magic damage
sorry i forgot this

Darkest Alpha Night Wolf

Consistent Spontaneity rolled 1 20-sided dice: 3 Total: 3 (1-20)

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PostPosted: Mon May 10, 2010 9:27 pm


So like this?

Say I wanted to steal an object. It would be 20+ [whatever the dice rolls] And the object is stolen if the sum is above [whatever is set for that object]
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