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(OLD) Notwen Uchiha

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DenShazo15

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PostPosted: Tue Mar 16, 2010 7:12 pm


Quote:
RP Details
User Image - Blocked by "Display Image" Settings. Click to show.Gaian: Don ShazoUser Image
Character Name: Notwen Mataza
Age: 13
Height: 5" 5
Weight: 125lbs
Appearance:
Clan: Mataza/Uchiha (Dual Bloodlines: Futton and Youton Creation)
Affinity: Fire
Village: Wind Country
Rank: Genin
History:


Quote:
Mod Notes:
Banked Lines: 3322
PostPosted: Thu Mar 25, 2010 5:16 pm


Quote:
Stats



Resolve:



---Chakra: 4100
---Stamina: 2000
---Focusing: 30
---Toughness: 23

Taijutsu:



---Strength: 11
---Agility: 31

Ninjutsu:



---Seal Strength: 30
---Seal Speed: 100

Genjutsu:



---Intelligence: 100
---Will Power: 16

DenShazo15

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DenShazo15

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PostPosted: Thu Mar 25, 2010 5:17 pm


Quote:
Items(0 Ryo):




Quote:
Name: Iaireiki(Relic Aura)
---Level: 55
---Style: Ninjutsu
---Accuracy: 205
---Range: Range
---Uses: 20/20
---Effect:
Accuracy+(150)(30pts), Damage(2,000)(20pts), Uses(20)(10pts), Range(+1)(5pts)

Deals 2,000 + Seal Str(x5) Damage.
---Description: A nearly invisible blueish shell of energy that surrounds Notwen. It is created when he generates subtle vibrations in his chakra circulatory system. The chakra permeates through the skin and collects in the air about three feet from his body. At that point it is dense enough, and solid enough to be used as a weapon. It is best if used in the form of a blade, because it can cut and damage the target's chakra stream.


Quote:
Name: Flare Genie's Vest
---Level: 30
---Style: Taijutsu
---Accuracy: 30
---Range: Self
---Uses: 20/20
---Effect:
Protection-Physical(180)(7pts), Buff-Protection(180)(18pts), Uses(20)(10pts), Range(-1)(+5pts)

Protects 180 Physical Damage. Buffs Physical Protection by +180.
---Description: A vest made of white memory cloth. It contours to the body's form, reducing wind resistance. The fabric has been cured with a certain polymer that negates sharp objects from piercing the facric.


Quote:
Name: Earrings of the 10th Sage
---Level: 34
---Style: Ninjutsu
---Accuracy: 34
---Range: Self
---Uses: 20/20
---Effect:
Stat Buff-Intelligence(58 )(29pts), Uses(20)(10pts), Range(-1)(+5pts)

Grants +58 to Intelligence Stat.
---Description: These earrings are made of a metal that resonates with sound waves, amplifying sound and allowing Notwen to hear information that normal people would not be able to hear.


Quote:
Name: Iairihatsu(Relic Wisdom)
---Level: 110
---Style: Taijutsu
---Accuracy: 70
---Range: Self
---Uses: 20/20
---Effect:
Stat Buff-Ninjutsu(35)(35pts), Buff-Accuracy(Limited: ninjutsu)(90)(30pts), Buff-Damage(Limited: ninjutsu)(2,000)(40pts), Uses(20)(10pts), Range(-1)(+5pts)

Grants +35 to All Ninjutsu Stats and +90 to All Ninjutsu Accuracy Checks.
---Description: The inside of these tube gloves is made of chakra-infused cotton/spandex mix for comfort. The outside is covered in a black flexible leather. The palms are padded for grip, and the knuckles have hidden diamonds for added damage.

A silver bangle reinforced with chakra is attached to one of the gloves. It is imbued with the essence of wisdom from forgotten ages. It allows Notwen to focus his chakra better, as well as granting more accuracy and damage to his ninjutsu techniques.


Quote:
Name: Iaishinsei(Relic Divinity)
---Level: 30
---Style: Ninjutsu
---Accuracy: 30
---Range: Touch
---Uses: 20/20
---Effect:
Stun(Hold: +2)(1pts), Debuff-Resistance(Limited: ninjutsu)(57)(19pts), Uses(20)(10pts)
---Description: The inside of these tube gloves is made of chakra-infused cotton/spandex mix for comfort. The outside is covered in a black flexible leather. The palms are padded for grip, and the knuckles have hidden diamonds for added damage.

A golden bangle reinforced with chakra is attached to one of the gloves. It is imbued with the essence of the divine. When it comes in contact with an enemy, this item gradualy takes away their ability to resist and fight back against the user.


Quote:
Name: Kaala Vin Kasparra (Human Form) (Phoenix Form)
---Level: 100
---Style: Ninjutsu
---Accuracy: 100
---Range: Self
---Uses: 30/30
---Effect: Ally Item(Base)(20pts), Base Jutsu(4)(40pts), Items(3)(30pts),
Uses(30)(15pts), Range(Self)(+5pts)
---Description: Kaala is Notwen's armored phoenix companion. He was born from the resonation of his master's chakra. Kaala has the ability to change into a human, in order to keep his existence as the last of his kind secret.

PostPosted: Thu Mar 25, 2010 5:20 pm


Quote:
Innate Abilities


Uchiha

---Perfect Mimic
+50 to Dodge Checks

Futton and Youton Creation

---Affinity Mastery
Members of this clan are known for mastering more Chakra elements than others. They are able to master up to 3 different elements though doing so takes time.
When choosing an element to start or more as you unlock them, you may only choose Earth, Fire, or Water. You unlock the third element once you reach 50,000 Chakra and unlock your second normally (at 20,000 Chakra).


Quote:
Basic Jutsu List

-Art of Water Walking
-Tree Climbing
-Transformation Skill
-Suzume Koumyaku(Sparrow Streak)
-Heat Sensing
-Thermal Knowledge
-Transformation Skill
-Firebending
-Advanced Firebending
-Heat Resistance
-Hand Warmer
-Danger Close!
-Danger Close! Pro
-A Burning Imagination
-Open Slot
-Open Slot
-Open Slot
-Open Slot
-Open Slot
-Open Slot


Quote:
Oe Rights

Ally to Item - Owner: The Blue Blue



Quote:
Normal Jutsu List

-Sharingan(Clan Default)(15)
-Futton Creation(Clan Default)(15)
-Youton Creation(Clan Default(15)
-Fire Release - Grand Fireball Skill(40)
-Power Gate(30)
-Blazing Blitz(50)
-Demonic Illusion - Hell Decent Technique(20)
-Burning Dersire(40)
-Mangekyou Sharingan(95)
-Tsukuyomi - God of the Moon(75)
-Amaterasu - Goddess of the Sun(80)
-Open Slot
-Open Slot


Quote:
Custom Jutsu List

-Calormen (10)
-Futton Calormen(10)
-Cobalt Inferno(15)
-Will-o'-Wisp(20)
-Barada Yoga(30)
-Brave Scizzar(30)


Quote:
Upgrades
(5) (10) (15) (20) (25)

DenShazo15

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DenShazo15

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PostPosted: Thu Mar 25, 2010 5:29 pm


Quote:
Basic Jutsu List


Name: Art of Water Walking
---Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet.

Name: Tree Climbing
---Description: A technique that allows the user to vertically climb a tree with their feet. It is also used for chakra control training.

Name: Suzume Koumyaku
---Description: A technique developed by Notwen that concentrates both chakra and heat to the soles of his feet, allowing his body to float a few centimeters off the ground. He can use this technique to 'skate' at high speeds.
(Self Range/Fire: Grants +10 Agility)

Name: Heat Sensing
---Description: Notwen is able to sense thermal energy signatures. Using the sharingan, he's able locate them behind obstacles.
(Self Range/Fire: Grants +10 to Awareness Checks)

Name: Thermal Knowledge
---Description: Having been trained in the art of Thermal Energy Manipulation, Notwen is able to understand the true potential of fire-based techniques.
(Self Range/Fire: Grants +10 Intelligence)

Name: Transformation Skill
---Description: A technique which physically changes an individual into another person or thing. The user gains any physical attributes of the person or animal they transform into, such as claws or height.
(Self Range Grants +10 to Stealth Checks)


Name: Firebending
---Description: While training with Soba, Notwen learned that he could manipulate heat. This ability evolved to being able to control fire itself. Now he can bend fire to his will, guiding his attacks at his opponents.
Self range/[Limited fire/ninjutsu] +20 accuracy to fire-based attacks

Name: Advanced Firebending
---Description: Training in the art of controlling heat, Notwen is now also able to redirect lightning, which is a concentrated form of heat.
Self range/[Limited fire/ninjutsu] +20 resistance to Lightning Style Attacks

Name: Heat Resistance
---Description: While training to manipulate heat, Notwen also learned to withstand its effects.
Self range/[Limited fire/ninjutsu] +20 Resistance to Fire Style attacks

Name: Hand Warmer
---Description: Notwen's mastery of heat allows fire nature chakra to run through his fingers, increasing their mobility and flexibility. Because of this, he can weave seals faster.
Self range/ +10 Seal Speed

Name: Danger Close!
---Description: Notwen's body gives off heat waves when in battle, which distort his body and makes it look like he is in one place when in reality he's in another.
Self range/[Limited fire/ninjutsu] De-buff -20 accuracy to enemy's physical attacks

Name: Danger Close! Pro
---Description: Notwen's body now becomes hot, making it painful for anyone to grab on to him.
Self range/[Limited fire/ninjutsu] De-buff -20 to all enemy grapple checks

Name: A Burning Imagination
---Description: After being trapped within Vyrin's Tsukuyomi, Notwen made it his goal to cover up his genjutsu weakness by making it one of his strengths.
Self Range/ +10 Willpower


Quote:
Normal Jutsu List


Name: Blazing Blitz
---Level: 50
---Style: Taijutsu
---Affinity: Fire
---Accuracy: 180
---Range: Touch
---Effect: Damage(1500)(15pts), Radius(3)(15pts), Accuracy+(100)(20pts)
Deals 1500 Damage + Str(x5) to up to 7 targets. Grants +100 Accuracy.
---Description: A technique usually reserved for taking on multiple enemies at one time in a up close situation, usually being surround from different sides or in a confined area. With a quick flurry of attacks, the user moves in close to one target and strikes them while continuing to move onto the next by whatever means needed; catapulting, running, tossing one victim into another, etc.

Name: A Fiery Will
---Level: 10
---Style: Taijutsu
---Affinity: Fire
---Accuracy: 10
---Range: Self
---Effect: Defend(5pts), Protection(200)(10pts), Range(-1)(+5pts)
Costs normal activation to counter with this Jutsu and when countering passive effects go off before the attack hits whether the counter is successful or not. Protects 200
Physical Damage.
Sustainable.
---Description: Pulling their body into a tight and stable position, the fighter prepares his body as well as his mind to endure the on coming physical assaults to the best of his/her ability. All the time biding for their chance to strike back with their next blow.

Name: Demonic Illusion - Hell Decent Technique
---Level: 20
---Style: Genjutsu
---Affinity: Fire
---Accuracy: 30
---Range: Ranged
---Effect:
Damage(1000)(10pts), Radius(1)(5pts), Range(+1)(5pts)
Deals 2000 + Seal Strength(x5) Damage to up to 3 Targets.
---Description: Manipulating the surroundings around them rather then directly effecting the victim's sense, the user creates the illusion of great fireballs from hell to come crashing
down in the vicinity.


Name: Burning Desire
---Level: 40
---Style: Genjutsu
---Affinity: Fire
---Accuracy: 40
---Range: Self
---Effect:
Protection(900)(45pts), Range(-1)(+5pts)
Protects 900 Mental Damage.
Sustainable.
---Description: A self imposed illusion that gives the user a sense of euphoria that in some instances can be so powerful that it actually eliminates any attacks and damage on the mind.

Mangekyou Sharingan ((Approved by ssA))
---Level: 95
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 95
---Range: Self
---Effect:
Copy Jutsu(+100)(100pts), Range(-1)(+5pts)

Any Jutsu level 100 or lower that has been used during combat whilst this buff was active, you may mimic.
Mimicking means you can use the Jutsu as if you knew it. In fact, if it's level is 10 or lower than your copy bonus you can actually LEARN the Jutsu if it was performed in front of you (provided you have an empty slot to do so).
Note you may not copy Jutsu that are Clan Specific (ie Kekkei Genkai).
Sustainable.
---Description:
Sharingan is the blood inheritance limit of the Uchiha Clan. The Mangekyou Sharingan is a legendary doujutsu ability which has only emerged in a few clan members in its history. There is still mystery surrounding the eye and the Uchiha clan itself. Each user develops their own unique looking Mangekyou.

Name: Tsukuyomi - God of the Moon ((Approved by ssA))
---Level: 75
---Style: Genjutsu
---Affinity: Water
---Accuracy: 75
---Range: Sight
---Effect:
Damage(2,500)(25pts), Tick(1,650)(33pts), Chain(2)(10pts), Required Defensive(Mangekyou Sharingan)(+3pts), Range(+2)(10pts)

Deals 2,500 + Seal Power(x5) Mental Damage and if sustained it deals 1,650 + Seal Power(x5). When you successfully strike with an attack that has Chain +1(or higher) and if successful you may then strike with another attack immediately as if it where your turn again.
---Description: Tsukuyomi, named for the God of the Moon, is a Genjutsu technique which uses the Mangekyou form of the Sharingan eye to generate a powerful illusion. This jutsu is generated by the left Mangekyou eye. This highly advanced technique can not be used extensively because of the toll it places on the user. To utilize the illusion, the clan member will look into the eyes of his opponent and cast a Genjutsu spell on them. The illusion takes place in the mind of the one affected, while under the jutsu the victim is at the total mercy of the user. The user has full control over space and time in the jutsu and can place the one affected through any hell they desire for any length desired. The technique itself only lasts for but a second in reality, but the one affected could have lasted through several days of torture.


Name: Amaterasu - Goddess of the Sun ((Approved by ssA))
---Level: 80
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 195
---Range: Sight
---Effect:
Damage(5,000)(50), Tick(1,000)(20pts) Dual Activation(5pts), Chain(1)(5pts), Accuracy+(115)(23pts), Required Defensive(Mangekyou Sharingan)(+3pts), Range(+2)(10pts)

Deals 5,000 + Seal Power(x5) Damage and if sustained it deals 1,000 + Seal Power(x5). When performing a combo, you may add in another skill to the combo for free (ie it doesn't count towards your maximum Jutsu allowed in a combo) and with no Chakra cost for activation. When you successfully strike with an attack that has Chain +1(or higher) and if successful you may then strike with another attack immediately as if it where your turn again.
---Description: Amaterasu, named for the Goddess of the Sun, is a Ninjutsu technique which uses the Mangekyou form of the Sharingan eye to create a powerful black fire. This jutsu is generated by the right Mangekyou eye. It has been said that anything within the Mangekyou's vision will burn to ash if consumed by the fire. The fire itself is said to burn for 7 days and 7 nights. Because of the amount of chakra needed to use the technique, it can only be used on a very limited basis daily. Though it is regarded as the strongest of Mangekyou's physical attacks, usage of the ability will degrade the eye further and lead the user to blindness.


Sharingan

---Level: 15
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: +15
---Range: Personal
---Effect:
Copy Jutsu(+20)(20pts), Range-1(-5pts)
Any Jutsu level 20 or lower that has been used during combat whilst this buff was active, you may mimic.
Mimicking means you can use the Jutsu as if you knew it. In fact, if it's level is 10 or lower than your copy bonus you can actually LEARN the Jutsu if it was performed in front of you (provided you have an empty slot to do so).
Note you may not copy Jutsu that are Clan Specific (ie Kekkei Genkai).
Sustainable.
---Description:
The users eyes turn red with black swirls. As their foes hands perform complex maneuvers or seals they seem filled with the knowledge of how to perfectly mimic the action.
Important Notes:
Uchiha Only

Futton Creation:

---Level: 15
---Style: Ninjutsu
---Affinity: Fire/Water
---Accuracy: +15
---Range: Ranged
---Effect:
Damage+5(5pts), Boiling+5(10pts), Range+1(5pts)
Deals 500 + seal strengthx5 damage.
Places a de-buff on the victim, causing the victim to suffer 500 + seal strengthx5 damage each time it is sustained (though no re-action is given after the initial hit rather it must be removed as a normal de-buff).
This effect automatically makes a Jutsu have the Fire and Water elements.
Sustainable.
Important Notes:
Futton and Youton Creation Only, Ninjutsu Only.
---Description:
The user fires out a viscous boiling liquid onto the victim that sits and burns way at their flesh.

Youton Creation:

---Level: 15
---Style: Ninjutsu
---Affinity: Fire/Earth
---Accuracy: +15
---Range: Ranged
---Effect:
Damage+5(5pts), Melting+5(5pts), Range+1(5pts)
Deals 500 + Seal Strengthx5 damage.
Places a De-buff on the user. Every time this Jutsu is sustained it drains 1 uses from any items in physical contact with the user.
Sustainable.
Important Notes:
Futton and Youton Creation Only, Ninjutsu Only.
---Description:
A corrosive substance that burns away at the victims non-organic possessions is spewed forth from the users mouth and onto them. Severely deadly to puppet users or other item heavy ninja.


Fire Release - Grand Fireball Skill

---Level: 40
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 40
---Range: Ranged
---Effect:
Damage(3,500)(35pts), Range(+1)(5pts)
Deals 3500 + Jutsu Power(x5) Damage
---Description: A classic fire technique that uses large fireballs to incinerate a large area.

Power Gate

---Level: 30
---Style: Ninjutsu
---Affinity: None
---Accuracy: 30
---Range: Self
---Effect:
Buff-Damage(875)(35pts), Range(-1)(+5pts)
+875 Damage Buff.
Sustainable.
---Description: Channeling chakra throughout their body and using a specific set of hand seals, the user may unlock a small amount of their bodies' hidden talent and cause their attacks to do more damage then normal.


Quote:
Calormen

---Level: 5(10)
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 30
---Range: Touch
---Effect: Damage(300(600))(3pts(6pts)), +Accuracy(10(20))(2pts(4pts))

Deals 600 + Seal Str(x5) Damage.
---Description: Notwen gathers heat energy from the surrounding area and focuses it in a ball he holds in his hand. The ball spins at high speeds, increasing the heat with air friction. Notwen then slams the Calormen into the opponent, causing burns or heavy damage.


Futtou Calormen

---Level: 10(15)
---Style: Ninjutsu
---Affinity: Fire/Water
---Accuracy: 10(15)
---Range: Touch
---Effect:
Damage+4(4pts), Boiling+3(6pts), Accuracy+5(1pt), De-Buff Damage(4pts)
Deals 400 + seal strengthx5 damage.
Places a de-buff on the victim, causing the victim to suffer 300 + seal strengthx5 damage each time it is sustained (though no re-action is given after the initial hit rather it must be removed as a normal de-buff) also places another de-buff on the victim, reducing the power of their attacks weaker by 40.
This effect automatically makes a Jutsu have the Fire and Water elements.
Sustainable.
Important Notes:
Futton and Youton Creation Only, Ninjutsu Only.
---Description:
Notwen covers his hands in thermal energy. This technique will cause progressive damage to any flesh that comes in contact with his hands. Notwen increased the corrosive effects of this jutsu while training, so now the target loses some power behind their attacks.

Name: Cobalt Inferno
---Level: 15(25)
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 30(45)
---Range: Self
---Effect: Auto Defense(10pts), Defend(1/2)(7pts(12pts)), Accuracy+(15(25))(3pts(5pts)), Range(-1)(+5pts), Protection - Physical(60)(3pts)
---Description:
Blue flames sprout out of Notwen's shoulders in the shape of wings that cover and protect his body from incoming attacks.

Name: Futton: Will-o'-Wisp
---Level: 20
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 20
---Range: Ranged
---Effect: De-Buff to Stealth(4pts), Lock On(10pts), Ranged(5pts) Damage(1pts)
Deals 100 + Seal Strength(x5)
Places a de-buff on the victim, causing the victim to suffer -8 to all stealth rolls
Sustainable.
---Description: Notwen learned the ability to create will-o'-wisp shaped Calormens that follow the enemy around
This jutsu will lock on and home in on the target even after missing, turning and weaving to strike until it finally hits home or piddles out.


Name: Barada Yoga
---Level: 25(30)
---Style: Ninjutsu
---Affinity: Fire/Water
---Accuracy: 25(30)
---Range: Ranged
---Effect: Range(Ranged)(5pts), Stun(Hold: +30)(15pts), De-Buff Agility (-5)(5pts), Accuracy+(25)(5pts)
---Description: Astral arms extend from Notwen's physicxal ones to grab the target. These arms latch on to the victim's astral body, paralyzing their physical one. These things are invisible to those who do not have the Sharingan or Byakugan.

Name: Brave Scizzar
---Level: 30
---Style: Ninjutsu
---Affinity: Fire/Water
---Accuracy: 30
---Range: Ranged
---Effect: Damage(600)(6pts), De-buff Focusing(5)(5pts), Range(Ranged)(5pts), Healing(500)(10pts),Effects - Offensive:"Barada Yoga"(+5 pts), Boiling+2(4pts), Accuracy+(25)(5pts)
---Description: Two curved astral blades begin to form. The blades are attached to the user's astral body by chains of astral chakra. These blades extend out to the left and right, then sweep inwards and scissor through the victim's astral body. This causes the target's chakra circulatory system to be disrupted and begin leaking through, damaging the victim further.
Note for Offensive only---
What this does, is that if the "named Jutsu/Item" would not normally persist on your opponent as a de-buff it does with this 0pt tag. It become sustained requiring a sustain cost as normal, and it's normal effects DO NOT trigger if they're normally not sustain effects. Rather it allows you to use Jutsu that require it to be on a foe.

PostPosted: Tue Aug 03, 2010 8:20 pm


Quote:
Kaala's Stats

Resolve

---Chakra: 1000
---Stamina: 1000
---Focusing: 6
---Toughness: 6

Taijutsu:

---Strength: 6
---Agility: 15

Ninjutsu:

---Seal Strength: 14
---Seal Speed: 22

Genjutsu:

---Intelligence: 32
---Will Power: 25



Quote:
Items:


Name: Ebonite Armor
---Level: 90
---Style: Taijutsu
---Accuracy: 140
---Range: Self
---Uses: 30/30
---Effect: Defend(1/2) Defensive Damage(500)(10pts), Protection-Physical(300)(15pts), Accuracy+(50)(10pts), Range(Self)(+5pts), Uses(30)(15pts)

---Description: The armor that each Armored Bird hatches with. It covers all of the vital organs and weak spots.

------------------------------------------------------------


Name: Rocket Talons
---Level: 90
---Style: Ninjutsu
---Accuracy: 90
---Range: Sight
---Uses: 30/30
---Effect: Damage(500)(5pts), Lock On(1)(10pts), De-Buff Dodge(80)(40pts), Tick(500)(10pts), Range(Sight)(-10), Uses(30)(15pts),
Deals 500 + Seal Strength * 5 damage. This item will attack again IF it misses after paying its sustain cost(but since it is an item it has no such cost). places a de-buff on the victim, allowing the damage effect on the Jutsu to deal 500 + Seal Strength * 5 damage the target repeatedly each time it is sustained (though no re-action is given after the initial hit rather it must be removed as a normal de-buff) Also places another De-Buff that reduces all of the victim's dodge rolls by 120.
---Description: Kaala's talons have the ability to regrow at alarming rates, so Kaala gained the ability to shoot them at its oponents. Once they hit, the talons remain embedded in their target, making it harder for them to dodge.


------------------------------------------------------------


Name: Phoenix Down
---Level: 90
---Style: Ninjutsu
---Accuracy: 215
---Range: Self
---Uses: 30/30
---Effect: Healing(1000)(20pts), Buff Healing(300)(30pts), Accuracy+(125)(25pts), Range(Touch), Uses(30)(15pts)
Places a buff on the target, increasing all of their awareness checks by 70. This item heals 750 damage done to stamina, and can also be used to attempt and heal Critical damage. When you attempt to heal Critical injuries you make a contested roll of Intelligence(x2) + Jutsu Accuracy + Buffs that apply.

Important Note:
Ninjutsu Only
---Description: The feathers of a phoenix are said to have special healing properties. Not only do they heal their target, but they grant the person a heightened sense of awareness.


Quote:

Name: Kaen Hisame(Incinerating Hail)
---Level: 90
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 240
---Range: Self
---Effect: Range(Ranged)(5pts), Effects - Offensive:"Divine Fire: Reign Down"(+5pts), Damage(1000)(10pts), Tick(1000)(20pts), Accuracy+(150)(30pts), Buff Damage[Limited: Fire/Ninjutsu](2250)(30pts)

Note for Offensive only---
What this does, is that if the "named Jutsu/Item" would not normally persist on your opponent as a de-buff it does with this 0pt tag. It become sustained requiring a sustain cost as normal, and it's normal effects DO NOT trigger if they're normally not sustain effects. Rather it allows you to use Jutsu that require it to be on a foe.
---Description: Using the Divine Trigram, Kaala spreads his wings and diverts the flow of falling flames. This makes the fire pool into several fireballs which when heavy enough, begin falling onto the area below, and explode on impact, sending cinder shrapnel everywhere.


------------------------------------------------------------


Name: Resplendent Radiance
---Level: 90
---Style: Ninjutsu
---Affinity: Fire/Earth
---Accuracy: 235
---Range: Ranged
---Effect: Damage(100)(1pt)(Accuracy+(145)(29pts), Range(Ranged)(-5pts), Radius(3)(5pts), Melting(6)(40pts), De-Buff Stealth(-20)(10pts)

Deals 500 + Seal Strenght * 5 Damage. Places a De-Buff on the foe, reducing all accuracy rolls by -100. Also places another de-buff on a foe, so that every time this Jutsu is sustained it drains 5 uses from any items in physical contact with the target.
This effect automatically makes a Jutsu have the Fire and Earth elements. Sustainable.
Important Notes:
Futton and Youton Creation Only, Fire and Earth Element Jutsu only, Ninjutsu Only.
---Description: The phoenix is a divine creature. To gaze at it directly has the same effect as if you were looking directly at the sun, and would do damage to he beholder's eyes.

------------------------------------------------------------


Name: Divine Fire: Reign Down
---Level: 90
---Style: Ninjutsu
---Affinity: Fire/Water
---Accuracy: 200
---Range: Self
---Effect: Damage(1000)(10pts), Tick(750)(15pts), De-Buff Damage(300)(30pts), Radius(3)(5pts), Boiling(1000)(10pts), Accuracy+(100)(20pts)

This effect automatically makes a Jutsu have the Fire and Water elements.
Sustainable.
Important Notes:
Futton and Youton Creation Only, Fire and Water Element Jutsu only, Ninjutsu Only.
Sustainable.
---Description: Kaala creates a Divine Trigram in the sky. When complete, the trigram's center opens and releases a flood of fluid fire that washes away hostile intentions.

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Name: Steel Wing
---Level: 90
---Style: Ninjutsu
---Affinity: Fire
---Accuracy: 315
---Range: Ranged
---Effect: Damage(2000)(20pts), Lock On(2)(20pts), Accuracy+(225)(45pts), Range(Ranged)(5pts)

Deals 500 + Seal Strength * 5 damage, and places a de-buff on the victim. Every time this Jutsu is sustained it drains 5 uses from any items in physical contact with the user. This Jutsu will attack once more after it's missed on the following turn IF its sustain cost is paid.(if it's an item it has no such cost)
---Description: Kaala melts a small amount of its armor to cover a few feathers, which are shot at the oponent.

ssAntonio
Captain

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