

1. There are four classes of keyblade wielder, choose one (remember your class, it's important): unbeknownst to you, you have just been inflicted with geass
Grandmaster - The strongest Keyblade wielders, there are 6 Grandmasters, 3 of light and 3 darkness these 6 are at the highest level a keyblade wielder can achieve.
Keyblade Master- Though more in number then Grandmaster class, Master class shows that you have the strength to hold your own
2. Keyblades
Your keyblade is the keyblade that will be with you until you die, unless I as Guild Captain or the Vice Captain give your clause the green light.
(*Note- Your keyblade doesn't have to be canon, it can be anything)
Keyblade Abilities
All keyblades have two abilities, so describe them if they can't be deduced by name
3. Drives
Yeaaaaa, now we're getting the the bacon and beef of the burger, it's time to talk about drives. You're drive is completely unique to you, and as such it can be and have whatever you want it to have (so long as it's in reasonable standings)
-This is one of the few exceptions to the rules that undermines my authority, by that I mean you can have an alt keyblade as well as dual wield.
-Though you can have two keyblade, two doesn't mean that it's better then one.
Duration +Cool down of drives
You can only go into drive state twice per battle, the first time you follow your class rulings on drives, the second time the drive only last half as long (you round down, so if it's like 5 post originally then you can only maintain it for 2 post and you cannot reuse it so long at you're still in that world (basically until you leave the world, you cannot use drive again) and you can't preform limit break on the second drive.
-Grandmaster Class: Can stay in Drive form for seven post (after post drive was initiated unless an attack was made right after user entered drive form) but have a cool down of ten post
-Master Class: Can stay in Drive form for up to five post (after post drive was initiated unless an attack was made right after user entered drive form) but have a cool down of eight post
4.Magic
Yes, magic is limited through class and each class has a set amount and a certain level. If a character knows a -ga (as in Firaga, Blizzaga, Aeroga, etc) they also know the basic as well as the -ra (as in if a person knows Firaga they also can use fire and fira).
Here's a link to all the spells available: Magic List
You're magic reflects your stats, if your magic attack isn't high enough then you cannot preform high level magic.
Click here for Battle system and understanding Power Distribution
Grandmaster Class: Can have only 7 spells max!
Master Class: Can have only 5 magic max!
Duration +Cool down of spells
All spells last one post, but their effects can last at most 2 post. All lasting effects, if successfully:
Example: Gravity, last one post but if successful it can slow down the opponent for 2 post.
The cool down for the spell
-Ga= 3 post cool down plus unable to use any of its other forms
-Ra= 2 post cool down plus unable to use its normal form
normal= 1 post cool down
6.Abilities and Techniques
Abilities are techniques that support your character. You can create your own abilities but give a description of what it does
Techniques are attacks that your character can preform. You can create your own techniques as well (god damn I'm being generous) but give a description of what it does. *Note* make sure that when creating techniques to look at your stats for they determine how much power is behind your techniques.
Click here for Battle system and understanding Power Distribution
Each class (see remembering your class does pay off) has it's own number of abilities and techniques they can learn.
Grandmaster: 5 abilities and 5 techniques
Master: 4 abilities and 4 techniques
Techniques and abilities will be formatted in the following
Abilities:
Name:
Description:
Techniques:
Name:
Description:
Duration:(how long the technique last)
Cool Down: (how long before technique can be used again)
7. Limit Break (limited to only one, all classes have one)
Your 1 and only ultimate holy s**t super spirit bomb giga drill breaker omnislash version 5 army of one mugetsu death attack of ultimate supreme geass death, and did I mention death. Though you can't kill off a character unless given permission (or third offense at god modding). These attacks cannot be avoided but cannot be used just for the hell of it, you can only invoke your limit break in a clutch situation and can only be used once per battle or after ten post thus it's the only exception to god-modding but not puppet-ing. This attack can only be preformed during your drive
8. Faction
Yup remember all the way at the Hero class explanation where there was some talk of keyblade wielder of light and dark, well yeah there is two side of the keyblade you can choose for your origin's the light side or the dark side.