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Devil Summoner EX: Everlasting Abyss[U/C]

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Summon demons to save yourself and your firends 

Tags: Devil Summoner, Devil Summoner RP, Niciea, Death, semi-lit 

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Keyblade Wielder of Light Skeleton and Explanations

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Dein-zu
Captain

Dedicated Genius

PostPosted: Sat Oct 31, 2009 4:36 pm


User ImageRULESUser Image


1. There are four classes of keyblade wielder, choose one (remember your class, it's important): unbeknownst to you, you have just been inflicted with geass

Grandmaster - The strongest Keyblade wielders, there are 6 Grandmasters, 3 of light and 3 darkness these 6 are at the highest level a keyblade wielder can achieve.

Keyblade Master- Though more in number then Grandmaster class, Master class shows that you have the strength to hold your own

2. Keyblades


Your keyblade is the keyblade that will be with you until you die, unless I as Guild Captain or the Vice Captain give your clause the green light.

(*Note- Your keyblade doesn't have to be canon, it can be anything)

Keyblade Abilities

All keyblades have two abilities, so describe them if they can't be deduced by name

3. Drives


Yeaaaaa, now we're getting the the bacon and beef of the burger, it's time to talk about drives. You're drive is completely unique to you, and as such it can be and have whatever you want it to have (so long as it's in reasonable standings)
-This is one of the few exceptions to the rules that undermines my authority, by that I mean you can have an alt keyblade as well as dual wield.

-Though you can have two keyblade, two doesn't mean that it's better then one.

Duration +Cool down of drives


You can only go into drive state twice per battle, the first time you follow your class rulings on drives, the second time the drive only last half as long (you round down, so if it's like 5 post originally then you can only maintain it for 2 post and you cannot reuse it so long at you're still in that world (basically until you leave the world, you cannot use drive again) and you can't preform limit break on the second drive.


-Grandmaster Class: Can stay in Drive form for seven post (after post drive was initiated unless an attack was made right after user entered drive form) but have a cool down of ten post

-Master Class: Can stay in Drive form for up to five post (after post drive was initiated unless an attack was made right after user entered drive form) but have a cool down of eight post


4.Magic

Yes, magic is limited through class and each class has a set amount and a certain level. If a character knows a -ga (as in Firaga, Blizzaga, Aeroga, etc) they also know the basic as well as the -ra (as in if a person knows Firaga they also can use fire and fira).

Here's a link to all the spells available: Magic List

You're magic reflects your stats, if your magic attack isn't high enough then you cannot preform high level magic.

Click here for Battle system and understanding Power Distribution

Grandmaster Class: Can have only 7 spells max!

Master Class: Can have only 5 magic max!

Duration +Cool down of spells

All spells last one post, but their effects can last at most 2 post. All lasting effects, if successfully:

Example: Gravity, last one post but if successful it can slow down the opponent for 2 post.

The cool down for the spell

-Ga= 3 post cool down plus unable to use any of its other forms
-Ra= 2 post cool down plus unable to use its normal form
normal= 1 post cool down


6.Abilities and Techniques

Abilities are techniques that support your character. You can create your own abilities but give a description of what it does

Techniques are attacks that your character can preform. You can create your own techniques as well (god damn I'm being generous) but give a description of what it does. *Note* make sure that when creating techniques to look at your stats for they determine how much power is behind your techniques.

Click here for Battle system and understanding Power Distribution

Each class (see remembering your class does pay off) has it's own number of abilities and techniques they can learn.

Grandmaster: 5 abilities and 5 techniques

Master: 4 abilities and 4 techniques

Techniques and abilities will be formatted in the following

Abilities:

Name:
Description:

Techniques:

Name:
Description:
Duration:(how long the technique last)
Cool Down: (how long before technique can be used again)

7. Limit Break (limited to only one, all classes have one)

Your 1 and only ultimate holy s**t super spirit bomb giga drill breaker omnislash version 5 army of one mugetsu death attack of ultimate supreme geass death, and did I mention death. Though you can't kill off a character unless given permission (or third offense at god modding). These attacks cannot be avoided but cannot be used just for the hell of it, you can only invoke your limit break in a clutch situation and can only be used once per battle or after ten post thus it's the only exception to god-modding but not puppet-ing. This attack can only be preformed during your drive

8. Faction

Yup remember all the way at the Hero class explanation where there was some talk of keyblade wielder of light and dark, well yeah there is two side of the keyblade you can choose for your origin's the light side or the dark side.
PostPosted: Thu Aug 11, 2011 5:53 pm


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Statistics
Attack
Defense
Physical Strength
Magic Attack
Magic Defense
Agility


The number of statistics will be differentiated by class:

Hero Class has 475 points to put into skills, Hero Class keyblade(s) gives you an additional 50 points

Master Class has 445 points to put into skills, Master Class keyblade(s) gives you an additional 40 points

Knight Class has 425 points to put into skills, Knight Class keyblade(s) gives you an additional 35 points

Apprentice Class has 395 points to put into skills. Knight Class keyblade(s) gives you an additional 25 points

Drive Stats

During your drive mode you lose the statistics from your original keyblade and gain 100 points max, regardless of how many keyblades you have

Example: If your character is an Hero class then instead of having 525 stats you have 575

Stat Limit

The limit for all stats is 100, only during your drive will the limit increase to 110 unless stated otherwise

Dein-zu
Captain

Dedicated Genius


Dein-zu
Captain

Dedicated Genius

PostPosted: Sat Aug 18, 2012 5:30 pm


Keyblade Wielder of Light Vs Keyblade Wielder of Darkness

Now you're probably wondering "what's the difference between keyblade wielders of light and darkness, they're both just people going around hitting things with over-sized keys right?" Though yes that is true, there's much more to the story then just that.

For instance, yes the wielders of light are supposed to prevent the wielders of darkness and nobodies from opening Kingdom Hearts but here's what you didn't know.

Keyblade Wielder of Light Advantages


• Are the only ones able to use holy magic


Keyblade Wielder of Light Disadvantages


• Cannot preform any dark magic

PostPosted: Mon Aug 20, 2012 6:02 am


Profile Code
Post you Character in the Awaited Acceptanceforum with your character as the title, you have 48 hours


[b]Gaian name:[/b]

[b]Picture:[/b]

[b]Name:[/b]

[b]Age:[/b]

[b]Height:[/b]

[b]Weight:[/b]

[b]Personality:[/b]

[b]Faction:[/b]

[b]Likes:[/b]

[b]Dislike:[/b]

[b]Hobbies:[/b]

[b]Relationships:[/b]

[b]Theme Song:[/b]

[b]Bio:[/b]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

[b]Class[/b]

[align=center][b]Statistic[/b][/align]

[align=center][b][u]Statistics [/u][/b]
Offense:
Defense:
Physical Strength:
Magic Attack:
Magic Defense:
Agility:[/align]

[b]Keyblade Name:[/b]

[b]Keyblade Picture and/or Description:[/b]

[b]Keyblade Abilities:[/b]

[b]keyblade Vehicle mode:[/b] (appearance)

[b]Clothing[/b]

[u][b]Abilities:[/b][/u]

[b]Name:[/b]
[b]Description:[/b]

[b][u]Techniques:[/b][/u]

[b]Name:[/b]
[b]Description:[/b]
[b]Duration:[/b](how long the technique last)
[b]Cool Down:[/b] (how long before technique can be used again)
[b]Type of Attack +Power:[/b]

[u][b]Magic:[/b][/u]

[u][b]Drives :[/b][/u]
[b]Name:[/b]
[b]Description:[/b]

[b]Drive Keyblade:[/b]
[b]Name:[/b]
[b]Description:[/b]

[b]Drive Keyblade Abilities:[/b]

[b]Drive Keyblade Statistics:[/b]

[align=center][b][u]Drive Statistics [/u][/b]
Offense:
Defense:
Physical Strength:
Magic Attack:
Magic Defense:
Agility:[/align]

[b]Limit Break:[/b]

[b]Name:[/b]

[b]Description:[/b]

Dein-zu
Captain

Dedicated Genius

Reply
Profiles Skeletons and Explanations+ Awaiting Approval (STOP HERE FIRST)

 
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