Name: Asuma Haruka
Sex: Male
Race: Shinigami
Age: Looks around 19
Real Age: 27
Appearance: [X]
Reiatsu Color: Crimson
Height: 5' 10"
Weight: 150
Blood Type: O-
Eye Color: Blood Red
Hair Color: Silver
Abilities:
Senkouheki
Translation: Flash Burst
Description: As a person is about to use shunpo, they must first layer their reiatsu around the feet, tightly compressing said layers together, yet keeping them separate. Therefore, the person using the move must have a Semi-high level of reiatsu control, as well as a high level of reiatsu to use this move correctly. When the person uses the move, they must use each layer separately, or all at once to achieve the full effect of the move. If they choose to move over a longer distance, said person used one layer at a time, using the next layer as the one above it is used. This, maintains the speed of the shunpo over a much longer distance, depending on the amount of layers used. If said person uses all the layers at once, depending on the number of layers used, they can go much faster than the normal shunpo, over a much shorter distance.
Steps of Flash Burst:
Normal: As the name states, it is the normal shunpo level, with one layering of reiatsu. The length of the shunpo depends on the user's still
Dual Layer: Adding another layer on top of the first shunpo layer, one can go about 150% faster than their fastest shunpo speed, if the move is done correctly. The length that this step can be maintained is around sixty meters if the concentration of the reiatsu is maintained.
Tri-Layer: After adding a third layer, the ability to go over twice as fast as the user's fastest shunpo is granted. If more reiatsu than normal is used, the person could go around 220% faster than their fastest shunpo. The move can be held out for a long time, and cover a large distance, around one hundred and fifty meters.
Last Layer: As the name states, it is the last layer that a normal shunigami can use. With this move, one can go 250% faster than the user's fastest shunpo, and then hold the shunpo out if the layers are used separately over a much longer distance.
Final Layer: The maximum number of layers a shinigami can use. The only way that this move can be used if the shinigami has mastered the move as a whole, and even then the move is hard to master. Using five layers of reiatsu around the first, the concentration of reiatsu must be precise, otherwise the move will collapse, and most likely backfire, shredding the user's legs. The amount of reiatsu required for this move is high, high enough that the user, to use it more than once, has to be at least Vice Captain level, if not higher. They must have first mastered the other steps before going onto this one, as to learn a high amount of reiatsu control. The use of the move makes a regular afterimage that is completely undiscrenable from the user, but it gives a slight resistance when hit or cut, from the excess reiatsu left behind. Overuse of this technique will completely drain the user's reiatsu, as well as if it is misused, or tried before able, will shred the user's legs from the explosion of reiatsu. This move goes around 350% faster than the shinigami's fastest shunpo.
Tomo Kenzan((All Seeing)): From the time Asuma was stricken blind, he has developed a way to 'see' people, through the very reiatsu they are made of and posses. Asuma sees different colors for different races, a way to be able to tell one type of reiatsu from another. Blue is shinigami, red is hollow, orange is bount, white is human, and yellow is quincy. With different mixes of races, like vizard and espada, the colors for the different races mix and form new ones. This also gives Asuma the advantage of knowing what mixes of reiatsu his opponent might have, if he were facing another vizard without having to see their mask, or an espada without having to see their sword.
Inmetsu Mari((Destruction Ball)): A combination of both Asuma's and his zanpaktou's reiatsu, the ball is primarily Asuma's reiatsu color on the outside, while his zanpaktou's reiatsu is held within the all itself. Used as a projectile, or close range explosion, the power of the ball depends on how much reiatsu is used to create the attack.
Oto Ken((Sound Blade)): A technique made by Asuma to increase his speed and power, this move requires large amounts of reiatsu, as well as mass amounts of speed and control to begin with. What the user must do to use this attack, is first to shoot reiatsu through their arm, like they would if they were using a kidou. After doing this, the user must then make their arm move quickly, using the reiatsu as a catalyst for this. Like using shunpo, large amounts of control are required, as well as concentration. Making the arm of the user go at high level speeds close to that of a shunpo, their arm seems to be vibrating, barely moving an inch from where the arm is at. In reality, however, their arm is moving so quickly that every movement cannot be seen. Mainly used for attacking, the attack being used can only have two options. The first, being a stabbing attack, where the area where the arm is moving is spread out, putting large amount of strain on the arm, but allowing a large number of attacks to be done in a matter of seconds. The second option of this attack, is a slashing motion, where the quick movement's completely slice through whatever it touches. If stopped by a blade, the attack can continue, as the user spreads the range of the attack for a split second, going around the opponents blade.
Zarei((The Ghost)): More of an illusion than anything, Asuma created this technique to ensure that not only would he maximize his speed, but also maximize his chances of hitting someone while using that speed, Only available when using the Final Layer of his Senshouheki, the move condenses the afterimage the movement creates further, allowing it to actually move, though only for a short while. This gives the illusion that Asuma is in two places at once, and is usually used as a distraction, while the real Asuma attacks the opponent from the opposite side. That way, the chance that the enemy will see through the image is much less, and Asuma can attack and land hits much easier and faster.
Kido
Hado
1. Shō (衝, Thrust) Pushes the target away from the caster.
4. Byakurai (白雷, Pale Lightning) The user fires a concentrated, powerful lightning bolt from their finger.
11. Tsuzuri Raiden (製本雷, Bound Lightning) Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
31. Shakkahō (赤火砲, Shot of Red Fire) Fires a ball of red energy at a target. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!" ("君臨者よ!血雨の仮面·万象·羽ばたき·ヒトの名を冠す者よ!焦熱と争乱、海隔て逆巻き南へと歩を進めよ!")
33. Sōkatsui (蒼火墜, Blue Fire, Crash Down) Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power. Incantation': "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws." ("君臨者よ!血肉の仮面·万象·羽ばたき·ヒトの名を冠する者よ!真理と節制、罪知らぬ夢の壁に僅かに爪を立てよ!")
54. Haien (廃炎, Abolishing Flames) Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
58. Tenran (闐嵐, Orchid Sky) A widening tornado-like blast is fired towards the target.
63. Raikōhō (雷吼炮, Thunder Roar Cannon) Fires a massive wave of yellow energy at a target. Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!" ("散在する獣の骨!尖塔・紅晶・鋼鉄の車輪 動けば風 止まれば空 槍打つ音色が虚城に満ちる!")
63. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) this spell fires two shots of blue fire with greater potency than the single-shot variety. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens." ("君臨者よ!血肉の仮面・万象・羽ばたき・ヒトの名を冠す者よ!蒼火の壁に双蓮を刻む 大火の淵を遠天にて待つ")
88. Hiryugekizokushintenraiho (飛竜撃賊震天雷砲, Flying Dragon-Striking Heaven-Shaking Thunder Cannon) Fires a gigantic electricity blast of spiritual energy resulting in an truly enormous explosion.Its full strength is however unknown since Aizen used Splitting Void before it could hit him.
90. Kurohitsugi (黒棺, Black Coffin) Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.
Bakudo
4. Hainawa (這縄, Crawling Rope) An energy rope entangles the target's arms.
9. Hōrin (Disintegrating Circle) Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. the end of it remains in the hands of the user allowing them to control the path of the tendril before and after capture. The Kidō is able to connect with another one of itself if both have captured a target and bind them together. Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!" ("自壊せよロンダニーニの黒犬!! 一読し・焼き払い・自ら喉を掻き切るがいい!")
26.Kyokko (曲光, Curved Light) Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.
30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of a perfect triangle.
39. Enkosen (円閘扇, Arc Shield) Summons a shield of condensed reiatsu to block opponents' attacks.
61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light) Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams. Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!" ("雷鳴の馬車 糸車の間隙 光もて此を六に別つ!")
62. Hyapporankan (百歩欄干, Hundred Steps Fence) A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes) Similar to Bakudō No. 4, but stronger, this spell binds the arms of a target.
81. Danku (斷空, Splitting Void) Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89.
Other Kido
Fushibi (伏火, Ambush Flare) Momo Hinamori uses this spell in conjunction with Shot of Red Fire and a Kidō net that has entangled her opponents resulting in a large explosion around them all. Rangiku Matsumoto states that it is number 12, but does not specify whether it is a Destructive or a Binding Spell although from the name and effect, it is highly likely to be a Binding spell.
Kyōmon (鏡門, Mirror Door) Tōshirō Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
Zanpaktou
Spirit: A shadow inside of a black cloak, a hood covers most of it's face, only able to see the shadow-like color of it's skin, the ghost-like figure likes to be called Rei, the name neither telling of it's sex nor of it's age. Not much is known of the spirit, except for Asuma. With neither an old or young voice, the spirit's sound is unique, and often talks to Asuma throughout the day, whether it be just a conversation or in battle.
Unreleased Form: A simple sword, it can be described pretty easily once you've seen it. The blade has no point, first off. It simply comes to a broken end, where it's more of a square than anything. That means it has almost non capability to stab...unless a high amount of pressure is put behind the strike. The blade is mainly meant for hacking and blocking, being thick, but somehow very light, easily handled, and very maneuverable. The blade itself is around the length of a normal katana blade, even though it's straight. The guard of the sword is a rectangle, with a diamond shape that goes around the blade and hilt, where they meet. There is nothing between the two, making just a rectangle and a diamond inside it.
Shikai
Name: Fureikon
Translation: Eternal Spirit
Release Phrase: Come once more into this world!
Appearance: Looks wise, when Asuma's shikai is released, not a whole lot changes. His clothes stay the same and his looks overall stay what they were before. The most notable change-and probably the only physical one-is that Asuma's weapon dissolves into a ball of what seems to be a crimson substance, something that feels like either rubber or a liquid. The substance is as strong as steel, and is often used first when Asuma enters his shikai. The ball has the ability to change into weapons, molding and forming to a shape Asuma chooses.
Description: Asuma's shikai is unique, in more than one way. While other powers shinigami have are focused on themselves, and gaining new powers, Asuma gains the ability to call forth any one of his spirit's 'pieces'; one of the many lives it has lived. There are four lives Asuma can call on, one at a time however. The first, a swordsman, greatly renowned for his sword skills and ability as a warrior. The second, is a thief, cunning and quick witted. The third is a ronin, fast and powerful. The last, is a martial artist, strong and unbending. By calling out one of the four names, Asuma gains all their abilities and skills the men had in their past lives, using them to his best ability.
People
Samurai
Name: Kezuyaiba((sharpened blade))
Release phrase: Become my weapon
Weapon: A regular katana, in both size and shape. While there are no special properties to the blade, Kezu was unmatched when it came to swordsmanship while he was alive. Being the founder of both schools and styles alike, Kezu was an undefeated wanderer and warrior in times of war.
Power: Wakemae no Zafuu((Cut of the Wind)): A very precise sword strike, when the blade in swung Asuma can send out a quick burst of air cut by the blade, able to slice through objects in it's way. While the attack cannot cut through metal, it acts like a vacuum when it cuts a person, making it look like the wound was an unclosed scar.
Thief
Name: Henshinhebi((Disguised snake))
Release phrase: Come from the shadows
Weapon: A double-edged knife, Henshin was known in his time as a thief and a sly swindler, able to sneak into secure places and steal valuables and money before the owners even knew anything was there. One such heist was pulled off and not noticed for five years. Very agile and cunning, Henshin was known for using his brains and agility to outwit and outmatch his opponents.
Power: Hebi Ichinomi((Snake Bite)): Using many quick stabs in a single moment, Asuma can coat the blade in his reiatsu, directly injecting it into his opponent. When done, the reiatsu acts like a mild poison, slowing the person;s reactions and causing them pain throughout their body from the foreign reiatsu inside them. The attack can be done many times in one battle, greatly increasing the effect.
Ronin
Name: Kageoni((Shadow Demon))
Release phrase: Become the night
Weapon: a pair of kusarigama, or small scythes with a chain attaching the two weapons. Used for both close and long range attack, the kusarigama is known for being used by both shinobi and ronin. Kageoni was known for his stealth methods and ability to quietly maneuver and strike opponents, he was given the name Oni after a series of very dangerous missions. He had no equal when it came to the art of stealth.
Power: Kagekiri((Black Mist)): Expelling a thick black mist from his mouth, Asuma can cover the entire area with the smoke, able to blind his opponent while Asuma moves about freely, able to attack and move as if no one was there. This move can be used repeatedly, as long as it is not already being used.
Martial Artist
Name: Meijin((Master))
Release phrase: Teach them
Weapon: Two metal gauntlets used mainly for parrying and throwing bladed or other weapons off course to allow for more precise attacks.
Power: Tentoo Funbetsu((Heaven's Judgement)): Punching at his full power, Asuma can focus all his weight and strength into a single punch, able to break through almost any substance. Using pure physical strength, the attack can punch through even material lined with small amounts of seki seki stone, because it doesn't use reiatsu.
Bankai
Name: Ishoku Fureikon
Translation: Living Eternal Spirit
Appearance: Changing greatly from the shikai appearance, Asuma now is engulfed in black reiatsu which seems to cover both him as well as the surrounding area. From within the reiatsu comes a gigantic warrior, in essence the combined traits of all the past 'pieces' of the spirit in one being. Asuma is housed within the giant in it's mouth, behind the armor, which is taller than most skyscrapers, with one katana and a wakizashi. The giant in itself seems like it would be very slow with it's size, but in reality it is quite fast for it's size. Able to attack quickly and precisely, the bankai was made for raw strength as well as defense for the user. the armor the warrior wears is stronger than most steel and even titanium, very hard to break unless repeatedly struck.
Second Stage
Name: Ishoku Fureikon, Buzoku Inai Ichidan
Translation: Living Eternal Spirit, Housed Within a Body
Appearance: Effectively dropping all defensive ability, Ishoku fureikon focuses all ability on power and speed, combining all aspects of the last bankai into Asuma's own body. giving him armor like a samurai's, as well as the ball of crimson reiatsu, though now there are many of them, even able to be created by Asuma himself. the balls can now take many shapes at once, being less focused on one or two weapons and more on any weapon Asuma desires. Asuma is now effectively five people in one, the four from his shikai, and himself, able to call upon any power of ability the other four had while in bankai, even going further to enhance the power and skills of the others.
Vizard
Vizard Mask
Asuma's Hollow: [X]
Powers:
Cero - a concentrated amount of Hollow energy, the Cero is a Hollow's main attack, and also one of it's strongest A cero is a beam of crimson energy, Asuma's much more compact and faster than most. While his Cero is not as large as most Hollows, with it being more concentrated it is much faster, almost twice the speed of a larger Cero, able to deal more damage in the area it hits since it is concentrated in a much smaller area.
Bala - an Arrancar alternative to the Cero. The technique hardens the user's spiritual pressure and fires it like a bullet from their fist. Though somewhat weaker than a Cero blast, it moves about twenty times much faster than a Cero and can be fired at a much higher rate.
Gran Rey Cero - a particular, very strong Cero. To perform this potent variation of the Cero, the Arrancar first draws blood from the Cero-generating appendage using his or her Zanpakutō, then charges the Cero while mixing the blood with it. The result is a Cero with a much greater attack power and speed, as well as a change of color unique to the person. Asuma's Gran Rey is a white color, almost white as snow.
Garganta - how Arrancar move to and from Hueco Mundo. Kaname Tōsen and Kisuke Urahara have also demonstrated the ability to use the technique. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Hierro - refers to the hardened skin of the Arrancar, which Asuma was able to develop on his body shortly after obtaining his Mask. When using his mask, Asuma shows the espada and arrancar's hardened skin, but being much less potent because of his half hollow self. Asuma is able to stop unreleased blades of most shinigami bare handed, but once they are released he is unable to do so unless he far outclasses the shinigami he is fighting.
Sonído - Arrancar equivalent of the Shinigami Flash Steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound used for Flash Steps. When using his mask, Asuma's speed is roughly doubled, though when added to his own unique speed move, his speed increases exponentially.
El Partidaria - The Follower, when translated, it is the cero that Asuma likes to use when toying with his opponents. This Cero is very small, roughly the size of a large tube, about four feet in circumference, and moves however fast Asuma wishes, though it usually goes slowly and lazily, following the opponent and making them think that the cero is very powerful for being able to follow their every move.
Ressureccion:
Name: Solo Lobo
Translation: Lone Wolf
Release Phrase: Corrido(run), Solo Lobo
Appearance: Not much changes when Asuma goes into his ressureccion, though when seen power wise, there is a great difference. Asuma's clothes change to form a black version of an Espada's uniform, and Asuma gains a black scarf, with six ends shaped like how his hollow's tails are. This is where the power truly comes from. Manipulating the tails of his scarf, Asuma can cause all six to grow and attack the enemy, all from different angles or at the same place. The scarves' heads can be cut and torn off, however, once they are, the ability of Asuma's resureccion comes into play. Once a head is cut off of the scarf, two more grow in, like a Hydra, more and more being made each time the scarves' heads are cut or cut off. Though, the scarves aren't the only things that are able to regenerate. Having a lesser power than the heads, Asuma gains the ability to regenerate wounds, though not serious wounds or others that damage his organs or brain. Along with it, comes a great speed boost, power boost, all his abilities being bosted at his release, being the leader of his 'pack' Asuma gains more power than all of the heads combined. As well, Asuma can 'ride' on the heads, running on them to attack a target once one of the heads attacks, catching the person off guard.
Release Powers:
Hortensia Corazón - Translated from spanish meaning 'Hydra's Heart', the main power Asuma gains once in his released form. Drawing power from the scarves' ability to regenerate, Asuma gains the ability to regenerate non-fatal wounds, as long as they are not to his organs or heart. This being said, however, Asuma cannot regrow an entire limb inside battle, from the amount of reiatsu required to do such a thing. However, if given enough time in his released form, Asuma could regenerate an arm or a leg if it hasn't been too long after it was severed.
Speed boost
Reiatsu control and amount boost
Power boost
Reaction time boost
Sex: Male
Race: Shinigami
Age: Looks around 19
Real Age: 27
Appearance: [X]
Reiatsu Color: Crimson
Height: 5' 10"
Weight: 150
Blood Type: O-
Eye Color: Blood Red
Hair Color: Silver
Abilities:
Senkouheki
Translation: Flash Burst
Description: As a person is about to use shunpo, they must first layer their reiatsu around the feet, tightly compressing said layers together, yet keeping them separate. Therefore, the person using the move must have a Semi-high level of reiatsu control, as well as a high level of reiatsu to use this move correctly. When the person uses the move, they must use each layer separately, or all at once to achieve the full effect of the move. If they choose to move over a longer distance, said person used one layer at a time, using the next layer as the one above it is used. This, maintains the speed of the shunpo over a much longer distance, depending on the amount of layers used. If said person uses all the layers at once, depending on the number of layers used, they can go much faster than the normal shunpo, over a much shorter distance.
Steps of Flash Burst:
Normal: As the name states, it is the normal shunpo level, with one layering of reiatsu. The length of the shunpo depends on the user's still
Dual Layer: Adding another layer on top of the first shunpo layer, one can go about 150% faster than their fastest shunpo speed, if the move is done correctly. The length that this step can be maintained is around sixty meters if the concentration of the reiatsu is maintained.
Tri-Layer: After adding a third layer, the ability to go over twice as fast as the user's fastest shunpo is granted. If more reiatsu than normal is used, the person could go around 220% faster than their fastest shunpo. The move can be held out for a long time, and cover a large distance, around one hundred and fifty meters.
Last Layer: As the name states, it is the last layer that a normal shunigami can use. With this move, one can go 250% faster than the user's fastest shunpo, and then hold the shunpo out if the layers are used separately over a much longer distance.
Final Layer: The maximum number of layers a shinigami can use. The only way that this move can be used if the shinigami has mastered the move as a whole, and even then the move is hard to master. Using five layers of reiatsu around the first, the concentration of reiatsu must be precise, otherwise the move will collapse, and most likely backfire, shredding the user's legs. The amount of reiatsu required for this move is high, high enough that the user, to use it more than once, has to be at least Vice Captain level, if not higher. They must have first mastered the other steps before going onto this one, as to learn a high amount of reiatsu control. The use of the move makes a regular afterimage that is completely undiscrenable from the user, but it gives a slight resistance when hit or cut, from the excess reiatsu left behind. Overuse of this technique will completely drain the user's reiatsu, as well as if it is misused, or tried before able, will shred the user's legs from the explosion of reiatsu. This move goes around 350% faster than the shinigami's fastest shunpo.
Tomo Kenzan((All Seeing)): From the time Asuma was stricken blind, he has developed a way to 'see' people, through the very reiatsu they are made of and posses. Asuma sees different colors for different races, a way to be able to tell one type of reiatsu from another. Blue is shinigami, red is hollow, orange is bount, white is human, and yellow is quincy. With different mixes of races, like vizard and espada, the colors for the different races mix and form new ones. This also gives Asuma the advantage of knowing what mixes of reiatsu his opponent might have, if he were facing another vizard without having to see their mask, or an espada without having to see their sword.
Inmetsu Mari((Destruction Ball)): A combination of both Asuma's and his zanpaktou's reiatsu, the ball is primarily Asuma's reiatsu color on the outside, while his zanpaktou's reiatsu is held within the all itself. Used as a projectile, or close range explosion, the power of the ball depends on how much reiatsu is used to create the attack.
Oto Ken((Sound Blade)): A technique made by Asuma to increase his speed and power, this move requires large amounts of reiatsu, as well as mass amounts of speed and control to begin with. What the user must do to use this attack, is first to shoot reiatsu through their arm, like they would if they were using a kidou. After doing this, the user must then make their arm move quickly, using the reiatsu as a catalyst for this. Like using shunpo, large amounts of control are required, as well as concentration. Making the arm of the user go at high level speeds close to that of a shunpo, their arm seems to be vibrating, barely moving an inch from where the arm is at. In reality, however, their arm is moving so quickly that every movement cannot be seen. Mainly used for attacking, the attack being used can only have two options. The first, being a stabbing attack, where the area where the arm is moving is spread out, putting large amount of strain on the arm, but allowing a large number of attacks to be done in a matter of seconds. The second option of this attack, is a slashing motion, where the quick movement's completely slice through whatever it touches. If stopped by a blade, the attack can continue, as the user spreads the range of the attack for a split second, going around the opponents blade.
Zarei((The Ghost)): More of an illusion than anything, Asuma created this technique to ensure that not only would he maximize his speed, but also maximize his chances of hitting someone while using that speed, Only available when using the Final Layer of his Senshouheki, the move condenses the afterimage the movement creates further, allowing it to actually move, though only for a short while. This gives the illusion that Asuma is in two places at once, and is usually used as a distraction, while the real Asuma attacks the opponent from the opposite side. That way, the chance that the enemy will see through the image is much less, and Asuma can attack and land hits much easier and faster.
Kido
Hado
1. Shō (衝, Thrust) Pushes the target away from the caster.
4. Byakurai (白雷, Pale Lightning) The user fires a concentrated, powerful lightning bolt from their finger.
11. Tsuzuri Raiden (製本雷, Bound Lightning) Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
31. Shakkahō (赤火砲, Shot of Red Fire) Fires a ball of red energy at a target. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!" ("君臨者よ!血雨の仮面·万象·羽ばたき·ヒトの名を冠す者よ!焦熱と争乱、海隔て逆巻き南へと歩を進めよ!")
33. Sōkatsui (蒼火墜, Blue Fire, Crash Down) Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power. Incantation': "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws." ("君臨者よ!血肉の仮面·万象·羽ばたき·ヒトの名を冠する者よ!真理と節制、罪知らぬ夢の壁に僅かに爪を立てよ!")
54. Haien (廃炎, Abolishing Flames) Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
58. Tenran (闐嵐, Orchid Sky) A widening tornado-like blast is fired towards the target.
63. Raikōhō (雷吼炮, Thunder Roar Cannon) Fires a massive wave of yellow energy at a target. Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!" ("散在する獣の骨!尖塔・紅晶・鋼鉄の車輪 動けば風 止まれば空 槍打つ音色が虚城に満ちる!")
63. Sōren Sōkatsui (双蓮蒼火墜, Twin Lotus Blue Fire, Crash Down) this spell fires two shots of blue fire with greater potency than the single-shot variety. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens." ("君臨者よ!血肉の仮面・万象・羽ばたき・ヒトの名を冠す者よ!蒼火の壁に双蓮を刻む 大火の淵を遠天にて待つ")
88. Hiryugekizokushintenraiho (飛竜撃賊震天雷砲, Flying Dragon-Striking Heaven-Shaking Thunder Cannon) Fires a gigantic electricity blast of spiritual energy resulting in an truly enormous explosion.Its full strength is however unknown since Aizen used Splitting Void before it could hit him.
90. Kurohitsugi (黒棺, Black Coffin) Forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition.
Bakudo
4. Hainawa (這縄, Crawling Rope) An energy rope entangles the target's arms.
9. Hōrin (Disintegrating Circle) Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. the end of it remains in the hands of the user allowing them to control the path of the tendril before and after capture. The Kidō is able to connect with another one of itself if both have captured a target and bind them together. Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!" ("自壊せよロンダニーニの黒犬!! 一読し・焼き払い・自ら喉を掻き切るがいい!")
26.Kyokko (曲光, Curved Light) Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.
30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam) Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of a perfect triangle.
39. Enkosen (円閘扇, Arc Shield) Summons a shield of condensed reiatsu to block opponents' attacks.
61. Rikujōkōrō (六杖光牢, Six Rods Prison of Light) Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams. Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!" ("雷鳴の馬車 糸車の間隙 光もて此を六に別つ!")
62. Hyapporankan (百歩欄干, Hundred Steps Fence) A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
63. Sajo Sabaku (鎖条鎖縛, Locking Bondage Stripes) Similar to Bakudō No. 4, but stronger, this spell binds the arms of a target.
81. Danku (斷空, Splitting Void) Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89.
Other Kido
Fushibi (伏火, Ambush Flare) Momo Hinamori uses this spell in conjunction with Shot of Red Fire and a Kidō net that has entangled her opponents resulting in a large explosion around them all. Rangiku Matsumoto states that it is number 12, but does not specify whether it is a Destructive or a Binding Spell although from the name and effect, it is highly likely to be a Binding spell.
Kyōmon (鏡門, Mirror Door) Tōshirō Hitsugaya used this to seal Momo Hinamori's hospital room. It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
Zanpaktou
Spirit: A shadow inside of a black cloak, a hood covers most of it's face, only able to see the shadow-like color of it's skin, the ghost-like figure likes to be called Rei, the name neither telling of it's sex nor of it's age. Not much is known of the spirit, except for Asuma. With neither an old or young voice, the spirit's sound is unique, and often talks to Asuma throughout the day, whether it be just a conversation or in battle.
Unreleased Form: A simple sword, it can be described pretty easily once you've seen it. The blade has no point, first off. It simply comes to a broken end, where it's more of a square than anything. That means it has almost non capability to stab...unless a high amount of pressure is put behind the strike. The blade is mainly meant for hacking and blocking, being thick, but somehow very light, easily handled, and very maneuverable. The blade itself is around the length of a normal katana blade, even though it's straight. The guard of the sword is a rectangle, with a diamond shape that goes around the blade and hilt, where they meet. There is nothing between the two, making just a rectangle and a diamond inside it.
Shikai
Name: Fureikon
Translation: Eternal Spirit
Release Phrase: Come once more into this world!
Appearance: Looks wise, when Asuma's shikai is released, not a whole lot changes. His clothes stay the same and his looks overall stay what they were before. The most notable change-and probably the only physical one-is that Asuma's weapon dissolves into a ball of what seems to be a crimson substance, something that feels like either rubber or a liquid. The substance is as strong as steel, and is often used first when Asuma enters his shikai. The ball has the ability to change into weapons, molding and forming to a shape Asuma chooses.
Description: Asuma's shikai is unique, in more than one way. While other powers shinigami have are focused on themselves, and gaining new powers, Asuma gains the ability to call forth any one of his spirit's 'pieces'; one of the many lives it has lived. There are four lives Asuma can call on, one at a time however. The first, a swordsman, greatly renowned for his sword skills and ability as a warrior. The second, is a thief, cunning and quick witted. The third is a ronin, fast and powerful. The last, is a martial artist, strong and unbending. By calling out one of the four names, Asuma gains all their abilities and skills the men had in their past lives, using them to his best ability.
People
Samurai
Name: Kezuyaiba((sharpened blade))
Release phrase: Become my weapon
Weapon: A regular katana, in both size and shape. While there are no special properties to the blade, Kezu was unmatched when it came to swordsmanship while he was alive. Being the founder of both schools and styles alike, Kezu was an undefeated wanderer and warrior in times of war.
Power: Wakemae no Zafuu((Cut of the Wind)): A very precise sword strike, when the blade in swung Asuma can send out a quick burst of air cut by the blade, able to slice through objects in it's way. While the attack cannot cut through metal, it acts like a vacuum when it cuts a person, making it look like the wound was an unclosed scar.
Thief
Name: Henshinhebi((Disguised snake))
Release phrase: Come from the shadows
Weapon: A double-edged knife, Henshin was known in his time as a thief and a sly swindler, able to sneak into secure places and steal valuables and money before the owners even knew anything was there. One such heist was pulled off and not noticed for five years. Very agile and cunning, Henshin was known for using his brains and agility to outwit and outmatch his opponents.
Power: Hebi Ichinomi((Snake Bite)): Using many quick stabs in a single moment, Asuma can coat the blade in his reiatsu, directly injecting it into his opponent. When done, the reiatsu acts like a mild poison, slowing the person;s reactions and causing them pain throughout their body from the foreign reiatsu inside them. The attack can be done many times in one battle, greatly increasing the effect.
Ronin
Name: Kageoni((Shadow Demon))
Release phrase: Become the night
Weapon: a pair of kusarigama, or small scythes with a chain attaching the two weapons. Used for both close and long range attack, the kusarigama is known for being used by both shinobi and ronin. Kageoni was known for his stealth methods and ability to quietly maneuver and strike opponents, he was given the name Oni after a series of very dangerous missions. He had no equal when it came to the art of stealth.
Power: Kagekiri((Black Mist)): Expelling a thick black mist from his mouth, Asuma can cover the entire area with the smoke, able to blind his opponent while Asuma moves about freely, able to attack and move as if no one was there. This move can be used repeatedly, as long as it is not already being used.
Martial Artist
Name: Meijin((Master))
Release phrase: Teach them
Weapon: Two metal gauntlets used mainly for parrying and throwing bladed or other weapons off course to allow for more precise attacks.
Power: Tentoo Funbetsu((Heaven's Judgement)): Punching at his full power, Asuma can focus all his weight and strength into a single punch, able to break through almost any substance. Using pure physical strength, the attack can punch through even material lined with small amounts of seki seki stone, because it doesn't use reiatsu.
Bankai
Name: Ishoku Fureikon
Translation: Living Eternal Spirit
Appearance: Changing greatly from the shikai appearance, Asuma now is engulfed in black reiatsu which seems to cover both him as well as the surrounding area. From within the reiatsu comes a gigantic warrior, in essence the combined traits of all the past 'pieces' of the spirit in one being. Asuma is housed within the giant in it's mouth, behind the armor, which is taller than most skyscrapers, with one katana and a wakizashi. The giant in itself seems like it would be very slow with it's size, but in reality it is quite fast for it's size. Able to attack quickly and precisely, the bankai was made for raw strength as well as defense for the user. the armor the warrior wears is stronger than most steel and even titanium, very hard to break unless repeatedly struck.
Second Stage
Name: Ishoku Fureikon, Buzoku Inai Ichidan
Translation: Living Eternal Spirit, Housed Within a Body
Appearance: Effectively dropping all defensive ability, Ishoku fureikon focuses all ability on power and speed, combining all aspects of the last bankai into Asuma's own body. giving him armor like a samurai's, as well as the ball of crimson reiatsu, though now there are many of them, even able to be created by Asuma himself. the balls can now take many shapes at once, being less focused on one or two weapons and more on any weapon Asuma desires. Asuma is now effectively five people in one, the four from his shikai, and himself, able to call upon any power of ability the other four had while in bankai, even going further to enhance the power and skills of the others.
Vizard
Vizard Mask
Asuma's Hollow: [X]
Powers:
Cero - a concentrated amount of Hollow energy, the Cero is a Hollow's main attack, and also one of it's strongest A cero is a beam of crimson energy, Asuma's much more compact and faster than most. While his Cero is not as large as most Hollows, with it being more concentrated it is much faster, almost twice the speed of a larger Cero, able to deal more damage in the area it hits since it is concentrated in a much smaller area.
Bala - an Arrancar alternative to the Cero. The technique hardens the user's spiritual pressure and fires it like a bullet from their fist. Though somewhat weaker than a Cero blast, it moves about twenty times much faster than a Cero and can be fired at a much higher rate.
Gran Rey Cero - a particular, very strong Cero. To perform this potent variation of the Cero, the Arrancar first draws blood from the Cero-generating appendage using his or her Zanpakutō, then charges the Cero while mixing the blood with it. The result is a Cero with a much greater attack power and speed, as well as a change of color unique to the person. Asuma's Gran Rey is a white color, almost white as snow.
Garganta - how Arrancar move to and from Hueco Mundo. Kaname Tōsen and Kisuke Urahara have also demonstrated the ability to use the technique. It literally tears open the dimensional fabric separating the worlds, revealing a tunnel of whirling, torrential energy that must be focused and solidified to create a discernible pathway.
Hierro - refers to the hardened skin of the Arrancar, which Asuma was able to develop on his body shortly after obtaining his Mask. When using his mask, Asuma shows the espada and arrancar's hardened skin, but being much less potent because of his half hollow self. Asuma is able to stop unreleased blades of most shinigami bare handed, but once they are released he is unable to do so unless he far outclasses the shinigami he is fighting.
Sonído - Arrancar equivalent of the Shinigami Flash Steps and the Quincy Hirenkyaku; it allows the user to travel at incredibly high speeds for short distances. Use of Sonído is punctuated by a brief static sound, in contrast to the "swish" sound used for Flash Steps. When using his mask, Asuma's speed is roughly doubled, though when added to his own unique speed move, his speed increases exponentially.
El Partidaria - The Follower, when translated, it is the cero that Asuma likes to use when toying with his opponents. This Cero is very small, roughly the size of a large tube, about four feet in circumference, and moves however fast Asuma wishes, though it usually goes slowly and lazily, following the opponent and making them think that the cero is very powerful for being able to follow their every move.
Ressureccion:
Name: Solo Lobo
Translation: Lone Wolf
Release Phrase: Corrido(run), Solo Lobo
Appearance: Not much changes when Asuma goes into his ressureccion, though when seen power wise, there is a great difference. Asuma's clothes change to form a black version of an Espada's uniform, and Asuma gains a black scarf, with six ends shaped like how his hollow's tails are. This is where the power truly comes from. Manipulating the tails of his scarf, Asuma can cause all six to grow and attack the enemy, all from different angles or at the same place. The scarves' heads can be cut and torn off, however, once they are, the ability of Asuma's resureccion comes into play. Once a head is cut off of the scarf, two more grow in, like a Hydra, more and more being made each time the scarves' heads are cut or cut off. Though, the scarves aren't the only things that are able to regenerate. Having a lesser power than the heads, Asuma gains the ability to regenerate wounds, though not serious wounds or others that damage his organs or brain. Along with it, comes a great speed boost, power boost, all his abilities being bosted at his release, being the leader of his 'pack' Asuma gains more power than all of the heads combined. As well, Asuma can 'ride' on the heads, running on them to attack a target once one of the heads attacks, catching the person off guard.
Release Powers:
Hortensia Corazón - Translated from spanish meaning 'Hydra's Heart', the main power Asuma gains once in his released form. Drawing power from the scarves' ability to regenerate, Asuma gains the ability to regenerate non-fatal wounds, as long as they are not to his organs or heart. This being said, however, Asuma cannot regrow an entire limb inside battle, from the amount of reiatsu required to do such a thing. However, if given enough time in his released form, Asuma could regenerate an arm or a leg if it hasn't been too long after it was severed.
Speed boost
Reiatsu control and amount boost
Power boost
Reaction time boost