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Posted: Tue Nov 03, 2009 9:42 am
Literally, 4 days ago, I finally figured out what my own style was, so I've been re-designing and revamping all my characters. I have 5/9 done so far.
http://g-man777.deviantart.com/art/Marriko-Revamp-d-141904164
http://g-man777.deviantart.com/art/Revamp-d-Leland-142324729
http://g-man777.deviantart.com/art/Joe-revamp-d-143430245
http://g-man777.deviantart.com/art/Keiko-chan-143150444
http://g-man777.deviantart.com/art/Revamp-d-Raph-144026802
I'll update as I get more re-made. I'm also just gonna post links, because I don't like giant posts.
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Posted: Sat Nov 14, 2009 3:01 pm
I dunno if you want criticism or not, but...
Marriko's breasts seem incomplete. It's as if only the top half is there... I think you should start the shading for the lower half right around the middle of the breasts, and the lower half should be about as big as the upper half. I guess this sorta shows what I'm talking about: http://www.furuanimepanikku.com/wp-content/uploads/2008/03/kotomi.thumbnail.jpg
One problem that sticks out to me with Joe is his right arm (to our left). I think his forearm is too long. Excluding the hand, I think it should be a bit shorter than the upper arm/shoulder. I think the bigger problem is the hand; it bumps out on the pinky's side. That side should be pretty smooth whereas the side with the thumb should be bumping out. Overall, I just think it should be moved a bit up and to the right. His other arm's upper arm is a bit short, it seems. Basically make it so the sleeve doesn't go over that arm at all and it should probably be fine (there's no real sleeve, anyways).
Keiko needs some hips... They should at least be shoulder width.
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Posted: Sun Nov 15, 2009 10:50 pm
Zantetsken I dunno if you want criticism or not, but... Marriko's breasts seem incomplete. It's as if only the top half is there... I think you should start the shading for the lower half right around the middle of the breasts, and the lower half should be about as big as the upper half. I guess this sorta shows what I'm talking about: http://www.furuanimepanikku.com/wp-content/uploads/2008/03/kotomi.thumbnail.jpg One problem that sticks out to me with Joe is his right arm (to our left). I think his forearm is too long. Excluding the hand, I think it should be a bit shorter than the upper arm/shoulder. I think the bigger problem is the hand; it bumps out on the pinky's side. That side should be pretty smooth whereas the side with the thumb should be bumping out. Overall, I just think it should be moved a bit up and to the right. His other arm's upper arm is a bit short, it seems. Basically make it so the sleeve doesn't go over that arm at all and it should probably be fine (there's no real sleeve, anyways). Keiko needs some hips... They should at least be shoulder width. I hear what you're saying about the shading, but honestly I don't know how much I'll go on that, because I've seen like 20 different ways to shade breasts. And thanks for pointing that out about Joe's hand, I wasn't thinking about that, although the long forearms is part of his character, since he's meant to look a little "un-evolved". And, like I said, Keiko is just a work in progress. I'm having a hard time making her body line up with her age.
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Posted: Sun Nov 15, 2009 11:23 pm
Yeah, I don't really know a ton about doing things the right way. Seems I didn't say it before, but I should say now that the drawings look pretty decent overall. I need to keep in mind to point out the positive things, too, lol.
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Posted: Sun Nov 15, 2009 11:47 pm
Joe's left arm is too short, you might wanna extend it a bit. I recognize yooouu... AFGEOCM lives on!!!
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Posted: Mon Nov 16, 2009 7:25 am
AFGEOCM for the win!!!!! lol
I'm working on his arm now, it was foreshortening gone wrong.
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Posted: Tue Nov 17, 2009 11:02 pm
I've gotten those parts of Joe fixed, now I just need to re-post him.
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Posted: Wed Nov 18, 2009 12:42 pm
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Posted: Wed Nov 18, 2009 1:18 pm
I am also redesigning my character according to my style. WOOT and I am happy with the resaults.
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