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Kingdom Hearts: Beyond the Door (1st KH RP GGN)

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Sousei Tatsu

PostPosted: Tue Jul 07, 2009 9:34 pm


  • Capulets

    • Steel (Ferru)
    • Salvii (Techno)
    • Therawyn (Tetra)
    • Sergio (Electro)
    • Vereor (Neuro)
    • Isra (Corrosio)
    • Aideen (Pyro)
    • Saiya (Anima)
    • Rage (Hemo)
    • Lucian (Noso)


  • Montagues

    • Edgeworth (Secto)
    • Urim (Photo)
    • Caelum (Aero)
    • Echo (Audio)
    • Thelas (Claustro)
    • Calcinus (Osteo)
    • Gwyneira (Chae)
    • Dogma (Telepathy)


  • Other
    • Hermes (N/A)


[[LEGEND - Direct Type, Medium Type, Passive/Defensive Type, Non-Combative, Non-Kotic]]


~:~:~



Rules about making a character:

1) Your power must unique to your character, and there will be no exceptions.

2) Your character must be approved in the approval thread prior to posting it here.

3) Given the circumstances of the RP, guns are not allowed.

4) Kinetic Limits must be reasonable and give enough reason for Kotics to avoid using their powers.


[b]Character Name:[/b]
[b]Nickname/Alias:[/b]
[b]Age:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Body type:[/b]
[b]Skin:[/b]
[b]Eyes:[/b]
[b]Hair:[/b]
[b]Unusual markings/makeup:[/b]
[b]Unusual body parts:[/b]

[b]Personality:[/b]
[b]Loves:[/b]
[b]Likes:[/b]
[b]Hates:[/b]
[b]Greatest Fear:[/b]

[b]Weapon:[/b]
[b]Kinesis (If Applicable):[/b]
[b]Kinetic Limit (If Applicable):[/b] (A drawback to using power, and how far their power can go)
[b]Skills:[/b]
[b]Strengths:[/b]
[b]Weaknesses:[/b]

[b]History:[/b]
[b]First Appearance:[/b]
[b]Reference pictures/appearance:[/b]
PostPosted: Wed Jul 08, 2009 7:55 am


Character Name: Sergio Capulet
Nickname/Alias: Surge
Age: 8
Height: 1'9.5"
Weight: 31
Body type: Tiny
Skin: White
Eyes: Blue
Hair: Short and messy; black
Unusual markings/makeup: None
Unusual body parts: None

Personality: Sergio is very carefree, constantly getting in trouble for his outrageous make believe games. He's hyper nearly all the time, very playful (to a point where it could and would probably get annoying) and his curiosity just adds to the madness. A very fast talker too. He's very silly and spontaneous, very open, very emotional and very outspoken and blunt. He has the ability to see the good in people, which explains why he could love the unlovable. He's very clingy, especially to those he considers as caretakers, since he's not very independent at all. He's just a ball of energy, considering his kinesis... Very egocentric, which is a little unusual for his age since infants tend to grow out of that stage way before seven, but it's not exactly unheard of either. He can be a little stubborn and hot headed at times, probably because he's so egocentric, but other than that this kid is happy 90% of the time.
Loves: His brother Veréor, his step-sister Therawyn, food, friends and family, and pretty much everything else.
Likes: Television, games and toys, adventure, and sweets.
Hates: Veggies, being ignored, chores, being secluded from activities because of his age, bossy adults, hygiene, people who make fun of his height
Greatest Fear: Being abandoned... and zombies. He'd crap himself if he were abandoned in the middle of a zombie invasion.

Weapon: A yo-yo made completely out of metal.
Kinesis: Electrokinesis
Kinetic Limit: Other than the awesome hairstyle he gets while using his kinesis, Sergio is just limited. Being so young, he doesn't have much of a grasp over his ability, so he hasn't found his full potential yet. Not to mention that because he can't control how much energy he puts off, he quickly drains himself and blacks out most of the time from exhaustion.
Skills: His whining can shatter glass... He has a pretty mean burp too.
Strengths: His unbelievably fast and agile. His height and size make it harder for enemies to hit him and he could fit in places most people cannot.
Weaknesses: Water and anything bigger and stronger than him.

History: Probably one of the youngest members of the Capulet family, Sergio hasn't lived long enough to experiences much of the fruits of life. He was born with a rare temporary growth hormone deficiency, which explains why he's 8-years-old and is no taller than most bar stools. He has an underproductive pituitary gland which releases little to no growth hormones. Like stated earlier, it appears to be temporary. The Capulet Family Pediatrician said it "appears to be a negative side affect caused by the genetic alterations performed on him while he was still a fetus." Fortunately, because the complication was so rare, using the blood of health Kotics they've managed to come up with a growth hormone therapy that'll raise the productivity of his pituitary gland to normal levels within a matter of months. Unfortunately, he's too young for the procedure and has to wait until he's ten years of age before being considered for procedure.

Sergio's abilities began to show development for the first time when he was 3-years-old when he was given the remote controller to the television after being shown how to use it. When he pointed the remote at the television, a surge of electricity ran through the remote and shot at the television, causing it to instantly explode. Since then he's slowly been developing his ability, but slowly is not an understatement. Apparently he has a mild case of ADHD as well... Symptoms began appearing when he was 5 years old when it became difficult for the boy to sit still and concentrate on one particular task without getting distracted by something else or suddenly having a strange impulse to do some other activity. So, evidently, it has crippled his progress. Other than waiting until he's old enough to manage and regulate his behavior in order to increase concentration, there's not much hope to be honest... It's kind of a miracle he's still alive.

VoLt189


Je suis a toi
Vice Captain

PostPosted: Wed Jul 08, 2009 9:55 am


Character Name: Echo Montegue
Nickname/Alias: Blast
Age: 19
Height: 5’5”
Weight: 120
Body type: Athletic
Skin: lightly tanned
Eyes: blue-green
Hair: dyed dark, crimson-red, just above shoulder length
Unusual markings/makeup: A tatoo of small black dots running from her hairline down her forehead to in between her eyebrows
Unusual body parts: None

Personality: Echo tends to be mischevious. She's always into some sort of trouble or something that's going to get her into trouble. Fun and games are her speciality along with having a good time. She's very determined and will push herself as far as she can go, even if it's not very healthy on her part. Echo is also very protective of her friends and family and almost lives to serve them.
Loves: Singing, playing the guitar, climbing (anything), pranks, family
Likes: cards, bubblegum, scarves, stepping on dried, crunchy leaves
Hates: dirt, anything 'soundproof', restrictions
Greatest Fear: Losing her hearing for good, not being able to sing or play her guitar

Weapon: Acoustic Guitar, four knives
Kinesis: Audiokinesis
Kinetic Limit : Using audiokinesis can make Echo go temporarily deaf, even if she wears earplugs.
Skills: Echo is very good at singing which complements her guitar playing and adiokinesis. She's also very good at climbing many things from trees to buildings.
Strengths: Physical endurance, quick reflexes
Weaknesses: Pushing herself too hard

History: Echo is a neice to Lord Montegue and was subject to his genetic alterations like the rest of the Montegue children were. As a child she spent a lot of time with the family. Whenever she wasn't at school or practicing guitar she was usually with them. Her music and voice ability grew as her audiokinesis abilities did and she became rather attatched to her guitar. School hardly interested Echo with the exception of literature and writing, so in every other class she just barely managed to get by. This was all fine with her, she didn't plan on doing much with math or science after school, her main concern was music.
First Appearance:

Je suis a toi
[Echo Montague ~ North Varona ~ Sanctuary of Montague

Echo sat on the front stairway of the manor that belonged to her brother and herself. She was relaxing back with her eyes closed, her acoustic in her hands where it belonged. Her fingers moved over the chords like water, making her blind-playing seem effortless. Her concentration was hardly there as well. At her skill level, the audiokinetic hardly had to think about it, and not a single foul sound ever came from her guitar.

The red-head was about ready to go get a bite to eat, but didn't really want to go alone. She always enjoyed company, and any time she played on her doorstep she was setting out an invitation to any of her family to go do something. Her signature was well known.

Reference pictures/appearance: Echo wears a long-sleeved, form-fitting black shirt where the sleeves halfway cover her fingers with a hole cut in the side for her thumb to stay out. Over top of that she wears a dark red canvas vest with wings painted in white on the back. Black and white striped stockings go up her legs, covered at the top by tight shorts underneath a stiff, layered red skirt. Her black boots are small, flat heeled, and don't reach far above her ankles. A thin, black and white striped scarf usually sits wrapped around her neck covering a chain necklace with a single metal wing as a pendant.


~*~


Character Name: Neha Montague (Ney - aa)
Nickname/Alias: Aphrodite
Age: 21
Height: 5' 8"
Weight: 125
Body type: athletic
Skin: fair
Eyes: whitish-blue
Hair: long and black
Unusual markings/makeup: N/A
Unusual body parts: N/A

Personality: Neha is a very provocative type of person. She was gifted with beauty and intelligence and learned how to use both to her advandage. It angers her when she makes an effort and men don't bite, but she doesn't bother most of the time, her interests lie in making other people fall in love. As a matter of fact, most of the time she doesn't care much for her own happieness either. She lives through other people, basking in their joy. Neha is fairly quiet, but when she does speak she always knows exactly what to say. She believes in being precise and not wasteful of time or thought.
Loves: love, reading, rain, cooking
Likes: combing her hair, playing the piano, being alone and independent
Hates: rudeness/ungratefulness, waste, 'ugly' sounds, fighting
Greatest Fear: death

Weapon: None
Kinesis: Pherokinesis - the ability to psychically manipulate one's own pheromones as well as the pheromones of others for one's own purposes. With this ability, one could release pheromones that do everything from inducing attraction between subjects or within a subject (for oneself) is the ability to exuding amounts of pheromones strong enough to induce sleep, change emotions and draw crowds. These pheromones can even be used to mark territory (causing people to feel the need to not go into a certain area), or to leave a pheromonal path which others can follow in order to find you.
Kinetic Limit: Over the years Neha used her kinesis on a small scale: giving a man just enough pheramones to get up the courage to talk to a woman, a territorial mark on her room, a little something to get her to sleep or to calm her anger. After the every day small scale use of her kinesis she stopped feeling the drawbacks of using them. But if Neha were to use her kinesis on a larger scale (spreading pheramones to a large crowd or getting many people at once to give off pheramones) then she would start losing muscle controll, leading to collapse and in extreme cases death.
Skills: "match-making", luring
Strengths: Natural athleticism, flexibility
Weaknesses: forgetting to care about/for herself, easily irritated

History: Neha spent most of her time on her own. Her parents were never home so, being an only child, she learned how to take care of herself. She developed the ability to manage her own and other people's pheramones at an early age, building a tolerance to her limit after the small, every-day use of her kinesis. Because she rarely saw her parents, Neha was a very unhappy child, and started watching people and reading to cover up how she felt, to live someone else's life. That's how she got in the habit of occasionally tinkering with other people's pheramone levels. Making other people happy was her new ambition, and she continued to neglect her own feelings.
One day, when Neha was sixteen, her parents left and never came back. She never found out what happened to them, and frankly never cared. Now that they were gone she had the house to herself. She could finally be alone, really alone. She began closing off sections of her large home, boarding them up: first her parents room and study, then the upstairs sanctuary and theater where she had spend many of her lonely childhood days putting on puppet shows for an empty audience. Eventually all that was left unlocked and uncovered was the kitchen, the library, a guest room, and her room. Neha lived day to day, not caring about tomorrow, and not caring about yesterday. She developed a fear of death because she felt that she hadn't lived enough, she hadn't done enough, but she never changed her lifestyle to better satisfy her wants.
First Appearance:

Je suis a toi

[Neha ~ Central Verona ~ The Wishing Fountain]

The ebony-haired Montague sat alone on a bench just in front of the Wishing Fountain of Central Verona. It was her favorite spot to read and people-watch. It was often a quite busy place, lots of people coming and going, but hers was the only bench that was completely empty aside from her. She didn't like people bothering her, so she warded them off to have her solitude.

Flipping a page in her book, Neha glanced up at a couple strolling by. She smiled to herself briefly before continuing to read. She'd seen those two before, many times. They, to her, were her most successful subjects.

Reference pictures/appearance: Neha always keeps her long, black hair swept up in some sort of elegant style. Her clothing is restricted to form-fitting, and often revealing, dresses, shirts and pants. She always makes a point to keep herself in the best of appearances.


~*~


Character Name: Zhi Capulet (Zee)
Nickname/Alias: Skinner
Age: 22
Height: 5' 11"
Weight: 170
Body type: average
Skin: tanned
Eyes: brown
Hair: brown
Unusual markings/makeup: N/A
Unusual body parts: N/A

Personality: Zhi is pretty much an average Joe kind of guy. He likes to have fun, tries not to let things get him down, and is an all around nice guy. He's not very competitive or combative but can come out on top in a fight if he needs to. He's pretty simple when it comes to wants and needs and never asks people for much. He likes to help people and most of his time is spent at the hospital where he works as a doctor.
Loves: Helping people, eating good food
Likes: working out, having fun, dancing like a moron, keeping his apartment clean, dating pretty women
Hates: creepy crawlies, messes, the graveyard shift at work
Greatest Fear: killing someone

Weapon: Deer Horn Knives
Kinesis: Dermakinesis - also called Creakinesis or Sarcokinesis is the ability to psychically manipulate skin. One with this power can augment his skin and the skin of others to nearly any texture. This can be used to make one's skin extremely resistant to concussive force, or very sharp, or very abrasive. He can even re-grow skin almost instantly after an injury, change his skin pigment (as a limited form of camouflage), or perhaps control the entire endocrine system, allowing the user to induce/suppress sweating, cause acne in the skin and the like (called Endocrine Control or Endocrine System Manipulation).
Kinetic Limit: If Zhi uses his kinesis for a prolonged ammount of time then he becomes severely exhaused from the energy use. It's not something that happens gradually, though, it all hits at one time. If he's used his kinesis sparingly then he'll only feel a little tired, but if he's let himsef get out of hand it hits him like a load of bricks. This makes his Kinesis dangerous to use in excess because he can never truly judge how bad the outcome will be.
Skills: Healing, curing skin ailmens or cancers
Strengths: physical strength, medical knowledge
Weaknesses: overworking himself

History: Zhi had a pretty normal life. He always knew that he wanted to be a doctor, and his kinesis helped a great deal. He practiced on himself and other people: if a kid got a scrape on the playground he would mend it, he could give himself and others tanner looking skin even with limited light underneath the dome. He was a fairly fast learner and rather inteligent, speeding through school and moving on to medical school and finally making his way to becoming a doctor at a hospital. His parents were both very supportive of him the entire time, and as soon as he got a job he got an apartment in central Verona close to the hospital where he worked.
First Appearance:
Je suis a toi
[Zhi ~ Central Verona ~ Central Hospital]

"Hello Hannah, how are you doing today?" Zhi asked the little six-year-old patient sitting on the hospital bed. The little brunette wore many gause bandages around her arms and legs, little spots of blood soaking through some of them.

"I'm okay, Dr. C, but I have more owwies again." Hannah replied, looking at her bandages.

Hannah had a genetic skin condition called Epidermolysis Bullosa. This made her skin as fragile as butterfly wings, making her suceptible to tears in the skin, blisters, and sores at the slightest contact or pressure. This condition earned her, and children like her, the nickname of "butterfly child." She liked the idea of being a butterfly, even if her condition caused her a lot of pain. Once every two weeks Hannah came in for an appointment with Zhi so he could strengthen her skin and stop her from getting sores and cuts. As the reformed skin cells died and were replaced with the deformed ones she would start to get cuts again, and go in for another appointment. She had missed her last one so she was wearing more bandages than normal.

"Well, let's have a look at those owwies." Zhi smiled, unwrapping one of the bandages on her arm. Once he was the bandage was gone the skin beneath it looked perfectly normal and 'owwie' free. Zhi gasped in mock surprise as Hannah gasped in real surprise. "Look Hannah! Your owwies are gone!"

"Silly, you did that!" Hannah exclamied, giggling happily. Zhi finished unwrapping all of her bandages, leaving her skin repaired and stronger than it naturally would have been for her condition. Hannah hopped off the hospital bed and ran to her mother in the corner.

"Thank you, Doctor," her mother smiled, "You have no idea what a blessing you are."

"Just doing my job. See you in a few weeks." He replied, waving goodbye to Hannah and returning to the bed to throw away the bandages.

Reference pictures/appearance: Zhi always dresses casually when off work; jeans and a t-shirt are all he really cares to wear.
PostPosted: Wed Jul 08, 2009 2:31 pm


  • Character Name: Hermes Duke
    Nickname/Alias: N/A
    Age: 20
    Height: 6'0
    Weight: 135.lbs
    Body type: Lanky
    Skin: Fair
    Eyes: Amber
    Hair: Gray
    Unusual markings/makeup: N/A
    Unusual body parts: N/A

    Personality:
    Loves:
    Likes:
    Hates:
    Greatest Fear:

    Weapon: Noctis & Lucius - A pair of pistols (has access to the Escalus family ammunition shed)
    Kinesis (If Applicable): N/A
    Kinetic Limit (If Applicable): N/A
    Skills: Expert marksman, acrobatic agility
    Strengths: Loyal to his friends
    Weaknesses: Loyal to his friends, easily angered.

    History: Hermes is a close friend to Julio Montague, though not necessarily a member of the Montague family. Skirmishes involving Hermes only include him due to his friendship with Julio. Hermes is also a blood relative to Mayor Escalus.
    First Appearance:
    Reference pictures/appearance:


  • Character Name: Edgeworth Montegue
    Nickname/Alias: Edge
    Age: 21
    Height: 5'10
    Weight: 150lb.s
    Body type: Lean
    Skin: Average Caucasian
    Eyes: Black
    Hair: Short and messy black, with light blue tips.
    Unusual markings/makeup: N/A
    Unusual body parts: N/A

    Personality: Generally calm and hesitant to act, Edge tends to easily become envious.
    Loves: Writing, reading, soda
    Likes: Cold temperatures, Red-heads
    Hates: Heat, confined spaces, easy kills
    Greatest Fear: Dying without meaning

    Weapon: Ninja-to, several concealed daggers
    Kinesis (If Applicable): Sectokinesis
    Kinetic Limit (If Applicable): Edge's eyes begin to lose focus the more he uses his kinesis. It takes tremendous concentration to cut objects without touching them. Making contact with the object he is trying to cut makes the act much easier.
    Skills: Edge is also an accomplished lock pick and skateboards in his spare time.
    Strengths: Edge is very capable with a blade and throwing knives. He is also very agile.
    Weaknesses: Edge's Kinetic type leaves little room for defense. His only defense is his ability to move, which can only get him so far.

    History: Edgeworth was the first son in the Montegue family to be tampered with, receiving Sectokinesis as his power. He grew upraised by books, delving into his uncaring father's library and learning everything he could from it. He's read nearly every book at the local library, and often reads rather than what he is supposed to do, which is mostly help defend against the Capulets.

    Over his many years of reading, his intellect boomed to the point where he could solve complex calculations nearly instantly in his head, and strategies came naturally to him with little to no effort. When he was twelve, he came to an understanding that being smart and one step ahead of the curve wasn't enough- he'd need the ability to stay unharmed while calculating next moves. It was this realization that pushed him to study Parkour, or free-running. This practice soon hardened him into one of the most valuable Kotics of the Montegue family, which is the reason he is able to get away with shrugging off his duties to read.

    Sometime during his adolescence, Edge began to hear voices in his head, but ignored them and buried himself further into his books and parkour. Before he knew it, found himself unable to hold back the thrill of killing, and began to secretly go out alone to satisfy his bloodlust. While he slowly became a monster on the inside, his outward appearance remained that of a calm and collected individual.
    First Appearance:
    Reference pictures/appearance: Here.


  • Character Name: Steel Capulet
    Nickname/Alias: Steel
    Age: 19
    Height: 5'9
    Weight: 135.lbs
    Body type: Average
    Skin: Fair
    Eyes: Red
    Hair: Red
    Unusual markings/makeup:
    Unusual body parts: N/A

    Personality: Steel detests violence.
    Loves: Peace and quiet
    Likes: Snacking
    Hates: Fighting
    Greatest Fear: Dying by overuse of his Kinesis.
    Weapon: N/A
    Kinesis (If Applicable): Ferrukinesis - The ability to manipulate iron.
    Kinetic Limit (If Applicable): Steel can manipulate the iron around him into projectile and melee weaponry as well as armor. The drawback to this is his heart rate begins to slow the more he uses it. Overuse results in cardiac arrest.
    Skills: Steel is very analytical, capable of seeing things others do not.
    Strengths: Extremely powerful Kinesis.
    Weaknesses: Large drawback to his kinesis.

    History: ~
    First Appearance: ~
    Reference pictures/appearance: ~


  • Character Name: Calcinus Montegue
    Nickname/Alias: Bones
    Age: 16
    Height: 5'6
    Weight: 110.lbs
    Body type: Thin
    Skin: Pale
    Eyes: Brown
    Hair: Shaggy, white
    Unusual markings/makeup: Numerous scars covering his body.
    Unusual body parts: N/A

    Personality: Lethargic
    Loves: Animals
    Likes: Reading, water
    Hates: Kotics
    Greatest Fear: His Kinesis

    Weapon: N/A
    Kinesis (If Applicable): Osteokinesis - Bone Control
    Kinetic Limit (If Applicable): Calcinus is a rarity among Kotics, as he does not have a "real" kinetic limit other than only being able to control and create his own bones. He can manipulate them to whatever extent he wishes, though it results in open wounds. If he had a kinetic limit,it would be how much pain he can endure and how much blood he can lose.
    Skills: N/A
    Strengths: Acrobatic
    Weaknesses: His Kinesis had resulted in mental damage, in addition to feeling pain while using his Kinesis.

    History:
    First Appearance:
    Reference pictures/appearance:


  • Character Name: Dogma Montague
    Nickname/Alias: N/A
    Age: 12
    Height: 5'0
    Weight: 95.lbs
    Body type: Thin
    Skin: Fair
    Eyes: White (left) and black (right)
    Hair: Long and unkempt. Hair on the right side of his head is pure white, while hair on the left is pitch black.
    Unusual markings/makeup: Two differently colored eyes.
    Unusual body parts: N/A

    Personality: Dogma is a timid member of the Montague family. He dislikes conflict and avoids confrontations. Is is one of the more artistic Montagues, spending large quantities of time building things out of children's toys.
    Loves: Legos
    Likes: Lego Technic
    Hates: Mega-Blocks
    Greatest Fear: Other people.

    Weapon: N/A
    Kinesis (If Applicable): Telepathy
    Kinetic Limit (If Applicable): Due to Dogma's passive style of Kinesis, it is a stretch to say he really has a Kinetic Limit. His Telepathy has no limits and can reach to any place in Verona, but people are easily capable of blocking him out in the event they don't wish to hear him.
    Skills: Capable of telepathically speaking to large groups of people at one time, capable of conveying long messages in a single instant.
    Strengths: Due to his position in the Montague family, Dogma is a highly guarded individual.
    Weaknesses: Dogma has Anthropophobia, making him irrationally scared of people and general society.

    History: Dogma is the b*****d son of Lord Montague and one of Montague's mistresses. He is unique among the Kotics as his power isn't a form of Kinesis, but rather a "Path"- a psychic form of communication. This would make Dogma a Pathic rather than a Kotic. After the discovery of Dogma's rather unlimited skill, he was placed under high security in a secret safehouse of the Montague. It is from there that Dogma serves as the Montague communication device, capable of picking up any individual in Verona and telepathically conveying messages. He is essentially the Montague's mass cell phone.
    First Appearance:
    Reference pictures/appearance:

Sousei Tatsu


AldrickZearse
Vice Captain

3,400 Points
  • Full closet 200
  • Dressed Up 200
  • Gaian 50
PostPosted: Wed Jul 08, 2009 2:53 pm


Character Name:Aideen Capulet
Nickname/Alias:Deen/Crimson(fights with this name)
Age:22
Height:5'4"
Weight:121lbs
Body type:Toned
Skin:slightly tanned caucasian
Eyes:Grey
Hair:Red(dyed, original is a chocolate brown) reaches mid back but usually in a ponytail
Unusual markings/makeup:Refuses to wear makeup, and has a small scar to the right of her nose.
Unusual body parts:none

Personality:Bit of a tough girl, almost tomboy. She's fiery by nature, loves getting into arguments and fights, but because people expect her to be weak from her size, she surprises them all with strong punches. Is in touch with her feminine side, but doesn't like to show it to others(she owns dresses, but never wears them where people would recognize her)
Loves:Fights, the occasional cigarette, dogs, Zippo lighter that was a present from a past girl friend(girl who was a friend, people)
Likes: most food, working on her car
Hates: Cold water and rain, anything icy(snow, ice, slush), people calling her a 'girly girl'.
Greatest Fear:Drowning

Weapon:Gloves with metal ridges on the back.
Kinesis (If Applicable):Pyrokinesis
Kinetic Limit (If Applicable): Can't do anything without an initial flame or spark, hence why she always carries around a couple lighters and matches, but can also strike the back of her gloves against a rough surface to get a spark. Also, can start a fire from a spark, and can make it flare up, but can't keep a fire going unless she's in contact with it(she's unable to be burned by her fires or fires she makes hers).
Skills: Can set her fists and feet ablaze, and anything she's wearing(that's tight on her) won't be burned off her body(gloves, underwear). Very skilled mechanic.
Strengths:Usually prepared, very resourceful(though others have been known to call her a 'dirty fighter')
Weaknesses:Can't swim, and very provokable

History:
First Appearance:
Reference pictures/appearance:
PostPosted: Wed Jul 08, 2009 2:54 pm


Character Name: Therawyn Capulet [Ther-aa-winn]
Nickname/Alias: Thera/Terra
User Image
Age: 19
Height: 5'2 1/2
Weight: 103 lbs
Body type: Slender
Skin: Fair
Eyes: Brilliant Green
Hair: Brown with green highlights
Jewelery: A matching bracelet and necklace with a bell dangling off each.
Unusual markings/makeup: A tattoo on her right shoulder blade.
Unusual body parts:

Personality: A little feisty and plenty playful, she more than makes up for the demure appearance she often portrays. Thera is a bag full of sarcastic comments and mischievous behavior, she acts nothing like her age, though she does like using large words. She likes close bonds with her family though some may be as superficial as they are, she still treasures them. Although this doesn't mean she doesn't appreciate her peace and quiet as she's often found wandering the rooftops just for the feel of the sky as ironic as it is to her power. She has a deep love for the sky which causes her to wonder why she received the power she got.

Therawyn is very level-headed and likes to think things through before acting and finds it very hard to become agitated. Though she's very protective when it comes to her family, that is one thing that can spark her wrath. Although her protectiveness really hides her dependence on people. She hates being left along and never acts her age, meaning she likes to get babied... a little, though she won't show it.

Loves: Sitting on the rooftops | spicy food | nature | family | peaches | books | music
Likes: Sleeping | doing nothing | peace and quiet | the sound of running water | sprinting about the city
Hates: Stupid people | bitter stuff | tripping | being ordered around
Greatest Fear: Becoming paralyzed | Being alone

Weapon: Twin daggers bound by several special silk ribbons, two chopsticks in her hair.
Kinesis (If Applicable): Tetrakinesis : Control over the earth
Kinetic Limit (If Applicable): When she uses her power in excess, it tends to paralyze or numb her limbs... meaning excessive usage could render her permanently paralyzed.
Skills: Because of her slim build, she's faster than most and is very dexterous thanks to hopping around rooftops all day long. She is also very adept at playing the harp
Strengths: agility/dexterity | long range combat | ability to listen to the sounds of the 'earth'
Weaknesses: lacking a physical build thus weak physically, she's also weak due to the excessive use of her power as she was developing resulting in improper growth of her bones and limbs leaving them vunerable | easily distracted | lack of proper motivation | tires easily

History: Therawyn grew up mainly alone, though she maintained a "healthy" connection to her family and they were(and still are) very important to her, she still feels distant because of the powers they had all manifested as well as herself, and the fact that Therawyn is adopted. She is aware of the fact that she is an adopted child though she pushed this fact away due to the sole reason of wanting to maintain a healthy relationship with her adoptive siblings and desperately wanting to accept that this family is the only family. Thera knows very well that she's merely used as a tool... but it doesn't stop her from trying to have an optimistic view on life. She loves a select few (mostly her immediate family), and will do almost anything to protect them though it has stuck her in troublesome situations. She often fought and bit back at remarks made towards her family earning her a fair number of squabbles and bruises.

To keep her out of trouble, her "mother" taught her the harp to which Thera grew a love for and practiced everyday. However this stopped when her mother died giving birth to her sister. This didn't stop Thera from loving her siblings, especially her sister any less. Although she's the oldest of the family, she often doesn't act it.

As Therawyn grew up and her powers grew more prominent, she began to spend more time outdoors because inside the house just didn't feel 'free' and 'natural' enough. She even got part of her room wall knocked down to construct a bay window connected to balcony so she could access the outside world, as demented as it had become. She hoped that one day there would be no need for the dome that loomed over them.

Thera has unbelievable control over her kinesis but because of her slim build she can not use it to the extent that she would like too as it takes an enormous toll on her body. Plus due to the training she received as a child in order to perfect her kinesis, she used her power heedlessly and it stunted the growth of her bones resulting in weaker bone structures.

Family: Ventus (Father) [Deceased], Alesia (Mother) [Deceased], Caelum(Brother;Not known), Reynaert (Adoptive Father) [Deceased], Hecate (Adoptive Mother) [Deceased], Veréor(Adoptive), Sergio(Adoptive), Isra(Adoptive)

First Appearance:
Reference pictures/appearance: Back, Mission Outfit

Theme Song(s):

  • One Republic - Say(All I Need)
  • Death Cab For Cutie - Transatlanticism


---

Character Name: Gwyneira Montague [Gwinn-aye-ra]
Nickname/Alias: Gwyn/Raven
User Image
Age: 20
Height: 5'5
Weight: 110 lbs
Body type: Slim
Skin: Pale
Eyes: Icy Blue
Hair: So dark blue, it's almost black
Unusual markings/makeup: A tattoo of a raven silhouette on her left shoulder blade.
Unusual body parts:

Personality: She's unbelievably cold and brash towards others and is very mocking of humanity in general. She's sadistic to a fault but in that sense very lonely and often feels neglected by her family. Though she hides it through her cold yet flirtatious attitude.

She resorted to thriving off the pain of others as well as the praise her family showered her with which each successful killing she performed. She is extremely narcissistic in her image and often treats others as people below her. However towards the public an especially towards her victims, she's horribly flirtatious. This is also the facade that she normally upholds, even towards most of her family. It should also be known that she's somewhat of a sadomasochist, more sadism than masochism though.
Loves: Combs | The Cold | Praise | Mirrors | Inflicting Pain
Likes: Clothes | Bare Skin | Strawberries | Lounging
Hates: Shoes | Being shown up
Greatest Fear: Dying

Weapon: Butterfly Knife
Kinesis (If Applicable): Chaetokinesis (ability to animate hair as well as the hair of others, could control the growth, length, texture, width and strength of hair)
Kinetic Limit (If Applicable): Due to the energy required to manipulate hair, the more she uses her kinesis the less energy that is supplied towards her bodily functions such as organs, meaning if she uses her power recklessly it could result in organ failure. Also, in order to manipulate the hair of others, it takes more energy than it would to manipulate her own. However, due to her high pain tolerance and her need for praise, Gwyn has practiced relentlessly so that she can use her kinesis more often and for longer periods of time without her kinetic limit getting in the way.
Skills: Ice sculpting | Hair styling
Strengths: Agility | Close Combat | Element of Surprise | Endurance
Weaknesses: Pride | Ranged Combat

History: Gwyneira, like all the other Montagues received genetic alterations as a fetus so when she was born, she had whisps of white hair, shocking ice blue eyes and an abnormally cold body temperature leading her parents to believe she had Cryokinesis which was the ability to control ice. And thus her parents named her Gwyneira which means "Snow White". However after the first couple of weeks, her hair began to darken drastically until it became a dark blue black and stayed that way which baffled the Montagues to no end throughout Gwyn's childhood. And when it was apparent that Gwyn had no association to the power, they felt as if she was a failure.
User Image

The first time Gwyn discovered her power was when she was 8 and playing with several other children. An older child stole her favorite doll and called Gwyn an ugly girl which served as the catalyst for Gwyn's pent up anger towards the world and towards her lack of Cryokinesis. Her hair began to grow and entangled the boy's neck, choking him to death all the while shouting at him. "Tell me that I'm pretty!"

From the on, Gwyn was trained as a killer to specifically take out her enemies with a certain amount of grace and beauty. She worked hard to earn the praise of her parents all the while falling to her own insanity and vanity.

Family: Dardanos (Father), Eris (Mother)

Themesongs: Natasha Bedingfield - Freckles

First Appearance:
Reference pictures/appearance:

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PostPosted: Wed Jul 08, 2009 3:25 pm


    • User Image
      Character Name: Caelum [Kah-eh-lum; Kay-lum] Montague
      Nickname/Alias: Cael [Kah-ehl; Kyle]; Eagle Eye
      Age: 19
      Height: 6'1
      Weight: 185 lbs
      Body type: Lean
      Skin: Fair toned
      Eyes: Deep Brown
      Hair: Medium length, messy dirty-blond hair
      Unusual markings/makeup: N/A
      Unusual body parts: N/A

      Personality: An all-around friendly guy, Caelum has a great sense humor- and innuendo- and isn't afraid to make a joke out of the most intense situations. He comes off as a goof at times, but beneath the jester-exterior is the mind of a strategist, so to speak; he's certainly got a brain on him, anyway. This, combined with his skill, has given him the bad trait of being somewhat cocky. Well, no- very cocky. Having been called a 'prodigy' from such a young age, he took on the attitude that there was nothing he couldn't do. This isn't aided by the fact that he is competitive- and to a fault. However, he manages to keep and open mind, even when dealing with his enemies. Oh, and he's flirtacious. Very... very... flirtatious. Girls, be warned.
      Loves: The skies, Friends, Video Games, Competition (Friendly or otherwise)
      Likes: Eating, Chess, Music, People with an open-mind
      Hates: Spiders, Close-Mindedness, Greed/Selfishness, Ignorance, Failure, Peanut Butter
      Greatest Fear: To die from using his powers too much; he frequently has nightmares of bleeding out of his ears after a severe amount of pain.

      Weapon: His spear can be compacted to a foot long cylinder, with a diameter of two inches. However, with a simple command, smaller cylinders fire out in both directions, extending it to precisely 7 feet long. The final part, however, is actually what appears to be a flat blade- which then splits into three blades outward. This makes the lance capable of both piercing and slashing.
      Kinesis: Aerokinesis
      Kinetic Limit: The more extensive his usage, the more pressure builds up on his ear drums. This can range from using it too long, making too powerful a gust, trying to control an extremely fine amount of air, or all of the above. If too much pressure builds up, his ear drums will bust- and if that occurs, he cannot use his Aerokinesis until the ear drum heals up.
      Skills: Cael is an ace at Gliding and sky-diving, using his Aerokinetics (while wearing a wingsuit, or using anything to catch the updraft) to give him the maximum height- thus the name 'Eagle Eye'. Using his aerokinesis to affect the air surrounding his body allows him to be more flexible, as well, giving him some acrobatic-esq skills. He's also pretty good at computers, too.
      Strengths: Agility/Speed; Stealth; Great eye-sight (has a keen eye for detail); Intelligent/Logical
      Weaknesses: Strength, Pride, Indecisive

      Family: Therawyn (Not Known)

      History: His parents were murdered when he was a child, only a few years old, and immediately he was taken under the care and tutelage of the Montagues. He was raised as an agile fighter, with emphasis on using his Aerokinesis for stealth and combat. He, like all the other Montagues, were told to hate the Capulets, to loathe and kill them, but the lesson never sunk in for Cael- because his parents had been Capulets themselves.

      He's well aware that it was none other than the Montagues that murdered his parents and took him as their prize; hell, it's practically public knowledge. Cael sticks with the Montagues nonetheless- his 'friends' are there, and after all, which side is really better than the other? It's all business, in the end, and his business is one of the 'Hitmen'- bounty hunters, so to speak, getting paid for killing members of the opposite gang. Despite his background, he seems to be accepted by the Montagues as one of their own prodigal children. Not that he's an easy forgiver...

      First Appearance:



    • User ImageCharacter Name: Veréor [Vair-eh-yor] Capulet
      Nickname/Alias: Mirage
      Age: 17
      Height: 5'7"
      Weight: 140 lbs.
      Body type: Thin
      Skin: Pale
      Eyes: Pale gray
      Hair: Strangely white
      Unusual markings/makeup: No
      Unusual body parts: Besides the unnatural hair and eye color, nothing.

      Personality: Veréor is a strange kid, to put things lightly. In public and when most anybody is around, he just seems like a quiet, well-mannered teen who seems just a bit anti-social. However, this facade is nothing more than that- a facade. He can be more than a little mischievous using his abilities to get precisely what he wants and when he wants. More often than not, what he wants is nothing more than harmless fun, such as a prank or two- a trick of the mind to test a person's reactions. To this extent, some might consider him insensitive or unattached to his own humanity.

      However, this childlike curiosity belies a cold, calculating, and manipulative personality. Veréor would have no qualms over turning traitor to the Capulets, or pretty much anyone for that matter. There is only one person he cares for, one person he would protect- Sergio, his younger brother. Should Sergio even possibly be in danger, Veréor would lash out violently, using every horrible delusion known to his demented psyche in a maelstrom of rage.

      Loves: Intelligence, Brain Games, Pranks
      Likes: Reading, Playing Chess, Studying others
      Hates: Idiocy, People who aren't easily tricked, people who 'ruin his fun'
      Greatest Fear: To lose control of his own body

      Weapon: His mind
      Kinesis (If Applicable): Neurokinesis; by definition, neurokinesis is the ability to 'alter' someone's thought processes. However, Veréor's abilities are far more limited. He is only capable of altering the five senses and, to a lesser extent, planting thoughts in the minds of others (this is not reading minds, however). The success and/or effort of his 'altering' depends on the person- someone with an already wild imagination (or perhaps a low strength of will), such as Sergio, would be easy to completely fool (capable of completely altering 'reality'). Someone who is more logical or stronger-willed, however, such as Edgeworth, would be in an entirely different league (planting whispers for thoughts, maybe causing minor delusions). If he is somehow able to make physical contact (skin-skin), or even eye contact, then his ability to manipulate becomes considerably more potent, moreso with the physical than the eye-contact, and costing him less.
      Kinetic Limit (If Applicable): The more detailed or encompassing the 'sense altering', or the more powerful the planted thought, the more numb his body goes. It starts in the extremities and moves its way up; from the toes and the fingertips, into the legs and arms, and finally the chest. This is due to his mind focusing so much on what others are feeling that he loses track of what his own body is feeling- he is practically separating mind from body. Should this numbness reach his lungs or heart, however, he would die- if you can't breathe or your heart can't beat, then you would die, no? Of course, if he was, say, deluding himself, then there would be no problem- he’s focusing on how he feels, and thus doesn’t lose connection.
      Skills: Though he may not be able to read someone's mind, it might seem as though he does. However, he's merely brilliant in psychology- he is practically of a Sherlock level in deductive reasoning, which he bases on body language and reactions to things (often times using his neurokinesis to 'test the waters'). He can also play the piano masterfully.
      Strengths: High Intellect, Wit, Strategy, Picking at one's Fears
      Weaknesses: Anything (and I mean anything) physical.

      History: Veréor Capulet is one who seems to either constantly be around or is nowhere to be found. His life started as every other Capulet, being genetically modified in the womb; from there he was born, raised, and taught things just like the others. However, he never seemed to come into his abilities- where as many children discovered their abilities before or around the age of 10, Veréor seemed to have nothing. That’s just how it seemed, anyway.

      In reality, he had discovered his abilities relatively early- about 5 or 6- and was somewhat well developed in it by the age of 8. However, because of his mischievous nature, he never revealed it to the rest of the Capulet family- he wanted it to be his little secret, something he could use as an advantage over anyone. If people knew it was him, the advantage would be lost. Of course, there was one person that he let know, one person that he had to tell so that it would be their little secret- Sergio. His brother was the only one who knew of his abilities, and Veréor had made Sergio promise to keep it that way.

      Since then, the two have been nigh inseparable- and with good reason. Sergio had such a vivid imagination, which allowed Veréor to fool him easily enough as training; and of course, since the boy was a kid, he loved to act out fantasies anyway, so it was a win win situation.
      First Appearance: ~Coming~
PostPosted: Wed Jul 08, 2009 10:21 pm


User ImageCharacter Name:Urim (Ooh-reem) Montegue
Nickname/Alias:Uri
Age:17
Height:5'4
Weight:140 lbs
Body type:Thin & lanky
Skin:Average Caucasian
Eyes:Blue
Hair:Messy blonde with black tips & roots
Unusual markings/makeup:None
Unusual body parts:None

Personality:Despite his family's cruel ways, Urim has always been an innocent child, mostly because of his mother's overprotectiveness of him. Because of this, he relies on his older brother for protection in fights.
Loves:Hanging out in brightly lit areas, making kids laugh.
Likes:Streetlights, food, brunettes & blondes, the rocketeer.
Hates:Deep darkness, Caelum.
Greatest Fear:Losing himself to pitch black darkness

Weapon:Concealed combat knife, flashlight.
Kinesis (If Applicable):Photokinesis
Kinetic Limit (If Applicable):Urim can only use as much light as he has stored inside of him. Whenever he is in the vicinity of a streetlight or lightbulbs he can drain the light they put out and absorb and store it into his body for later use. Currently, the only thing he can do with this light is fire flesh scorching lasers from his fingers which only take a small portion of light from his body, or create orbs of light above his hand for lightening dark areas. Urim also cannot measure the amount of light stored within him, and if he uses most of it up, he can fall unconcious.
Skills:Considering how he was raised, Urim has had plenty of training with his weapon despite the fact that he doesn't like fighting. Urim is also fond of skateboarding ever since his brother taught him, but he is much better at running his a** off.
Strengths:Urim likes to run. He's always running away from things that spook him within the city, and he doesn't stop running until he believes he's completely safe.
Weaknesses:Lasers are only superficial scorches, Urim still hasn't figured out how to concentrate them into piercing beams. Also, Urim can't stand complete darkness, so if he's in a pitch black area that sucks in light, he can't stand it and begins to have a meltdown.

History:Urim is the youngest son of the Montague First branch family, and coincidentally, Edgeworth's younger brother by four years. As a fetus, he was tampered genetically, but until recently, his power had not revealed itself.
For years Urim was bullied at school, which made his mother develop an overprotective shell over him. Because of this, he was always treated with kindness, and never got into fights.
At the age of six, Urim saw the movie "The Rocketeer" which has become his favorite movie for his entire life, and gave him hope that his power that everyone in his family so highly anticipated would be aerokinesis. When Caelum developed aerokinesis and Urim developed photokinesis, Urim went into a depression period where he would talk to nobody except for his girlfriend. But the day that he found that he could control light, and create astounding beauty with it, he changed his mind, although keeping his dislike of Caelum.
Whenever he can, Urim either tries to skateboard, free run, or just foot race his brother for fun.
First Appearance:
Reference pictures/appearance:

Theme Song: Chain by Back On

Chain

Invertedk


ArcanaFate

PostPosted: Wed Jul 08, 2009 11:40 pm


Character Name: Thelas Montague
Nickname/Alias: Shield
Age: 20
Height: 5'9
Weight: Doesn't check
Body type: Thin, very unmuscular looking
Skin: Very light, he's commonly seen with an umbrella over his head whenever he walks outside.
Eyes: Suffers from heterochromia: One eye is gray, while the other is blue.
Hair: short and bright blonde
Unusual markings/makeup:
Unusual body parts: His heterochromia.

Personality: Thelas is very laid back, but very intelligent. He doesn't like confrontation, especially by a member of the Capulets. He prefers staying inside during the day, only leaving if he absolutely has to. At night, he will be more willing to step outside, but still generally remains inside.
Loves: Mind games, sketching people, the Moon
Likes: Swimming at night, not having to work
Hates: Fighting, the sun
Greatest Fear: Drowning

Weapon: A thin sword hidden within his umbrella, barrier 'orbs'
Kinesis: Claustrokinesis, or creating barriers using energy
Kinetic Limit: The stronger the attack or, in certain cases, the armor, the more pressure he puts upon himself to hold it. As a result, the more strain put on his barriers, the more damage it can potentially do to his body. He's had legs and arms go numb, temporarily leaving his limbs useless. In worse cases, he will pass out. Generally, he avoids such strain, knowing when to flee. He sometimes uses his barriers offensively, throwing them as orbs towards his opponents to wind them so he can escape.
Skills: Manipulation of words, planning strategies, trickery
Strengths: Mind games, outwitting opponents
Weaknesses: The sun, certain physical activities

History: Thelas is a nephew of Lord Montegue, and as such, he was also genetically tested on as the other Montegue children were. An unfortunate side effect of the genetic altering was his heterochromia, changing his irises into two seperate colors, one a steely gray, the other a sapphiric blue. Thelas found out of his barrier powers rather quickly, and devoted a huge majority of his time studying them over doing other activites. As a result, he became weaker physically. He still trained himself with a blade, but was nowhere near dedicated enough with the weapon as the others became. His gaze became dull, and his voice is now very quiet. He prefers maybe speaking with one person, and personally enjoys drawing people with whatever tools he has. Thelas' most prominent flaw is that of his quietness, as if he has a plan to share with others to attack the Capulets, his opinion is generally not noticed.
First Appearance: ~~Coming soon~~
Reference pictures/appearance: Thelas has bright blonde hair, descending over one of his eyes, which he considers a blessing. It hangs loosely, and he has no reason to comb it or style it, as it just hangs down. He is dressed in a black shirt, the sleeves descending three inches past his fingers. His pants are white, reaching down to the ankle. His thin boots are made from blackened leather, with three straps that can be loosened and tightened as needed. Around his neck is a necklace of a dragon, it's eyes as blue as sapphires...Actually, because they're made of sapphires.
PostPosted: Wed Jul 08, 2009 11:55 pm


Character Name: Salvii Capulet User Image
Nickname/Alias: Celeron
Age: 18
Height: 6'
Weight: 135 lbs
Body type: Slender
Skin: Pale
Eyes: Grey
Hair: White
Unusual markings/makeup: Seams and Circular Sockets On The Shoulders, Along the spinal Cord, and above the hip joins.
Unusual body parts: N/A

Personality: Blind Loyalty to the family, everyone else means nothing to him. Follows the rules and plays everything by the book. A strange sense of humor and affection, sometimes hard to tell when he's serious, joking, and expressing pity or joy.
Loves: Computers
Likes: Family Members
Hates: Montegue
Greatest Fear: Darkness

Weapon: Almost Anything
Kinesis (If Applicable): Technokinesis [Control of Technology and Machinery]
Kinetic Limit (If Applicable): Overload- If he uses his power too much, his brain emits too much energy to compensate and knocks him temporarily unconscious without warning.
Infection: When syncing with electronic devices, there are always glitches but once in awhile he comes across viruses. Due to his mind being directly connected to the device, he can be susceptible to infections, though he has several firewalls built into his interface. When infected, he often takes on traits of the virus and can pass out, loose bodily function, or worst of all... in the case of a hostile virus, go completely berserk. Eventually he manages to naturally quarantine the virus, but at the expense of minor memories and pieces of his personality that make him... human.
Skills: Quick Thinking, Hacking/Anti-Hacking, Programing, and Incredible Memory, Plays the Violin.
Strengths: Ability to Adapt to situations quickly and effectively.
Weaknesses: Excessive Electricity, Powerful Magnetic Fields, and Weak Physical Strength.

History: Salvii was born with the power of Technokinetics. For the longest time he was seen as a failure next to his brothers and sisters, because his powers never surfaced. It wasn't till the age of 8 that the first signs of his abilities came forth when he was playing a video game with a fellow failure. His opponent complained that he was cheating, and the game was favoring Salvii over him. This was over looked as coincidental and unrelated.

Several years later, Salvii began working with computers, highly advanced computers. He was a side apprentice for one of the lower ranked scientist in the family lab. He rarely was called on to do anything, and when he was it was mediocre and petty, such as fetching coffee or holding a tool while hi master worked on something while his favored apprentice was absent or busy with his own tasks.

It dawned on this anonymous Scientist that Salvii had a knack for remembering anything technical, and could fix practically any bug or malfunctions within the computer department. More than this, he could fix any of the tools if they broke. Without much instruction at all, he could pick up a broken screwdriver, take it apart, find what was wrong, and put it back together. Afterwords, it worked as if it was totally new... even better.

Eventually, this scientist decided to perform a few experiments with Salvii. He placed him in a room with several of the family's top notch computer systems and set him to work with some equally expensive tools. Salvii worked without a word for nearly a day and when he was finished, the computers were almost completely foreign and beyond any previous technology.

Many the Scientist told this to shrugged the occurrences off as natural talent. The scientist wasn't content with this conclusion, so he performed one last test. the scientist set up several cameras in a room to observe the following events. He let Salvii to a lone computer console. He told Salvii that the computer was infected and required maintenance. But he didn't give the boy a keyboard or mouse with which to operate.

To the mans surprise and excitement, Salvii didn't request either, and placed a separate hand on the monitor and tower. Information blazed across the screen, flying faster than any known computer could possibly calculate. Salvii's eyes moved in a rapid shiver like movement from side to side, blurring entirely from time to time.

Suddenly he froze, the information stuck on a highlighted red script. Salvii opened his mouth and made crackling noises from deep in his throat. His head lurched back, his eyes completely white. He writhed on the floor, bending into unnatural positions in a seizure. When that was over, he sat up and placed his hand back on the computer. The computer made a loud crack, and the glass of the monitor splintered. In moments, the advanced piece of technology bound itself to his arms. The glass stuck out of the gauntlets as crude sharp blades.

The rest of the upset was lost, or removed from the records beyond blood spraying over one of the observing cameras. . . The funeral for the scientist was held half a week later. Salvii attended, and shed many tears for his beloved master. He was the only man to see something in him... he was never told what he died from... or why it was a closed coffin ceremony.

After this, Salvii was put to work, as both a technician for the computer department... and after a strenuous surgery, a hit man for the family... sicked on the Montegue under the deception they were responsible for his master's death.

First Appearance: N/A

Theme Music:



-----------------------------------------------------------------------------



Character Name: Calix Montague
Nickname/Alias: Ghost
Age: 19
Height: 5' 11"
Weight: 100 lbs
Body type: Athletic
Skin: Tan
Eyes: Sky Blue
Hair: Black
Unusual markings/makeup: N/A
Unusual body parts: N/A

Personality: Hot-headed, overconfident, sarcastic jackass
Loves: Playing games, playing pranks, playing piano, playing just about anything... nothing's fun if taken too serious.
Likes: Activity, excitement, stimulation, music, etc.
Hates: Boredom, sitting still for too long, serious people, boring people, quiet places, quiet people, serious subjects, boring subjects, just about anything he finds boring.
Greatest Fear: Paralyzation

Weapon: Claw Gauntlets
Kinesis (If Applicable): Vibrokinesis - The power to vibrate the molecules of his body to induce extreme speed bursts. This bent up energy can be transferred from himself onto another person with prolonged contact resulting in disastrous effects for the other person, ultimately, combustion via all the individual's molecules pushing away from one another without a designated direction.
Kinetic Limit (If Applicable): When Vibrokinesis is used too often in succession, the power takes a toll on the integrity of the user's bones. In time, the bones would begin breaking down one by one. Eventually, it can come to a point that that even the slightest excess pressure can cause the bones to break.
Skills: Plays Piano
Strengths: Speed, strength with momentum, and lightning fast reflexes.
Weaknesses: Vulnerable to physical strikes and playful...

History: Calix is simple... he's always been simple. All he ever wants, is entertainment, and that entertainment can come from anything and anywhere as long as it's entertaining. Calix's parents have always been accepting of this, and allowed his to live his fleeting interests to their fullest till he grew bored of them, then moved on to the next hobby. The only hobby that Calix ever stuck with and still enjoys is playing the piano. He's never much paid anyone else attention. He could most often care less about people's whining and complaining. Anyone too serious for his tastes he'd simply ignore and leave behind. He doesn't let others bring him down, only if they have something about them that interests him does he look their way.

In recent years he's picked up on the activities of his fellow Montague. Before then, he hadn't bothered himself with the family business. It was all too serious... but... for whatever reason, he's placed interest in this new hobby, and has decided to help out for a change.
First Appearance: N/A

Theme Music: N/A

Reference pictures/appearance:
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PostPosted: Thu Jul 09, 2009 5:05 pm


User ImageCharacter Name: Isra Giovanna Capulet
Pronunciation: Isss - rah | Zhee - oh - VAHN - ah | Kah - pe - ewww - lett
Nickname/Alias: Empusa
Age: 7
Height: 3'5"
Weight: 33 lbs
Body type: Thin and fragile
Skin: Fair
Eyes: Blood red
Hair: Light, soft pink
Unusual markings/makeup: N/A
Unusual body parts: THIRD EYE
just kidding ._.

Personality: Isra is an incredibly shy being. She stutters a lot, repeats words several times when confused, and can't look people in the eye without blushing. However, her timidness only extends towards people. Being kept 'captive' her entire life, she is, naturally, a very curious creature. But ironically, because of her isolationism, she isn't well aware of social faux pas - making her innocently blunt - yet more mature than expected for someone of her age.
Because she can't recall ever being outside her 'room', she hasn't been able to develop any fears or regrets. Even though she is such an avid reader, she doesn't really understand what it is she is reading - all books are like fiction to her. Sure, once she got a taste of the 'normal' life, she'd start to fear things or feel envious or even begin to feel lonely, but because she doesn't know what she's missing out on, she's perfectly happy with her circumstances.
Loves: Reading | Her immediate family | Oscar
Likes: Milk
Hates: Hasn't had the opportunity to develop any
Greatest Fear: Likewise

Weapon: A white stiletto
Kinesis (If Applicable): Corrosiokinesis: she drains the 'life' away from objects, people or animals and transfers it to herself through physical contact
Kinesis Limit (If Applicable): The more 'life' she drains, the faster her heart beats. If she, for example, was injured, and she started draining someone or something's life, her heart rate wouldn't change, though her victim or life source would wither away at the same rate as her wounds healed. Once she's fully healed, then her heart would begin to beat rapidly. If she's in perfect condition, however, her heart beat would increase straight away; but because nobody is ever in perfect condition, her health would initially start improving to a certain degree before her heart started to beat faster.
Skills: EATING PAPERCLIPS om nom nom .W.
Strengths: Being small and lite, she is very agile and nimble | Very, very, very good at reading | She can remember everything she reads, word for word | She has very good control over her Kinesis, seeing as how it was 'in effect' from the moment her DNA was altered
Weaknesses: She doesn't exhibit any signs of physical strength, and isn't very fond of running either | Dislike of violence

History: Because of her Kinesis, Isra slowly sapped her mother's 'life' away from her throughout pregnancy. It soon became apparent that her mother was dieing and that her body may not be able to carry the baby to full term, but being such a patriotic Capulet, she refused to have the baby aborted. At the end of her gestation period, her body had gone through so much physical strain that she died during labour. Because of this, Isra's father - who wasn't as patriotic as her mother - absolutely loathed her and shunned her at birth.

Though her Kinesis was not yet known, the state of her mother during gravidity proved that it was quite morbid. However, as an infant, she had no control over her powers and was therefore very dangerous. This was first discovered a few hours after her birth, when her then mentally unstable and widowed father approached her with the intent to kill. With his hands wrapped around her neck, she unintentionally killed him with a blissful smile on her face.

Now that the nature of her Kinesis was more evident, she was raised by the Capulets as an assassin because her abilities enabled her to kill directly. However, out of the fear of her accidentally killing another valuable Kotic, the Capulets had her kept in 'solitary confinement' for her entire life, making her existence unbeknown to most. Though she did receive an education and proper 'military' training, her physical strength is appalling, she has practically no social skills, and is the shiest thing alive.

The details of her parents' deaths were hidden from Isra (as well as her siblings), for fear of it hindering or even destroying her mental stability.
The only thing she has of her mother's (after her father went senile and destroyed most of her mother's possessions after her death) is Oscar, a plush bunny her mother made for her during her pregnancy.

With nothing to do with her life, Isra resorted to reading. Lots of reading. In fact, books are her teachers; it is through the written word that she has established her morals, knows right from wrong, and can understand human nature and the fundamentals of communication in the way only experience should bring. The pages between which she's content to bury her head in for the rest of her days are her only escape from the sealed white room that is her prison.

Immediate Family: Reynaert (father) [deceased] | Hecate (mother) [deceased] | Therawyn (adopted older sister) | Veréor (older brother) | Sergio (older brother LOL) | Oscar (her plush bunny)

First Appearance:
PostPosted: Mon Jul 13, 2009 10:35 pm


Character Name: Raghnall Capulet
Nickname/Alias: Rage/Ragna
Age: 18
Height: 5’7
Weight: 129 lbs
Body type: Lean
Skin: Pale
Eyes: Icy Blue
Hair: Bluish White
Unusual markings/makeup: none
Unusual body parts: none

Personality: His personality is quite ironic for his alias as Rage usually remains calm and collected in any situation. So in short, Rage is timid around strangers, but he is usually open with his family. His kind-hearted nature makes him quite unique as it comes as a hindrance as he does not ever stand up for himself. He usually does not speak his mind out in order to refrain from saying something he should not. His appearance really makes him seem weak mainly due to his Kinesis and Kinetic Limit affecting his body. In reality behind his appearance his skills are similar to those of a bloodthirsty assassin.
Loves: Art, life, mainly things that have an inner beauty
Likes: to sketch, nap outside, and reading picture books
Hates: vomiting, pain, and spicy things
Greatest Fear: Losing everything

Weapon:
Kinesis (If Applicable): Hemokinesis
Kinetic Limit (If Applicable): The use of Hemokinesis gives Rage the condition of being Bulimic. This causes great trouble because in order to control blood he must have total concentration. His Hemokinesis mainly pertains to his own blood, but if the blood of an opponent has left the body, he may control it to a certain extent mainly only making simple shaped figures like spikes.
Skills: He has learned how to sketch in his free time and has also learned to make beautiful art with his power over blood.
Strengths: Rage is very agile and nimble, but deep down inside he has a huge thirst for pain no matter how much he hates it and it works as a drive or motivation for him to fight.
Weaknesses: Due to his timid nature, he usually hesitates. This hesitation of his leaves him very open to be hit first. Sometimes he will also take multiple blows before even fighting back. He also does not know how to deal with a lot of things.

History:

First Appearance:
Reference pictures/appearance:

Tao Shukumei


Enji_Chou

Seasonal Mage

11,875 Points
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  • Battle: Mage 100
  • Unfortunate Abductee 175
PostPosted: Tue Jul 14, 2009 9:03 pm


Character Name: Saiya CapuletUser Image
Nickname/Alias: Earth Seed
Age: Unknown
Height: 5ft
Weight: 106lbs
Body type: Slender
Skin: Almond
Eyes: Green
Hair: Greenish Black.
Unusual markings/makeup: On her palms.
Unusual body parts:

Personality: Saiya comes across first as a very curious and ambitious person. One who delves into the past a lot out of hobby. She's very kind and warm towards members of her family regardless of their own oppinions of her. Saiya gives gentle words even to the coldest of people. Some think she has the worst luck possible which is sometimes visably true. But only for the little things, such as keeping on time. Saiya has an unusal awareness of others, which is supposedly linked into her Kensis type. However, dispite her warm disposition, Saiya has personal issues she keeps locked inside her mind, dark things that must remain buried if she wishes to keep functioning.
Loves: To paint. Tend to plants that grow in the crops below.
Likes: To look at pictures of what the earth used to be like.
Hates: The dome, she feels trapped, even if she's never seen the outside before.
Greatest Fear: Dark enclosed spaces. The sound of a cracking whip.

Weapon: Scythe User Image

Kinesis (If Applicable): ????
AnimaKenisis
Kinetic Limit (If Applicable): (At this point her limit is expelling the flow of energy into more then 2 people at a time. She can only distrubute in one direction at this point. Either drawing out, or expelling, not at the same time. She can create energy of her own, but the charge is very taxing once it burns out, her body is like a container that must not be filled beyond it's limits. )
Skills: She's very artistic, but good with computers as well. She can sense other energy signatures, if they belong to living things.
Strengths: She's a fast runner and very good at hiding and thinking on her feet. When Triggered, Saiya turns into a bezerker with undaunting willpower to keep attacking till the threat is iradicated.
Weaknesses: She tends to think too much and sometimes her thoughts send her into depressing spirals. If something triggers her, in relation to her past, she snaps and caves in mentally rendering her comatos till something brings her out of it. In this state however, she can turn into what only a few Capulets have seen as the scythe bearing berzerker. But it's only been seen once or twice. Even Saiya hates that side of herself and keeps that thing far from her if she happens to be rendered triggered. Other members who've seen this side of her, find it cruel when it's done willingly by the higher ups for their own purposes.


History: Saiya was orphaned, her parents targets of a hit, which to this day has not been explained. In the orphanage she was subjected to intense cruelty by an old man who was driven partially mad by loosing the outside world. He took out his frustration on the children, her especially for she possessed a strange inbred memory of a world she never knew, and drew pictures with crayon of them. The cruelty was obseen, and in the end only 6 out fo 60 children survived when the police finally cracked down on this mad-man. Saiya was picked up by the Capulets when they were given word she was a Kotic.
They found her help, and Saiya was given theripy. Over time her mental state recovered, established with mental fail-safes, but some interesting side effects. But to this day, though the gentisists proved she was positive for one, the Capulets haven't descovered what her Kensis is.
First Appearance:
Reference pictures/appearance:

Theme music: Higurashi no Naku Koro Ni


link-song
 
PostPosted: Thu Jul 23, 2009 8:32 pm


Character Name: Lucian Capulet
Nickname/Alias: Doc / Legion
Age: 25
Height: 6'0’’
Weight: 114 lbs
Body type: Average muscle tone
Skin: Pale
Eyes: Blue
Hair: Blonde
Unusual markings/makeup: Visible network of veins over his heart
Unusual body parts: N/A

Personality: Despite having a power with an innate destructive design, Lucian uses it to help his family (and high bidders, if they allow) by creating vaccines. He loathes being forced to fight, and prefers using his mind to get out of a violent situation. Lucian is also a flirt, and has a habit of chasing women. When it comes to his family, he tends to be very protective.
Loves: The ladies | Looking for new cures | Working out
Likes: Helping his patients | Spicy food
Hates: Having to get sick to synthesize a new cure
Greatest Fear: What happens after his death

Weapon: Needles
Kinesis (If Applicable): Nosokinesis
Kinetic Limit (If Applicable): To create a new strain of virus, he must first infect himself with it | Mass creation of viruses and bacteria drains his body of nutrients
Skills: He can analyze any viruses in someone’s body by sampling their blood, then synthesize a counter-virus | He can choose whether a virus can be air borne or blood borne, though air borne strains are much weaker
Strengths: Capable of disabling a large force of attackers (prefers to do so through paranoia)
Weaknesses: Not much of a fighter

History:
First Appearance:
Reference pictures/appearance:

Mathias_Drako

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