Welcome to Gaia! ::

The School of Dedicated Roleplayers [closed]

Back to Guilds

A general roleplay guild with emphasis on improving RPers. 

Tags: Roleplaying, Tutoring, School, School of Dedicated Role Players, RPing 

Reply 06 General Archives (non-RP inactive threads)
Tactical Layout (Conflict Points)

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Jokerman-EXE

PostPosted: Wed Sep 02, 2009 4:30 pm


As the Hidden War rages on, there are many noteworthy conflicts. The winners of each seize an advantage for their faction, which come into play throughout future conflicts.

Below is a list of each faction's Conflict Points.
PostPosted: Wed Sep 02, 2009 4:31 pm


Conflict Points: Hosts.

None so far.

Jokerman-EXE


SirBayer

PostPosted: Wed Sep 02, 2009 4:48 pm


Conflict Points: Eves.

First Conflict: Area 51.
PostPosted: Wed Sep 02, 2009 9:14 pm


What Does This Do?

Conflict Points have two uses:

- They can be spent at the beginning of each Conflict in order to purchase an Advantage. Players have to reach a consensus among themselves, on their own time, not in this subforum, then contact myself or Bayer with their decision.

Players can spend up to 3 Conflict Points. The advantage is proportionally large. For example, the spending of one point will delay the opponent's reinforcements by a few minutes. Two points will make it so that the spenders also begin the match in an advantageous position, as well as delaying the reinforcements. Three points spent will completely stop the reinforcements from coming.

- Players can also save their Conflict Points until the end of the RP, for the final Conflict. No comment is available at the moment for the effects of this.

Jokerman-EXE

Reply
06 General Archives (non-RP inactive threads)

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum