Jutsu Name: Katon: Bakuyaku Atsusa Nami (Fire Release - Explosive Heat Wave
Range: 10m+
Rank: A
Type: Ninjutsu
Element: katon ; fuuton
Description
The user combines the elements of fire and wind into their hands, which they then thrust both hands forward, releasing the two elements at the same time, creating a powerful heat wave that incinerates nearly everything in its path before the user. Oxygen in the effected area is suddenly lost by this move.
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Jutsu Name: Fuuton: Kaze Gekitai (Wind Release - Wind Repulse)
Range: 0-10m
Rank: B
Type: Ninjutsu
Element: Fuuton [wind]
Description
A technique that only wind masters know. the user concentrates the element of wind around them to where its almost like a sphere is around them. The wind condenses until it can be easily seen around the user, objects near by would start rotating around the user includijng projectiles, even people if light enough and not careful. Then the user releases a burst of chakra expelling the condensed winds around him/her outward, knocking everything around him to an 8ft around him/her away several feet. This is a defensive technique, used to send everything away from around the user to get space or to injure the opponent from the flying projectiles that were caught or slam them against the ground roughly from the expulsion of wind. This can be used only once every three posts, but a great way to regain ground and get space around the user. Afterwards the user would be standing in a small crator, made from the repulsion technique.
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Jutsu Name: Magen: Hanshou o Fuzen (Demonic Illusion - Influence of Sin)
Range: -
Rank: A/S
Type: Genjutsu
Element: Genjutsu (able to be amplified slightly by darkness)
Description
Zaiaku was given the nickname the Angel of Sin. He created a deadly genjutsu that influenced the power of sin over others, usually the end result is driving one insane, or they end up dead while being in combat. He made the genjutsu work in seven different ways, depending on the type of sin he wants to influence. As all shinobi know, there are seven deadly sins which is Lust, Envy, Greed, Gluttoney, Wrath, Sloath, and Pride. Each sin will have a different effect. And due to their nature being pure dark and filled with malice in some shape or form, if one is shrouded within Zaiaku's darkness or at least the head is he can cast the genjutsu easier (no handsigns). The genjutsu cannot be kai'd but if one inflicts pain upon themselves or an outside force pushes in chakra to disrupt the flow it'll release them from the genjutsu. However, under the influence of one of the seven sins, the target wouldnt think of it and an ally would have to notice the effect to take the right course of action. The following is the effect of each sin:
Lust
If lust is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with the sudden desire for lusting. Their sexual desires are significantly enhanced (if opposite gender) and gets in the way during fighting, their mind and body both react strangely, being filled with the desire to love the other, from simply desiring to kiss to go far beyond that. This would also destroy the victim's senses, making them far less likely to kill or even fight back. Those who can resist would still find their mind fogged. Should the target be granted one of the desires such as a kiss, the effects amplify even more and the target would be completely under the influence. If this is used on the same gender, the desire is instead diverted on other thoughts they have, which would still cloud one's mind, though not as powerfully as it would on the opposite gender.
Envy
If envy is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with a sudden feeling of envy. The target becomes extremely envious of something the closest person has, causing them to become incredibly jealous of them inevidently become hateful of that person. The hatred will enwrap them and clouds judgement and creates intense recklessness, which would prevent them from thinking clearly at all during the fight like it is a one track mind. This could cause the target not just attacking enemies, but very well his or her own teammates, whichever the target has been more jealous of or closest to.
Greed
If greed is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with a sudden feeling of greed. The target becomes extremely greedy, desiring to have what everyone around him/her has. The target will do all they can to get the object of interest, and will not stop until they have it. This blinds their judgement and way of thinking which can prove dangerous in combat for they will not be focused on the fight, as well as recklessness. Anything valuable like shiny objects or gold or rare weapons and scrolls they target will be entralled by it.
Gluttoney
If gluttoney is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with a surge of gluttoney. The target becomes very much like a glutton, their mind becomes tricked thoroughly as if there were food around them and they would extremely be tempted to eat the food, though outsiders know it isn't there, to the target, it feels real, taste real, looks real. During combat this will prove dangerous for they will be distracted greatly and mind clouded of judgement. If real food is present then the effects are magnified even more. This could also cause the target to ignore their enemies and allies alike, for all they care about is consuming. It also makes them very selfish.
Wrath
If wrath is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with a surge of wrath, or rage. The target becomes consumed throughly by anger which can be dangerous for any allies around him/her. Some would believe rage wouldn't affect how one fights in combat, but in reality it does. The target's judgement is severly hampered and will fight recklessly and without care of style aside from attempting to destroy someone as if a boy was swinging his arms wildly to hit another. Even one's sense of serving justice becomes perverted with rage or spite. This may cause the target to turn on thier allies from their aggression becoming dangerously high to the point where the target fights like an animal would, with primal instinct
Sloth
If sloth is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' and the target is overwhelmed with the feeling of sloth, or laziness. This is a dangerous one in combat for the target feels incredible lack of will to do anything at all. They feel they cannot do anything and gets to where they rather fail then succeed. Its to where they fail to utalize their own gifts and talents which can be dangerous in battle for they would care alot less of what they do and is more unwilling to do much at all. They usually become slower and hardly puts effort into the fight anymore.
Pride
If pride is used, the target begins by not feeling anything the firs tpost. In the second post, the brain becomes 'infected' with an incredible sense of pride. The target becomes very over confident and arrogent, loving themselves beyond anything else in the world around them. This makes combat dangerous for them since their mind is clouded with false judgement and they become more reckless then any other sin. This is one of the most deadly sin for it results in the deaths of others so often. Even one who hardly ever feels self confident will become extremely so and in love with themselves. This can easily make one forget their mission or original plan, disregarding any allies and their accomplishments which often starts fights within themselves. This makes them blind to other things like danger and right from wrong.
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Jutsu Name: Kowakuteki Tama o Kasuka Hi (Alluring Ball of Dim Light)
Range: -
Rank: C
Type: Ninjutsu
Element: Yami/Chakra (darkness and chakra)
Description:
A very strange yet unique technique that was invented by the Kuroyami clan to ensnare targets. The user holds out their palm and concentrate on their hand, channeling chakra into the palm of their hand. Once their hand glows with it, the mix it with their darkness chakra. Slowly, a orb will emerge from their hand. The orb as an spectral glow to it, it has no use in combat. However, should a shinobi happen to stare at it, they'll become entralled by it, as if it becomes the focus of attention. They will then begin to follow the orb, not wanting to see it go away and will continue. These are also known as will-o-the-wisps, people have followed these things and gotten lost for life, or walked to their doom, or even walked to safety. Upon reaching the destination the orb will vanish, and the trans will stop, leaving the victim confused and disoriented.

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Jutsu Name: Myou: Konjous Kara Za Kage Kokudo (Dark Release: Spirits from the Shadow Realm)
Range: -
Rank: S
Type: Summoning
Element: none
Description
A technique created by Zaiaku Tenshi, head of the Kuroyami clan. This technique was developed since Zaiaku was yet to be in the final stage of his kekki genkai, he couldn't call upon two demons. So he created a summoning to where he can call upon two spirits from a dark realm. The contract is simple, the user must draw blood and draw a circle. Then using dark chakra inscribes four symbols within the circle. This will summon two spirits from the plane of shadows. The spirits very presence sucks all the positive emotions out of the enemies near by, and makes the area icy and cold. One can even hear them breathe which sounds very empty and hollow. Despair and terror fills the hearts of who oppose Zaiaku. The spirits are able to move through objects and move about undetected, though their presence is usually known. They can slash at their targets to tear them apart, or if they get ahold of them they begin to suck the chakra out of the victim, which while this is happening the target feels weakened and begins to feel more and more exhausted. The longer they are held the more exhausted they feel. Physical strength is powerful with these eings, and do whatever the wishes of their summoner.
These creatures can as well cast genjutsu and manipulate darkness to a small degree, being spirits its in their nature. But is only limited to the genjutsu the summoner knows. Elements of certain forms affect them, and others do not. Fire and lightning keeps them away, for the dislike light. Water freeze near them and doesn't even phase them. Wind doesn't really bother them and does very little damage while earth cannot even affect them. Using taijutsu very well means suicide. The most known affect of these spirits is those who they target can make them relive their most horrifying memories of their past, and leave them with nightmares. These creatures can only be summoned once per fight

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Jutsu Name: Myou: Kage Fuera (Dark Release: Shadow Flare)
Range: 0-5m, 5m-10m, 10m+
Rank: C-B
Type: Ninjutsu
Element: Yami (Darkness)
Description
A darkness technique that is available when one of the kuroyami clan reaches the dark stage. The user manipulates the darkness to their will, heating it up and altering its appearance. The user then releases a jet of dark flames which is hot enough to actually be similar to fire. The darkness has taken the appearance of fire, however since its not entirely the same element that of fire, water won't be able to put it out easily meaning it takes water of the same rank or higher to extinquish these flames. Being touched by these flames would result in terrible burns.
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Jutsu Name: Myou: Kage Furi-zu (Dark Release: Shadow Freeze)
Range: 0m-5m, 5m-10m, 10m+
Rank: C-B
Type: Ninjutsu
Element: Yami (Darkness)
Description
A darkness technique that is available when one of the kuroyami clan reached the dark stage. The user manipulates the darkness to their will, reducing the temperatures by removing the heat to where its freezing. The user then fires a beam that appears to be crystalized like. Upon impact the area around where the beam struck becomes crystalizes in black crystal like shards, giving the appearance of being frozen solid. It is extremely cold as well, so its the closest to ice as it can get. Fire can melt/brake through the ice, but must be higher rank then the technique itself. Being touched by these leaves the area frozen (unless it hits the chest, then it freezes the target completely), and unusable, leaving frostbites in its wake.
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Jutsu Name: Myou: Kage Boruto (Dark Release: Shadow Bolt)
Range: 0m-5m, 5m-10m, 10m+
Rank: C-B
Type: Ninjutsu
Element: Yami (Darkness)
Description
A darkness technique avaliable once the one of the kuroyami clan reaches the dark stage. The user manipulates the darkness to their will, causing eletrical charges to fill up from the static eletricity forming within the darkness and chakra. The user then releases a series of small bolts of black eletricity which carries the same trait as that of an actual lightning attack. This technique is the closest to that of an actual raiton attack, being able to eletrify targets if struck and causes burns and numbness around the point of impact. If struck long distance the bolts will only cause eletricution and burns of the 2nd degree. If in close range, the bolts will cause 3rd degree burns and mild paraylsis.
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Jutsu Name: Myou: Kuro Shushin (Dark Release: Dark Instantaneous)
Range: 1 mile radius
Rank: C
Type: Ninjutsu
Element: Yami (Darkness)
Description
When performing this technique, the user does a single seal, (Bird), and the user disappears in a shroud of black flames. The maximum the user can travel is a radius of 1 mile from where they are standing, but they must be able to visualize the area in their head. This technique can be used in escaping combat, and also to travel to some extent. However, when this is used to escape combat, this cannot be used when the user is attacked or is attacking.
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Jutsu Name: Myou: Kage Chika Kasui (Dark Release: Shadow Underground Spikes)
Range: 10m+ (under target)
Rank: C
Type: Ninjutsu
Element: Yami (Darkness)
Description
A useful technique, the user weaves handsigns and channels their chakra into the earth below. Beneath the target the ground glows blackish purple and suddenly large purplish black spikes emerge from the ground to impale the target. The spikes reach roughly from 3-6ft in height and about 2-3ft in width. The spikes remain above the ground for about 3 posts before they submerge beneath the ground once more.
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Jutsu Name: Myou: Gouben o Ankoku (Dark Release: Pool of Darkness)
Range: *read description*
Rank: B
Type: Ninjutsu
Element: Yami (darkness)
Description
A technique similar to the underworld swamp technique. The user spreads their chakra around in the earth around them, creating a large pool of blackness. Due to the nature of the pool, others who are not of the Kuroyami cannot use chakra to walk onto the pool and will sink into the darkness, up to their thighs, which then the darkness slowls them down greatly, making it very difficult to move around or even jump. The pool is about 20 by 15.
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Jutsu Name: Myou: Kage Sora (Dark Release: Shadow Sky)
Range: -
Rank: B
Type: Ninjutsu
Element: Yami (darkness)
Description
A technique that aids all Kuroyami clan members. The user fills the sky with his dark chakra, which then mixes with the wind currents and the sky darkens greatly reducing the vision of others around nearly in half. Darker emotions infect the targets of the user, causing them not to think correctly and clouds their judgement. It also installs fear into the area. Light techniques are darkened making them weaker by one rank, fire and lightning are darkened as well. This technique is primarily used to fight off the opposing clan easier. This technique lasts 3 posts per rank
Range: 10m+
Rank: A
Type: Ninjutsu
Element: katon ; fuuton
Description
The user combines the elements of fire and wind into their hands, which they then thrust both hands forward, releasing the two elements at the same time, creating a powerful heat wave that incinerates nearly everything in its path before the user. Oxygen in the effected area is suddenly lost by this move.
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Jutsu Name: Fuuton: Kaze Gekitai (Wind Release - Wind Repulse)
Range: 0-10m
Rank: B
Type: Ninjutsu
Element: Fuuton [wind]
Description
A technique that only wind masters know. the user concentrates the element of wind around them to where its almost like a sphere is around them. The wind condenses until it can be easily seen around the user, objects near by would start rotating around the user includijng projectiles, even people if light enough and not careful. Then the user releases a burst of chakra expelling the condensed winds around him/her outward, knocking everything around him to an 8ft around him/her away several feet. This is a defensive technique, used to send everything away from around the user to get space or to injure the opponent from the flying projectiles that were caught or slam them against the ground roughly from the expulsion of wind. This can be used only once every three posts, but a great way to regain ground and get space around the user. Afterwards the user would be standing in a small crator, made from the repulsion technique.
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Jutsu Name: Magen: Hanshou o Fuzen (Demonic Illusion - Influence of Sin)
Range: -
Rank: A/S
Type: Genjutsu
Element: Genjutsu (able to be amplified slightly by darkness)
Description
Zaiaku was given the nickname the Angel of Sin. He created a deadly genjutsu that influenced the power of sin over others, usually the end result is driving one insane, or they end up dead while being in combat. He made the genjutsu work in seven different ways, depending on the type of sin he wants to influence. As all shinobi know, there are seven deadly sins which is Lust, Envy, Greed, Gluttoney, Wrath, Sloath, and Pride. Each sin will have a different effect. And due to their nature being pure dark and filled with malice in some shape or form, if one is shrouded within Zaiaku's darkness or at least the head is he can cast the genjutsu easier (no handsigns). The genjutsu cannot be kai'd but if one inflicts pain upon themselves or an outside force pushes in chakra to disrupt the flow it'll release them from the genjutsu. However, under the influence of one of the seven sins, the target wouldnt think of it and an ally would have to notice the effect to take the right course of action. The following is the effect of each sin:
Lust
If lust is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with the sudden desire for lusting. Their sexual desires are significantly enhanced (if opposite gender) and gets in the way during fighting, their mind and body both react strangely, being filled with the desire to love the other, from simply desiring to kiss to go far beyond that. This would also destroy the victim's senses, making them far less likely to kill or even fight back. Those who can resist would still find their mind fogged. Should the target be granted one of the desires such as a kiss, the effects amplify even more and the target would be completely under the influence. If this is used on the same gender, the desire is instead diverted on other thoughts they have, which would still cloud one's mind, though not as powerfully as it would on the opposite gender.
Envy
If envy is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with a sudden feeling of envy. The target becomes extremely envious of something the closest person has, causing them to become incredibly jealous of them inevidently become hateful of that person. The hatred will enwrap them and clouds judgement and creates intense recklessness, which would prevent them from thinking clearly at all during the fight like it is a one track mind. This could cause the target not just attacking enemies, but very well his or her own teammates, whichever the target has been more jealous of or closest to.
Greed
If greed is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with a sudden feeling of greed. The target becomes extremely greedy, desiring to have what everyone around him/her has. The target will do all they can to get the object of interest, and will not stop until they have it. This blinds their judgement and way of thinking which can prove dangerous in combat for they will not be focused on the fight, as well as recklessness. Anything valuable like shiny objects or gold or rare weapons and scrolls they target will be entralled by it.
Gluttoney
If gluttoney is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with a surge of gluttoney. The target becomes very much like a glutton, their mind becomes tricked thoroughly as if there were food around them and they would extremely be tempted to eat the food, though outsiders know it isn't there, to the target, it feels real, taste real, looks real. During combat this will prove dangerous for they will be distracted greatly and mind clouded of judgement. If real food is present then the effects are magnified even more. This could also cause the target to ignore their enemies and allies alike, for all they care about is consuming. It also makes them very selfish.
Wrath
If wrath is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' with a surge of wrath, or rage. The target becomes consumed throughly by anger which can be dangerous for any allies around him/her. Some would believe rage wouldn't affect how one fights in combat, but in reality it does. The target's judgement is severly hampered and will fight recklessly and without care of style aside from attempting to destroy someone as if a boy was swinging his arms wildly to hit another. Even one's sense of serving justice becomes perverted with rage or spite. This may cause the target to turn on thier allies from their aggression becoming dangerously high to the point where the target fights like an animal would, with primal instinct
Sloth
If sloth is used, the target begins by not feeling anything the first post. In the second post, the brain becomes 'infected' and the target is overwhelmed with the feeling of sloth, or laziness. This is a dangerous one in combat for the target feels incredible lack of will to do anything at all. They feel they cannot do anything and gets to where they rather fail then succeed. Its to where they fail to utalize their own gifts and talents which can be dangerous in battle for they would care alot less of what they do and is more unwilling to do much at all. They usually become slower and hardly puts effort into the fight anymore.
Pride
If pride is used, the target begins by not feeling anything the firs tpost. In the second post, the brain becomes 'infected' with an incredible sense of pride. The target becomes very over confident and arrogent, loving themselves beyond anything else in the world around them. This makes combat dangerous for them since their mind is clouded with false judgement and they become more reckless then any other sin. This is one of the most deadly sin for it results in the deaths of others so often. Even one who hardly ever feels self confident will become extremely so and in love with themselves. This can easily make one forget their mission or original plan, disregarding any allies and their accomplishments which often starts fights within themselves. This makes them blind to other things like danger and right from wrong.
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Jutsu Name: Kowakuteki Tama o Kasuka Hi (Alluring Ball of Dim Light)
Range: -
Rank: C
Type: Ninjutsu
Element: Yami/Chakra (darkness and chakra)
Description:
A very strange yet unique technique that was invented by the Kuroyami clan to ensnare targets. The user holds out their palm and concentrate on their hand, channeling chakra into the palm of their hand. Once their hand glows with it, the mix it with their darkness chakra. Slowly, a orb will emerge from their hand. The orb as an spectral glow to it, it has no use in combat. However, should a shinobi happen to stare at it, they'll become entralled by it, as if it becomes the focus of attention. They will then begin to follow the orb, not wanting to see it go away and will continue. These are also known as will-o-the-wisps, people have followed these things and gotten lost for life, or walked to their doom, or even walked to safety. Upon reaching the destination the orb will vanish, and the trans will stop, leaving the victim confused and disoriented.

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Jutsu Name: Myou: Konjous Kara Za Kage Kokudo (Dark Release: Spirits from the Shadow Realm)
Range: -
Rank: S
Type: Summoning
Element: none
Description
A technique created by Zaiaku Tenshi, head of the Kuroyami clan. This technique was developed since Zaiaku was yet to be in the final stage of his kekki genkai, he couldn't call upon two demons. So he created a summoning to where he can call upon two spirits from a dark realm. The contract is simple, the user must draw blood and draw a circle. Then using dark chakra inscribes four symbols within the circle. This will summon two spirits from the plane of shadows. The spirits very presence sucks all the positive emotions out of the enemies near by, and makes the area icy and cold. One can even hear them breathe which sounds very empty and hollow. Despair and terror fills the hearts of who oppose Zaiaku. The spirits are able to move through objects and move about undetected, though their presence is usually known. They can slash at their targets to tear them apart, or if they get ahold of them they begin to suck the chakra out of the victim, which while this is happening the target feels weakened and begins to feel more and more exhausted. The longer they are held the more exhausted they feel. Physical strength is powerful with these eings, and do whatever the wishes of their summoner.
These creatures can as well cast genjutsu and manipulate darkness to a small degree, being spirits its in their nature. But is only limited to the genjutsu the summoner knows. Elements of certain forms affect them, and others do not. Fire and lightning keeps them away, for the dislike light. Water freeze near them and doesn't even phase them. Wind doesn't really bother them and does very little damage while earth cannot even affect them. Using taijutsu very well means suicide. The most known affect of these spirits is those who they target can make them relive their most horrifying memories of their past, and leave them with nightmares. These creatures can only be summoned once per fight

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Jutsu Name: Myou: Kage Fuera (Dark Release: Shadow Flare)
Range: 0-5m, 5m-10m, 10m+
Rank: C-B
Type: Ninjutsu
Element: Yami (Darkness)
Description
A darkness technique that is available when one of the kuroyami clan reaches the dark stage. The user manipulates the darkness to their will, heating it up and altering its appearance. The user then releases a jet of dark flames which is hot enough to actually be similar to fire. The darkness has taken the appearance of fire, however since its not entirely the same element that of fire, water won't be able to put it out easily meaning it takes water of the same rank or higher to extinquish these flames. Being touched by these flames would result in terrible burns.
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Jutsu Name: Myou: Kage Furi-zu (Dark Release: Shadow Freeze)
Range: 0m-5m, 5m-10m, 10m+
Rank: C-B
Type: Ninjutsu
Element: Yami (Darkness)
Description
A darkness technique that is available when one of the kuroyami clan reached the dark stage. The user manipulates the darkness to their will, reducing the temperatures by removing the heat to where its freezing. The user then fires a beam that appears to be crystalized like. Upon impact the area around where the beam struck becomes crystalizes in black crystal like shards, giving the appearance of being frozen solid. It is extremely cold as well, so its the closest to ice as it can get. Fire can melt/brake through the ice, but must be higher rank then the technique itself. Being touched by these leaves the area frozen (unless it hits the chest, then it freezes the target completely), and unusable, leaving frostbites in its wake.
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Jutsu Name: Myou: Kage Boruto (Dark Release: Shadow Bolt)
Range: 0m-5m, 5m-10m, 10m+
Rank: C-B
Type: Ninjutsu
Element: Yami (Darkness)
Description
A darkness technique avaliable once the one of the kuroyami clan reaches the dark stage. The user manipulates the darkness to their will, causing eletrical charges to fill up from the static eletricity forming within the darkness and chakra. The user then releases a series of small bolts of black eletricity which carries the same trait as that of an actual lightning attack. This technique is the closest to that of an actual raiton attack, being able to eletrify targets if struck and causes burns and numbness around the point of impact. If struck long distance the bolts will only cause eletricution and burns of the 2nd degree. If in close range, the bolts will cause 3rd degree burns and mild paraylsis.
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Jutsu Name: Myou: Kuro Shushin (Dark Release: Dark Instantaneous)
Range: 1 mile radius
Rank: C
Type: Ninjutsu
Element: Yami (Darkness)
Description
When performing this technique, the user does a single seal, (Bird), and the user disappears in a shroud of black flames. The maximum the user can travel is a radius of 1 mile from where they are standing, but they must be able to visualize the area in their head. This technique can be used in escaping combat, and also to travel to some extent. However, when this is used to escape combat, this cannot be used when the user is attacked or is attacking.
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Jutsu Name: Myou: Kage Chika Kasui (Dark Release: Shadow Underground Spikes)
Range: 10m+ (under target)
Rank: C
Type: Ninjutsu
Element: Yami (Darkness)
Description
A useful technique, the user weaves handsigns and channels their chakra into the earth below. Beneath the target the ground glows blackish purple and suddenly large purplish black spikes emerge from the ground to impale the target. The spikes reach roughly from 3-6ft in height and about 2-3ft in width. The spikes remain above the ground for about 3 posts before they submerge beneath the ground once more.
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Jutsu Name: Myou: Gouben o Ankoku (Dark Release: Pool of Darkness)
Range: *read description*
Rank: B
Type: Ninjutsu
Element: Yami (darkness)
Description
A technique similar to the underworld swamp technique. The user spreads their chakra around in the earth around them, creating a large pool of blackness. Due to the nature of the pool, others who are not of the Kuroyami cannot use chakra to walk onto the pool and will sink into the darkness, up to their thighs, which then the darkness slowls them down greatly, making it very difficult to move around or even jump. The pool is about 20 by 15.
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Jutsu Name: Myou: Kage Sora (Dark Release: Shadow Sky)
Range: -
Rank: B
Type: Ninjutsu
Element: Yami (darkness)
Description
A technique that aids all Kuroyami clan members. The user fills the sky with his dark chakra, which then mixes with the wind currents and the sky darkens greatly reducing the vision of others around nearly in half. Darker emotions infect the targets of the user, causing them not to think correctly and clouds their judgement. It also installs fear into the area. Light techniques are darkened making them weaker by one rank, fire and lightning are darkened as well. This technique is primarily used to fight off the opposing clan easier. This technique lasts 3 posts per rank