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Sasori00923

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PostPosted: Sun Apr 18, 2010 2:12 pm


Been working on it for a few months while I looked for the right cards and such, this is one of the three Spellcaster decks I run and it's based around counter monsters. btw No Arcanite in this build I use it in one of my other SC decks which is based on him...



Monsters 20:

Alchemist of Black Spells x2
Breaker The Magical Warrior x1
Crusader of Endymion x3
Dark Red Enchanter x1
Defender the Magical Knight x1
Endymion the Master Magician x1
Magical Exemplar x2
Magical Plant Mandragola x2
Maiden of Macabre x2
Mythical Beast Cerberus x2
Silent Magician Lv 4 x1
Silent Magician Lv 8 x1
Skilled Dark Magician x1


Spells 11:

Spell Power Grasp x3
Solidarity x2
Pot of Avarice x1
Magical Citadel of Endymion x2
Heavy Storm x1
Lightning Vortex x1
Burden of the Mighty x1


Traps 11:

Widespread Ruin x1
Waboku x1
Tower of Babel x2
Threatening Roar x1
Scrap Iron Scarecrow x1
Mirror Force x1
Mind Haxorz x1
Magic Cylinder x1
Bottomless Trap Hole x2
PostPosted: Sun Apr 18, 2010 3:22 pm


- 3 Spell Power Grasp
+ 3 Toon Table of Contents

Toon Table of Contents is a faster version of Spell Power Grasp,seeing they can search for each other rather quickly,and after activating all 3 of these cards,all cards that gain Spell Counters when a Spell card activates get a +3 Spell Counter after using these 3 cards.

However,Spell Power Grasp gives all cards that gain Spell Counters when a spell is activated a +1 for each card,plus an additional 1 for one card of your choice,then letting you search for another Grasp from your deck to your hand,but you cannot activate the Grasp you just searched that turn.

But imo,you should switch the 3 Grasp for 3 Toon Table of Contents.

anbu-of-sand

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oucyan


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PostPosted: Sun Apr 18, 2010 3:32 pm


anbu-of-sand
- 3 Spell Power Grasp
+ 3 Toon Table of Contents

Toon Table of Contents is a faster version of Spell Power Grasp,seeing they can search for each other rather quickly,and after activating all 3 of these cards,all cards that gain Spell Counters when a Spell card activates get a +3 Spell Counter after using these 3 cards.

However,Spell Power Grasp gives all cards that gain Spell Counters when a spell is activated a +1 for each card,plus an additional 1 for one card of your choice,then letting you search for another Grasp from your deck to your hand,but you cannot activate the Grasp you just searched that turn.

But imo,you should switch the 3 Grasp for 3 Toon Table of Contents.


i find spell power grasp to be better in terms of powering up cards like breaker and arcanite. i find toon table better terms of speed and deck thining.

it's really preference.
PostPosted: Sun Apr 18, 2010 3:50 pm


I guess I'll try it out, any other suggestions?

Sasori00923

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