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Dark Bunny Lord

PostPosted: Thu Apr 01, 2010 9:16 pm


Intro:

Missions are available to every ninja of a village. They are often miscellaneous jobs ranked from D-S in terms of difficulty (D, C, B, A, S).
Kages, or other high ranking council members give these to ninja teams in the village depending on their rank.


Acquiring a Mission:
To acquire a mission simply make a post Registering your team and start rp'ing like normal, however make sure that you meet the missions requirements, if you don't it won't be counted. You may only complete certain missions so many times and, depending on your rank within your village, may only attempt certain missions.
-Genin-
(Players whom have graduated the academy) can attempt D or C ranked missions.
-Chuunin-
(Players whom have graduated the Chuunin exams) can attempt D, C, or B rank missions.
-Jounin-
(Players whom have graduated the Chuunin exams and been chosen by there Kage to lead a team of Genin/Chuunin) can attempt D, C, B, or A ranked missions. They may also attempt S rank missions, but only if they team up with at least 1 Anbu ranked player.
-Anbu-
(Players whom have graduated the Chuunin exams and been chosen by there Kage to become the most elite of nin in their village) can attempt ANY rank mission.

Note: You may not bring team members on a mission that is of a rank that they are not normally allowed to attempt. Also note that some missions may require you to have a certain number of members on your team (usually 3-4) if you don't, you may not be able to complete the mission. (Requirements that say "2/3 members must complete task x" for example would need at least 2 members to meet the reward requirements and thus couldn't be taken by a 1 man team).

Completed a Mission:
To complete a mission you must have rolled all the checks in each step after completing each steps line count. Failure to meet the requirements makes the mission a failure and it may be attempted again after a 1 out of game week wait.
If all requirements are met however the mission is a success and you are granted the rewards for completing it.

---Update Request---
Once you request for a mission to be updated place it's rank and title in your update request. A mod will add a section under your character rp statistics showing:

Quote:
Missions Completed:
D:

C:

B:

A:

S:


Under the proper rank each missions name will be listed with a "(x1) / (x2) / or (x3)" depending on how many times you've completed it. Note that certain missions may only be completed no more than a specific number of times.

Layout:

Quote:
Rank:
This states the rank of the mission.
-Overview:
This states an Overview of the mission in general. Such as what you'll be doing, what your trying to achieve, etc.
---Step 1:
This describes what your RP'ing out during a step.
...Count:
This states the line count you need to move to the "check" part of a step.
...Check:
This states the check you need to make to complete a step.
...Requirements:
This states any requirements you need to succeed a reward. It is placed only "after" all steps.
Often this will state how many checks need to of passed, etc.
......Rewards:
This states the rewards you get for completing a mission on top of being able to cash in your normal line count.
Notes:
This states misc notes, and most often how many times a mission may be successfully completed.
PostPosted: Thu Apr 01, 2010 9:18 pm


D-Rank Mission List


Quote:
Rank: D
Ramen
-Overview:
Your Jonin has worked up a bill at a popular local ramen shop. You are hired BY your own Jonin to work off their debt by racing across the city and making deliveries of ramen to the locals at lightning speed!
---Step 1:
Deliver Ramen to as many residences as possible as quick as possible!
...Count:
2000 Words.
...Check:
Flee Check (Agi(x2) + Agi Stat Buff(x2) + Flee Jutsu Buff + Flee Item Buff vs 100)
...Requirements:
At least 2/3 members of your team must succeed to complete this step.
......Rewards:
-For each member that completed Step 1, each participant receives 150 Ryo.
Notes:
May complete 2 times.


Quote:
Rank: D
Runaway Cat!
-Overview:
A local cat has gone missing, it's been spotted a few times but flees whenever someone gets close to it. Your job is simply, find and sneak up on the cat, then catch it and bring it back to it's owner.
---Step 1:
Sneak up on the Cat!
...Count:
2400 Words
...Check:
Stealth Check (Agi(x2) + Agi Stat Buff(x2) + Jutsu Stealth Buff + Item Stealth Buff vs 120)
...Requirements:
Only one member needs to succeed to complete this step.
......Rewards:
-Success grants each participant +160 Ryo.
Notes:
May complete 3 times.


Quote:
Rank: D
Garbage Pick up
-Overview:
The local garbage crew has been going on strike and a stream of endless complaints from citizens is mounting up on the Kage's desk. The pressure finally makes them snap and a mission falls upon your team to help alleviate some of the problem in hopes negotiations with the sanitary commission will come through soon.
---Step 1:
You find you can use your Ninjutsu capabilities to clean up the garbage faster by burning it with fireballs, sweeping it into piles with bursts of wind, moving the earth beneath it, etc. It may not be the proper way to dispose of it... but you figure being a ninja means being creative.
...Count:
2000 Words
...Check:
Attack Check (Seal Speed(x2) + Seal Speed Buff(x2) + Ninjutsu Jutsu Level + Jutsu Accuracy Buff + Item Accuracy Buff vs 150)
(If you have no Ninjutsu Jutsu make the check none the less but with no Jutsu level or buffs included).
...Requirements:
Failure of the Step 1 Check grants -1 point and -1 more for every 10 failed by, success grants +1point and +1 more for every 10 succeeded by. Once all 3 checks are figured out your total point value must be positive or you fail the mission and make a bigger mess than what you clean up.
......Rewards:
-Success grants each participant +240 Ryo.
Notes:
May Complete 1 time.


Quote:
Rank: D
Community Watch
-Overview:
A small group of thugs has been vandalizing local shops, graffiti, broken windows, and petty theft mostly. The owners growing tired of trying to chase off the trouble-makers have called in the aid of the villages Genin, hoping they can find whose responsible and capture them to answer to the council for there repeated crimes.
---Step 1:
You set up a trap, hiding out at a shop that's been freshly stocked and cleaned up in one of the more downtrodden parts of the village. Hoping this bait will serve well enough you and your team hide nearby, waiting to pounce and easily dispatch of the trouble makers, but you must be very quite to do so or you know they wont come near.
...Count:
2600 Words
...Check:
Check (Agility(x2) + Agility Stat Buff(x2) + Jutsu Stealth Buff + Item Stealth Buff vs 50)
...Requirements:
All members of your team must pass the check to succeed or the trouble makers never come.
......Rewards:
-Success grants each participant +200 Ryo.
Notes:
May be completed 3 times


Quote:
Rank: D
Fetch
-Overview:
A astute collector of rare artifacts has found some ancient puzzle box. Dumbfounded by how to open it after many extensive prolonged attempts he has finally caved and called out for help. Looking to scrap up some extra spending money your team gladly accepts the challenge.
---Step 1:
A small dusty box with pictorial carvings of different Kanji lay upon the box, one named for each element of Chakra and one final side empty of any markings what so ever.
There appears to be no hinges, yet it seems each part would move somehow, you just can't figure it out for the life of you as you hold the object and stare down upon it.
...Count:
2000 Words
...Check:
Int Check (Int(x2) + Int Stat Buff(x2) vs 100)
...Requirements:
Only one member needs to succeed the step 1 check. One member attempts this at a time, each time one fails it gets 20 harder. It may only be attempted twice per member.
......Rewards:
-Success grants each participant 300 Ryo
Notes:
May only be completed once.


Quote:
Rank: D
Construction
-Overview:
Repairs must be made to an old but beloved community building after part of it collapsed do to it's age. It's structure is quickly failing and the incident was a wake up call to the neighborhood. Knowing it could collapse at any moment during the repairs the proprietor turns to the council to hire ninja to repair it for them, knowing that with there unique talents that perhaps the building can be saved with the risk of getting a normal contractor killed.
---Step 1:
Quickly but carefully repair rotting wood, support beams, the roof, etc. Everything needs to be replaced piece by piece, removing any one piece without the proper precautions could be disastrous.
...Count:
2600 Words.
...Check:
Check (Int(x2)+ Int Stat Buff(x2) vs 100)
...Requirements:
All members need to continue making checks in step 1 until a total of 3 successes are rolled. If 2 failures are scored the building collapses on top of your group!
......Rewards:
-Success grants each participant 240 Ryo
Notes:
May be completed 2 times.


Quote:
Rank: D
Trench Digging
-Overview:
Recent Attempts by pirates to invade the village has sent a worrisome illness into the locals your job is to dig deep trenches in which gives the villages police time to make up a plan and follow through upon it.
---Step 1:
Dig five trenches successfully
...Count: 500 Words
...Check:
Str(x2) + Str Buffs(x2) vs 140
...Requirements:
This check must be successfully done five times as a whole, the line count being done for each check made.
......Rewards: Success grants each participant 150 Ryo
Notes: May only be completed 3 times.


Quote:
Rank: D
Natural Disaster 1
-Overview:
A fire has broke out within the village's grain fields, you are assigned to disburse the flames as quickly as you possibly can before all of the grain is burnt to nothing.
---Step 1:
Successfully save enough grain for the upcoming seasons.
...Count: 2000 Words
...Check:
Str(x2) + Str(x2) vs 170
OR
Seal Spd(x2) + Accuracy vs 570
...Requirements:
This check must be done five times to put out the entire fire out, the participants bringing buckets of water and any other instruments that may help to the fields and using them to put the fire out. The second check may be taken if the participant has a Water Element Ninjutsu technique that would make sense in such a situation. Their amount of checks required to complete can be reduced if said technique has range on it(ie- if it has a range of three, if successful it will complete three checks at once).
......Rewards: Success grants each participant 250 Ryo
Notes: May only be completed 1 time.


Quote:
Rank: D
Natural Disaster 2
-Overview:
A Mudslide has fallen upon a medical building with people inside, you are assigned to disburse the mud from the building and rescue all within the building before it collapses on them.
---Step 1:
Successfully save all personnel within the building in time.
...Count: 2000 Words
...Check:
Str(x2) + Str Buff(x2) + Jutsu Resistance Buff + Item Resistance Buff vs 330
...Requirements: All members need to continue making checks in step 1 until a total of 3 successes are rolled. If 2 failures are scored the building collapses on top of the medical group!
......Rewards: Success grants each participant 250 Ryo
Notes: May only be completed 1 time.


Quote:
Rank: D
Natural Disaster 3
-Overview:
A Tsunami has hit a small village on the coast line, you are assigned to give aid to those who are alive and to disburse the water away from the village.
---Step 1:
Help bring medical care to the wounded and evacuate the people from the village until it is safe to return.
...Count: 2000 Words
...Check:
Int(x2) + Int Buff(x2) + Jutsu Medicate Buff + Item Medicate Buff vs 200
...Requirements:
......Rewards: Success grants each participant 250 Ryo
Notes: May only be completed 1 time.


Quote:
Rank: D
Natural Disaster 4
-Overview:
A Thunderstorm has erupted into a massive wind storm, you are assigned to aid those who are in need of help and to keep the lightning from striking anyone.
---Step 1:
Evacuate the villagers into a safety zone.
...Count: 2000 Words
...Check:
Flee Check vs 200
...Requirements:
You must save at least 7 villagers to pass this mission, however failing means the villager was killed by the storm and after 4 deaths the mission is a failure.
......Rewards: Success grants each participant 250 Ryo
Notes: May only be completed 1 time.

Dark Bunny Lord


Dark Bunny Lord

PostPosted: Tue Sep 28, 2010 12:08 am


C Ranked Mission List
((Construction))


Quote:
Rank: C
Meat Gathering
-Overview:
Due to a decrease in the season local herbalist are finding it more and more difficult to keep up the demand for good medicine due to the changing of the seasons. It is because of this that the village has been tasked with capturing rare plant that only grows in the outskirts of the village, however beware, village herbalist warn that the location of the plant is home to a sleuth of bears. Go to the outskirts of the village and bring back as much of the plan as you can safely.
---Step 1: Head out!
You are your team meet up at the front of the village and set forth towards the outskirts in order to locate the plant. The walk is a medium distance and should not take too long, however if you rush you might alert the sleuth of bears. The herbalist have provided you with a map to the flowers location. Be careful.
...Count:
4000 Words
...Check:
Awareness - Tracking Check (Int(x2) + Int Stat Buff(x2) + Jutsu Awareness Buff + Item Awareness Buff vs 200 )
...Requirements: Only one member needs to make the check at the end of the post requirement to continue. Should the check fail the team is lost and must rp an additional 50 lines before the check can be attempted again with a +5 to each additional attempt.

---Step 2: Don't wake the bears!
You have managed to locate the flowers, however the bears are nearby, some are sleeping, while other are simply distracted. You must sneak passed the bears in order to reach the flowers safely.
...Count:
2000 Words
...Check:
Stealth Check (Agi(x2) + Agi Stat Buff(x2) + Jutsu Stealth Buff + Item Stat Buff vs 240)
...Requirements:
Each member must attempt this check, in the event that someone fails that means the bears have been alerted of your presences and attack with an attacking Tai Power of 100 with a damage of 300. You may either dodge separately, or one player may interpose for the entire group. After the bear has finished its attack and everyone has made a proper response, you may attempt the stealth check again.

---Step 3: Gather Quickly!
Now that you have made it to the flowers it is now time to gather as many as you can and get out of there and back to the village.
...Count
1000 Words
...Check
Agility Check (Agility(x2) + Agility Stat Buff(x2) vs 100)
...Requirements:
This check can not fail, however if it does determine how much of the flowers you manage to escape with. You obtain 10 herbs for attempting the check regardless of the results, 10 herbs for succeeding it, and an additional 10 herbs for ever 1 degree of success.
Example: Your Agility is 20 and you have an agility buff of 15. You multiply your Agility and buff by 2 totaling 40 and add your +15(x2) agility buff resulting in a total PC of 70.
You make your check vs 100 and realize that you need a 47 or lower to pass the check.
You roll and land on 23.
This means that you obtained 10 herbs for making the check, you also receive a bonus 10 for beating the check, as well as an additional +20 for beating the check by 24 or "two degrees of success" for a total of 40 herbs.

......Rewards:
The ninja whom made the awareness check is granted +400 ryo
If you managed to make it to the flowers without waking the bears each participant is granted +400 ryo
For every herb you collect (not ones your team collects) you receive +20 ryo.
Notes:
May only be completed once
In the event that a player is knocked into critical 2 or lower the mission has been failed and you must return them to the village for treatment.


Quote:
Rank: C
To Kill a Mockingbird
-Overview:
A rogue ninja from your village has made off with several scrolls full of valuable information dealing with the village's inner workings. The mission is to locate the rogue, take the information back, and deliver it to the Kage.
---Step 1: Head out!
You and your team meet up at the front of the village and set forth towards the outskirts in order to locate the rogue, who has a couple of hours' head start. The walk is a long distance and should not take a bit of a march before you start to notice the rogue's presence, however if you rush recklessly you might trip some traps. The Kage's receptionist has provided you with a map of the rogue's traveling direction. Be careful.
...Count:
4000 Words
...Check:
Awareness - Tracking Check (Int(x2) + Int Stat Buff(x2) + Jutsu Awareness Buff + Item Awareness Buff vs 350 )
...Requirements: Only one member needs to make the check at the end of the post requirement to continue. Should the check fail the team has lost the rogue's trail and must rp an additional 50 lines before the check can be attempted again with a +5 to each additional attempt.

---Step 2: Avoid the cleverly hidden traps!
You have managed to locate the rogue's trail, however the ninja is aware that he/she is being followed by now, so they start laying down traps to hinder your progress. You must dodge these to continue safely. However if one may locate the location of all traps they may skip this step.
...Count:
1500 Words
...Check
Dodge Check (Agility(x2) + Agility Stat Buff(x2) + Dodge Buffs vs 200)
...Requirements: Each member needs to make the check at the end of the post requirement to continue. Should the check fail the team mate may attempt to pass the traps again but with a +50 to their check, however if this step if failed three times then the rouge has gotten away and the mission is a failure.
-*(Special Check to skip Step 2 - May only be taken once.)
Awareness Check vs Normal Disguise PC 500

---Step 3: The encounter!
After getting pass the elaborate traps and obstacles left behind by the rogue and tracking him/her down to their resting spot, your team find yourself in an advantageous situation. Arrogant with their abilities the rogue has dropped their guard with the belief that they have escaped your clutches and is currently setting up camp on the edge of a small forest with an open plain between you and them. This is your chance to complete your mission, can you lead your team to victory?
...Count:
2000 Words
...Check:
Stealth Check VS Jutsu Disguise(150), Sneaking(350), Normal Disguise(750)
...Requirement: Only one member needs to succeed this check, the PC for each type of stealth presented in the () to show how difficult it would be to approach through that means. Once succeeded you have caught the rouge and may proceed straight to Step 6. However each time some one fails this check, the PC will double to represent the rouge's heightened awareness and suspicion of his area and if all members of your squad fail this check you must proceed to Step 4.

---Step 4: Combatants foreword...
Failing to take the rogue by surprise, a battle ensues between you and your former comrade. Armed with a bow modified for single handed use and a light shield that exhibits the use of chakra channeling, your foe will do everything he can to defeat you.
...Count:
N/A
...Check:
Offensive-Damage Only vs 900
Defend vs 1,200
...Requirement: (For this step Message a mod to take over the NPC or elect one player to do so if you feel confident) Battle Order will comprise of NPC > Fastest to Slowest Player(Agility). To incapacitate your foe you must strike him 10 times, success on your Offense checks counts as 1 Hit and for every Degree you succeed by that counts as an extra +1. However your foe will strike back at you on his own turn that you must defend against and if he can strike you, using the same rules, (Your Stamina/100) times then you in turn are KO'd. Should the foe KO your entire team, the rouge will escape and your mission will be a failure and if 5 rounds should pass and you have not KO'd the rouge then proceed to Step 5. But success will allow you to advance to Step 6.

---Step 5: The Escape!
As the battle begins to drag out and blows are exchange, hopefully in your favor, the rogue chooses to take a chance to escape. Throwing down a smoke bomb to hide his escape, the rogue will escape through the forest that laid behind him.
...Count:
1500 Words
...Check:
Flee Check vs 650
...Requirement: Only one member of your team must succeed this check. Failure means that rouge has gotten away and you have failed the mission, Success means to go back to Step 4, all damage too your party sustained while the Rogue's damage will decrease by 3.

---Step 6: The final bend... Can you make it?
You have finally captured the rouge but there is one issue left. The scrolls that were stolen are nowhere to be found on his person or in the camp the only place left to believe is that it is hidden somewhere in the area between the camp, the forest and plains. Silent and unwilling to provide any form of help other than 'Its staring right at you', the rogue will glare at you all the while, even if tortured.
...Count:
2000 Words
...Check:
Awareness Check vs Jutsu Disguise(450)
...Requirement: Only one member of your team must succeed this check and can only attempt it twice. Upon success, you will notice that one of the rogue's eyes are a fake and if removed will reveal that it is currently under the effects of a time/space jutsu, and had you not removed it from the man the scroll would have been transported to another location but instead is trapped inside the fake eye. After succeeding or failing to find the hiding spot you may now return back home with the rouge shinobi.
......Rewards:
If you only manage to bring back the rouge then you receive 900 Ryo.
If you manage to bring back the scrolls as well you will receive an extra +1200 Ryo.
If you managed to skip steps 4&5 you receive an extra +500 Ryo.
Each time you had to repeat Step 4 causes you to loose -100 Ryo.
Notes:
May only be completed once.


Quote:
Rank: C
Death of a Messenger-Nin
Overview:
A locally run franchise is working hard to expand its business to other countries. For months, they've had a Messenger-Nin running packages with crucial business data inside. Recently, however, the Messenger-Nin was attacked on the road, and was killed. It is suspected that a rival company has hired thugs to intercept the packages. With this escalated risk, your job is deliver the package, and to protect the package with your combat skills.

---Step 1:
Meet with the business representative and determine the delivery location.

...Count:
1000 Words

...Check:
Roll a six-sided die. The result determines which destination you and your team will be delivering the package to.

1 - Frost Country (Fire -> Lightning)
2 - Hidden Whirlpool Village (Water -> Fire)
3 - Waterfall Country (Rice Country -> Earth)
4 - Hidden Stone Village (Earth -> Wind)
5 - River Country (Wind -> Fire)
6 - Tea Country (Water -> Wind)

---Step 2:
Take the package to the destination, and evade the hired thugs along the way.

...Count:
5000 Words (Words required for Travel apply to this minimum.)

...Check:
Flee Check (Agi(x2) + Agi Stat Buff(x2) + Flee Jutsu Buff + Flee Item Buff vs 300) for each travel thread traveled through.

...Requirements:
At least 2/3 members of your team must succeed to complete this step. If the team gets to the destination thread without failing Step 2, the mission is a success. If the team fails this step, move on to Step 3.

---Step 3:
The thugs have intercepted your team, and are trying to steal the package. Defend the package, and get away!

...Count:
4000 Words. (Words required for Travel apply to this minimum.)

...Check:
Attack Check

(Seal Speed(x2) + Seal Speed Buff(x2) + Accuracy + Jutsu Accuracy Buff + Item Accuracy Buff vs 650)

OR

(Agility(x2) + Agility Buff(x2) + Accuracy + Jutsu Accuracy Buff + Item Accuracy Buff vs 650)

...Requirements:
Failure of the Step 3 Check grants -1 point and -1 more for every 10 failed by. Success grants +1 point and +1 more for every 10 succeeded by. Each player makes one roll. If the total is negative, the thugs have stolen the package, and have escaped. If the total of all three checks is positive, you have fended off the thugs, and may continue with the mission.

......Rewards
-Success grants each participant 1000 ryo
-If your squad never makes a Step 3 Check (therefore passed every Step 2 Check), each participant gains a speed bonus of 500 ryo.

Notes:
Requires a team of 3.
May be completed twice.
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