Backstory
Fifty years after the defeat of the Worm at hands of Kagami and Tendou, the remanents of the worm are putting their plans for vengeance into action. Kagami is now the president and executive shareholder of the new corporation, Neo-Zect. Having realized the danger the Earth is in and with no sign of Tendou in site, Kagami authorizes the creation of the new Neo-Zectors and Henshin items, with the help of the Native Worms, to fight this new threat...
Key Terms
Neo Zectors-
The source of the Rixder’s ability to transform and fight. Combines with the user’s henshin item to transform. Created by Humans and the Native worms to replace the original Zectors that were destroyed.
Neo-Zect
Founded by Kagami's father to replace Zect. It is headed by Kagami who took over the original Zect after his father's death. Neo-Zect, like its predecessor, is a major world leader in advanced technology.
Kamen Riders
Humans or worm that have use the Neo-Zectors and their ajoining henshin items to fight the worm. Chosen by the Zectors themselves, and likewise can be abanonded at any time by the Zector. Have two primary forms: Masked Form and Rider Form.
Clock-Up
Mimics the Worms ability to move at almost time stopping speeds. Can only be used in Rider Form
Cast-Off/Put On System
Used by the majority of the riders, this system allows for the Riders go between their Masked and Rider Form. Cast-Off changes Rider into Rider form and Put On changes the Rider to Masked Form.
Zect Troopers
Foot soldiers and cannon fodder for Neo Zect and the Riders.
Native Worm
Arriving thirty-five years before the meteor crashed in Sector Z fifty years ago, the natives helped create the original Zectors to fight the worm, who only interested in replacing humans. The Native Worms don't want to get involved in the fight, but realized that if humanity were to be wiped out they would be next. After three of the original zectors were destroyed, the Natives created the new Neo-Zectors to replace them.
Natives possess the same perfect mimicking abilities that the Worms do. While in their natural form they can only be told apart by their lighter green color.
Worm
The worms arrived ten years after the Natives. After their defeat at the hands of the Kamen Riders, the few that survived have been planning their revenge. They are now coming out of hiding. All worm possess the ability to mimick humans perfectly and due to their extremely high metabolism, they can move at extremely high speeds, seemingly faster then time. They can evolve, or molt, from their green pupa form to a mature, stronger form.
Character Profile
Here's my character profile to show you all the basic set-up.
…
Name: Justin Watkins.
Age: 21
Height: 5'9"
Zector/Rider: Gatack---Kamen RIder (Neo)Gatack
Affiliation: Neo-Zect
Nationality: American
Currently Resides: Tokyo, Japan.
Personality: Friendly, sometimes awkward. Fiercely loyal to his team, Justin acts as a consular/Peace Keeper for the Riders. He sometimes rushes into things, just as Kagami before him, but can be very analytical when he wants to be.
List of Characters
…Thus far…
…Thus far…
Riders/Allies/Regular Humans
Justin Walkins---Mr Jes---Rider
Max Henson---Kamenrider123---Rider
Kio Daluma---Saicosis---Rider
Native Worm Allies: Portrayed by Mr Jes or whoever is doing NPCs.
Humans: Portrayed by Anyone.
Worms/Evolved Worms
Regular Worm: Anyone
Evolved Worm: NPC. Portrayed By Mr. Jes or whoever is doing NPC’s.
List of Riders
(Also indicates whether the Rider is available.)[/b]
(Also indicates whether the Rider is available.)[/b]
Kamen Rider (Neo)Kabuto
Zector: Neo-Kabuto Zector (Hercules Beetle)
User: Max Hanson-Kamenrider123
Henshin Item: Henshin Belt (worm around waist)
Primary Finisher: Rider Kick
Weapon: Kunai Gun. Three forms: Gun Mode, Kunai mode (Rider Form), Axe Mode.
Kamen RIder (Neo)Gatack
Zector: Neo-Gatack (Stag Beetle)
User: Justin Wakins- Mr Jes
Henshin Item: Henshin Belt
Finishers: Rider Kick, Rider Cutting (With Double Calibur)
Weapons:
Gatack Vulcan-Shoulder Mounted Cannons available only in Masked Form
Gatack Double Calibur: Only available in Rider Form; shotel-like weapons which resemble mandibles. Attached to either shoulder.
Kamen Rider (Neo) Sasword
Zector: Neo-Sawsord (Scorpion)
User:
Henshin Item: Sawsord Yaiba (Sword) Serves as his primary weapon as well.
Weapon: Sasword Yaiba (Resembles a Katana of sorts.)
Finisher: Rider Slash
Kamen Rider (Neo) Drake
Zector: Neo-Drake (Dragon Fly)
User:
Henshin Item: Drake Grip
Weapon: Drake Grip (Serves as the handle and trigger, while the zector forms the barrel. Unlimited ammo.)
Finisher: Rider Shooting.
Kamen Rider (Neo) ZaBee
Zector: Neo-ZaBee. (Bee/Wasp)
User:
Henshin Item: ZaBee Brace
Weapon: None. Hand-to-hand fighter
Finisher: Rider Sting
Kamen Rider (Neo)Dark Kabuto
Zector: Neo-Dark Zector
User: Kio Daluma-Saicosis7
Finisher: Rider Kick
Rules/and How To
A major premise in this Role Play is there various abilities that the majority of the riders share. As such, it is important to know what ability or function your using...
How To Use
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Cast-Off/Put On
When you first transform, your automatically are in Masked form, unless you other wise say otherwise. To go into Rider Form, from masked form, type Cast-Off along with some action. To go into Masked form, type in Put On.
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Masked Form=First form once transformed. Better armor, no extra abilities (INCLUDING FINISHERS.
Rider Form=Allows you to use your finisher and clock-up ability.
Clock-Up
This is another big one. To activate this, you to be in Rider Form and you must type, "Clock-Up" This ability can be used once per page by each character and only lasts for no more then two posts. Meaning if you used it already, you can't use it again until the next page.
Posters potraying a worm only have to post something like, "Speeds up" or "disappears" and can do it multiple times per page.
Finishers
You are allowed to finishers per page.
When activating it, simply type, "RIder Shooting" for instance.
For the attack to hit, you must role a dice or generate a number(Up to 10).
If the result is 6 or higher, it connects, but if its lower it misses completely.
When/if the attack connects (is 6 or higher) the player controlling the worm or rider rolls or generates or rolls 1-10. If the resulting number is greater then five and is higher then the number then the number that original poster's (the one DOING the finisher) the attack fails and worm/rider is fine. However, the attack connects when the number is lower then the attack number.
Examples:
-Attacker declares finisher and rolls a five or lower. The attack fails and the opponent receiving the attack doesn't have to roll/generate.
-Attacker declares finisher and rolls a seven. The opponent then rolls/generates a eight or higher. While the attack doesn't miss, it fails.
-Attacker declares a finisher and rolls/generates a nine. The opponent rolls/generates and gets a seven. The finisher connects and opponent is either destroyed or defeated.
~Note~ Pupa (Regular) Worms can be destroyed with or without a finisher. If hit with one, it is an instant kill, meaning you don't have to dice roll for it. However if the Worm has molted to its more powerful form , then it can only be defeated via the Dice Roll system.
To Henshin (Transform)
To transform into a Kamen Rider, say something to effect that your zector attacks your opponent or flies around you or towards you. Afertwards, simply say Henshin , or Transform ,and your done.
Rules
You are allowed two characters (Rider, Human or Evolved Worm) unless otherwise stated or asked. Evolved Worm roles are to only be assigned by the original poster.
No God Modding.
Follow All Guild and RP Rules.
Don’t bash those who RPing badly. Help them!
Have fun!
Last Notice—Just because you’re a Rider DOES NOT mean you are loyal to them. Hell, you could be Rider and be aligned with the worm for all I care.